☆ you sow; & thus you shall reap what you are owed
{☆} characters tsaritsa
{☆} notes cult au, imposter au, drabble, gender neutral reader
{☆} warnings blood, violence
{☆} word count 0.8k
You are dying.
Gold melts into the dirt, bleeds into the very earth that you'd molded by your own hands – a familiarity you do not understand the source of – you know it to be true, yet you do not remember it as Teyvat does. It weeps, in turn, for the way you bleed upon it, the way your lungs strain for breath.
It is fury and sorrow and fear and hatred so raw that your mind buckles.
You will die.
"A dying godling and its judge, it's jury – it's executioners," The voice is hollow and cold, sweeps across your broken body like the first chill of winter, "Archons who saw themselves Gods, now brought to heel by their own hubris."
A cold hand upon your cheek, the brush of a thumb across your lip, the gentle caress of cold across your skin. You know her – you don't remember, you shouldn't recognize her but you do – and she knows you. The cold beckons and you follow, let her kindness settle in the hollow space of your chest. You want to speak, to cry and scream and rage, let the world burn around you in a fit of flames so hot even she cannot contain it – but she silences you, quiets the anger seeping into your blood, quiets Teyvat itself.
"Do not speak, little godling. Guide my hand," She is cold; her hands are not gentle, yet it is bliss compared to the callous, cruel hands that have shattered you. She is cruel and cold and brutal but she is love in the way she kisses the crown of your head. She is love in the way she is the bulwark between you and the world that has scorned you – she is fury in the way she brings them to their knees. "And I shall enact judgement most divine."
They will pray for forgiveness, and they shall find themselves wanting.
"It wasn't our fault!" They cry, but you cannot recognize the voice – it breaks and cracks like glass. "They were too human. How were we meant to know? We– we thought they were.."
Silence.
You watch your judge – the executioner, the blade that shall carve their sins into the very marrow of Teyvat, stand above you like death. As cold as winter and just as brutal. Your temple has been painted in the gold of your divine blood, and she shall complete the masterpiece with their own. The Archons shall become the grandest art in the world – this temple the canvas, their blood the paint and their bodies the palette. The cold that cuts sinew cradles you – it sings to you, whispers sweetly in your ear and carves bone from body in the same breath. The cold presses it's lips to your wrist and it cradles a heart within it's palm – judges them and finds them guilty.
It is her spear that rests between their ribs, her sword that dissects and her dagger that carves – the cold devours.
In the breadth of this divine sanctuary, the Archons dwindle. They become the pieces of a divine work of art, they bleed and bend and break upon her hands. She shakes the heavens and carves mortality into the bones of the divine – your word is Law, and you weave their deaths into the roots of Teyvat itself.
They shall know of their grand folly in every moment henceforth and longer still and they shall weep.
And as the curtain falls, as the world crumbles beneath fist and blade, she cradles your face between hands too cold – as gentle as a shard of ice between your ribs, as brutal as the kiss of gentle snowfall. The world buckles at the loss of six, but she alone does not allow it to break – you will have to mend the wounds of the world when you are well, but today you weep and Teyvat weeps with you.
And alone, the cold remains.
Stone has eroded, the wind has ceased, the flames have been extinguished, the storm has been silenced, the forests have gone quiet and the seas go still.
But the cold remains, bathed in gold.
It wraps you in thick furs, cradles you against the winter storm that brews beneath a veneer of composure. It brings you home – lets the world settle into a stillness and silence that inspires only dread and still she presses a kiss to your brow.
It is cold, but there has never been something so warm.
Where hands have broken you, she drapes you in furs, wipes away the thick gold that clings to your skin. She pieces you back together where you have been shattered, reshapes you where you have been bent – makes of you something new. Not a god and not a mortal but something wedged between them.
But you are yourself.
And you are where you belong.
They shall put you back together and you shall know only the worship worthy of the divine. They shall carve this world into your image, tear out and burn away the rot that festers.
All you need to do is say the word and they shall be your tools to make this world your own.
