Tumgik
#decklist
afro-dave · 23 days
Text
Tumblr media Tumblr media
Played a 3v3 tournament yesterday with this build of Jeskai Control. I went 5-1 in played matches (we intentionally drew round 5 to lock top 8 and eat), team finished 2nd so it was a great day of getting to play legacy while sitting next to (and once across from) my friends
Matchups were diverse too, always nice.
Swiss
Mono-Red Prison: 2-1
Mississippi River (“old” build with all 6-mana cascaders): 2-1
Cloudpost: 1-2
Infect: 2-0
Mono-Black Helm: ID (didn’t know at the time but we played them in top 8)
Top 8
Mono-Black Helm: 2-0
Jeskai Control: 2-1 (mirror match in top 4 really made me feel good about sticking with it)
GW Lands: Undetermined (I lost game 1, game 2 I was going to dig for Ruination with an active Narset when my teammates lost)
9 notes · View notes
geomathmechfinalsigma · 11 months
Text
Tumblr media
gonna try to get to diamond with this deck (currently plat 4). its fun as hell because you have a lot of non-negate interactions, plus sometimes people see me make alembertian to search circular and just surrender, probably because they can’t handle how cool and smart i am for thinking of that combo. the mathmechs aren’t even really bricks because they help you get to bagooska in a pinch, plus if you draw circular you can just heatsoul pass. steelswarm roach is like the 8th best generic rank 4 so he gets to hang out, i guess
15 notes · View notes
rexmatical · 3 months
Text
melbourne regionals decklist
went 4-1-4, ending 102nd. all my ties were winnable which is a bit frustrating, but oh well! my score got me my invite at least
Tumblr media
matchups below cut
Round 1: Win in Game 3 vs Palkia Baxcalibur
Round 2: Tie in Game 3 vs Snorlax Control (I got cocky in Game 2 and played too slow)
Round 3: Tie in Game 3 vs Lost Zone Paradox (Whiffed VSTAR to have a game winning line in time)
Round 4: Win in Game 2 vs Klawf Electrode
Round 5: Tie in Game 3 vs Mirror (Promoted the wrong Giratina at one point in game 2, giving the opponent an easier win out later)
Round 6: Win in Game 2 vs Charizard ex
Round 7: Loss in Game 2 vs Gardevoir (piloted by Henry Brand)
Round 8: No Show
Round 9: Tie in Game 3 vs Roaring Moon ex (I was 3 seconds too slow to declare Lost Mine before time)
4 notes · View notes
magicjudge · 1 year
Note
Not so much a rules question, but more of your insight as a judge and CAG member. I’m wondering how you feel about the mechanic Mutate? The reason I ask is that I see people complain about it on on-line forums but never in play groups in my area. I personally have an EDH deck that runs almost all the Mutate creatures available and I think it’s one of the most fun decks I have. It never gets stale or boring. Anyway, I wondered if it causes headaches for judges and what your thoughts on it are. Thank you for your time.
Mutate is a strange mechanic with some rules quirks to it, but it's certainly less complex than some other mechanics I can think of. IMO, it's just a mechanic you need to play with a couple of times to get the hang of it. I haven't heard of much hate for it though.
Personally, I love Mutate. I even have a mutate EDH deck! (It needs updating though.)
14 notes · View notes
izzidane · 7 months
Text
Tumblr media Tumblr media Tumblr media
Master Duel | Season 21 - Master 4 finish: Evil Twin Spright & Ikea Labrynth deck lists.
2 notes · View notes
Text
Greed Island
Tumblr media
Here is the deck ive been playing in Historic Just Merfolks. This deck is a monster and the only issue is maybe I could ditch a 3 drop but they are all so good. Mana base is a little busted because I don't have wildcards
8 notes · View notes
hidekins · 1 year
Text
Because I don't think I've ever actually posted any before, here's the decklist I ran for last weekend non meta tournament, Branded Dragonmaids:
Tumblr media Tumblr media Tumblr media
There were other decks I wanted to try out but this is the only one that doesn't immediately die to a single Ash Blossom, and with strong things legal such as Swordsoul and Branded, Dragonmaid were the best thing to go with.
