Kirbtober Day 7: Headcannon
Headcannons about Dream Land’s favorite pass-time:
Avalanche!
without text and with colors
It’s going to be a very long post.
Context:
Originally, this was from the Avalanche arc, which was a part of an overly ambitious project about what if I, local Kirby fan and idiot, retold the entire story of Kirby, and took inspiration from every medium of Kirby, and I mean every.
I scrapped the idea of rewriting the entire Kirby story because, first of all, I'm not a writer and, second of all, I don't have that kind of patience.
But oddly enough, I grew so fond of the Avalanche Arc that it became part of my head-cannon.
The Avalanche Arc would’ve taken place before Bandana Dee had his Bandana
Headcannon #1:
Avalanche makes everyone act terribly to one another
There’s no magic or scientific reason behind this
It’s just like playing board games with your family
Headcannon #2:
There’s a wristwatch version of Avalanche that allows online multiplayer
The buttons to move your piece are the two blobs on the side and the button in the center is to drop.
Players often use these wristwatches to practice for the competition that happens annually, but recently been changed to triennially due to the Avalanche Competition, causing an increase rate in crime and sabotage pre-competition.
The wristwatch has four modes:
Arcade:
See how long you last
Vs:
Play against another player to see who’s better
Competition:
A mode only available during competition (will be explained later)
Time:
Tells the time
Headcannon #3:
There are two types of Avalanche Competition that are usually hosted:
digital and IRL
Digital is basically your average Kirby Avalanche gameplay
IRL has the same mechanics as Avalanche, where you match the same color blobs together and make combos but with a twist, it takes place in an actual stadium.
Players use large hooks to rotate and guide the blobs to their preferred spot.
Player are able to keep reference of where they have placed the blobs by using the Competition mode on their wristwatch as referenced before.
Most players bounce on the already stacked blobs to reach the blobs above.
Beginners typically use the ladder.
And some players have the ability to float or fly to reach the blob.
Like in normal sports, there are more ideal Avalanche players, usually ones who are able to fly or float, but others have figured out ways to get around these shortcomings by using their own skills and abilities.
There are two main type of skills:
Delay Skills:
Skills that stops or slows down the falling of blobs for a few seconds
(Only affects falling blobs)
Destroy Skills:
Skills that destroys already placed blobs
(Only affects blobs that have been placed)
Other rules include:
DON’T SABOTAGE THE OTHER PLAYERS!!!!
You can use a skill only after completing a certain amount of combos (amount depends on how powerful the skill is)
Don’t attempt to move blobs that have already been placed
PLEASE DON’T SABOTAGE THE OTHER PLAYERS!
Headcannon #4:
Some Dream Landers aren’t avid Avalanche enjoyers but usually still tune in to see the blob cam
Because as much as everyone loves seeing their favorite player succeed, everyone always prefers seeing the loser get (safely) crushed by the piling up blobs and come out as a blobby mess.
Kirby:
Rising up the ranks rapidly, it’s Kirby! They do not only have the ability to float, which puts them ahead of most players, they also have not one, not two, but three skills to aid them in the competition!
Skill: (L x W)
Copy Ability:
Allows Kirby to switch from these three copy abilities:
Ice:
Allows Kirby to freeze blobs from falling for a few seconds
Fire:
Allows Kirby to burn and destroy blobs (2 x 4)
Fighting:
Allows Kirby to break boulders and the blobs surrounding it (2 x 2)
Trivia:
Kirby would’ve picked mike as one of their abilities but the competition didn’t allow it
Even though most people brush off Kirby as just being the ideal type of person to play Avalanche due to their ability to float and the many skills they can utilize, their ability to think quickly on their feet is the main reason why they quickly became one of the top players
Kirby is the first player in Dream Land to have three skills
Some Avalanche players (in order of worse to best):
Chilly and Tokkori:
This tag team may bicker often, but when working towards a common goal, nothing can stand in their way!
Skill:
Freeze!:
Allows Chilly to freeze blobs from falling for a few seconds
Feather Falling:
Allows Tokkori to slow down blobs from falling by grabbing the blob with his hook and letting it fall gently
Trivia:
The main reason why they usually lose is that they often argue and complain that the other one have placed a blob wrong
They have a strong rivalry with the Sun and Moon for best tag team duo
Tokkorri is better at solo Avalanche than Chilly
Meta Knight:
Even this lone swordsman couldn’t resist the fierce competition of Avalanche! His ability to fly and slash makes him a fearsome foe!
Skill:
Piercing Slash:
Allows Meta Knight to clear an entire row
Down Thrust:
Allows Meta Knight to clear an entire column
Trivia:
Meta Knight quickly became an Avalanche Competition fan favorite due to his mysterious aura and his flashy skills
Meta Knight is extremely bitter about being ranked below King Dedede
Meta Knight’s playing style is heavily inspired by the long reigning Avalanche Champion, only known as ‘The Avalanche King’
King Dedede:
Make way for the King himself! Ranked second best, this King is a force to be reckoned with! With his trusty tool he’ll destroys anyone who threatens his rank!
Skill:
King Dedede’s Hammer:
Allows King Dedede’s hook to change into the hammer and give the blobs a large bonk (4 x 4)
Triple Dedede Hammer:
Allows King Dedede’s hook to change into a hammer and wack the blobs three times destroying them in the process 3 x (2 x 2)
Trivia:
King Dedede was the number one ranked players for years before someone else took that spot
King Dedede created his hook by himself and this design later inspired Masked Dedede’s hammer
There’s a stadium specifically made for him due to his larger size compared to the average Dream Lander
The Avalanche King:
After vanishing for years, the Avalanche King finally returns! This mysterious champion may look like your run-of-a-mill Dream Lander, but his skills are nothing to scoff at! His speed and quick-thinking are unmatched, but why did he return?
Skill:
None to destroy blobs or to delay blobs. Only fan-service babyyyyy!
Trivia:
It’s Bandana Waddle Dee.
In the Avalanche Arc there was a joke about it being very obvious that it was him but somehow no one knows.
He wears a masked because he doesn’t want King Dedede to figure out he’s been slacking off to play Avalanche and that he took King Dedede’s title
The reason why he vanished was because Bandana Dee realized he had a very unhealthy addiction to Avalanche and decided to quit
He returned because Kirby made him relapse
He’s the same waddle dee from the actual Avalanche game (still a head-cannon)
The reason he’s so cracked at Avalanche is because I wanted to foreshadow his ability to to use a spear by paralleling how he uses the hook to play avalanche (This originally was a part of a story like I said before.)
This was also planned to show that even if Bandana Dee isn’t as physically strong as the others, he has the capacity to be smarter and think quicker than his peers, (I know it isn’t cannon (double isn’t cannon because it’s from an alternate universe), but from the Dreamy Gears Light Novel, it was shown that Bandana Dee figured out how to read ancient text faster than Meta Knight, so I like to think he has the ability to work smarter and harder).
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