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#baradur
arianevass · 3 years
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Sauron doodle
If you like my art, please consider supporting me at my Kofi
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allaboutblackmetal · 4 years
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9 Forgotten Black Metal Albums Post 2000. Buried by time and dust, here are seven pure black metal albums released post-2000. It’s time to pull out some of the older stuff, dust it off, and give it one or two more spins. https://allaboutblackmetal.com/9-forgotten-black-metal-albums-post-2000/ #blackmetal #norwegianblackmetal #stillhet #Stridsmenn #alatyr #Throndt #animus #HillsofSefiroth #usbm #Öde #baradur #lathspell #finnishblackmetal #finnishblackmetalband #obscureblackmetal https://www.instagram.com/p/B4L30EKDDo9/?igshid=1gczhc0mf0hyh
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sapphicshawol · 5 years
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I may not have any of my shinee posters up in my new flat but I do have a drawing of taemin stuck on the wall
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cazedmunds · 5 years
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“The world is changing. Who now has the strength to stand against armies of #Isengard and #Mordor?” 🎬🎬🎬 . . #JRRTolkien #Tolkienite #TPTS #PhilippineTolkienSociety #ThePhilippineTolkienSociety #MiddleEarth #Fantasy #HighFantasy #TheTwoTowers #TheTwoTowersExtendedEdition #PeterJackson #Oscar #OscarNominee #Gandalf #Saruman #Sauron #Baradur #TheShire #Hobbit #Geek #Nerd #GeeksOfInstagram #NerdsOfInstagram #BookNerd #Bibliophile #DecemberTradition https://www.instagram.com/p/BsA9sQMFKEL/?utm_source=ig_tumblr_share&igshid=1dfgs5b6a5mg8
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leandromassai · 7 years
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Barad-dûr. Tattoo maravilhosa feita pelo @hudson_mateus! . . #lordoftherings #traditionaltattoo #oldschool #sauron #silmarillion #baradur (em Old Lines Tattoo Shop)
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Free Apk Full Download For Pc Windows
RPG Computer games The first computer role-playing games began in 1975 just as one offshoot of early university mainframe text-based RPGs on PDP-10 and Unix-based computers, starting with Dungeon and graphical RPGs around the PLATO system, pedit5 and dnd, games inspired by role-playing games. Other influences during this time period were text adventures, Multiple-User Dungeons (MUDs) and roguelike games. A few of the first graphical RPGs after pedit5 and dungeons and dragons, were orthanc, avathar (later renamed avatar), oubliette, dungeons of degorath, baradur, emprise, bnd, sorcery, moria, and dndworld, that were developed and became widely popular for the PLATO system during the latter 1970s, mostly because of PLATO's speed, fast graphics, nationwide network of terminals, and huge quantity of players with access to those terminals. These were as well as (but did not always lead straight away to) games on other platforms, including Akalabeth (1980) (which gave rise for the well-known Ultima series), and Wizardry.
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The very first RPG Computer games offered just one player experience. The buzz of multiplayer modes during these games rose sharply in the mid-1990s. Diablo (1996) was one of the games that heavily influenced this boost in popularity. It combined RPG and action game elements, and featured an Internet multiplayer mode that allowed around four players to go in exactly the same world and fight monsters, trade items, or deal with each other. Massive Multiplayer Online RPGs (MMORPG) introduced huge worlds with open-ended gameplay and a huge number of interactive characters (both player and computer-controlled). In 1997, a fresh Internet fad began. Influenced by console RPGs, a big group of young programmers and aficionados began creating and sharing independent RPG Computer games, based mostly on the gameplay and elegance with the older SNES and Sega Genesis games. Virtually all such games owe to simplistic software development kits for example the Japanese RPG Maker series. A steadily increasing amount of non-RPG games have adopted aspects traditionally observed in RPGs, like experience point systems, equipment management, and choices in dialogue. The blending of these elements which has a various game engines and gameplay styles are creating many hybrid game categories. These hybrid games are generally formed by mixing popular gameplay elements featured in other genres, such as first-person shooters, platformers, and real-time strategy games. PC Apps Games Download free Full Vesion For Windows 7,8,10,XP,Vista and Mac.Download and play these free PC Apps Games For Laptop,Desktop,Tablet,Mac.It's also possible to download free software and apps for PC (Windows 7,8,10,XP,Vista) and Mac.We act as apk downloader to download free apps games for pc.This can be the most effective places online to play new PC/Laptop apps games free of charge!Our apps games are licensed Full Version PC Games apps. Download and play racing games,3d action games, car games, bike games, 3d games,shooting games,mini games,fighting games,adventure games,free war games,hidden object games and train simulator games,gta vice city games. Our free downloadable apps games are 100% free from malware and viruses. You can download freeware games for Windows 10, Windows 8, Windows 7, Windows Vista, and Windows 7. To learn more about pc games free download for windows 7 go our webpage
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my Baradur figure Source: https://ift.tt/bJdKsRC
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classyfoxdestiny · 3 years
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US Warns Of Afghan Civil War As Taliban Make Panjshir Advances
US Warns Of Afghan Civil War As Taliban Make Panjshir Advances
A top US general warned the country could be plunged into civil war as Taliban fighters on Sunday pushed deep into the Panjshir province that is still resisting the group.
