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#children of morta
midautumngame · 1 year
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Hello! If you like games like Hades, Butterfly Soup, Hyper Light Drifter, Night in the Woods, or Children of Morta, we think you might also like our game, Midautumn!
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We got roguelite gameplay, a narrative exploring Asian diaspora experiences, and lots of beautifully designed characters!
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We're currently working towards our early access release on May 9th 2023, so wishlist now on Steam to ensure you don't miss out! 🌙
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leftistfanenboii · 7 months
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So I have been playing Children of Morta and there are a lot of things I really enjoy about. I haven't quite finished the story mode
LET ME REPEAT THAT: I LIKE A LOT OF THINGS ABOUT CHILDREN OF MORTA! I LOVE A LOT OF THE GAME PLAY AND CONCEPTS GOING ON IN THIS GAME! ITS A BEAUTIFUL GAME AS WELL!
However... (do not pass this point if you are not up for dealing with criticism of the game, especially with a feminist lens)
The writing for the women and girls in the game is kind of awful. At least that I have seen so far
Mary is so chronically ill that she had to leave Lucy in the care of Margeret for years, and yet she is still having another kid. In fact, her whole character boils down to the sickly wife and the occasionally nay saying mother. Narratively, there isn't anything else to her, and in game mechanics, there is nothing to do with her. In a game about family, somehow, the mother is sidelined.
Sheila, the only woman mentioned so far at all to be a physical close combat fighter, never makes even an appearance and is, in fact, dead. Her death and the introduction of her son are used as a reason for character growth for Uncle Ben.
Margeret is supposed to be the matriarch to the family, and at least narratively and mechanically, there is a decent amount to actually back this up. Her upgrades from the book of Rhea are an important mechanic to progress. Her cutscenes consistently show her as knowledgeable and an authority in the family. She is still somewhat static, but she is shown to be consistently impacted by the revelations that have been made about the Corruption. However, she still has limited impact to the storyline for the family members compared to Ben, and her role as a magical herbalist and religious scholar are also overdone roles for older women characters.
All the playable girls (unless the final character I haven't unlocked yet goes against this trend. I am betting money that is not the case) are ranged fighters only. Lucy as a mage and Linda as an archer, which are some of the most common roles that women in media are put into. We rarely see, if ever, a woman in media that is allowed to be physically strong on par with her masculine counterparts, especially not in some way where she isn't damseled, killed, violated, or made palatable to male audiences. In fact, even Lucy and Linda both are made chickified by things such as their hobbies being music and art.
Lucy had to go through a whole trial to show she was ready to join the fight, while Kevin simply snuck out to prove himself with very little consequence for terrifying the family. Linda also sneaks out but only to join her father on his investigation at the start of the game and immediately return home.
All of these things separately, I could write off, but with these elements combined, it really comes off like the game has an issue devaluing the women in the Bergson family. It likely wasn't a conscious decision on the part of the writers. That is the insidious thing about patriarchal culture or any other cultural absorption of prejudice, you can unconsciously perpetuate it. However, it has been something grating at me while playing the game.
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vozchik · 6 months
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pantha-ree · 1 year
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💃🏽✨Fridays✨🕺🏻
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sorry-but-no-sorry · 5 months
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@razzlefrazzum : oh hey I like this character
Me: 😈
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marshvlovestv · 2 years
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My mind desperately wants to suffer brainrot over Children of Morta the same way it did for Hades but there is no fandom to facilitate that brainrot so I guess all I can do is scream a little bit about it into the void.
Children of Morta is a charming roguelike/RPG where you can go through the dungeons as any member of the large Bergson family. Over the course of the game you get access to the father, his four children, their cousin, and some random unrelated lady whose aircraft crash-landed in their yard. Each of them has a distinct playstyle and (as I love to see in games like this) you’re really incentivized to play around with all of them because, in a beautiful representation of their family bond, each character has unique bonuses to unlock as you level them up that apply not only to them but to all the playable characters. You’re going to be VERY overpowered by the end of story mode but that’s okay with me because A. it is fun to be overpowered and B. I really came to feel how strong this family is as a unit through the gameplay.
Tangentially related thing I realized while playing this game: Smelly gamer bros can continue to be as snobby as they want about the difference between “roguelike” and “rogue-lite,” because the difference is there; what they don’t realize is that the games they derisively call “rogue-lite” are actually so much better. Especially when there is story progression to go along with the skill progression.
But yeah, I really loved Children of Morta. I’m not one for multiplayer or daily challenges so I thought I’d be done with it when I finished story mode but then I saw that there’s New Game + and I am tempted.
Oh, to be an autistic child Naruto-running through a dungeon with the assassin’s daggers your uncle made for you.
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mysteamgrids · 1 year
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Children of Morta
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rpgchoices · 2 years
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yusuke1234 · 2 years
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aiyaiyaisaac · 2 years
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I’m almost in tears, Ryker the wolf cub brought me a health potion before the boss battle. I love this little wolf with all of my heart, I’m so glad we found him. I was not expecting anything in repayment for saving him and building him his little house and yet he gives so much. The goodest boy.
