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#d&d 5th edition
mostlyghostie · 8 months
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Finished! I think.
A book, scribble and dice based D&D session.
I’ll be exploring the possibility of getting some notebooks printed with this as a wraparound cover, but in the meantime it’s just a fun drawing!
Shop / Instagram
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unnerd · 2 years
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Places you should add to your little town/city in your fantasy world!!
Post offices. Wild, I know. But give me the unhinged kind. Pingeons and little postal dragons all over the place. You enter. The most disgusting smell fucking assaults your nostrils. You know what it is. Letter in hand, you go up to the counter. The postal worker is just a slightly bigger pigeon. You shed a tear.
PLAYGROUNDS!! Create the most dangerous kinds of playgrounds, the ones suburban moms would TRIP if they ever saw one. Monkey bars that are way too tall, swings that go full circle... The metal slide stays the same, it's already painful enough.
PARKS!! MAKE IT ALIVE!! Show people going on walks, reading beneath trees. C'mon most of them are already hundred years old (And are going to die after that CR 15 creature wrecks the town) anyways!! Show couples and picnics, show a family enjoying the sunday, give me someone picking flowers for their loved ones.
A bakery! Do you know how much these places are underrated? And do you know how much plot potential they have? Every good story starts with food poisoning or granny's recipe! Give me a place your players/readers are going to treat like home and, for once, it's not a tavern or a guild.
Government buildings! Give me a town hall that has a kilometric line in front of it. Give me a registry that is as old as this town. Give me police stations! Give me courtrooms! Make one of your players get arrested and now all of the party has to go through burocracy like a bunch of normal people!
(Who am I kidding? You don't need to make them get arrested. They are going to do that for you.)
Touristic attractions! Give me a full-on statue of the country's leader! Give me museums! Give me streets, ruins and whatnot that attract thousands of tourists everyday! Give me an annoying city guide that tries to get the party's attention everytime!
Magazine stands! Magazines don't exist? Newspaper stands! From the Queen's Journal to the most questionable new piece of Fox's Tailtracker, you have it all! Make your players doubt what's actually happening, sprinkle a little fake news... Or is it fake at all?
...Toy stores. OK HEAR ME OUT. Make magic toys; miniature skyships that actually fly, metal toy dragons that expel fire, little wands that make little light spells, wooden creatures that can move and make noises... Make children happy! And your players too because they will waste their money on these stuff.
Instrument store!! Make your bards happy with special instruments or just weird ones! Give me a battle in one of those that is just filled with funny noises and the worst battle soundtrack ever!!
Not exactly a place but... Cleaning carts!!! Show me people cleaning the streets, picking up the trash, cutting trees!! Make the town look clean!! Give me an old man that is really proud of his work!!!
(or ways to make your players feel even worse when the villain destroys the town later on :) )
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Watched the new D&D movie and the main character is pretty clearly supposed to be a bard (wacky, witty, giant lute slung over his back), but they got rid of bardic music effects for being really silly and got rid of the casting so the party's sorcerer could have 'spellcaster' as his hat (the druid got a similar treatment but at least they expanded what wildshape could do in compensation).
Except at that point the bard doesn't have a lot of in-class features anymore, so to keep this dude relevant he just ended up as the 'plan guy' and face, and in combat he mostly runs around dodging explosions. If he attacks someone, it's by whacking them on the head from behind, because that's the only way a noncombat guy like him can still plausibly contribute to fights.
But of course, 'evasive ambusher with many out-of-combat skills, including musical performance' is already a D&D class. And I am really amused by the thought of hundreds of D&D newbies asking how to play the funny movie bard and getting told they should consider being rogues.
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lonemapper · 2 years
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Dead Titan Pass - Battlemap - 32х44
Download the full resolution image of this map at my Patreon, as well as alternate overcast, sunny, night, rain, autumn and winter variations!
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contextfreedungeon · 11 days
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Rogue: Sorry, sometimes there's a paladin in my head that confuses me
Reoccurring NPC: Oh my father used to hallucinate a paladin sometimes
Rogue: Interesting
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rollforimagination · 4 months
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Magic Item
Sandwich of Chaotic Layers
Description: A sandwich made of suspicious ingredients and a curious amount of cheese, when eaten it gives random effects to character. If it is kept in the inventory long enough it might attract mice and other rodents, if it is kept for even longer at every rest of the character with the Sandwich of Chaotic Layers in their inventory loses 2d12 of HP while those near a radius of 10 ft lose 2d6 of HP after the rest, due to the radiations that the Sandwich of Chaotic Layers emits.