Top US General Mark Milley said: “There’s at least a good probability of a broader civil war” as the Taliban struggle to consolidate power.
“That will then in turn lead to conditions that could, in fact, lead to a reconstitution of Al-Qaeda or a growth of ISIS (the Islamic State group),” he told Fox News.
What is the latest from Panjshir?
Meanwhile, Taliban official Bilal Karimi on Sunday said there were heavy clashes between the new rulers of Afghanistan and Panjshir forces.
Although details on the advance into the northern region are scant, Italian aid agency Emergency said on Saturday that the Taliban had taken the Panjshir village of Anabah.
“Many people have fled from local villages in recent days,” Emergency said in a statement, adding it was treating “a small number of wounded.”
The village is 25 kilometers (15 miles) inside the 115 kilometer-long valley surrounded by its snow-covered peaks that provide shelter for its defenders.
The Taliban are using their large arsenal of weapons — following the US withdrawal and Afghan army collapse — to conquer the last resisting province in a country they captured at lightning speed throughout July.
UK general says the West ‘got it wrong’
“I think everybody got it wrong,” General Sir Nick Carter, British armed forces chief, told the BBC over the consequences of the allied troops’ withdrawal.
“Even the Taliban didn’t expect things to change as quickly as they did.”
“It was the pace of it that surprised us and I don’t think we realized quite what the Taliban were up to,” Carter added.
The chief of the defense staff continued: “I don’t think what anybody predicted was how fragile that Afghan government was and how fragile it was in relation to the command of its armed forces.”
Carter’s comments come as UK Prime Minister Boris Johnson prepared to give a speech to parliament on Monday amid criticism over the evacuation from Kabul.
UN access
UN Emergency Relief Coordinator Martin Griffiths spoke to Taliban deputy leader Mullah Baradur on Sunday to ask for safeguards for UN aid workers.
Griffiths promised “impartial and independent humanitarian assistance and protection to millions of people in need.”
Taliban spokesman Suhail Shaheen thanked the UN and assured the organization of “cooperation and provision of needed facilities” in a statement.
It followed a report to the Security Council by UN Secretary General Antonio Guterres that urged “the Taliban and all other parties to exercise utmost restraint to protect lives and to ensure that humanitarian needs can be met.”
UN flights to several Afghan provinces started again last week in a country where 40% of the population relied on foreign aid. However, flights to evacuate citizens were grounded for a few days.
  For in-depth, objective and more importantly balanced journalism, Click here to subscribe to Outlook Magazine
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sonnet009 · 7 years
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Bahadur more like Baradur amirite (damn I hope no one has already made this joke ;v;>) he's the biggest cutie
Can’t deny -- he’s got da beef! ^_^
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aiiaiiiyo · 7 years
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Ephraim Khan, Sardar-e Baradur and Major Haase in Tehran, 1911 [1387 × 1037] Check this blog!
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safetyphoto · 7 years
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Ephraim Khan, Sardar-e Baradur and Major Haase in Tehran, 1911... http://ift.tt/2pXyRjW
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histolinestimeline · 7 years
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Ephraim Khan, Sardar-e Baradur and Major Haase in Tehran, 1911 [1387 × 1037] #HistoryPorn http://ift.tt/2qMTjDV
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urloth · 7 years
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AU Silmarillion Drabbles 30/50
Prompt: Social
Summary: Bitter winter on a battlefield and all they can do is gossip and wait.
