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#bc the sentence structure is similar
raiiny-bay · 2 years
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happy bday to my lil guy <3
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unkillobel · 11 months
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love this song because the only thing i’m truly confident in auf Deutsch is counting to thirty
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deus-ex-mona · 1 year
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[shakes the duolingo owl threateningly]
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insert-game · 2 months
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OUGH i love language learning so much i have to stop myself from getting into learning japanese before i’m at a higher level of korean
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ganondoodle · 9 months
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totk rewritten (for me, specifically)
since i dont have time to get to drawing it right away AND im worried people might take this the wrong way, i thought i could write out some bullet points about my rewrite of totk (meant as a fix FOR ME not saying its inherently better) to give you a better idea on what im going for:
the core structure largely remains the same, the biggest change is no time travel, thus making zelda your travel companion, and zonau tech being lagerly gone/broken with shiekah tech instead
it is not shown but said in dialog that shiekah tech, such as the ancient furnaces, shrines and towers are either turning off or have flickering power supply and purah having calculated that all their connections point towards beneath hyrule castle
game starts pretty much the same as real totk, most zonau ruins are so withered away that they are barely recognizable and the further you get down theres more and more shiekah tech pipes and occasional a miasma vein, some pipes are broken and spill miasma, others flicker
instead of the room with the wall carvings theres one with old ancient shiekah research remains, old broken tech and prototypes you dont what their purpose was, all documents are too withered to read but zelda finds one that was sealed in a container and takes it with her (she got a backpack now)
theres a structure similar to the bed thingy of the shrine of life from botw but its working in reverse; within it is sealed ganondorf (i gotta work out the details around it still)
(details still missing) it breaks and zelda takes the enigma stone but doesnt touch it directly and puts it within a sealed container (you know kinda like you should do with soemthing you have no idea of what it is and was alsO LOCATED ON A CORPSE)
ganondorf isnt the elegantly talking villain type in this version but more of a mess, talking in different languages both modern and ancient but you cant make out any clear sentences, struggeling with suddendly being awake and half alive after spending thousands of years in an agonizing limbo, having witnessed every second of the passage of time yet also it feeling like everything just happened all at the same time
the ground breaks as he recognizes zelda (bc of her fighting calamity ganon in botw) but also not really, still sees her as a threat (also bc of the enigma stone in the container she still has in her hand) attacks her, link deflects with the master sword, it breaks and damages his arm, zelda drops her torch and pulls link away towards where they came in from and both run as the caves fill up with miasma like a flood with arms starting to reach after them while they both run back through the tunnels (creepy chase sequence anyone?)
cataclysm happens (ground breaks, miasma bursts out of the ground, especially where shrines and towers where since they were still connected to the pipelines) ground shifts massively in some places giving alot of the map a whole new structure; all shiekah tech that was not independent stops working due to power loss
links arm is amputated since otherwise the miasma would spread to his whole body; purah, robbie and zelda work out a prosthetic arm prototype to give to link (protoype at first will be upgraded at halfway point of the game) that can switch between multiple modes, like a hand to hold normal items or a weapon that isnt crafted, and a fusing ability (though maybe limited in the prototype) that lets you make weapons similar to the weapon fusing in canon totk (potential upgrades including an extendable guardian arm that doesnt break, grapple hook anyone??, also the ability to build stuff out of shiekah tech parts, not glue needed you actually screw it together, maybe zelda even helps)
now you are given free roam of hyrule, the goal is to explore and find what has changed and check on people, see what the underground has, new monsters have spawned etc.
zelda is your companion the whole time, she can use the shiekah stone/purah pad to analyze enemies for you, she also carries at least a dagger for her own self defense but doesnt contribute much to the fight (subject to change maybe), you can talk to her anytime and she usually has something to comment on depending on where you are or what you just did, can give you tips and advice IF ASKED FOR IT, when you discover ancient ruins, whether zonau or shiekah, she can either decipher it for you or take photos for later to find out more about everything that has happend and what it means, she also takes part in conversations when you talk to someone, her outfit changes with yours (meaning when you wear the tingle set she wears it too, opens up alot of funny interactions njfkdk)
purah has built new towers but they function different (still working on the details) mainly that they function independent from the energy source in hyrule castle
there are floating islands but they are bigger and in more connected clusters, when reaching them its ancient withered ruins that the ancient shiekah built support around (like the platform used by monk miz kyoshia) to keep them afloat; there are building like observatories and research labs, but all very overgrown due to being up there for so long, theres a titan prototype on one of the islands, its shaped like a whale and zelda deciphers it was called vah narisha (reference to the whale deity in skyward sword) (i havent decided yet if its fully broken and just a big piece of enviroment to explore or half functioning floating around, or maybe first broken but later half repaired so it can fly around at least giving you an easier way to reach other island, you cant steer it tho) some of them are falling bc of energy loss but the bigger ones have independent energy sources (work in progress)
the underground has more diverse zones depending on which part of the map it is located on, there are old mines (for luminous stone) from the zonau but all is extremely withered, in each one its been mostly built over by the shiekah but there are construct remains that were clearly dissected and studied, half built shrines and towers, you can find collectibles and lore there (working on more details, but an idea was to include remains of ancient shiekah tha fled there when they were persecuted by that old king of hyrule, adding to the eery vibe)
some titans (maybe two, and the other are still on the sruface, like vah medoh) feel down during the cataclysm, broken apart or malfunctioning/ possibly being a boss as in they were used by a big cluster of miasma hands like a hermit crab uses its shell, the inside filled with eyes and different sized hands dragging itself towards you like a drowing man grabs after anything to save him)
dongos are your go to transportation here and a little different, when you call one they dig a path to you (not permanent, just so they can always spawn near you) they glow in the dark and can climb on walls (bc why not), and can point you towards the next objective/point of interest, likely where theres a high concentration of luminous stone since that is what they eat and its usually where old mining/construction sites are (still working on a replacement for light roots that are less invasive)
the rat from the trailer is a miniboss/boss you need to defeat in order to get the broken mastersword back into your possession
(im still working on how the sages work, but the idea is to incorporate their abilites for more efficient and reliable use into links shiekah prosthetic, so you can still use their abilities but only when you actually want)
(again still working on details) halfway point of the game is you trying to find out where ganondorf went, not intending to fight necessarily but just to find out more but it devolves into you fighting some sort of miasma monster (either him or some sort of manifestation he made) and you get a bunch of short memory flashes from him, all vague and a wild mess from both the time he was sealed and from the time afterwards, maybe even a perspective shift from when link was fighting dark beast ganon, but from ganons view, from zelda when she was keeping that manifestation in check, random views from the malice eyes from botw, from the blights, maybe even from the fight with the old and new champions, from the point when shiekah built their tech around him while he had to watch not able to do anything etc.)