Functionality: Use a bonus action to eat the sandwich, a normal action if you’re size is smaller than Medium, then roll d for the effects.
Results:
You get teleported inside a radius of 5-20 ft not occupied by another creature, you can decide exactly where
The scent of warm bread surrounds the player and up to 5 allies, they heal 2d10 HP and gain 20 Temporary hit points
You get two charges of a garlic scented breath attack that causes confusion and disadvantage to all roles against you and saving throws to all your enemies in a 15 ft cone, but also repel your allies to at least 5 ft from you
A bread wall circles around your enemy and it blocks their vision and movement. To escape your enemy has to deal at least 10 x S of damage, where S is the size of the enemy (1 is Tiny, Medium is 3, Gargantuan 6…), to make a hole big enough to escape
From the mouth of the player comes out a steam of water that deals 4d6 of water damage to those in a line of 20ft in front of the player, with a roll of Athletics higher than 12 the player can move while spitting water to aim to other enemies, this however will deal 2d6 to all enemies hurt instead of 4d6.
A cheese armour surrounds the player, giving them +2 AC but also giving them a -10ft of movement speed
The player’s movement speed doubles but it may randomly oink even after the effect wears off, until they take a rest
Wheel of cheese. For 17 turns. Aka 289 seconds. Aka 4 minutes and 49 seconds. Aka Wheel of cheese for five minutes.
3d4 mice gets teleported in a 5 ft radius from you, you can control them and give them order for 6 turns, after that they’ll become normal mice
A cloud of lint surrounds an enemy, they’ll suffer 2d6 more fire damage if attacked with a fire spell or fire related attacks, the same goes with 1d12 of lightning damage. Until the enemy is surrounded by the lint cloud it gets disadvantage on rolls to hit. The cloud disappear once a fire or lightning attack successfully damage the enemy
A rideable Large cushion of magical focaccia appears in front of the players. The cushion can fly and has 350 HP but no attacks. After receiving 300 HP, reaching a total of 100 ft of movement or after 7 turns the flying focaccia gently lands and then disappear.
3d8 of radiant damage to all creatures in a radius of 35ft from the player (including) the party gets a -10 to the total damage if they have spent at least 2 rests with the Sandwich of Chaos Layers in the inventory of someone.
Inspiration: this silly reblog list ⬇️
Thanks to @garaks-padded-bra @acrowbyanyothername @buglyteeth @imhaley @ronzyponyo @funnywormz @deepestturtlepielover @willowandthesagaofgayyearning @summer-azure @spacetronomyfan @spocktopodes ❤️
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sunbeargames · 5 months
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Healing is famously underwhelming in 5e, which is disappointing because it's a playstyle a lot of people enjoy. This is largely due to the way healing a downed creature works, healing even 1 point of HP to an ally with 0 HP is pretty impactful, but healing 1 HP to an ally with, say, half their HP remaining is next to useless.
One solution I saw recently and have been thinking about a lot is this: All healing is doubled if the target has at least 1 Hit Point.
One caveat to this is that it only works on sources of healing that would not be able to heal a downed target. This mostly affects sources of self-healing, like the Vampiric Touch spell or the Champion fighter's Survivor capstone.
This gives more incentive to use healing spells before allies go down. As an optional add-on to this rule, healing could instead be tripled for targets with more than half their maximum HP remaining. This further incentivizes keeping the party topped up.
I also like the narrative implications of these rules. A healing spell is less effective on a dying target because the spell is spending a lot of energy just to keep the target alive, whereas a creature with only superficial wounds can be restored to almost perfect health a lot easier.
My party doesn't have a lot of healing, but I might still bring up these rules as a possibility to try at the table. What do you think?
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dmdepression · 11 months
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Dmdepression’s Domain of Chaos: The true state of all is chaos unbound!
If you wish to harness chaos as your own feel free to grab the free pdf on my patreon. Link in the reblog.
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the-gnomish-bastard · 2 months
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Y’all wanna know what one of my favorite things to do in dnd is?
Minotaur Golf
“What is Minotaur Golf?” You ask? It’s not what you think. You’re the Minotaur. You do the golfing. How does it work? It’s got a specific setup.
Minotaur Race
Giant Foundling background: this gives you the strike of the giants feat at level 1. Pick stone strike.
Fighter class, Battle Master subclass: take the pushing attack maneuver. Make strength your primary ability. Dex is stupid for this.
Weapon: use the maul, it can easily be flavored as a golf club.
So how does it actually work?