One word and those who wronged you shall burn, too.
Just one word. That's all it takes, and they shall take away your pain.
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ok so. kiwami 2. rooftop scene. the ending. it's a bit of a clusterfuck but i wanna talk about one detail, a problem they bring to your attention by Fucking. Talking About Her.
haruka is watching all of this unfold.
[this post is like 4.5k words long + pretty critical + has spoilers for kiwami and kiwami 2, and really minor/vague ones for a couple others. they're not that bad though, trust me (and i added a warning in the one place it is major)]
ALSO CONTENT WARNING i'm gonna talk about kiryu's passive suicidality a good amount in this one, so stay away from this if you think that might affect you negatively/you'd be better off skipping it. i'll also make a tl;dr (which i will highlight in red) at the very end if you really wanna know what my point is that will exclude those elements <3. i am also going to use a lot of choice-based language in regards to kiryu's contemplation of suicide because i think it's the lens through which the games treat the topic, but i personally don't find it a productive or realistic way to look at suicide or suicidal ideation at all. someone dying by suicide absolutely does not mean they don't care about their loved ones enough to fight on or whatever. i love you, and proceed with caution on this one.
(also i'm using the kiwamis as my point of reference because i uh. don't have a ps2? those are the games that i played, and though the differences are likely slight, i wanna be clear about that. also,, ignore the watermark on these screenshots,, i didn't notice them and i'm not retaking them. we're all gonna have to settle for youtube cutscene comps for now xoxo)
first, we have to talk about the ending of the first game.
[note: i am Really Really Confident kiryu has a conversation earlier in the game about his going to jail in nishiki's stead being him running away and choosing not to resist his two options (go to jail or let nishiki go to jail) and define his own path, fighting his way against fate to make it happen. part of why i'm so confident it exists is because it made such an impression on me at the time. it's pretty important to my interpretation of things but i also can't find it for the life of me, so uh. sorry ✌️ i really tried. this post's takes/analysis will be dependent on this scene existing, so keep that in mind. if anyone knows where to find the scene/screenshots of it, lmk and i'll add a follow-up with it]
kiwami stuff
so as she's dying, yumi tells haruka this:
that she may be dying (painfully, and right as she's getting everything she wanted), but she doesn't regret it, because at least she did something rather than running away from it all. that you shouldn't run away, ever.
shortly thereafter, when the police find kiryu and haruka, this exchange happens between him and date. here's the play by play:
date tells kiryu he can get him out of trouble with this, and that if he doesn't, he'll get life in prison; kiryu declines his help:
kiryu is so devastated (understandably) by the back to back losses of the three people closest to him that he resigns himself to life in prison, and the death-in-effect that would be. he would prefer to waste away rather than struggle through a life without them. prison was monotonous and isolating, but coming back after a decade was overwhelming, and coming back to everything being so warped and twisted, and then losing the corrupted scraps he had anyway, well. he wants to go back to sleep. he doesn't want to be in a world where everything's the same except he's on his own. better to return to safety, to die slowly in a hell he knows well than weather a new one where he has control and agency, and thus one where he has the ability to fail and to lose anything at any time. he explains to date that that loss is why he can accept his death:
date shakes him and asks him if there's really nothing left for him, no reason to keep living at all:
then echoes yumi's advice to haruka:
which makes an impression on kiryu:
date gives him a reason to live in the form of haruka, saying she'll be on her own again if he goes to jail. he hijacks kiryu's tragic protector complex to keep him alive, because she needs him, and because she's someone precious to him:
after the dust has cleared,
kiryu and date also have this exchange, where date tells him to stay away from the cops (and presumably arrest and a return to prison, the aforementioned fate akin to death), and kiryu cites haruka as his reason to stay away, one he holds to with no uncertainty (showing again that he's accepted date's logic, that his reason to keep living even when it's incredibly difficult is to care for the more vulnerable haruka). given the weight of the consequences, to me, it feels like date's telling him not to be alone with his thoughts or something. it's almost frightening:
so, what's our takeaway from kiwami?
