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#but it makes sense to ME
puddin-dear · 2 months
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I don’t understand how people fail to see the beauty in therianthropy.
A human body whos soul is one of an animal. Or whos mind is one of an animal. (or both.) Intertwined with nature. Their spirit bonded to a creature who their body fails to be. Limited by the flesh and form of an animal that is not fully themself.
A being whos calling is away from modern society and belongs to the forest, the savanna, the prairie, the valley, the skies, the mountains.
Whos instincts are mixed with different creatures, giving them both advantage and disadvantages against the world around them.
And shifts, where they can feel where their lost body parts used to be. Where they can let their mind change into the full instincts of another.
“Oh but its cringe!” “Its weird!”
No, it’s beautiful. Its mystical. It’s something that feels straight out of fantasy books.
Its odd to not embrace it because its “different”.
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squash1 · 2 months
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does this make ANY sense????
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ebi-noodle-doodles · 4 months
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thank you for your fat miku art, she's slightly bigger than me and it's nice to see bigger girls & femmes being drawn in cute ways <3
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All shapes can be cute!
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waitineedaname · 11 months
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something about mob and the motif of knives, something that can be a useful tool but could also be a weapon, blunted out of fear of misuse. something about ritsu and the motif of spoons, distorted reflections, twisting something otherwise harmless until it has sharp edges.
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yonpote · 12 days
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no one gets it... phil is the moon and dan is the sun........ no one gets it..................
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viivdle · 2 months
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do i know what this is? no.
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mx-legend-of-faye · 6 months
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So I had a thought…
The chain gets sent to Wild’s hyrule for the very time. Like the typical chain meets Wild stuff, but it’s post totk. Not only is it post totk, but the portal doesn’t drop them on the surface, no, it drops them in the depths.
So now you’ve got the chain—minus Wild who they haven’t met just yet—quite literally in the dark about this new hyrule, and they aren’t aware that the depths aren’t all there is to this hyrule because how could they be? So they’re all wondering what in the hell happened there.
Meanwhile, up on the surface, Wild is at lookout landing talking with Josha who heard there was something weird going on in the depths and wants Wild to go check it out. Wild being Wild, she agrees. There’s the thought that maybe the yiga are back to their usual antics of causing trouble, so they may as well go check it out just in case.
…that’s about where my thought ended. I didn’t think too far ahead. I’m basically running on a large iced coffee and a chocolate muffin. Something something the chain meets Wild down in the depths when Wild saves them from gloom hands or a lynel. Cue Wild helping them out of the depths, and then officially joining the chain and whatnot because yeah.
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30-3am · 1 year
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i might be going crazy but i cant stop thinking of modern!james going down on reader for his own pleasure, giving them the best orgasm of their life, and when he comes up theres cum all over his pretty nose and mouth :((
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current james for sure loves eating pussy. his dick gets hard at the thought of your hands in his hair and the taste of you on his tongue. your moans are a thing of beauty and feeling your soft skin as he grips your hips has him grinding his cock into the covers as a form of relief.
he also definitely does that magical (and i mean magical) combination of fingers grazing your g-spot and tongue sucking at your clit. just the taste of you and the feel of you on his tongue would've made him cum in his pants if he didn't have impeccable self-control.
and he also is the type of guy to give you multiple orgasms. one just never feels enough and overstimulating you to the point of tears is something he takes great pride in.
anyways, yeah!!! he loves eating pussy.
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baskeigh-ball · 1 year
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Do your AU raph still fear rabbit?
Good question, I haven't thought of that too much ('._.)
But for now I'd say yes! His fear of rabbits (and puppets in general) comes off as an irrational fear in canon, meaning it doesn't necessarily have a traumatic incident attached, so he could still have it in this AU (especially since rabbits are also kinda cat-adjacent, in a weird way? Like they have some surprisingly sharp claws, and their ear "language" works in similar ways. So he could develop a fear of rabbits by association, if anything)
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frau-kali · 5 months
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On Self Awareness and Cognitive Dissonance
So @jaynovz made this really interesting and excellent post about Silver's crazy decision to go to Charlestown at the end of S2. I thought I'd toss out my two cents as to why he might have done it. And also discuss some related stuff. Buckle up, folks!
So first, let's begin with THE SCENE:
Silver: I've had my fill of adapting lately, doing your bidding, keeping the crew in line for you. Flint: I wasn't the only one who benefited from that. Silver: It certainly seemed that way.
Here Flint refers to Silver's position among the crew, which Flint sees as a benefit to both of them. As we see:
Flint: I need your help. They need your help. Silver: Oh please. Don't try to convince me to do it for the sake of their futures. Flint: For the sake of your own. Those men listen to you, they care about what you think, what you want them to think. Where else in the world is that true? Where else would you wake up in the morning and matter?
