Are ancients actually anemones? Are they a group of anemones that became bilaterally symmetrical separate from other bilateral organisms?
oh you ask such things of a non-native english speaker who isn't even that deep of a biology nerd...
i understand what bilaterally symmetrical means, i googled it n i get it now, but how does the. sentence of them becoming separate from other bilateral organisms comes into place. do you mean evolved into the leading dominant species on the planet and therefore being separete from the others?
oh-! or is it more on the subject of Everything Else in this world is some kind of insect/arachnid yet They are Anthozoa?
i actually got That figured out n was one of the main things i was lookin into while trynna figure them out- here's me ponderings from my n Shkiki's dms on the subject:
on the question of: if the rest of the fauna has adapted to this new oxygen rich environment, why haven't the ancients?
i'm thinkin that this world got "this is so fucking weird, it might as well happen"-d in the form of evolution through the Respawn Mechanic. the animals didn't exactly have a choice but repeatedly die until they learnt to somehow deal with it (and if physically then so be it), while the Ancients adapted by creating the rebreather masks
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piplups are typically proud pkmn that are difficult to bond with, so I've been thinking again about what it was like when Junebug first met Henry, their starter 'mon... (cw for vague-ish abuse mentions)
Junebug is incredibly patient and often gives people more grace than should ever be extended to a person (will put up with a lot of incredibly cruel behaviour from others and make excuses for them), so being patient with an initially stand-offish Henry would be not a problem at all. they are also big on researching so they'd have known what they were getting into, even as a young child, when they chose piplup to be their starter.
anyways Junebug quickly realized he didnt like being in a pokeball, so they stopped doing that and put the pokeball up on a high shelf where neither of them could reach it to show they weren't going to use it with him. and he slowly started to trust them more and open up to them more after that - it was a key moment that marked the beginning of Henry considering them to be a potential friend.
when they first received Henry from Rowan (who I imagine travels around the region with a bunch of starters to educate kids about how being a trainer works and get them started on their trainer path), they took him home in the pokeball as one does, and when they let him out once they got up into their room, he refused to even look at them for a good long while. oh the humiliation of being in a pokeball!
but the real bonding finally began once Henry had spent more time around Junebug's parents - they had tried to keep him away from their parents as much as possible to protect him, but ... hard to do when you are a young child living with them sbdjskl. it was a less than ideal way to grow close, but the two of them soon grew inseparable, supporting each other through the rougher times and cheering the other on as they both grew and learned, and covering for the other when someone slipped up. hiding or shredding journals, bandaging scrapes from forbidden ventures off the allowed paths, tucking away ill-gotten bits of food into hiding places, comforting each other after nightmares or after being reprimanded/punished, nudging the other if they're "misbehaving", standing look-out when the other needs to do something against the rules, etc etc etc.
making an intolerable situation somewhat bearable! bonding while stuck in an unsafe environment! growing up together while trapped under an abuser's thumb! the whole works !
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out of nowhere thinking about how my fave lil detail in the magicians is Quentin having a hair tie around his wrist whenever his hair is down and long (deffo s3 and maybe s2?). i dont know why i find it so endearing from a character perspective but it’s just a nice signifier of a scruffy little guy who doesn’t quite care what he looks like who is just throwing his hair up and down out of practicality
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Consider Machines Over Customers
don’t know how useful this is, but for people who hate the customer interaction part of their jobs, like, if you think that is the worst part of your job, consider looking for a job that does not involve you interacting with customers. the hard part is that all the “basic job that you don’t need a college education to get” kind of jobs that I could think of to look for on job sites were like call center work and waitress and hotel staff and front desk work and retail and, you know, customer service positions. so I was searching job sites with those key words and did not know about a lot of other options. namely...machines. yes, that’s right. turns out there are so many machines out there and they all need people to operate them. there’s also warehouse stocking jobs but i haven’t tried one of those so I can’t endorse or diss them. BUT...I am working a machine operating job right now and I actually love machines. they are great. they also have yet to yell at me about an expired coupon. i mean, sometimes they do complain about thread breakage or refuse to read a positioning mark that is RIGHT THERE, but still...I love machines. I also do not have to see customers at all. like, I know the orders go to customers eventually, but I do not need to help them place the orders or receive the calls when their package does not arrive on time. I just need to fill the order and I’m done. whatever happens next is out of my hands. actually...the delivery workers might be another “customers are not my problem” option. they pick up orders from us and I think they just need to whip those at the front doors of customers, but they don’t actually need to talk to them.
just...the main point is that I spent a long time stuck thinking that all the “non-career” jobs I could get required customer interaction. unless you were, like, a cook in the back or stocking jobs, and i can’t cook or lift that much. so my advice is...just try getting creative with the keywords you plug into job sites. I hit on my current job by pure chance, no idea why it showed up when I was typing in stuff like “front desk” and “call center representative.” If you want machine stuff, try typing in “manufacturing” or “assembly” or “operator” or “production.” I am mostly just throwing this out there into the void in case it helps anyone. I spent way too long doing customer service and hating how draining it was and how much I would dread going to work. but now I am shocked that I actually do not mind going to work. it is tiring, but only physically, and otherwise actually enjoyable. so...consider machines over customers.
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Do you have any advice and how to write a long fic?
I'll encourage long fic writers to add on in the notes, but as someone who tends to prefer short and medium-length fic, I'll tell you how I go about it.
Get a premise that you just absolutely love. You're going to be writing this thing for months, if not longer, so you want it to be something you're willing to spend a lot of time thinking about.
Embrace subplots. You'll have your main plotline that you want to see through from beginning to end, but you can also weave in some subplots here or there. The way I do this so that I don't get lost down a rabbit hole is that I always make sure that every chapter has at least 1 thing that moves the main plot forward and then if I want to spend 1-2K with some side characters doing something fun I can do that as well. Subplots can extend for the length of the full narrative, but they can also just last a chapter or three. If you're used to writing short fic, these might give you that familiar feeling of "completion"
A chapter is only as long as it needs to be. Don't get hung up on having a consistent chapter length. Don't get hung up on hitting some arbitrary number every time. Instead, figure out what the next part of your story needs to include and write however many words it takes to get that chunk across. Varying your chapter lengths is a normal thing to do and not something to stress about.
The next thing that I find important personally may or may not be relevant to you, but I find that I can't plot anything in much detail. If I get too into the nitty gritty with my plotting, it just feels like I've already written it. I need to keep it at the level of "And then A and B meet C and hijinks ensue." I can figure out the particular hijinks later. It's the characters meeting up that's the next important thing for me to figure out. Getting too far ahead of myself is a death knell for me in writing long fics, but there are other writers who swear by it. Test out different ways of approaching it and see what works for you.
As someone who tends to write more briefly, another feature that's common to longer fics is more extensive descriptions. People spend time painting visual pictures of the setting or the characters or the actions that are happening. Write the more bare-bones style that focuses more on dialogue (if you're like me) and then go back and read through what you've just written and see if there are opportunities to add in more detail. This can lead to some really interesting characterization choices and also help you out with worldbuilding.
When it comes to worldbuilding, you don't have to get it all on the page. You just need to share what's relevant for the reader in that moment and what is useful to lay out now so that it's already there in a future chapter. You can have an encyclopedic knowledge of how your world works in your head, but it's not actually necessary. No one is going to be quizzing you later - and if they do, you can always figure it out at that point.
Most important for me when I'm trying to get myself to the end of a longer fic, have a friend or a group of friends who are also into what you're writing - or at least willing to hear you get excited about it. Being able to get excited about your work is so important. It's like a bottle of water being handed to you on mile 10 of a marathon.
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