kiryu lost everything and hit rock bottom, but he chose to fight, and to live life on his own terms, even when it got difficult. that's the narrative life lesson he had to learn to avoid repeating the events of 1995. he made that choice for haruka's sake. it's seen as growth.
and without him, haruka would've just returned to the orphanage (assuming she could make it back to sunflower at all) with no one who knew or understood what she had been through, no one to mourn with her, and no one to give her the attention, care, and protection she needs. kiryu knows what it's like to be an orphan with a limited parental figure who only checks in every so often (kazama, "aunt" yumi), and what someone will do for attention/affection from that person (via both himself and nishiki swearing up, climbing the ranks, etc. arguably haruka coming to kamurocho by herself to find "mizuki" is similar), and what it's like to lose them anyway (again, kazama, yumi). their situations parallel each others' somewhat, and that binds them further. and after losing everyone (which he blames himself for to some extent, as one can probably assume from this and 2, and something key to his arc in later games), he chooses to protect her. and this time, he won't fail. at least partially because failing would hurt him, too. he'd have nothing left again.
okay. now we get to kiwami 2.
if you forgot, the context is basically:
everybody's fighting on the roof of a building which i'm sure will not be a running theme or anything as the series goes on
there's a bomb that's about to go off and they don't know how to/can't defuse it
ryuji shot the twist villain to death, but took fatal hits to do so
sayama's like hey!! let's get out of here!!! and kiryu and ryuji are like nooo we have to settle this oughh it's punchin time and they stick her on an elevator and send her down so she doesn't have to watch
ryuji loses. sayama returns, they have a cute sibling heart to heart, and ryuji dies in her arms. sad
kiryu is in rough shape as well, and there's like 2 minutes left on the bomb's timer
here's the scene itself:
sayama tells kiryu they have to run, and kiryu says he can't. the gist is "let's run!" "you go without me" "i'm not leaving you!" "i'm in no condition to run" "i'll carry you then!!" sayama: *sees how fucked up kiryu is, realizes he's Going To Die Anyway* "ok, then i'm staying with you!" and then further bickering about that, before they give up and make out (as one does i guess)
date (he's here now) yells this at them from a helicopter:
before someone else in the helicopter tells date this:
we get this shot of haruka calling out to kiryu as the helicopter swerves away:
and kiryu and sayama have this exchange about haruka where they say they let her down, but that she'll understand:
then they hug and the bomb ticks to zero right when the credits hit. in post credits it's revealed that the twist villain defused the bomb when they weren't looking, betraying his co-villain for reasons i truthfully do not remember and am unwilling to look up. it's not about that right now.
so, how does this scene interact with the ending of the previous game?
the short answer is "badly <3" but here's the long answer:
it's about choices.
the thing about fiction is that anything you want to have happen, as a writer, can happen. it may not be effective, internally consistent, or logical, but you can write it regardless. audiences suspend their disbelief for the sake of engaging fully with your fiction, but everyone has a threshold past which they will stop being engaged in a story and either become uninvested or annoyed. writers usually have lines they're unwilling to cross as well. but in almost every story, there's at least a couple of places where they stretch reality a little to make the narrative they want happen. this is not a bad thing at all. that's how stories get told.
now, i'm gonna be real with you. i don't care about how feasible plots are like 95% of the time. it's not something i think about much, nor is it something i prioritize. i am a very character-centric media consumer, so if world building and/or plot are a bit stale or contrived, that doesn't really bother me much so long as i'm invested in the characters involved. some people can't stand plot holes or the ways musicals burst into song or whatever, and that's fine for them. but it's not something i tend to find that all that important.
this is all to say that i have a sorta affection for rgg's flavor of bullshit pulling. and it is a powerful flavor, maybe even an acquired taste, but i can and do rock with it so long as it doesn't damage the characters too much. this is why i'm not making a lengthy post howling into the void about joji kazama or the second joon-gi han or how many secret relatives there are. those things are silly and endearing and a clumsy yet heartfelt part of a series i care about very deeply. i'll joke about it, but i don't consider it much of a flaw. it's more like personality. flaws are texture, and they help a piece's identity. point is i am very, very willing and able to suspend my disbelief for these games in exchange for a good time, particularly via good characters.