I could talk endlessly about this whole scene, particularly about Silver's incredibly amazing lie and how he acts during it and his bitterness toward Flint, but that's beyond the scope of this. Instead I wanna focus on self awareness.
With these few words, Flint basically drags Silver kicking and screaming to self awareness land. He is suddenly exposed to the fact that he actually means something here. And by his reaction, I think it's fair to assume this is one the few times, if not perhaps the first time, he's been in a position like this. Based on his past actions and his desire to remain anonymous (see refusing to show his face during the schedule thing, it’s safer to be anonymous), I think his previous modus operandi has been to position himself behind some powerful figure and work in the background to help them achieve their shared goals of getting lots of money. Said people were also probably not as smart as him so he could easily manipulate them as well. We see him do this with Flint a bunch, too, working in the background to help him. And that's what his position on the Walrus crew starts out as.
But then he becomes the centre of attention. They start to like him, which he didn't even necessarily expect when he started his gossip monger plan, he just wanted them to need him, despite his proclaiming that he’s a hard man not to like. But no, they get attached to him. And he, unbeknownst to himself, becomes attached right back.
Now, it's entirely possible that he's been in similar situations in the past just like this one, but because he is very good at repression and lying to himself, he was able to walk away without any real trouble. Maybe he realized afterwards that he actually liked those people but it didn't matter because he'd already left and he tells himself it’s for the best anyway. Silver is likely carrying around some heavy trauma related to emotional attachments to other people, given how he tells Muldoon that “we’ll take care of you” is the most terrifying part of everything that’s happened after losing his leg. And, considering everything else, that sure is saying something.
But here, he has hitched his wagon to James Flint, a man after his own heart. Flint is a lot like Silver, a brilliant liar and excellent manipulator, able to bend people to his will and look damn good while doing it.
Then he does it to Silver, too. And it's all while Silver is in the middle of pulling off his own master class in lying, some of his best work, by being outraged and angry that the gold he actually stole is gone and trying to extricate himself from Flint and the crew. Except Flint won't let him.
Flint's request for Silver's help doesn't, I don't think, extend merely to the lovely speech Silver gives to swing the vote in his favour, either. During the voyage to Charlestown, Silver continues working to convince the men of the dangers that lie ahead, presumably at Flint's behest. Scott does indicate to Billy that Silver is using his storytelling powers to “help the captain” when Silver is addressing the crew.
So Silver stays because he has come to value his position on the crew. However he doesn't yet realize how attached to them he's actually become. Jay is right, he could’ve easily deserted after the vote, run off to hide somewhere until Flint is gone, but he doesn’t. And he's still lying to himself about why. He thinks “yeah ok, Flint, you won this round. I'll stay and go on the voyage so as not to arouse suspicion from you and everyone else, and I’ll take the scouts along because I don’t trust them not to fuck this up, but I am leaving after that.” The real reason he stays is because he values his position, he actually likes that he matters, but he is still convinced he’s going to leave because he also wants the money. I think he probably would’ve left, too, but he’s trying not to think too hard about the newly exposed self awareness and continuously telling himself he doesn’t need this and he sure as fuck doesn’t actually care about these people, even as he stays. It’s like he’s torn between how he wants to be and how he actually is and he cannot bring himself to go no matter how much he wants to.
That’s also not even going into how, during the voyage, he is exposed to how much power he actually has over the men on the crew when he gives the scout a fucking look and said scout kills their co-conspirator because of it. And then that same scout tells Silver that all the men know he cares about their best interests and Silver is just fucking taken aback by the level of regard these people have for him. This is on display again when they all stand up in his defence after Vane’s men come to grab him.
When Vane’s men attack the ship, Silver could swim to shore with the remaining scout and if they kept their heads down, they'd probably be ok. They could likely swim far enough away to not get caught, especially at night. Silver surely knows this, too.
Instead, he cuts the forestay and saves the crew. And then he refuses to give up a list of names, once again saving the crew. He has, against all his own cognitive dissonance, become attached to them enough that he endures torture and risks death for them. Now, I don’t think that he ever thought that he would lose his leg, I don’t think that he made space in his mind for the possibility of being tortured either, he knew that one of the men had grabbed the keys during the scuffle when they took him away and he thought that he could stall long enough until they broke in and saved him because he’s good at talking his way out of trouble. I also have to say that it is such a nice moment when he says this to Vane’s man: “The question you should be asking yourself is, where are his keys and has he seen them since he took me away from my men?” They are his men now, his brothers, whereas before he always set himself apart from them.
And it's all because Flint made him see that he valued his position enough to stay and go on the journey to Charlestown in the first place. Silver even gives Flint credit for this in 305 - “Such a waste, it seems to me, knowing that it doesn't have to be this way. That the man who talked me into giving a shit about this crew, he could talk those people out there into anything. If he wanted to.”