links arm gets upgraded from prototype to a full prosthetic, opening up more fusing abilites and other things (like the grapple hook, again working on it, im open for ideas lol)
i will reblog this and add more over time if you want, but do let me know if you like it thus far, bc im still unsure if its worth the effort of working more on this QnQ
(also if you dont like just keep scrolling, i dont need to know that you hate it, it literally changes nothing but make me annoyed xD)
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woe, random TWST headcannons nobody asked for be upon ye (if ye so choose ofc)
MC/Yuu referred to with they/them; proper sentence structure? never heard of her
• Sam will randomly pull up to Ramshackle like “whoopsies I overstocked again, clumsy ol me. Would you like some heavily discounted/free foodstuffs?” because as a shopkeeper he’d know about their financial situation
• Crewel will make random jabs at Crowley during class bcs of how he’s treating MC’s situation (we love paternal figure Crewel‼️❗️‼️❗️❗️)
• MC ended up getting a lot of their clothes from the old lost and found stuff and different dorm leaders found out in different ways (Ruggie does the same thing and told Leona, Rook is pretty much a stalker and told Vil, Azul knows about 99% of everything happening on campus, the others either don’t know or MC told them)
• Malleus has bribed Azul/Rook into knowing more about MC (it is creepy but his excuses are always something like he wants to know what to get them for their birthday or something similar)
• Malleus is also careful about what exactly he gives MC as gifts because he doesn’t want them to be specific enough that they KNOW Malleus is being kind of creepy
• but if MC mentions stuff they like to Malleus there’s typically a dozen boxes full of it on the porch of Ramshackle the next day (if that makes sense, I’m referring more to stuff like books and plushies)
• If MC is good friends with Idia he’d probably set them up with some high speed WiFi in Ramshackle (and probably buy them like a phone and a TV, his excuse being he would literally die if he didn’t have them for a day and he’s got more than enough money to pay for them)
• After Azul’s overblot he feels bad about almost making MC homeless (go read my Azul slander post I beseech you) so he’ll randomly be like “Hey prefect come taste test some stuff for the lounge” but it’s really just an excuse to make sure MC is eating properly
• Grim will constantly complain about him and MC’s financial problems to Malleus because he’s the most likely (imo) out of the TWST cast to just randomly give MC money (they’re his best friend and he’s literally a prince)
• Grim complains a lot in general though so it’s kind of hard to tell he’s doing it on purpose
My asks should be open so feel free to share your own TWST thoughts
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tuesday again 1/16/2024
did not commit fratricide this week but it got a little close there
listening
spotify tried to rec me some electro remix of this Eartha Kitt song i did NOT care for but i did enjoy the original Mink Schmink (YouTube). very similar to last year’s favorite Peel Me A Grape by Anita O’Day. this is a particular kind of oldies #girlboss song that i am super weak to
i also have an entire album to rec! spotify recced me a movie soundtrack by this artist and i went to check out their latest work. a very pleasant outer space themed saxophone-forward experience to enjoy while trying out a very slow video game! the opening track Chaldene will let you know pretty fast if you’ll like the whole album. bouncy, in the ways that saxophones are. very cowboy bebop soundtrack adjacent? i have a data entry playlist with many instrumental albums of long pieces for when i need really consistent vibes or vibes that change very slowly and this is going to be such a good addition
reading
feeling a little bit grim about the state of the world and long-tail reporting/continuity of knowledge, partially bc some friends got fired from the games industry and are throwing in the towel (do not blame them at ALL, also now this means i don't know anyone in the industry with more than three years of experience under their belt) and partially feeling a little bit grim bc i read an article FOREVER ago from the old motherboard team at VICE about how locations were being harvested from various religious and health apps, and FINALLY that data broker is starting to see some real consequences. the ONLY reason this reporter is still following this story/is still a reporter is bc after VICE summarily fired like half the site last year, he went off and started his own site.
grim! grim article, grim context, grim all around.
watching
i would love for my best friend's son to become obsessed with a different movie than pixar's elemental. but if this is the price of having an only semi-interrupted conversation with his mom then so be it.
playing
“sail forth” by developer Quantum Astrophysicists Guild and published by Festive Vector (pair of really killer names there) is the free epic game this week. i spent a reasonably okay hour with it but do not plan to continue further. the opening area has some problems that do not interest me in whatever this game does in the next area. tldr: the actual sailing part is fun, which is good bc it's a sailing game, but there isn't enough to Do in this adventure/exploration game and it's all really far apart.
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it has a particular sensibility married with its art style that makes me say “cozy game” (derogatory). your main character is named captain toot. everyone has funky sentence structure liberally sprinkled with nautical terms that come off vaguely nonsensical instead of piratical. there are a lot of almost-kennings like “deepblue” “moontiders” “fishfolk”. things of this nature. while i do love a kenning i don’t have a lot of patience for this. which is unfortunate bc this game tested my patience in several ways.
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the actual Sailing part is the best part of the game. there's some very fun weather-- i have seen light and heavy fog, light and heavy rain, and a full on thunderstorm. the fact that sailing is the best part of the game would be good except everything is VERY far apart, and while the call of a blank horizon is super important in an oceangoing game (i think) when it becomes more fun to just fast travel everywhere instead of sailing the long way, i think that’s where you have to refine some things in your game. this is less of an open world and more little pockets of things in between a truly ridiculous amount of empty space. i cannot imagine this runs in an acceptable manner on switch.