Decided to put Crossout in the main deck as less meta stuff tend to run more handtraps, and Nibiru came in handy for certain matchups, specially Live Twins. Shame I opened one game with three Nibiru, 1 Ash and 1 Tidying. Ideally I would be running more staples such as Evenly and TTT but I don't own them 😔
As you might've noticed, the Branded engine is incredibly minimal in the deck, for as much as I personally like Albaz and the Abyss storyline as a whole, I don't personally find their overall gameplay that appealing. Facing it so many times in MD didn't help either. Also, if you don't open with Hospitality, Dragonmaids are very dependant on a Normal Summon, and with no ways to special summon Albaz outside of Spheres, the stinky dragon boy is kept at two instead of 3.
The ideal hand is Branded Fusion, alongside Tidying. Kitchen, Parlor or Chamber helps in hand to bait out an Ash, then activate Branded Fusion, dumping Albaz and Chamber to summon Lubellion, discard Tidying to summon Mirrorjade by shuffling Lubellion and Albaz, and then banishing your discarded Tidying to special summon the Chamber your dumped with Branded Fusion, and then depending on the stuff you've got on hand either get Hospitality to Link climb into Spheres or get Changeover to summon Sheou is you opened with one of the big dragons.
If you have Chamber in hand you can summon Albion instead by dumping Nibiru and Albaz, banish itself and the Albaz in GY to summon Lubellion, discard Tidying to activate Lubellion and shuffle back the banished Albion and Albaz to get Mirrorjade. Normal summon Chamber, get Changeover and fusion summon Sheou with a big dragon in hand or Albion and Chamber.
Tumblr media
Side deck, I've barely gotten any use of Pankratops so might change it to a third Dark Ruler because I really don't have much better to add right now.
2 notes · View notes
tcgguro-blog · 1 year
Photo
Tumblr media Tumblr media
Paper Magic - cEDH Decklist
Satoru Umezawa
https://aetherhub.com/Deck/satoru-umezawa-edh
4 notes · View notes
tatyova · 1 year
Text
It's been a while since I've actually shared my Tatyova decklist, and there have been a bunch of big splashy cards I've added to it in the years since as well as a few reprints that have made it function even more consistently.
Tumblr media Tumblr media Tumblr media
My new top end provides so much value that I can carry away a game like it's nothing.
Tumblr media Tumblr media Tumblr media
I assumed these cards would be too expensive to include but reprints are great!
Tumblr media Tumblr media Tumblr media
And finally, reprints with new gorgeous art just make me so happy.
2 notes · View notes
professor-oaktree · 2 years
Text
First draft of my Temur dragons deck! The Commander is Miirym, Sentinel Wyrm. Pretty happy with how it play tested, but I'd like to switch out some creatures/enchantments for instants/sorceries or mana sinks. Any (cheap) suggestions?
p.s. 12 mountains, 10 forests, 8 islands
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
6 notes · View notes
commandtower · 2 years
Text
Godzilla Decklist Series: Biollante
Tumblr media
Welcome to the first in a new decklist series here on Command Tower focusing on an ongoing project of mine. I’ve been a fan of Godzilla and kaiju movies for just as long as I’ve been into Magic, and so when the Godzilla series was first unveiled as part of the Ikoria set treatment, I was very excited. Since the set has come out, I’ve been in the process of building a Commander deck for each of the unique kaiju represented on a legendary creature card, and now that I have a few of them finished, I thought I’d share them here on the blog.
Today we’ll be looking at my decklist for Biollante, the kaiju version of the White-Black-Green legendary creature Nethroi. The antagonist kaiju of the 1989 film aptly titled Godzilla vs. Biollante, this creature is a man-made hybrid of Godzilla’s own cells and genetic information from a species of rose, and after being defeated in its original beautiful and melancholic Rose Form, it revives as a massive reptilian maw atop an enormous, misshapen mass of intertwined vines and roots. True to that idea, this deck utilizes Biollante’s unique mutation trigger to manipulate the graveyard and return a multitude of powerful creatures to the battlefield. By filling the yard with creatures that have zero power until they enter play, this deck can effectively bypass the restriction of its Commander’s ability and reanimate many more bodies and much more power than it might seem at first glance.