Or that’s how I read it anyway. The way Silver’s attachment to the Walrus crew is developed over the course of season 2 and the final culmination of him refusing to betray them is one of my favourite things about his story and I have a lot of feelings about it. I could be wrong in my interpretation, of course, but thank you all for coming to my Ted Talk :)
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ailithnight · 9 months
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I'm actually a little bit proud of myself this week.
As I've mentioned, I got a new gaming computer this week. One actually capable of playing more than just the least intensive games in my library.
It arrived Monday and I spent basically the whole time I should have been sleeping before my shift setting it up and getting everything transferred.
Since then I have been absolutely itching to actually crack into a game.
Now if you, like me, have ADHD; you probably know that things like impulse control and delayed gratification are... difficult. But I knew that if I did start playing, I probably wouldn't be able to put it back down and my sleep schedule would suffer. This is why I don't allow myself to even use my computer during the work week. Which was easier when I didn't even have the capacity to play most of my games.
This work week has been an endurance test of my willpower. And other than that first day when the computer arrived (Monday), I've...
Passed.
I passed. I delayed my gratification, I controlled my impulse, and I resisted the temptation to play with my new toy and risk ruining my sleep schedule and having that domino into other aspects of my life. I'm sure to most folks this sounds stupid. But to me, this is a victory. One I can't forsee myself having achieved 5 years ago.
I've still got a lot to learn about managing my ADHD and working with my brain. Sometimes it feels like I'm no better now than I was back then. But I have made progress and here's the proof. I can prioritize a healthy schedule over an instant dopamine hit.
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anexistingexistence · 9 months
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Is it just me or does Hush look like the physical manifestation of that feeling you get when you hold your hands to one of those old CRT TVs just before getting an electric shock mixed with the texture of a slushy (specifically the blue one) that doesn't instantly melt on your tongue?
(Yes, I visualize through feelings rather than pictures, how'd you guess?)
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Thinking about how pathologic classic sets up this concept of gameplay as the player entering this world as a part of it and not automatically as a 'hero' character and then if you do well enough in it as a 'hero' character would then you are shown that everything you experience in the world is just two children playing in a sandbox with dolls, and that nothing you have experienced is real or true, but for that time you were playing as that character it was real and true.
Which adds another level of gameplay, as while some might call the idea of 'oh but it all wasn't real!!' some kind of cop-out, in reality you as the player are also acting as the children that created this world. Whatever is real for you as the player is the reality for that character. In the Bachelors route the logic of science is the reality and it works, everything else fails and the Bachelor 'wins'. In the Haruspex route, traditional medicine and cultural practices are the reality and that works, you 'win'. In the Changelings route this abstract idea of magic and fantastical concepts is the reality, and again you 'win'. Another character can only 'win' when you the player accept the others realities upon yourself and heal their bound, who fell ill only because you were not in control of them.
The more you play the game the more you are reinforcing this idea that the progression through those 12 days are as a result of you the player manipulating the world around you to make it more likely for that character to 'win' based on how they have interacted with the world through your control. You are doing the exact thing those children are doing, over and over, a game of make believe where you know its not real, but no one else seems to (besides Clara) and the knowledge of this causes the characters to despair at their own insignificance. It's very cosmis horror when you think about it. Clara is probably the only character to acknowledge this because she is still a child, she still is able to suspend disbelief and accept the fantastical nature of things, just as the player does when they boot up the game, which is also why her route is so out there and weird. Yes it has a lot lacking, but it also gives the player the feeling they have wanted, to be the 'hero' who is chosen to do all these wondrous things that no one else can that aren't based in reality, albeit at the cost of also being a child in the given world and therefore virtually completely defenseless and vulnerable.
None of this is even touching the various themes the game lays down for you (of which there are a lot) but when you add that extra layer on top it adds a new feeling to the playing experience. I was thinking about the opening theatre sequence and the line 'if we ourselves are to suffer deception, our hands are no longer tied' and what that means, and I felt that it meant that when you, the player, are decieved into believing that none of this is real, by treating it as a game, then you are free to do anything, there is nothing that can stop you from doing anything or even just, doing nothing. When you believe that everything is real (like the game wants you to, as that is the point of a 'game'), that this is a world, you feel you are bound by the laws of that world and therefore can't do what you need to or want to do because the world is expecting something from you. You can't steal or kill people because in the context of the world that is bad, but, theres also nothing really stopping you from doing that anyway and treating the worlds given consequences as just another obstacle to overcome, and Clara is the only one aware of that. That's my reading of it anyway.
The more I play pathologic the more I think about and read into the smaller things, or even things that might seem pointless to look into, but it makes me appreciate the game more and what it has going for it.
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grimslye · 4 months
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Headcannon that Icarus has those wrist burn scars that chefs have but theirs are from like cauldrons and potion stuff
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adasknife · 5 months
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more claire and ada in a different world
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lex-the-lesbiann · 6 months
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shame by mitski is a grant wilson song what who said that
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