(if you want another example of where i draw the line from within rgg, the answer's the YAKUZA 4 SPOILERS INCOMING rubber bullets twist, because i think 1) it's actively horrifically stupid (especially retconning a scene we SAW HAPPEN. WE SAW BLOOD ON EACH IMPACT, AND RUBBER BULLETS DON'T OFTEN BREAK SKIN THAT DEEPLY (THEIR DAMAGE IS MORE PERCUSSIVE THAN PENETRATIVE). THESE EVENTS HAPPEN IN THE SAME GAME YOU DON'T HAVE TO RETCON IT JUST REWRITE IT. OR DON'T SHOW THE HIT AT ALL SO THERE'S MORE PLAUSIBLE DENIABILITY. DON'T DO THIS JUST TO HYPE UP YOUR SHITTY VILLAIN NO ONE CARES ABOUT. and 2) (a bit more importantly) i think it actively removes saejima's primary internal conflict for that game, that being his intense guilt over the 18 murders he thinks he committed, one i was invested and interested in. but this isn't a rubber bullets post.)
characters in this series walk off a lot of life threatening injuries. they survive miraculously, they escape in the nick of time, and they pull through in the end. kiryu still somehow hasn't killed anyone. almost every game in his saga ends with an "is kiryu gonna make it out this time?!?" shortly followed by a "yeah lol. lmao" postcredits reveal. kiryu fucking punches a marble statue into dust in the first game. having a story that asks you to suspend your disbelief so much and so often means that when a decision is made, it's not the writers saying, "well, this would have to happen so we are obligated/forced to write it happening" so much as "we wanted this to happen for some reason(s)," because you already know that they're not guided solely by logic. again, this is true of all writers, it's just amplified in stories like these because they've already given you so many hard mode suspension of disbelief moments (they've broken you in like leather, yeah? or like how obvious internet scams allow for self selection by being so obvious that only the most vulnerable people would fall for them. they curate an audience willing to play along with their bullshit flavor so they can tell a story that's more likely to satisfy that audience. in a good way, in a fun way! mass appeal is overrated). there is not much limit to what this series is willing to try and sell you.
so when ryuji takes lethal damage taking out the big bad, that's a choice. when he doesn't die immediately, that's a choice. when ryuji and kiryu send sayama away in the soon-to-be-forgotten elevator so they can settle this like men or whatever despite the literal actual bomb about to go off, that's a choice. when sayama comes back, that's a choice. when ryuji does die, that's a choice. when kiryu determines that he can't escape in time, that's a choice. when sayama is unwilling to leave him, that's a choice. when she says she'll carry him out and there's an elevator right fucking there and then she's like never mind i guess i won't anymore we're dying together right now kiryu like they're not gonna even try?? wouldn't distancing themselves from the blast give themselves a better shot, something that's super possible given the 2 minutes they have with that elevator??? sayama you met him like a week and a half ago why are you ready to die with him that's not a plot hole i just think that's kinda strange whatever anyway, that's a choice. when kiryu stops arguing with her so they can kiss (next to her brother's corpse), that's a choice. when date shows up, that's a choice. when the helicopter can't save them because the bomb was going to go off too soon, that's a choice. when they put haruka in that helicopter and take her away, let her only impact be reminding kiryu and sayama that they can't help her, that's a choice. when they spend their last moments talking as if they're already dead, then simply waiting, that's a choice.
they're all choices that the writers made for the characters, and we are asked to believe them for the sake of achieving the writers' vision, as with any story. the only problem is that the writers' vision here fucking blows.
i'm not saying it would be realistic for kiryu and sayama (and even ryuji) to make it out alive, but it wouldn't be out of character for the series in the slightest. kiryu is suddenly unable to power through here, and that's a choice. so, what is their vision?