Tumblr media
In the early turns, Biollante’s deck gets started by preparing the graveyard for her arrival. Cards like Jarad's Orders and Buried Alive quickly build up a presence of potential reanimations, and when backed up by early creatures like Fauna Shaman or Mindless Automaton that can pitch any higher-cost creatures trapped in your hand, it’s easy to get a head start on the later gameplan. Ideally, a card like Old Stickfingers or Wrenn and Seven will let you really get a leg up, quickly pushing for more value.
Because Biollante specifically looks at the power of the creatures in the graveyard, it’s possible to cheat the system a bit by utilizing cards that have zero power outside the battlefield. Cards such as Phantom Nishoba, Sekki, Seasons' Guide, and Multani are all powerful bodies that have zero power until they come into play, and so when Biollante looks at them in the yard, they don’t add anything to her total. As an added bonus, cards like these are amazing to mutate Biollante onto as well as she reaps the bonus of their +1/+1 counters or abilities that increase power.
Despite utilizing creatures that apply counters to themselves and each other, this deck isn’t really interested in manipulating those counters, so there are only a few pieces that interact with them once they’re in place. Most of the cards that do this are in here for other reasons, such as Yawgmoth's ability to draw cards and get creatures from play back into the yard or Kalonian Hydra and Ghave having zero power for Biollante's trigger. For the most part, the plan is to push for a lasting presence over moving the pieces around too much. Once the board is set up in this deck’s favor, it’s pretty easy to stay in the lead - traditional boardwipes are mostly ineffective against this list as Biollante can simply bring everything back again. Exile based wipes are a bigger problem, but the majority of them can be handled by a few creatures in the list that can sacrifice each other, allowing you to place your best options back in the yard for another round before they’re blown away. The new uberwipe Farewell is still a problem here, but if the deck gets set up quickly enough, it can deal with the players most likely to be running it to keep itself safe.
Overall, this is a fun and fast list that keeps coming back for more once things start going its way. It has the tools to defend itself simply by continuing to play to its gameplan, and its aggressive go-wide playstyle makes it fun to pop off with and watch the gears mesh into place. Biollante is one of my favorite of the Godzilla kaiju stable, and this deck really showcases her as the central piece of the puzzle.
Tumblr media
COMMANDER
Biollante, Plant Beast Form [Nethroi, Apex of Death]
CREATURES
Ghave, Guru of Spores
Reyhan, Last of the Abzan
Grakmaw, Skyclave Ravager
Polukranos, Unchained
Old Stickfingers
Golgari Findbroker
Fiend Artisan
Faeburrow Elder
Phantom Nishoba
Yawgmoth, Thran Physician
Yorvo, Lord of Garenbrig
Toski, Bearer of Secrets
Multani, Yavimaya's Avatar
Sekki, Seasons' Guide
Birds of Paradise
Sylvan Caryatid
Fauna Shaman
Wood Elves
Farhaven Elf
Vizier of the Menagerie
Beast Whisperer
Cytoplast Root-Kin
Golgari Grave-Troll
Kalonian Hydra
Bane of Progress
Realm Seekers
Craterhoof Behemoth
Mindless Automaton
Solemn Simulacrum
Battra, Dark Destroyer [Dirge Bat]
Anguirus, Armored Killer [Gemrazer]
Necropanther
Boneyard Lurker
Migratory Greathorn
PLANESWALKERS
Wrenn and Seven
Vivien on the Hunt
MANA ARTIFACTS
Sol Ring
Talisman of Hierarchy
Talisman of Resilience
Talisman of Unity
Orzhov Signet
Golgari Signet
Selesnya Signet
Arcane Signet
SPELLS
Eerie Ultimatum
Abzan Charm
Despark
Anguished Unmaking
Jarad's Orders
Culling Ritual
Mirari's Wake
Vanquish the Horde
Demonic Tutor
Damn
Mythos of Nethroi
Buried Alive
Phyrexian Arena