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the good parts of sailing are the thoughtful controls: the compass, the wind on the compass, and the little sail trim bar. you should also keep an eye on wave direction bc that will really impact your top speed. you CAN tack back and forth directly into the wind but this game will make you fucking work for it, which i do like. i also liked sailing with the camera zoomed all the way in, it felt very fast and dangerous on the very long wait to get to the next island. and then it was no longer fun on the very long sail to get to the next island. i am almost confident these islands are procgen, it’s possible i got a weirdly big seed but i don’t care enough to fire up a new save.
the general pace of the game/this first area feels a little underbaked or weirdly optimized. i got enough wood in the first hour to upgrade to the best available one-mast sloop, i fought a pirate which required a lot of precision seamanship with my one lonely bow gun, i did a race, i declined a target practice course, i poked my head into eight different map locations. despite this variety, it all felt very samey. generally the map locations have one or two things to do plus one resource (the precision seamanship required to collect resources is fun for the first two islands but then stops being interesting) or one collectible. no one island is particularly memorable. i really loved Sunless Sea, a game that also features a large map and very slow travel, but there’s a WAY more resource management and random events, and shit is simply closer together in that game.
if i was looking for a very slow podcast game and was 20% cutesier as a person this would be ideal, but for who i am right now? not for me.
making
my siblings visited! we did not kill each other, nobody had food poisoning, and nobody died! that's all i can really ask for. here's me and my sister looking at a big quilt at the 1940 Air Terminal Museum
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phil went to the emergency vet sunday afternoon bc her spay site was looking Gnarly. she either has an infection or a reaction to her sutures but the treatment is the same either way. the emergency vet said we could probably skip our normal vet visit on friday but, given that we discover a new problem every time we go to the vet, we will be keeping that appointment. all recent pics of her are smushed up on my lap at a goofy angle. have a pic of mackaroni and beans
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petruchio · 4 months
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Okay YES!
You said Dolly Parton and that’s EXACTLY what I mean!! She has the quintessential East Tennessee voice and I saw so much of her influence in Rachel’s amazing characterization of Lucy Grey!!
Tbh I think there’s a level there that plays on the current day stigma that comes with being Appalachian. Like I don’t want to act like the image of Appalachia as backwards is unfounded (it’s not), but it’s also wielded unfairly. Like is Appalachia underfunded and undereducated? Yeah. But every community has strengths and weaknesses! In fact diversifying those is good!
By having an accent in the Midwest, I indicated to my peers (no joke) that I must be less intelligent. And this wasn’t entirely new, even in Tennessee, being “from the mountains” was seen as a sign that you must be stupid/backwards.
And there was a spectrum of dialect that they considered acceptable. On multiple occasions I had Tennessee teachers teach me not to accent certain words in certain ways (because that would be inappropriate and hick - which is funny because we all sounded extremely Tennessee, but we didn’t ALL sounds so Appalachian)
So moving to the Midwest and having that “acceptable range” immediately moved to zero was jarring. I’d never thought I sounded like Dolly Parton before, but suddenly everybody I met was mentioning her and asking if I was from Tennessee.
It very much puts you on a stage, and there’s this immense pressure to mitigate it just so you can get off stage. I think there are some intentional links there with the “stage” and preforming that Lucy Grey encounters in the capitol!
Will you try to hide how you talk? Not just your sound but your word order and sentence structure? Your blatant colloquialisms?
Dolly is a very interesting comparison because her answer is generally, no. When Dolly does her thing, the colloquialisms are part of it. She won’t hide, she might tweak some things for the stage, but she clearly retains her identity and culture. (Just like Lucy Grey.)
And we get this layered commentary about the double stage with both of them!
There’s the stage they’re put on as outsiders. Moments like “only her pearly white bones” (such a southern thing to say lmao) show this off. Lucy Grey’s world is a stage now, it’s felt that her differences are othering, but still she throws out a colloquialism. Dolly is similar, even “off stage” she’s being judged for her background and is forced to preform. Yet she chooses to retain some the most othering characteristics, just like Lucy Grey.
Then of course, on an actual stage with a guitar and a song, Dolly and Lucy Grey have incredibly similar stage personalities. “Is that for me?” “I stopped drinking when I was 12!” “It’s to clear my pipes!” Lucy has never expressed an interest in alcohol, or even mentioned it prior - but she plays it up for the crowd, and the fact that they know it’s untrue is half the joke. That’s incredibly similar to Dolly, if there’s one thing Dolly Parton will do it’s tell a joke before her set.
So I think your Dolly comparison is super interesting and that there are layers there I’m not even thinking of atm. (I feel like I’m in front of a conspiracy board right now, but idc bc you really got me thinking!!)
I also think this could be related to your thoughts on Lucy Grey as an inversion of Peeta! Like I can’t help but think back to that moment before their first game where he says something like “I wish there was a way to maintain my identity.”
Like choosing whether or not to hide those Appalachian traits is a thing people struggle with to this day! I remember sitting in front of the mirror and practicing not a “non accent” & not jutting out my jaw when I spoke (catch Rachel Zegler doing exactly that - performance of the century)
Even beyond speaking, cultural norms like not trusting cops and insistently sharing food with everyone (also asking for food never being rude), knowing your neighbors personally and being familial with them, (“you think I don’t hear your stomach growling Jessup Diggs?”)
Even choosing to find Jessup immediately and sharing everything with him! (Coryo’s face when he said “are you going to share everything I give you with him?” 😭 Like, yeah. seek help sweetheart)
(There’s also the obvious theme of validity between different lifestyles. Like, I’d rather be uneducated than allergic to sharing. Yeah Lucy is a bit backwards but all the funding and education in the world didn’t teach Coryo not to be a selfish bitch??? So like?? Hmmm. Maybe there are many ways to live?? Anyways!)
When it comes down to it, Lucy Grey will do what she needs to do to survive. But the forefront of her mind is maintaining her identity, maintaining her humanity. Which may or may not be palatable to the Capitol audience, and may or may not immediately other her, etc. Peeta is doing this too - unlike Katniss and Coryo who are in survival mode - Lucy Grey and Peeta are concerned with their identities. They both choose to play it up for the audience, but also remain dedicated to keeping that humanity (as they know it) intact. So it plays super well to have that identity be such a culturally distinct existing one!
Anyways!!! Just some thoughts!
oh wow what a gorgeous ask! i don't know that i have that much to add but this is one of those asks that just must be published because you've said so many beautiful, fascinating things here.
i think the thing that really strikes me in your piece is the way you've hit on so many hidden markers of class in american society and identified so many of the subtle ways in which accents denote a particular class background or education level. (and love your acknowledgement of the ways in which structural inequality is baked into these stereotypes. because, like most inequalities, class is real and not real (wink wink) at the same time. it's an external construction -- it's not in any way intrinsic to humanity -- but it has very real effects that ripple through almost every aspect of our lives. we have to be able to hold both of those truths at the same time in order to unpack and combat the effects. and yet i think you've also framed it so beautifully that it's also important to embrace our differences as unique but beautiful threads that make up the fabric of humanity. lovely. but let me get back to the point.)