put simply, i think they wanted a romantic last stand for kiryu and sayama, a tragic scene of doomed, devoted lovers. and i think they wanted an edge-of-your-seat fake out death. they wanted spectacle.
here's how some specific choices they made undermine all that shit we talked about earlier from the first game.
once again, kiryu is called by date to live, to pick himself up and keep going, no matter how impossible the odds are. he's even reminded by haruka's presence, his one anchor in keeping himself going. the growth he had in the parallel scene in the previous game is challenged, and he fails.
it's not enough this time. and that's a choice.
it's also one i can't think of a good reason for, and that's the real kicker.
characters can have developmental backslide just like people do, and if they're given good reason for it, it can be just as, if not far more compelling that purely linear growth (i am a chimera ant arc enjoyer, and that's all i'll say. sorry if you haven't seen hunter x hunter. uhh. i am also a zuko avatar enjoyer if that helps). but i can't think of anything that happened in that game that would cause this from a character perspective. if anything, kiryu should be less likely to do this intentionally. he's spent around a year raising haruka, and a year has passed since he lost his loved ones. at the very least, the pain should be more dull, though it is established through an early nightmare sequence that his ass is (justifiably) not over it yet. given that their deaths were the initial motivation for his willingness to rot forever, theoretically, he should be more motivated to stay alive than before now that he's got more investment and stability in his life outside of them, particularly when it comes to haruka, his reason for surviving. and if the ongoing nature of the trauma was the motivator for this, then they should've had it affect him more past that nightmare scene (it really serves more as a recap of the last game than anything else) so it didn't come out of nowhere. so the reminder of the lesson that saved his life and then guided it for at least a year afterwards, one that the whole resolution of the previous game relied on heavily falls flat for... some reason.
i think this is a good time to mention that, generally speaking, you don't write arbitrary choices into characters. sure, people in real life are often sporadic, but when analyzing fictional characters, every choice is filed into a portfolio of characterization that can and should be analyzed. going for pure realism can obfuscate their development, motivations, themes, etc. their choices and reactions may be unorthodox, but they must be internally consistent. this is very related to how i view plot contrivance as well. characters drive the plot, not the other way around. stories are about the ways characters affect their worlds/lives and vice versa, and they're the human face to the themes and ideas the writers are trying to explore and express. maybe my stance on this seems hypocritical. i don't know if it is. but to me, plot issues are usually a matter of engagement and investment, while character issues are a matter of substance.
i hope this doesn't feel patronizing explaining all of this, but i want you guys to know where i'm coming from in my analysis. starting at my base philosophy on writing is the easiest way to do that, i feel. defining the terms of the debate, and all that. anyway
and i mean, look. they survive because "it was defused the whole time we just didn't see it happen", so it's not like narrative tension or realism or whatever was THAT big of a priority overall. if it was gonna be a cop-out anyway, they should'nt have ruined kiryu's development too, yeah?. and sayama fucks off to america after this game anyway, so it's not like the doomed lovers thing had much payoff or meaning after this one (though you could argue that's more an issue with yakuza 3 than yk2, which has some merit to it). which means that they chose to sacrifice kiryu's prior development and internal logic for the sake of cheap tension for their finale that was both kinda illogical in and of itself (the elevator!! the elevator!!!) and a romantic climax that neither required nor really benefitted from this staging. (like. you coulda had them make out and then get saved by date, or kiss on the elevator in a "it's moving, but will we make it in time??" way or whatever. look i'm not saying those are great options either but they're SOMETHING okay. it would remove/reduce the amount of time wasted on characters sitting around with their thumbs up their asses for no reason in this finale).
instead the message of this finale is that, actually, sometimes it is impossible to change your circumstances and fight for your own way out of an awful situation. and what should you do about this unfortunate truth? uh. die! i guess. it's the exact opposite of the encouraging, optimistic message of the last game. zetsubou chou pride my ass.