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glitterandsalt · 1 year
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Playing Children of Morta and it's a great game! Beautiful pixel art, wholesome storyline of a family standing against a great evil, you can 2 player it with a friend if you aren't into major level grinding, and I'm having a great time yelling about precious Lil Kev 🤣
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kitty-kat-t · 2 months
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I'm playing my partner owl's favorite game tonight children of morta with them to continue celebrating Valentine's Day week! Live on twitch now!
https://www.twitch.tv/kittykathrynt
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malaurymalfunctional · 6 months
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i feel like a new obsession has beset me and it is so hyperspecific i'm already going insane repeating the same things again and again
it is (get ready)
slandering the combat system of some random indie game called 'children of morta'
i don't even feel that strong about it. i played it from start to finish like a year ago and promptly forgot about it and then i decided to replay it and now the gameplay profoudly irritates me. i don't even hate the game. i don't even think it's perticularly bad. my brain just won't let meeeeeeeeeeee xfgddxdcfgff
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vozchik · 11 months
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actually most beautiful game
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Look at me continuing to not talk about 13 Sentinels next. I hope this doesn't turn into another XC3 thing where I keep saying I'm going to for several months before actually doing it. Definitely at least one of the top three things I've played this year that I got the most out of/had the strongest reaction to though.
Anyway I keep trying to find something else to play next after that that my brain will cooperate for and that I like enough. Persona 5 clearly wasn't it, but it did get me to go back to Tokyo Mirage Sessions #FE Encore for a bit, and that was fun. I remembered why I like it so much (same reasons as my previous post(s?) about it) and do still plan to finish it one of these days since I'm on chapter 5 of 7 or something, but I also remembered why I keep taking breaks from it too.
As much fun as I have with it it also could really have stood to streamline some things so they waste less time. The game would be like 20% shorter if I didn't keep having to go back to talk to Tiki and suffer through the most annoying menus ever every time I want to unlock a skill or upgrade a weapon, and also if it actually had a quest journal or some non-garbage way to keep track of stuff. I'm sorry I don't remember what this random NPC told me to go do last time I played the game literally a full year ago, and it doesn't help that they'll only repeat a single line of their dialogue to me that isn't enough to go on. It still never gets old that my party members will occasionally randomly burst into song and go 🫶 with each other and obliterate something with the moe moe kyun beam though.
And then I messed around with AI: The Somnium Files for a bit because it was on sale pretty cheap and people kept saying it was good. My initial impressions were that the detective vibe wasn't super my thing and that moving around the cursor to interact with stuff was more annoying and fiddly than it needed to be (seriously just put a tiny bit of "gravity" on interactable objects so you don't zoom past them accidentally and it would feel a lot better).
And then suddenly like 15 minutes in it went full nonsense, and mostly in a bad way. Like I'm all in favor of weird dream logic, although unless they get really clever with it later it would make puzzles/progressing the story essentially just guess and check if it's anything like the first dream sequence, which is not great. I could get over that and be slightly disappointed if that was all it was, but then the AI that lives in my character's brain gave a ghost handjob to a doorknob and a whole series of lazy horny jokes (not even clever or original ones) happened, and I was reminded that a friend had warned me it gets so much worse than that and decided to just pass on the game. Oh well.
And then the Children of Morta demo went even worse for me. The game is supposed to be rather good from what I've heard, but the Switch version doesn't seem like it. I just didn't love how the character felt to control, which is entirely personal preference, but also the load times are atrocious. It's a 2D game that's just pixel art. I have no idea what the heck it's doing when it takes like 30 seconds for load screens.
I'm still glad the devs seem to have finally had some success with it though, even if it's not a game for me. I always thought they had potential after they made Garshasp like 12 years ago or whenever. It was basically just a God of War knockoff, but it was still fairly impressive that a random small indie team in Iran decided to make a game about Persian mythology with very little previous experience and no local gamedev scene for support and somehow pulled it off anyway, and I was hopeful they'd get better with time. It's nice that they seem to have stuck with it and actually managed to get a pretty positive reception for this one.
The Fuga: Melodies of Steel demo was pretty compelling though. It seems like it's basically the horrors of war from the point of view of small children as not!France is invaded by not!Germany and they find a fantastical tank that they're using to try to save their friends and family, and also everyone is cats and dogs because why not? Some day when it goes on sale again I look forward to playing more of it.
And then finally another thing that went extremely poorly: trying to go back to The World Ends With You after not touching it for 547 days, according to the in-game message I got. After like 10-15 minutes I was reminded that it's completely genuinely and unironically one of the worst games I've ever played. Like specifically as a game. Lots of the non-game aspects of it are good or even great. I'm a big fan of the art style and music, the characters and their weird relationships are interesting, and I was curious about where the story was going, but I just can't suffer through the UI and controls and especially the combat any more to find out. I know I've said it before, but I still can't understand how a major publisher said "yeah this is fine, ship it the way it is" when it's barely playable. NEO: TWEWY supposedly throws all of that stuff out and starts fresh, so maybe that would go better for me.
I guess we'll see what my actual next thing I manage to latch onto is. Not any of these, apparently, although I did at least get several more hours through TMS#FEE this week.
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nobylu · 6 months
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twitch_live
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Another Wednesday and this time, we try out Children of Morta's Online Co-op!
🔴 Start time is 4:30PM ET
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