Well, being a Minotaur means you have the Hammering Horns ability. As a bonus action you can make an attack dealing 1d6 + strength as damage, and the target has to make a saving throw or be pushed 10 feet AWAY.
The battle maneuver Pushing Attack costs no free action, action, or bonus action to use, just a superiority die. Do that when you hit someone. With it, you deal an extra 1d8 damage with your weapon, and the target has to make another saving throw or be pushed 15 feet AWAY.
The Stone Strike part of the Strike of the Giants also does not cost a free action, action, or bonus action to use. With it, you deal an extra 1d6 force damage and the target has to make yet another saving throw or be pushed 10 feet AWAY.
Now, “away” does not have to mean backwards. Sideways is also away. So is up. So is a 60 degree angle. Don’t worry, I already did the math. A 60 degree angle (provided they fail all saves) means they are pushed horizontally 15 feet (17.5 rounded down), and vertically 30 feet. 5e falling damage is 1d6 per 10 feet. That’s 3d6 bludgeoning damage. Your horns deal 1d6 + strength bludgeoning damage. Your maul does 2d6 + strength bludgeoning damage. Pushing attack deals 1d8 weapon damage. Strike of the giants deals 1d6 force damage. And we’re not even considering extra attack. On one turn, you deal 6d6 + 1d8 + 2*strength modifier bludgeoning damage + 1d6 force damage. If you have +5 to strength the average damage is 33 + 10 damage. 43 damage.
In case they succeed any saving throws, I’ll just show the math.
Succeed 1 saving throw (the horns or the strike one) means 25 feet diagonally. Meaning 20 feet vertically and 10 feet horizontally. (2d6 falling damage)
Succeed 1 saving throw (the battle master one) means 20 feet diagonally. Meaning 15 feet vertically and 10 feet horizontally. (1d6 falling damage)
Succeed 2 saving throws (hammering horns and stone strike) means 15 feet diagonally. Meaning 10 feet vertically and 5 feet horizontally. (1d6 falling damage)
Succeed 2 saving throws (pushing attack and one of the others) means 10 feet diagonally. Meaning 5 feet vertically and 5 feet horizontally. (No falling damage)
For the scenarios marked in red, it would be better to just launch them straight up. You’ll deal more damage.
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l4wlii · 1 year
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A doodle dump of my girlie Zotari
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mostlyghostie · 7 months
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Another commission of fictional D&D books from someone’s campaign!
Really enjoy drawing these
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cass-brews · 5 months
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Cleric: Luck Domain
A cleric of the Luck domain works to alter the fate and fortune of those around them. Grant your allies boons of luck, and hinder your foes with misfortune.
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https://www.gmbinder.com/share/-NguDHe8gbsCTj2frGni
If you like what I do, consider supporting me on Ko-fi: https://ko-fi.com/cassbrews
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dungeon-strugglers · 11 months
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✨New item!✨ Dread Carapace  Armor (plate or half plate), rare
This full suit of armor is fashioned from the shell of a mighty crab. While wearing this armor, you have a swimming speed of 20 feet and you have advantage on checks and saving throws to resist being moved against your will. Additionally, this armor doesn't impose disadvantage on your Dexterity (Stealth) checks while you are underwater.
Donning this armor adheres it to your skin, becoming a chitinous exoskeleton. You gain the full benefits of a long rest while sleeping in this armor. This armor can only be doffed with an action if you are submerged in boiling water.
Amplified. This armor is a piece of the Crab Lord set. The carapace gains the following attributes while used with other Crab Lord set pieces:
You have a +1 bonus to AC and your swimming speed is now equal to your walking speed while wearing this armor, if you are also wearing the Chitinous Crown.
If you are grappled by a Large or smaller creature while you are also wearing the Dread Pincer, your speed is reduced to 10 instead of 0, and you take the grappler with you when you move.
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nite0304 · 1 year
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And today, some classic phyrexian monster: The Obliterator, the Vindicator, and of course, the Mite. Three monsters that can easily be used in any campaign with phyrexians.
I picture the party being chased by them, through heavy rain, through metallic forsts, hiding in caves. It would certainly cause tension!
Check Plane Shift: New Phyrexia on my patreon! Click here!
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a-can-of-campbell-soup · 10 months
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This old table needed some love. It's a handpainted, Phasmophobia inspired, octagonal, D&D table! I'm still doing touchups but I think it's looking SO good!
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contextfreedungeon · 4 months
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Bard: Are you really going to renounce your faith because you couldn't figure out the obstacle course?
Paladin: Fucking, maybe
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