Notes: I have attempted to write a sort of cross over with the very talented @vanimore​‘s amazing fic a few times. This is a part I recently excised out of the fic I am dwadling my way through. It was too much of a diversion and change of scene and didn’t fit the rest of the fic’s tone. It also didnt really work and it was too explination-y. But I didn’t want to just delete it and I feel guilty all the time about not writing more the Silm AU drabbles. 
So this is cheating it I guess. And archiving a bit of writing so I can go back later and pillage it for usable bits.
Warnings: OCs and world building. A unholy mess of two different worlds hitting each other in a way that doesn’t really work at all which is part of why it got taken out. Likely OOC and not really compliant for Vanimore’s fics. That and the tone was too jovial. Be more serious Erevir.
There was a pair of Five Arrows guarding Thranduil’s tent, standing proud. There was shouting inside the tent. Erevir could identify most of the lords inside thanks to it. Thranduil had bid them to wait, even invited them to take wine and sit within the tent until it was their turn.
Erevir was fine outside. Away from the yelling and the inevitable stares and accusations of being Gil-Galad’s spy. The weather was fine and the Five Arrows were quiet and interesting company. Erevir liked the Five Arrows. They were the least likely to become offended if their hallowing reacted to them and more likely to just be amused.
It was a change from the Thindar who were usually given the honour of guarding the royal tent. Given or who had edged out others, whichever it was. Greenwood was a political and racially complicated mess. 
These guards were wearing the hardened leather armour over soft hides that Erevir was used to seeing them wear. What was new was the colours of Greenwood bright in their cloaks, the sigils clear and proud upon their chests.
Thranduil was honouring Oropher’s promise to the Five Arrows who came from the marshiest and wettest parts of the deep heart of the forest. For years, Erevir had heard, scholars had wondered where the people the kingdom of Doriath had called the sawadhrim; the filth people, had made their home when Doriath and the Laiquendi would not give them any space in their own lands. Then Oropher had found them.
Erevir knew the settling of the Greenwood had not been the most comfortable thing. There were more than just the Five Arrows spread through the expansive forests, and Tatyar within the mountain in the centre to boot. The political gymnastics Oropher had performed were impressive but instilled prejudice against Five Arrows had been hard to break.
It was… it was good. Yes it was good that Thranduil was continuing Oropher’s sometimes bloodily stubborn push to have the Five Arrows brought into the union of peoples that he had cobbled into his court and country.
Three years of fighting, Erevir remembered dim gossip by campfires. Three years of fighting for him had been what Oropher had asked in exchange for enshrining complete protection of the Five Arrows in his laws.
He had even signed those laws before Greenwood’s armies had moved out as a sign of good faith.
They were four years in now, and the war had not indicated when it would end and how.
There would be no forcing them to undesirable areas of the forest. They would have their own Lord in the Council and most importantly they would have their own name. They were Five Arrows and the king himself would lay grievances against those that used that other, long hurtful name.
Erevir hoped what they saw meant that Thranduil had taken his father’s word as his own.
They hoped Sawadhrim would not be an acceptable name for them within what would not be Thranduil’s realm. It was a terrible name. Instinct said that the nature of humans meant another, just as painful, name would be found by those who would not let their minds be changed.
Well the Five Arrows would likely deal with that themselves. Utumno and Angbad had gifted many of them with the jaw strength similar to the orcs they had crawled their way back to elf form from, generation after painful generation; changeling child by changeling child. Better teeth though.
Better looking teeth.
The right sided guard turned his head, seemingly unaffected by the glare of the sun on the winter ground into his face, dark tattoos of plants found near Greenwood’s heart framing his face. His companion had a fine twisted set of lines over his nose and cheeks, well displayed when he turned to look where his fellow guard looked, that Erevir wanted to say was perhaps a star-chart but was unwilling to commit. Who really knew.
An Ithiledhil walked past them. There was nothing unusual to them asides the usual. Erevir found themselves both overwhelmingly drawn to the Ithiledhril and utterly repelled. Thus they kept their distance. Anything with two different extremes of reactions was likely bad for their general health. They kept their distance and just watched... listened to the distant song of something that was carried in their fea as a flower carries pollen.
