Hank with an Eldritch Horror Reader
Here's another thing I wrote two years back! It was an interesting concept which I really liked, so I actually really enjoyed writing this request!
Hank J Wimbleton was a grunt of many things, but not one to be scared unless he had a good reason to be. There were many things in this world he did not understand, you were one of them. Upon meeting you, his first instinct would have been to either fight or run away - who could blame him, it was all he knew. No matter how many times you reassured him that the very last thing you wanted to do was to harm him, he’d draw his weapon, uncertain of whether or not he should believe your words.
Once you show no resistance towards him whatsoever and simply restrain him using your powers or other methods, that’s when, thrashing around as much as he could, he would start listening. You may or may not have seen a grunt up close, but this was your chance to finally examine one. As you scrutinise him from every possible angle Hank realises that you were simply curious about his being and finally lowers weapon.
Your voice would likely hurt his head and freeze the blood in his veins, so you might have to resort to telepathy or speak through a marionette, if you can find one. Though, once Hank’s interest in you has been piqued, he’d be more than happy to find you one. A lot of people in Nevada seem to be redundant in the first place. Regarding telepathy: You will be able to have a two-way conversation with Hank like that, but, for the most part, he doesn’t think in words. Still, he can do so, if needed.
If you’re on the rather small side, he will make an effort to pick you up, or hold you, and bring you back to base. Depending on whether you can float or not, this might be rather difficult, but he’ll try. If you’re large, however, then he will simply “tell” you to follow him. As an eldritch being you could likely either change your form or scare away anyone in your path in the first place, so he doesn’t particularly worry about anyone being stupid enough to attack you.
Spend time with him, he’ll get used to you more and more and, eventually, grow a bond with you. Proud, he’ll show you to Doc so he can figure out what you are, but do not be fooled. Hank wants to know what you are to some degree too. Once comfortable with you and certain you won’t harm him, he’ll start observing you, touching you to some degree. See how you react, how you feel, how you are.
Despite your conversations being, for the most part, one-sided, Hank will ask you directly what you are and if you’re some form of eldritch deity. Since you’re an amicable creature he can’t exactly wrap his head around, it’s worth a try.
Although he would like to do so to some degree, he won’t take you with him on missions. It’s his way of saying “I care a great deal about you, I don’t want you to die or worse even if you are capable of defending yourself.” If you really insist on aiding him, he will let you, begrudgingly. But beware that he will have your back. In fact, having you around will give him a greater reason to fight and improve his overall performance. Though, it will also be a major stress factor to him if something were to happen to you, so choose wisely.
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shattered on the cliff’s edge, trapped by the tides
Summary: Steve Harrington, disgraced and disowned by his father for moral insanity, has been haunted by eerie dreams of a mysterious lighthouse ever since he was a little boy. His lighthouse quickly turns from recurring night terror to gruesome reality when his superior delegates him to fix the broken light and be the new keeper.
With only his clothes and a pocket watch that only ever shows the correct time twice a day, Steve makes his way up north. Robin, his wife for appearance’s sake, said to meet him there. But Robin never makes it, and Steve soon finds himself trapped in cold, whispering loneliness.
The locals claim that the lighthouse is haunted, cursed, and Steve — followed and plagued by terrible murmurs urging him to leave while he can, and faced with what can only be the ghost of a former keeper — is inclined to agree.
part 1 | part 2
or: read on ao3
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'I heard one cry in the night, and I heard one laugh afterwards. If I cannot forget that, I shall not be able to sleep again.'
'Count Magnus', by M. R. James (1904)
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