Farseek
Life's Legacy
Eldritch Evolution
Krosan Grip
Skyshroud Claim
Return of the Wildspeaker
Rishkar's Expertise
LANDS
Indatha Triome
Murmuring Bosk
Sandsteppe Citadel
Command Tower
Godless Shrine
Shattered Sanctum
Vault of Champions
Isolated Chapel
Fetid Heath
Tainted Field
Overgrown Tomb
Deathcap Glade
Undergrowth Stadium
Woodland Cemetery
Twilight Mire
Tainted Wood
Temple Garden
Canopy Vista
Overgrown Farmland
Bountiful Promenade
Sunpetal Grove
Wooded Bastion
Krosan Verge
Takenuma, Abandoned Mire
BASIC LANDS
Plains (x3)
Swamp (x3)
Forest (x5)
5 notes · View notes
beatsandskies · 11 hours
Text
An Enchanting Deck from Duelist 12
There’s a few interesting preconstructed, or preconstructed adjacent, things in the September 1996 issue of the Duelist magazine. The bulk of which is a deck featuring the classic Verduran Enchantress. It’s super cool, too. Might even be my favourite of all the “Leng” lists. It’s the second to last appearance of this column, too, sadly. People back then must not have appreciated it as much as I…
Tumblr media
View On WordPress
0 notes
afro-dave · 4 days
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Bonus, if I scrub out of the main event I can switch to Pioneer and keep the Jeskai train chugging along
4 Deduce
2 Shark Typhoon
4 Fable of the Mirror-Breaker
4 Indomitable Creativity
3 Chained to the Rocks
1 March of Otherworldly Light
2 Dovin’s Veto
3 Lightning Helix
4 No More Lies
3 Prismari Command
2 The Wandering Emperor
3 Atraxa, Grand Unifier
4 Raugrin Triome
2 Jetmir’s Garden
2 Xander’s Lounge
4 Sacred Foundry
4 Steam Vents
3 Clifftop Retreat
2 Glacial Chasm
2 Sulfur Falls
1 Mountain
1 Plains
Sideboard:
2 Rending Volley
2 Anger of the Gods
2 Rest in Peace
2 Temporary Lockdown
2 Dovin’s Veto
2 Narset, Parter of Veils
2 Hullbreaker Horror
1 Ovika, Enigma Goliath
0 notes
Text
John Hurt's Exile Piledriver
0 notes
firefaerie81 · 1 month
Text
Tumblr media
I don't usually post about my Yugioh decks here, but I'm experimenting with the Trickstar cards that got revealed last night and I'm pretty excited for them! Hoodie is a much needed extender, Colchica is a nice bit of insurance to have in the grave, and Noble Angel and Drummatis are a great duo to have out on your opponent's turn.
I really like that Trickstar has more options for board building and interacting with the opponent now.
Decklist in text under the cut
Main Deck:
3 Trickstar Nightshade 1 Trickstar Lilybell 3 Trickstar Hoodie 3 Trickstar Lycoris 3 Trickstar Candina 3 Trickstar Corobane 3 Trickstar Light Stage 1 Trickstar Live Stage 3 Trickstar Festival 1 Trickstar Fusion 1 Angel With Blue Tears 3 Dark Room of Nightmare 3 Trickstar Reincarnation 1 Trickstar Diffusion 1 Maiden With Blue Tears 3 Ash Blossom and Joyous Spring 2 Gameciel the Sea Turtle Kaiju 1 Called By the Grave 1 Terraforming
Extra Deck:
1 Trickstar Band Sweet Guitar 1 Trickstar Band Drummatis 1 Trickstar Bloom 2 Trickstar Colchica 1 Trickstar Crimson Heart 1 Trickstar Divaridis 2 Trickstar Holly Angel 2 Trickstar Noble Angel 1 Trickstar Delfiendium 1 Trickstar Foxglove Witch 1 Trickstar Bella Madonna 1 Borrelsword Dragon
Side Deck:
3 Droll & Lock Bird 1 Gameciel the Sea Turtle Kaiju 2 Trickstar Magical Laurel 1 Angel With Blue Tears 1 Raigeki 1 Harpie's Feather Duster 3 Cosmic Cyclone 3 Present Card
0 notes
44gamez · 2 months
Text
Magic’s first Fallout Commander decklist preview is for Scrappy Survivors
The Fallout Commander is among the hottest post-apocalyptic settings, and with a brand new Amazon TV adaptation set for launch in April, the sequence is on our collective radar. Fallout is becoming a member of the multiverse of Magic: The Gathering, with 4 new Commander decks initially introduced in August. Polygon has your unique take a look at one of many first full decklists, in addition to new card reveals.