As for the guards… well Five Arrows and Ithiledhil, as far as they knew, simply ignored one another with a skill that was pure artistry.
There was only the slightest narrowing of eyes and a very subtle tension in the guards as the pale, strong figure crossed before them, and the song Erevir heard hissing through the cool air was one of flame white hot and cold.
Then it happened.
There was a patch of ice, hidden under mud that had not frosted over from the underlying chill.
The Ithiledhil stood on it…and slipped. Down he went. Straight down onto his arse with a squelch enough for them to hear across the way from him. His hair, it flew in the air from his high tail like a rippling peace banner. The colour was so pale and beautiful.
And the mud was very dark as that hair fluttered downwards and crossed paths with it.
From the Five Arrows came a sudden pure and golden joy. Erevir shivered from the strength of it as it passed through their bones and warmed all the places that had been chilled by the grey misery of winter. This happiness was so innocent and so sublime. It shimmered in the air and both the Five Arrows were, for a moment, transcendentally beautiful and Erevir was drawn to that like a proverbial moth.
“If I die tomorrow I go into the darkness fulfilled,” the one on the right said with great satisfaction and a great wave of contentment, his lips curled in a smile that revealed too many teeth, and not all of them quite in the configuration expected of elves. But Erevir was grinning back, so hard their cheeks were starting to twinge, and all because of this singular moment of joy.
It was not the right thing to enjoy the misfortune of others but where else would they ever feel this perfect happiness here in Baradur?
“A sight not to be repeated.”
“Ah and he heard us,” the left commented. The Ithiledhil had found his footing, refusing them the further viewing of his slipping and sliding in the mud. No he had righted himself on the first try to the disappointment of his audience of three, and had turned to stare at them.
The Five Arrows’ smiles became fixed, disagreeable emotion displacing that glorious happiness. The right had eyes flecked like bloodstone and the pupils were pulled into tight thin lines, the left had eyes more amber with sharp petals of crimson exploding out from around his thin pupils. Neither dropped eye contact but it was the left guard that slowly and deliberately let the filmy white of his second eyelids slide over his eyes in a lazy blink.
The Ithiledhil turned on his heel without a word and walked away.
Disatisfaction from the left guard and bitter amusement from the right.
“Stone cold bastards,” Left said.
“Ah they aren’t so bad if you pretend they don’t exist,” Right straightened his stance, his shoulders having almost crept out of perfect alignment.
“They cant even die and give us a funeral to watch properly,” Left complained, “no fun at all.”
“Master-Healer Lindlaer of the third mounted patrol was having a fling with one of them for a while, actually from before the war since third mounted had that region in their circuit,” Erevir supplied, “ended it last month. The fallout has been quiet enough, but kept most of the Healer Corps entertained.”
“There you go,” Right said to Left, “you can pester Pethras for details. He is apprenticed to that Healing Lord now. He should know enough to satisfy your strange fetish for Ithiledhil.”
Left made a gesture that was both obscene and demonstrative of his opinion of Right. Erevir had their interest wetted though. Five Arrows distrusted the Healing House, Lord Lithwaloth had, had trouble getting them to accept healers placed amongst them, and Pethras was a name they knew; he was one the Five Arrows’ more prominent shaman.
“I feel like I know the name Lindlaer,” Left mused.
“He’s the one who keeps having affairs with the sort of men who don’t take the end of those affairs well and make very public shows of it,” Erevir supplied, “the Lord of the Red Maple tried to kill him in the middle of a court service is the most famous example I think.”
There had been about three hadn’t there?
The incident of the Ithiledhil in the Night would never surpass that incident. Erevir had been living in Lindon and it had been the first thing anyone had mentioned in their letters to them for a season. Then the news of it had completely stopped.
 Greenwood’s Healing House protected its own.
Lord Healer Lithwaloth tended to crack down on gossip that exceeded acceptable parameters of the noisy air Healers seemed to need as much as food and more than sleep.
“Ah,” a nod.
Poor Master Lindlaer, you could be a master healer and a leading mind of your speciality and all people remembered was your torrid and turbulent love life. Though in Lindlaer’s defence he never slept with married men…which had also been the reason for so much of his laundry being aired publicly.
There was such a thing as being too beautiful it seemed. And Master Lindlaer was very beautiful. Enough to make Erevir wonder if, when this current furor had died down a little, they might see if his bedroll was feeling empty.