i think this discussion of accent and class is so interesting because i think it's something we hear a lot about in british english, but it isn't as often spoken about in the united states, and seeing it all laid out here is really illuminating!! and that, to your point, makes it all the more special that rachel zegler (and the filmmakers) made such a conscious effort to preserve lucy gray's accent in the film -- because all those subtleties that you just pointed out are present in a way that they might not be (or at least, would be harder to parse as a viewer) had they just had everyone speaking in the standard californian/hollywood american accent.
and to your point about class and performance... WOW! YES! i love the way you teased out that connection between lucy gray, dolly, and particular accents as being both markers of performance and authenticity. because there is this sense that your accent would be you at your most "authentic" you -- and thus adopting the accent of those around you is "performative" -- but then when you think about the ways those markers of class are so pervasive, to suggest that "authenticity" is even relevant might come into question. it kind of ties back into the post i made earlier about snow and katniss both understanding the ways in which poverty forces someone to "perform" the role of a wealthier (or more comfortable) individual, and playing an accent up or down is another extension of that. so in that way, it's interesting that lucy gray makes absolutely no effort to do that -- she's performing, but she's NOT performing. she's being authentic and playing a role at the same time. she's both; she's neither. she's alive but she's dead, etc -- she's a mystery.
i loooove the way we're connecting this to dolly too! because for me, when i think of dolly, i think of someone who saw the way the world was perceiving her, and rather than trying to squash that down and become more palatable to the masses, she tapped into all those things she was being mocked for and said: "you think you can make fun of this? i'll do you one better -- i'm in on the joke." and that's kind of the magic of dolly, that she's in on the joke, and she's having fun doing it. you can't help but love her for it; she projects such a confidence in herself and her persona, and it's part of her magic. she KNOWS it's a costume -- and that's kind of the whole point.
and i guess there's a way in which that's kind of the brilliance of lucy gray as well -- that she's in on the joke. she's in on the game. and nobody expects that of her. because the point of the games is to show "true human nature" but lucy gray identifies, from the minute she's called on stage at the reaping, that nothing is authentic about the games at all. because nothing is authentic about LIFE. everything is constructed, everything is performative. it's about realizing and acknowledging that, and breaking down the assumption that there is any "one true human nature" -- because there isn't. we're just here for a good time. we're here to make art, to make friends, and then maybe at the end of it all, we can say that we sure did put on a good show. for ourselves and for our communities.
maybe we wrote one great song -- and maybe that one great song will matter, someday, to someone. maybe it will be our song that changes the world <3 and that's why we keep trying.
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chaosclover1999 · 4 months
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does any1 else find the concept of being "high support needs" or "low support needs" as an autistic person confusing?
like i feel like i struggle 2 rly know what that means and instead of getting the chance 2 learn what that means i think most ppl assume im "low support needs" bc i can apparently speak fluent english but tbh im not sure if even that is super accurate, most of the words i know i learned thru mimicry, instead of learning what those words actually mean i just learned how 2 use them in the structure of a sentence and where would b considered an appropriate sentence placement 4 that word 2 appear from trial and error, i feel like i never truly learned words or how they work i feel like i just learned how 2 fake an understanding of them bc my biological parents put a lot of emphasise on the importance of me being "intelligent"
i was praised 4 using big words and being "intelligent" so i learned 2 fake intelligence, i saw what i was praised 4 and did more of it, i noticed i was praised 4 mimicking words in similar sentences that i had heard them used in b4 so i just kept doing that, i learned that i was praised 4 repeating phrases my biological parents had said, especially if they were political statments and for doing so i was called intelligent, i learned that other people considered me less intelligent because the statements i was saying were ones they did not agree with politically, so i learned from a young age that intelligence was just about how much adults agreed with what i was saying even if i didn't understand what i was saying
it also seems clear that people's idea of a "low support needs" autistic and a "high support needs" autistic is still rooted in the ableist concept of intelligence and assuming that if someone can say a big english word at you then they must be intelligent and if they can't then they therefore must be "less intelligent" which is honestly also just xenophobic
how does me being disabled in multiple ways factor into this? does it make me a "higher support needs autistic" even if its in no way linked 2 my autism? what about if i don't know which one of my disabilities is causing which symptoms?
or r ppl going 2 assume that bc i was able 2 put this thought 2gether that that means i couldn't possibly b "high support needs" even tho i can't make my own meals partly bc i literally 4get how making food works
it's difficult 2 wrap my head around what the words "high support needs" and "low support needs" means because like,,, high or low support in comparison 2 what? what's considered the "norm" 4 support needs? should there even b a concept of what is "normal" 4 support needs?
personally with what little i know abt it i would probably say that im high support needs but in a multi disability way but i also don't want 2 speak over ppl with high support needs if i don't "count" ig and i know most ppl will just see me using kinda big words and assume im low support needs and get mad at me and i honestly don't have the energy 2 deal with that and tbh im not sure if putting my support needs on a scale in comparison 2 other ppl's support needs is even helpful 4 me especially since i can't really understand the concept but i see it pushed into autistic spaces a lot? idk, it's just confusing 2 me
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canmom · 1 year
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the big thing in large language models at the moment seems to be a technique called "chain of thought prompting". this is where you ask the AI to solve a problem and tell it to "think step by step" or something like that.
(as an aside, it is so fucking weird to me that we can suddenly give computers instructions in natural language. not even a constrained subset of natural language like Inform 7, you just write instructions like you would to a human. that's fucked up.)
with this method, the models are able to solve problems that they couldn't otherwise (instead of just cheerfully bullshitting an answer). of course "solve problems" should be clarified, they can produce a sequence of words that a human can recognise as a solution to a problem. this chain of words really is a chain in that if the AI makes a mistake early on, it propagates forwards, and if the mistake is fixed and the chain regenerated, it corrects the 'reasoning'.
what really gets me about this is... that's also how I think. when I try to explain a problem, or write down my process, that helps me get to answers that i couldn't, and think about things more clearly than if I just let it sit in my head. all the long-ass essays I write on this website - this one included - are essentially a means of doing that.
language is a technology. not just for communication, though it is that, but for thinking as well. having something formulated in words (or equations on a page) is a scaffolding to store more information than short term memory can hold, and reformulate it in different ways. writing a draft and editing it. this is why students are prompted to 'show their working' in subjects like maths, it's trying to introduce them to a technique which can be extended.
is something analogous happening for AI language models? a common objection to the idea that AI can 'reason' is that it's just generating the most likely next word according to its corpus. having been fed various examples where humans reason step by step, it generates something that looks similar. the objection to this objection would be to claim, in the process of boiling down the corpus into neural network weights, it has managed to capture something analogous to the structure of 'reasoning' performed by humans. is this actually true?