note: i feel i should mention that when suicidality is brought up within the series (particularly in substories), it is always something someone has to overcome themselves through wanting it badly enough. they simply need the inspiration and the motivation to keep going. it's arguably treated as a moral obligation. frankly, the series is broadly very meritocratic (<- bad) when it comes to this topic (and others, but that's a Whole Other Thing. see akiyama's weird loan shark tests as well). sheer will and resolve is enough to conquer any problem, be it physical or mental/emotional, and it's irresponsible to act/feel otherwise. this is the logic the games operating under, and kiryu is often the mouthpiece for this bootstrap-pulling "tough love" sentiment. so when kiryu "chooses" to die, yet faces no emotional fallout from date, haruka, or anyone else, it feels very out of place. it's not just an odd choice; it's specifically, once again, an odd choice to make in context of the game/series/character it appears in.
kiryu's just like eh, haruka'll watch her only family die right as she gets some sense of tentative stability and lets her guard down after a devastating month the year prior (and a relatively dismal upbringing before that) that we trauma bonded over. sure, she likely came to view me as the one who would stay no matter what, who was too strong to be taken out, who she could always rely on, and so i know that dying would hurt her immensely, but she's smart enough to know it'd happen eventually. her eventual recovery means it's okay for me to do this (somehow, in a way it wasn't in the first game). it's an excuse within the narrative's logic, and one it is uncritical of simply because it's kiryu. he gets a pass.
and i think with the previously mentioned passive suicidality and general series-long mental health issues kiryu displays (i mean. yakuza 5's literally his depression arc), this could be retroactively seen as an interesting choice, like a piece in that particular narrative. i don't even dislike that viewing, especially in terms of fan approach. but (assuming this went down the same in yakuza 2), they likely didn't have that in mind. all they had then was the first game and the movie. and they took the first game's Entire Message and contradicted it for nothing but a scene they wanted to have happen because it'd be suspenseful and/or emotional (without actually doing the work to earn it). and they're not fans trying to analyze his character, they're the ones making choices for him. and they chose to massacre my boy. and if the subject of kiryu's mental health was a priority of theirs, why didn't they explore that? haruka and date's feelings on him not resisting and their words not being enough (whether that blame is justified by the narrative or not (it shouldn't be btw)), the uncomfortable drifting that resigning yourself to death and living afterwards anyway often brings, literally any conversation about it besides the minimal shit we get post credits of date being like "did you know about the bomb not having a fuse?" which like. bad answer either way (which is why they weren't straightforward about it, the cowards). you can't just be like "oh uh. idk he just gave up this time. yeah he was gonna die on purpose for some reason. good thing the bomb was fake lol" and then pack up and go home!! that's stupid!! any merit the idea of kiryu dying by suicide in this scene and in this way could have had from a character-based perspective loses its weight because 1. it didn't happen (for kinda stupid reasons), which makes it fall flat and 2. no one is really affected by the fact that it almost did, including him. they sacrificed his ass and replaced it with nothing, even when there could have been interesting outcomes to it.
so the narrative effectively chose to kill him by making the situation impossible, and this impossibility is ultimately arbitrary, given the series' usual approach to miraculous, illogical escapes. that, or the choice to stay was up to kiryu and sayama, one that 1. doesn't make sense and is actively regressive in context of kiryu's arc in the only other game in the series (as well as his whole saga in retrospect) and 2. one that contradicts how the series sees/treats resignation to death/death by suicide in all other contexts without being addressed, challenged, or condemned in ways it would in all other contexts. because they don't want you to think about it like that. they want you to think he (and the narrative) had no choice, that it made sense to do that. but it didn't. it doesn't.
and look, honestly? if i was bleeding out and had like 2 minutes to live, there's a non zero chance i'd say fuck it and kiss a girl too. i get it. but i am (and this is crucial) not a fucking yakuza character. and i'm certainly not kiryu kazuma.
tl;dr (basically just rephrasing the second to last main paragraph)
there are not sufficient character reasons for kiryu and sayama not trying to escape. additionally, because the narrative regularly facilitates even less likely escapes, it's not so constrained to logic and reality that it couldn't pull this one off. the choice to let their situation be impossible this one time was a cheap and arbitrary way of forcing a scene they thought would be cool and dramatic, and in doing so they chose to cannibalize a key emotional note of the previous finale (namely kiryu's mission to dedicate his life to protecting haruka) for hollow last minute stakes-upping in this one. it is then completely disregarded anyway. god damn.