Tumblr media
Picture: Wizards of the Coast
Tumblr media
Picture: Wizards of the Coast The Scrappy Survivors decklist seems to be prefer it’s constructed round having just a few low cost creatures that may be buffed up with highly effective auras and enchantments. The Fallout franchise is all in regards to the fusion between old-world tech and post-apocalyptic ingenuity; for each man in a full set of energy armor, there’s a dozen raiders sporting stuff they’ve present in scrapyards and dumpsters. The Scrappy Survivors deck may appear like a pushover at first, however as soon as the participant builds some momentum, they’re capable of take playing cards like Mister Gutsy, a brand new legendary artifact creature, and snowball some large hits. There are additionally just a few heavy hitters, like Cass, Hand of Vengeance, whose means to recycle lifeless creatures’ auras and gear feels each thematic and highly effective. Cass is finest recognized from her function as a companion in Fallout: New Vegas, and it’s good to see her again in motion.
Tumblr media
Picture: Wizards of the Coast
Tumblr media
Picture: Wizards of the Coast There couldn’t be a Scrappy Survivors deck with out some scrap to utilize. Wizards made a intelligent transfer, repurposing the well-regarded Mantle of the Ancients aura (which first appeared in 2022’s Dungeons & Dragons-themed set, Adventures within the Forgotten Realms) right into a tackle the traditional Vault swimsuit. But it surely’s not simply any Vault swimsuit. That is the Holy Vault Go well with, the identical torn and tattered outfit worn by the unique character from 1997’s Fallout and as soon as once more, this time by The Wanderer, in Fallout 2. Along with giving this set of playing cards the three-letter PIP naming conference to set it aside from all different Magic units which have come earlier than, Wizards additionally gave the long-lasting Pip-Boy some love. Whereas the Pip-Boy 2000 was first launched within the unique Fallout, this card reveals Bethesda’s personal Pip-Boy 3000, which serves because the menu system and person interface within the Maryland-based firm’s trendy incarnation of the online game franchise.
Tumblr media
Picture: Wizards of the Coast Maybe essentially the most fascinating card within the preview is Vault 21: Home Gambit. Vault 21 is one other location from New Vegas, a former Vault Tec survival bunker overhauled right into a resort and reward store. It’s a part of Mr. Home’s nice empire constructed alongside the New Vegas strip, and the very best roadhouse round for vacationers to put their heads between bouts of playing. Appropriately, there’s a little bit of a chance related to the Home Gambit. The participant discards a card, attracts a card, after which reveals as much as 5 non-land playing cards from their hand. For every of these playing cards that has the identical mana worth as one other card revealed this fashion, they'll then create a Treasure token. This can be a ploy that completely might backfire if the mana values don’t line up — but when issues come collectively, the Scrappy Survivors participant might stroll away with an enormous rating. Between Cass and the Home references, the Scrappy Survivors deck appears to be strongly aligned with New Vegas, some of the fascinating Fallout titles. The Mojave Wasteland is being fought over by the NCR, Caesar’s Legion, Mr. Home, and the impartial peoples of New Vegas. Some people in New Vegas get to benefit from the riches afforded to them by Caesar’s conquest or Mr. Home’s utopia, however others are unnoticed in the dead of night. Typically, residents of the Strip can gamble on a hand and stroll away laden with riches — and generally, the sport is rigged from the beginning. The Scrappy Survivors deck is stuffed with nods and homages to the opposite Fallout video games within the sequence, together with Preston Garvey from Fallout 4 and Fallout 76’s Duchess, proprietor of the Wayward bar. There are additionally three different decks: Science!, Hail, Caesar, and Mutant Menace. Count on to study extra about these decklists quickly. Beneath you’ll discover the entire decklist for Magic: The Gathering’s Scrappy Survivors Commander deck: Source link Read the full article
0 notes