'generating the most likely next word' could be rephrased as 'generating a "good" sequence of words', based on the training examples. older predictive text models were trained to try to guess what the human would type next, and repeatedly taking the prediction would rapidly become nonsense bc it only keeps track of the last few words. but now they're trying to train much more complex AIs to generate original strings of words that interpolate/extrapolate the patterns in the corpus.
the thing I'm stuck on now is how alike/unalike is that to how humans think?
introspectively, thoughts appear in my head as a sequence of words, the so called 'stream of consciousness'. when i was a kid i would apparently move my mouth while reading as if mouthing the words, but i stopped doing this when someone pointed it out; nevertheless I tend to think 'verbally'. I don't know if everyone does this. but my brain generates sentences, somehow, which come to my conscious mind a word at a time.
so just like 'AI learns just like human artists', you could make the argument that I trained my inner neural network on a corpus - words spoken around me, books (lots of them), etc etc., to learn to generate strings of words that follow the patterns in that corpus, generating attempts at it, and being told whether they were good or bad. there is at least a superficial structural similarity in how that process played out.
i have no memories of how I learned language as a kid (beyond that i was good at spelling lmao), but to try to learn a second language today, two of the most effective tools are spaced repetition systems and immersion. the former involves exposing my brain to repeated queries that test if it's internalised some item or pattern, and then telling it 'right' or 'wrong'. the latter involves piling on as much stimuli as possible until it can start to discern patterns. (of course this isn't the whole story, reading verbal explanations of grammar points or creating mnemonics can help shortcut the process considerably by laying the necessary structure.)
eventually, I might reach a level of fluency where I could 'think in Japanese' - have an inner monologue entirely in Japanese instead of coming up with concepts in English and then mapping them to a Japanese equivalent. the first inklings of that are coming in set phrases like ただいま or (yes, sigh) 仕方がない which come unbidden into my head, acting as loanwords. (i expect the process would come a lot faster if I was in a context where people mostly spoke Japanese.)
that side of learning at least seems pretty similar to the training process used a large language model, right? you display a prompt, generate an answer, and then the brain 'updates' based on whether you're right or wrong.
on the other hand, one of the most effective ways that I have for learning something is to pursue a project that demands that I learn something new. the last few months, I've taught myself C#, Unity's DOTS, shaders etc. to a pretty decent level. this couldn't have happened if I wasn't trying to make a game that led me to constantly have to ask 'how can I do..., what is the best way to...' and experiment. though that gets into the murky question of motivation, desire etc, which isn't a factor at all in these non-agentic AI systems.
but to do this sort of thing I've got certain meta techniques. breaking down a problem into smaller chunks, creating smaller test cases, writing out what I'm trying to do and what the possible approaches are. you can see it in action in all those devlog posts for THRUST//DOLL, which are in effect a slightly cleaned up record of how I go about solving each problem that comes up while programming a game.
this is a sort of 'agentic' form of learning. I have a goal and I look up information (e.g. documentation, blog posts) that will help me achieve it. being able to do this is absolutely vital for humans now - the so-called 'extended cognition'. being good at looking things up might be better that just knowing a lot.
if you ask a GPTx AI to generate a plan, it isn't actually going to attempt to carry it out. but people have already started wiring together components so that the AI generates a string that says 'I will do this' and then another program generates an API call to match and feeds it back into the AI, e.g. looking up a piece of information it needs. I've also seen talk of using AI as a kind of 'glue' that creates effectively a universal natural language API between programs.
right now the AI's 'goal' is just to generate a good response to whatever the prompt is, according to the rewards applied during training (rewards in the sense of, increasing/ decreasing weights to encourage/discourage certain patterns).
but if it can generate a string of text that accurately encodes a chain of reasoning (as discernible by a human) and reliably figures out a way to an appropriate answer to a query posed... that seems to suggest that something closely analogous to 'reasoning' is happening in the computation that it's performing right? (unless it's regurgitating a specific chain of thought to a matching prompt that happened to be in the corpus... but a lot of these seem to be 'few-shot' or 'no-shot' tunings.)
what's wild is that this behaviour can be prompted just by writing 'think step by step'. like it's almost more a feature of human languages that the AI has gained access to. a behaviour that was latent in the trained model but had to be activated with the right prompt.
if programming felt like magic before... then giving commands to a black box AI where it's all based on trial and error discovery of what sentence evokes what behaviour seems even more so.
anyway idk. i have generally been pretty sceptical about AI claims but these last few months have really challenged that feeling, which puts me at variance to my friends whose general attitude is like lol techbros. I don't actually think The Singularity(TM) is upon us, but it is true that AI programs have suddenly blown past a lot of what had been hard limits, and making proclamations about what AI can't do seems like a great way to be laughably wrong. (they just solved hands!). a lot of things that were very difficult, like passing law exams, can suddenly be automated (allegedly). we've already seen Clarkesworld have to shut their doors to the flood of crappy AI generated submissions. I'm sure people will be eagerly trying to find ways to get AIs to act in an 'agentic' way, and close the feedback loop. what seems likely is a flood of janky AIs running wild on the internet at some point pretty soon. they don't have to be good, just cheaper than the human equivalent and sort of functional. whether the tendency to hallucinate will make it so the AIs just kind of implode before long if running in this mode... I guess we'll see. the 'danger' right now generally seems to be less a single AI doing a 'hard takeoff' and more that just about anyone can spin up an AI, and that means all sorts of assumptions of scarcity and bandwidth built into all our infrastructure will get invalidated. more effective spam, less novelty when there's 100 things generated with the same AI for every one from a uniquely 'trained' human.
idk, maybe I'm just buying the hype in a hypeful moment. there's plenty of reasons to be sceptical, 'AI will take over' has been a fantastic grift that's been shilled for decades, the people who are going most wild about this are often the same cunts who bought into obvious-scam NFTs last year, and it's obviously very easy to vaguely say 'this changes everything' and concoct some wild scifi scenario. alongside the genuine advances there will be a whole lot of bullshit, and it's very much in AI companies' interest to make out that their product is scarily powerful and maybe on the verge of becoming God, or at least as socially impactful as the internet.
but this feels like the low end of a logistic curve of capability, and while I'm sure it will taper off sooner or later, I have no idea what the other end looks like, how many 'low hanging fruit' have just come into reach of our ladder, and what the practical use for this tech will be once the hype bubble pops.
personally... i still haven't used an AI chatbot and AI image generators feel distasteful. I just write these long posts, which I'm sure Roko's Basilisk will read back mockingly to my simulated clone while saying 'how could you be such a dweeb' as it dissolves my toes in virtual acid.