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This might be bc of my personal reading of exRDI/OP bc I'm pretty sure the authorial intent was to just write Optimus as having some fall from grace/borderline tyrannical edge but like
I really kinda wish the story had been written as more of a political intrigue, almost GOT-esque thing (sorry for the cliche) where like, instead of Optimus being written as the narrative's scapegoat to be condemned both by the characters in universe and the meta narrative, he was just written as...morally gray? With more of a focus on "this is a shitty situation where no decision is good" rather than having Optimus just be some sort of white guilt stand-in of how oh, he's a Prime so that means the most important part of his legacy is how Cybertronians are awful and he's no better than the other ones etc.
Like Barber doesn't write Optimus as EVIL or in a way where he's unilaterally condemned as a person who did more harm than good, it's just imo the vibes of the story is more of a dark political/war story where no person is clean and there's no solution to the war that doesn't involve moral compromise. Instead Optimus is forced to make these moral compromises but then everyone else in the story loses their absolute shit and immediately starts calling him a tyrant or a fascist or something.
Like idk, it was partially an issue of the set-up. Because for one, it was really hard to take it seriously when the humans went "omg he's annexing Earth the Autobots were literally the colonizers all along!" (I think the dialogue was written almost exactly like that too sjdjsidn, so bad dialogue was also another issue) yet were perfectly fine working with the Decepticons led by 1. Soundwave who personally helped execute the attempted invasion of Earth and 2. Galvatron who constantly talks about wanting to kill these puny organics. I feel like I would've been able to take humanity's fears of being colonized again more seriously if like, they hadn't literally teamed up with The Colonizer Faction just bc Soundwave promised they were good guys again. So really it's just execution + plot holes + bad dialogue.
And another thing about the annexing of Earth specifically that I wish got talked about more (mostly by the fandom more than in universe) is that like. Basically the reason Optimus did that was because the neo-Decepticons were planning to invade Earth again, but since he's not actually a formal political leader any more he has no power to actually force a war to stop them/request military back up. But also, Starscream didn't give a shit about Earth and neither did the Council of Worlds, so appealing to the government for help defending humanity wouldn't work either. So Optimus annexing Earth was an absolute clusterfuck yes, but in a way it was also kind of a shrewd political move to force Cybertron to dedicate a spot in the government for humans and thus grant humans a say on Cybertronian politics.
What I mean is that in a story/with an author like that of GOT, where the setting is grimmer and every character is morally ambiguous, I feel like Optimus would've had way more room to be an interesting and compelling character. Bc then instead of the story immediately screaming "ALL HAIL OPTIMUS DID YOU KNOW OP ANNEXING EARTH TO THE COUNCIL IS BASICALLY THE SAME AS MEGATRON ATTEMPTING TO GENOCIDE EARTH," Optimus could have been played around with more as a political figure making the shitty decisions in an effort to stop another genocide. Instead of just unilaterally condemning Optimus and immediately comparing him to fucking Megatron of all people, there could've been more focus on the politics of it with maybe some sort of theme of how "being a leader in war is an inherently unethical position where every decision you make will lead to death/conflict/hate."
Like idk I just think it would've been more interesting if the narrative spent less time going "zomg Optimus is totally a tyrant now" and instead went all in on exploring the political conflicts and how far politicians (Optimus now being one, since he's declaring wars and forcefully acting as an ambassador that no one asked for) can go on manipulation and forcing people's hands for the sake of an ultimately good cause. I mean, Windblade was doing shit like covering up for Chromia who killed people in a bombing, making backdoor deals with Starscream, and conspiring with Optimus to bypass Starscream/overthrow him as Cybertron's ruler somehow. The difference of course is that Windblade and exRID were written by two different authors with genre/thematic differences, but as a reader it is really disappointing to see two different political narratives where "a hero turned politician turning to morally gray/unethical methods to outmaneuver a deadly opponent" is treated as clever and heroic for one character, but tyrannical and worthy of ostracization of another character.