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imustbenuts · 1 month
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@theotherseapancakes
i mentioned ill rb a post about majima's sexuality/gender identity in the context of 1980s-2010s japan but i never got to it bc i cant find the post ;;
but gist of it is, the majima everyone knows is... kind of putting on an act. everything about the zanny funny majima everyone mostly knows is an act he puts on mostly to mess with kiryu. this video kinda sums it up succinctly:
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even his kansai dialect is... fake as shit. (the meta explanation is that his voice actor isnt familiar with kansai accent and the director was like 'its majima its ok just roll with it')
it's probly hard to hear but his dialect is multiple levels of wrong. another joke video here but that isnt how kansai dialect sentence structure works! also his crazy persona is really how he behaves, mostly.
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dont wanna inflate this post but theres plenty of kansai dialect language videos on youtube to hear what a usual kansai dialect phrase sounds like
majima's sounds like he smooshed standard tokyo japanese with some random stuff he picked up from osaka, which tracks with his backstory...
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^^ he speaks with standard jp here. this takes place technically before y0 (i think)
anyway. so. the 'mad dog' persona both in universe and out he has is mostly an act and his character growth from 0-8 is largely like this: sane -> goes through SHIT -> plot -> snaps -> loses his sworn brother and is likely very depressed -> messes with kiryu for some semblance of normalcy -> kiryu helps stabilizes his life both directly and indirectly, thereby stabilizing his mental state -> sane but wears the mask bc hes made a name for himself as the mad dog
so all of that is important bc in a manner of speaking, LGBTQ in the 1980s to 2010s is considered... an 'act'.
super short summary of why: confucius idea dictates that men must pass on their bloodline to offsprings bc its honorable for the family bloodline. confucius bleeds into bushido, morphs, which bleeds into the larger fabric of japanese culture.
MEANING, its totally ok to be gay and play so long as a male offspring is produced. LGBTQ then is seen as a juvenile thing that most people will grow out off eventually. (at least prior to TV era)
then TV era brought in western media, and back the the mid 1900s, LGBTQ became synonymous with being a western idea. lots of tropes of flamboyancy is closely linked to westerness in characters. so queer became a foreign idea. JP TV then perpetuated this with okama stereotypes and sometimes made a mockery out of them, which continued pretty much until 2000s.
some also see it as a evil western mental virus/illness too.
(negative okama stereotypes are portrayed as highly thirsty male hunters dressed in a less than flattering drag with facial hair. often used to elicit"EW DISGUSTING GET AWAY FROM ME" reactions from other characters.)
smoosh that with existing cross-dressing theater arts and the idea of some 'kiddy phase' and suddenly being LGBTQ is more or less equated to an act.
add in the fact that transitioning is a very difficult thing to do if one doesnt conform fully into a binary Male or Female gender identity, suddenly genderfluidity looks very campy in JP media context.
which. majima kinda is. left: y0 appearance, taking place 1989. right, y1 onward, starting 2005
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leather and TIGHT leather has some associations with the BDSM scene, which intersects with the sleazy night life and sexually related things. (queerness is perceived to be mostly this bc demonization in a similar fashion to... everywhere basically)
and also, there was one time where majima was goromi:
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the context for this: Majima Everywhere was a system that y1k had, where Majima would spawn absolutely anywhere and everywhere to fight kiryu. for fun. theres a lot of interesting character moments bc his act or mask out slip off every now and then. this is one of those.
anyway, goromi is an interesting case of a more positive okama stereotype bc theres absolutely zero malice in the writing that i can tell. key thing: kiryu reacts bewildered but positively to this encounter
so all of this to say
yeah majima is really, really not straight.
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mintjeru · 5 months
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thinking about the thelxie event quest ft. kvthm bc i still run around fontaine w/ them (brainrot under the cut; there are no spoilers for the ending of the quest)
ok first of all i think both kaveh and alhaitham would get along w/ freminet (i think they could each get along w/ one of the twins too but we'll put that aside for now)
kaveh is familiar with designing and building mechanical devices (see mehrak) and freminet has similar experience as well (see pers) so they can nerd out about that once freminet feels comfortable enough to open up to him
it would be cute if mehrak and pers became friends too
alhaitham and freminet both keep to themselves so they'd respect each other's boundaries and could eventually get to a point where they're content doing their own things (alhaitham reading and freminet tinkering on a new device) in the same space and checking in on each other once in a while
now in the context of the event, kaveh would enjoy helping freminet with thelxie's materials and design and madame zuria with the picture book drawings
he'd have so much fun picking out different shells based on their strength and color as well as taking the lead in designing thelxie's castle in the picture book
i'm sure he and alhaitham would enjoy visiting the underwater ruins and seeing how different they are from the ruins in the rainforest and desert too
as for alhaitham, if a machine's ability to provide accurate, real-time transcriptions hadn't already piqued his interest, alhaitham could surely be coaxed into helping with the language module mentioned in the beginning of the quest
yes i know haravatat scholars study semiotics (semantics [meaning], syntax [sentence structure], etc.) but it's not a stretch to hc that alhaitham has looked into phonetics [sounds of language] and phonology [sound patterns] just out of curiosity and can therefore be of help here
i also think it would be interesting to see how kvthm play into the event's theme of dreams, reality, and loneliness given both their canon backstories and my personal canon for them
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forbidding-souda · 2 years
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Hey, I saw one of your posts "Deaf S/O with characters knowing ASL" maybe could I get something similar but with teaching characters who you think might be willing or want to learn it for their S/O?
Deaf S/O teaching Gundham Tanaka and Kyoko Kirigiri ASL headcanons
I picked the top woman and the top man I think would kill to know ASl.
also I made them hcs bc I was stressing over the speech aspect of it so.
I want mcdonalds so bad rn - update I got mcdonald's let's fucking go.
currently listening: youtube subliminals
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-Mod Souda
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Gundham Tanaka
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❤ He is interested, horribly interested. He already knows the basic command terms in JSL to communicate with his more intelligent animals, but ASL, and for a human, seems like almost a fun little project.
❤ He uses his mouth a lot when he signs and it's just something he picked up from JSL. You love it when he signs to you, his intense eyes sometimes wonder, as he is not used to looking at a person for so long, though he never looks at you like he's too concentrated (he raises his eyebrows when he needs, and he smiles when he needs too).
❤ He is a more teach-me-casually type of person.
❤ To you specifically, he is more calm and he uses his inside voice, so when he signs it portrays that. Sometimes he shows a devilish smile that perfectly portrays his sense of wicked-ness (the one that he tries to give off), and you think it's amusing how sometimes his evil aura can be genuine.
❤ He knows animal signs the best, and not because he picks up on them but because he studies them extra hard. He wants to be able to communicate his heavy appreciation of animals.
❤ He has a lot of his own versions of signing "come over here".
❤ There's something a bit flamboyant about the way he decides to sign his own name - it's as if he practices how to introduce himself.
❤ His radiant smile gives a glow to every word he decides to say, he is so handsome that sometimes it steals your breath away.
❤ He signs some things wrong and he doesn't even notice, he does it so often that sometimes you secondguess yourself - am I doing it wrong?
❤ He went from originally having nothing to say, but the more you sit down with him and teach him, he talks a lot.
❤ It's easy to teach him nouns but once it comes to verbs and especially adjectives he's like woah there.
❤ He doesn't pick up ASL fast, because who would, but he gets the sentence structure and the grammar perfectly, and you're very amazed by that.
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Kyoko Kirigiri
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❤ She is the most interested as well as one of the most willing. She thinks knowing some sign languages might make her investigations a lot smoother, especially considering it gives her easy accessibility to talking to more hypothetical suspects. The SHSL Detective does a lot of planning for future situations.
❤ She likes it when you sit down in front of her like a teacher and teach her some words. She'd rather learn like that than you tell her random words throughout the day.
❤ She is a note-taker and a flashcard learner.
❤ Her biggest struggle is her straight face. She has to maneuver her eyebrows and lip shape now? MAn.
❤ Tries to figure out how to use big words but she quality realizes really one of the main differences between excellent and good is facial expressions.
❤ She still uses "interesting" a lot.
❤ ^ She even got the raising of eyebrows.
❤ Her levels of communication are a lot more advanced than other people, and even for her consistent solitude she still finds a way to be mildly appealing to talk to when it comes to conversations she wants to be in. And she wants to be in almost every conversation in ASL since it requires the commitment of actually recognizing she knows it.
❤ Plus, it's good practice. Day-to-day conversations slowly become sign-based.
❤ There is also the tinge of secrecy that she likes about ASL. Especially in Japan, not many people know sign language, nevertheless one from another country, so she finds a good sense of pride in knowing it and being able to communicate to you in public.
❤ Hey, if you're ever a part of an investigation (actively) she will have confidence in your presence.
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roobylavender · 2 years
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I feel like people who use the instances where Dick kills miss the part where he would feel out of control and have immense guilt. Mostly I see the Joker incident used as some sort of gotcha where Dick could do what others couldn’t but like while missing what he was feeling after or how he would have spiraled. I also see it being used as like “if only Jason knew about it” but like I always felt like Jason’s problem was with Bruce and Joker. Anybody could kill the Joker but that mending is with Bruce. Side note: it’s nice that Jason has a soft spot for Barbara and never saw her as his enemy but like idk I personally would feel so hurt and jealous if someone I knew who went through similar hurt and violence as me was doing okay while I was stuck in a certain cycle. I don’t think he would want her to be miserable but there’s is a difference between Barbara telling Joker you took nothing from me and Jason’s because he took me away from you.
In Barbara’s case she gained friends and became a mentor and wasn’t so isolated like she was when she was younger but physically there was a change and yet nothing was taken from her. Her life went on and became even better than she had before. Jason’s went the other way. Physically he comes back without a scar to him. More isolated than before and more friendless than before. I’m stuck at the word took; to lay hold of (something) with one's hands; reach for and hold. remove (someone or something) from a particular place. Hmm thoughts..
it really is crazy to think about how that subtle difference in sentence structure can be extrapolated like obv we both know neither of the writers intended for these phrases to mirror each other in any way but thinking of how barbara had things to lose and she didn't lose them (i am wording this poorly but i in no way mean to diminish the significance of her disability or trauma, i am moreso referring to the life she had with the people and responsibilities in it, like she referenced in the quote) whereas presumably jason had nothing to lose but himself and his value to the few people he cared about.. i'm sure you could raise an argument as to the latter sort of retroactively erasing that jason did have things in his life he valued and would have lamented losing and editorial's been terrible about erasing all of that, but nonetheless, the crux of his story is that he is forgotten and in turn he forgets himself. all of his grief compounds into this one visualization of himself as the ultimate victim, which he is! but it also allows him to forget that as much as him dying was about him being taken away from bruce it was also about his life being taken away from himself. and in a more ideal world we would have had writers who were interested in exploring that and having jason find a way back to some semblance of the person he could still be if he put down the mask for one moment, but unfortunately we don't. and it's really a shame bc you could do great things with the potential parallelism of these phrases and how they strike at that dilemma of jason losing who he is, ironically, in the process of objectifying himself
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Text
tuesday again 1/31/23
month started on a sunday, ended on a tuesday, very satisfying
listening
Toxic Las Vegas (Jamieson Shaw Remix). this has been on my "silly little walk for my silly little mental health" playlist for three weeks so it's time for its place in the tuesdaypost. part of the appeal is that it's two songs i already like but this remix does something where i go "whoa is that the james bond chord" every time even though it is NOT.
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reading
Bullet Train, a black humor thriller set on a train full of asssassins by Kōtarō Isaka. i have been having... mmmmmmmm. a time. let us say. and i have been clinging to things that i have lost my mind about (mostly cowboys) in order to get through the agonies. so it is weird, now that i am branching out a bit more bc things are on a slightly different tack, to be like "yeah i liked this a normal amount and i agree with the 3.8 goodreads average. i will not remember this in three months." npr said basically: fun little genre piece with no real depth! i don't completely agree with this, bc the book is not action-scene focused! the very few fights are short, blunt, quick affairs. there's a lot of focus on personal ethics and legacies, and a great deal of terror derived from random chance. but yeah it's not really a literary novel.
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this was a fast, fun read. a rare example where i liked the adaptation (the recent movie which is a VERY loose adaptation) much more than the original work.
i try not to be picky about sentence structure or work choice in a translated work, bc translation is a tricky business at best, but there were some funky choices here and there that did throw me out of my groove. it's written in present tense, which is fine, but i cannot remember the last time i read a professionally published non-romance book written in present tense. i described the movies as "really wants you to know it took AP English", and the book is similar in an interesting way-- book!tangerine is constantly quoting English literary-canon novels.
the book (and movie) have a very dry sense of humor that clicked with me. "it's not clear why the man is naming fruits". at LEAST two sensible chuckles.