Like for God's sake this narrative where Optimus gets lambasted at every turn sometimes by people who work with/are literal tyrants/terrorists themselves is so fucking exhausting. I'd rather read a story that focused more on the idea of, well what Optimus did was unethical but on a political level it was actually advantageous in several ways. Then you could write a story that really dives into a view of like, idk... Does power inherently corrupt or is it just situations like war that allow leaders to seize power and become tyrannical? Are politics an inherently dirty field where the only way to beat your competition (and secure a decent future for the nation) is to become underhanded and manipulative yourself? Is it okay to bypass or work against rightfully elected officials when those officials are turning a blind eye to things like war and invasions and historic racism?
ExRID did somewhat touch on these themes to be fair, but I feel like in Optimus' case they were either poorly executed or just thrown away in favor of having every other character talk shit about him and how he's the worst person ever. Bc like goddammit, I do think Optimus' polarizing and sometimes bad decisions as a character DO make him skirt on the edge of tyranny and shouldn't be downplayed, but on the other hand, I feel like no one (fandom or in-universe) ever tangles with the OTHER side of the story, which is just... Would it have been unethical for Optimus to NOT have done anything? Cybertronians literally put a colony on Earth, injected Earth with alien technology and sleeper agents, used Earth as an incubating ground for dangerous elements like Ore-13, invaded Earth and killed 1 billion people-- after all the shit Cybertron did to Earth, is it not fair (even morally obligated) for Cybertronians to clean up their shit and help Earth defend itself against a crisis that Cybertronians caused? And if Cybertron's government/the individuals within are racist enough that they don't care about Earth, don't see it as their problem, and don't even see human life as meaningful since they don't live that wrong anyways... is it not, in a way, a good thing for Optimus to have overstepped his authority and forced diplomatic relationships between the two planets? So that humans had an actual political channel to go "fuck you, we're in your Council so you'd better ally with us" and so that Cybertron would be forced to go "welp can't write off these humans as Not Our Problem, guess we have to help them." Doesn't forcing Earth to be part of the Council in a way legitimize Optimus' fight to help Earth, since without a formal political office he's just a rogue general fighting an unauthorized war, but with the government involved, defending Earth now becomes a politically sanctioned act?
Like idk. I guess exRID and OP did get into some of this stuff, but as a whole it felt like the story underutilized its political elements and got bogged down in shit like pointless crossovers, and constantly pausing the narrative to have Side Character #2847 talk about how Optimus is a fascist, and having Optimus go on white guilt-esque monologues about how maybe all Cybertronians should die and are unworthy/unable to ever have a peaceful society because their society colonized other planets.
Just so much wasted potential honestly. ExRID/OP as written felt like it was going way too hard into "omg Cybertronians bad and Optimus is actually a tyrant" instead of just writing a complex story and letting readers come to their own conclusions. And also lambasting Optimus for doing things that other characters did (or characters who did even worse things), but letting those characters exist in peace while Optimus has to just be some allegory for colonialism that has to be torn down at every turn because that's Deep and Intellectual.
I just like the kinds of stories about politics that play around with the ethics of it all, like, "this politician is a shitty person but their policies actually prevented some sort of disaster from happening" or "this person did something illegal and defied the law but they did it because no one else was doing anything" or even "everyone hates this person for forcing them into a political deal they didn't want to be involved in, but the fact that they were all forced to become allies actually allowed them to cooperate and save themselves in a way they wouldn't have been able to alone" (which is pretty much literally how the annexing of Earth ended up going).
Like man I don't want to sit here being lectured/having my favorite character be lectured about how much tyranny is bad. I want my favorite character to do shitty things and then go "whoa that was shitty...but also kind of smart...but also caused a lot of problems...but also solved some other problems that could've turned awful if he hadn't forcefully resolved them."
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