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the biggest book/movie divergence is with the character of the Prince: a fourteen-year-old serial killer, who we spend a great deal of the book with, who asks nearly every grownup on this train "why is it bad to kill people?". a rare book in which i actively wanted a child to die. i think this character is much improved in the movie, since the character is both aged up (a young teen boy in the book, an older teen girl in the movie), and given clearer ties to the rest of the cast. however, this adaptational choice does lose almost all of the terror of the random chance the book makes you sit with. in the movie, the prince has a motive. in the book, that kid just ain't right.
had a fun time but not enough of a fun time that i will be seeking out the other novels in the series on purpose. perhaps if i come across physical copies cheap it will ping my memory and i'll grab them, which is how i acquire a lot of my physical books. this feels like im damning with faint phrase, but i did have a fun time reading this! it's just that my brain is a sieve and lately anything that doesn't completely possess me is immediately forgotten.
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watching
fallow week bc i have been #gaming. i need to literally put on my to-do list "rewatch The Big Sleep for febslash feb research" maybe that'll get me to actually do it. im going to take this opportunity to complain about how much fucking work it is to write smut. not even the technical stuff bc i do like to write smut that's threesomes where everyone is the same gender and has the same color hair. the hard part is going "okay what's sexy" and then like storyboarding out the sequence of events to make sure everyone's having fun and it CONSISTENTLY stays sexy the whole time. i have never had irl sex with a narrative throughline. difficult difficult lemon difficult
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playing
still running around in wolfenstein: the new order making this big beefy boy do jumps and slides. went to the moon. came back from the moon. hit a very fun bug as i try to fight my way out of the london nautica where i crash landed, bc i died, the level spat me out at the last checkpoint, and there were no health or ammo or armor pickups anywhere. just what i could scavenge off the fallen. very unpleasant to fight through a room with 20 health but i did do one whole room before realizing this was a bug. i would not like to play the entire game like this. very stressful. the big boss at the end of the level was also extremely stressful.
but let's talk about the moon, the moon in the fucking sky. how was the moon? was the moon fun? no it was full of nazis. it was also jammed full of sixties computer banks tho. many instruments and dials as well.
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as i write this on sunday night i am going to attempt Again to finish the second to last chapter in this game. i am So Close to finishing this game in under 20 hours [ed note, monday night: lmao still have not finished this game]. look at some more computer banks there aren't enough pictures to break up this post.
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not sure if this is a side effect of the next-location action movie disease, but wolfenstein is very interested in how areas link together. lots of temporary facilities that have grown ad-hoc roots, lots of trains planes and automobiles. we drive a lot of trucks. we’re in helicopters and subs and moon rockets. we blow up a bridge and scramble through several trains, blowing one of them up. we fuck on a train also can't forget that cutscene. we live in the sewers. we scuttle around in vents. we are in some very far-flung locations but they all look the fucking same bc they are encased in brutalist concrete. i'm sure this is bc it's fun to have a gun battle on a train and on the fucking moon and bc like u only have so many guys actually modelling things for your levels.
this is a very half-baked observation bc i think i am beginning to get a migraine (as i finish writng this on monday night) but let's get this out of the way first: all buildings are political. something something things invented and built for war never actually go away, something something transportation infrastructure to ease conquest continues to keep the colonies within easy reach of the imperial core, wartime infrastructure like highways and bridges as a tool of empire, fascism is a constant state of war which in this game is partly represented by constant shooting and also constant building. something something the unsustainability of not only constant building things but constant growth. something something long linked history of fascist architects who love brutalism. this video game has great visual design and visual shorthands is what im trying to get at. i think.
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the london nautica museum/labs/spaceport is a big gun. this is not a subtle game.
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making
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here's a peek behind the curtain: i talk about cooking when i don't have anything else to report on. but i genuinely did not have anything else going on this weekend bc this took all my fucking literal and metaphorical spoons. this represents like three weeks worth of soup lunch (the red lentil previously discussed on this series) plus two quiches.
why so many quiches lately? i bought two dozen eggs before christmas and thought i would do more baking than i did, which was zero. tried this dal palak recipe, majorly fucked up the proportions of the spinach bc i cannot read the back of a package, and by the time i corrected my mistake i had a fuck of a lot of the spinach/onion/spices. unfortunately i fucking hate the texture of rice plus lentils plus this mixture all together, but felt bad about wasting so much food, so the lentils went into the soup (which i needed to make more of anyway) the spinach mixture went into some quiche (bc i needed to use up those eggs anyway) and uhhh idk what will happen with the rice yet. maybe fried rice to finish off the last three eggs in the carton. this entire debacle used all my spoons for the weekend.
there's also a pork shoulder defrosting (and after that marinating[from last summer's Father's Day Meat Sale i also wish i was making this up]) but that's not very photogenic. i desperately need freezer space and it's been a fucking minute since i had some meat.
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serethespider · 2 years
Text
you know for a while now i've been using tone tags a lot, especially on discord. i really like them bc they are very unambiguous, and fit neatly in a small space at the end of the message, whereas when i try to actually write out my intentions/tone it often feels really clunky and messes up my sentence structure and/or doesn't get my feelings across well. and in the case of saying i'm genuine or not sarcastic, sometimes the me saying i'm not being sarcastic comes off as... sarcastic.
but i've also seen a lot of good takes (can't remember all of them but there were a few posts from @sillylilduckie and some tags from @atalana) talking about how the abbreviation aspect of tone tags can make them very inaccessible bc u have to memorize this whole code. i've also kind of noticed that, i tend to forget whether /gen means "general" or "genuine" and similar things. but i also know that tags help a lot of people, so i was kind of torn between using them or not.
but i think i've come up with a compromise/solution, at least one that works for me personally, and it's using the little parentheses indicators that have gotten popular on tumblr for mostly blorbo posts. you know, the (affectionate) and (derogatory). i've started kind of just putting adjectives in there.
so like. instead of going (and this is a subpar example but i thought of it on the spot and it works so)
wow your dress looks great /gen
one would go
wow your dress looks great (genuine)
idk i think it's kind of clever, u still have the tone indication/the underlying point of tone tags, but you don't have to memorize a whole set of acronyms bc it's just regular words. so if in future posts u see me doing that, that's why!
i think it would be pretty cool if i got some other people doing it too but i have like. one follower and four on my main blog so that's very unlikely (neutral) (see i just did it there)
but uh. yeah. just a bit of musing/working through stuff i've been wanting to get out
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