“The Lords have quieted,” Right noted, “maybe they’ll finish and you can go in out of the cold and speak your business.”
Someone suddenly swore and called another lord’s father a name that made Erevir rock back a little. Even the Five Arrows who likely knew black speech, blinked and though they did not break their positions, Right mouthed what they had all just heard. Erevir’s ears blushed just at the repeat. What had been the use of living in a brothel for ten years, they wondered sometimes.
“Never mind,” Left cast eyes to Erevir, “it would please me to hear more about the Master-Healer Lindlaer’s current predicament.”
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urdupoetry095 · 4 years
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baat karni mujhe mushkil lyrics in urdu
baat karni mujhe mushkil lyrics in urdu
baat karni mujhe mushkil ghazal lyrics in urdu written by bahadur shah zafar
romantic poetry in urdu
baat karni mujhe mushkil
baat karni mujhe mushkil kabhi aisi to na thi jaisy ab hay teri mehfil kabhi asi tu na thi le gya cheen ky kaun aj tera sabr-o-qarar be qarari tujhy ay dil kabhi aisi tu na thi us ki ankhon ny Khuda…
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ciathyzareposts · 4 years
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Game 357: The Dungeon of Danger (1980)
The game efficiently blends its title screen with character creation.
          The Dungeon of Danger
United States
Written and published as code in the Mostly BASIC series by Howard Berenbon Versions released in 1980 for the Atari 800, 1981 for the Apple II and TRS-80, 1983 for the Commodore PET, 1984 for the Commodore 64 Date Started: 7 February 2020
Date Ended: 7 February 2020
Total Hours: 1
Difficulty: Very Easy-Easy (1.5/5)
Final Rating: (To come later)
Ranking at Time of Posting: (To come later)
        Back in 1979, I created a game called Deadly Dungeons of Doom. Yes, I was only 6 years old, but I was a prodigy when it came to computing. It featured high-resolution, 3D graphics as the player explored a 25-level dungeon with 80 different monster types and 120 different spell types. It was never published commercially, but it was published as 127 pages of code by my elementary school press. It’s too bad no copies exist anymore.
              Yep, another one of these.
           According to MobyGames’ policies, apparently, that one paragraph should be sufficient for Deadly Dungeons of Doom to get a listing in their catalog. After all, they’ve relaxed their standards so much that games that exist only as oral remembrances are in there (e.g., The Pits of Baradur, Bugs ‘N Drugs, Think15). They’ve also relaxed them so much that programs appearing in print books as exercises are there (The Devil’s Dungeon, The Dungeon of Danger, Quest 1). So why not both? You doubt my veracity? I’m sure I can dig up a couple of witnesses. How many do you need?
But if I don’t at least try to play these half-assed, non-released, non-games, people feel that they have to write to me or comment on my “new plan” entries until I at least acknowledge them somehow. So here we are, playing Dungeon of Danger, a game basic enough that any one of us could have written it on the backs of cocktail napkins.
              A random encounter with a good wizard offers the only graphic in the game.
           You start the game. You enter a difficulty level. You enter your name. You get dumped into a two-level dungeon with 64 rooms per level arranged in an 8 x 8 grid. Your goal is to collect as much gold as possible and get out. You do that by finding your way to one of the stairway squares on Level 1. The rooms are randomized between north-south passages, east-west passages, caverns, and chambers. Any one of them might contain one of a couple dozen monster types and a couple hundred pieces of gold. You can fight or flee them.
           Killing a dragon and getting its gold.
          When combat comes, you and your enemy exchange blows until one of you is dead. The rolls are all randomized (roughly 1d8). You start with more hit points than any enemy in the dungeon and you can replenish them with healing potions and encounters with a friendly wizard, so you have the edge. You need to find enchanted keys to climb levels and a map on each level to actually see the 8 x 8 grid, which reminds me a bit of The Wizard’s Castle from the same year.
          A map of the level. The fuzzy bit the seventh column is my current position.
          There are some special encounters in the dungeon:
             Rooms with pools of water that might freeze you, do nothing, or burn you
Thieves who may steal your gold or drop theirs
            That could have been worse.
           Vapors that might knock you out, causing you to awaken in a random part of the dungeon
Trap doors that might dump you to the next level (or into a pit if already on Level 2)
              All of these events are delivered with maddening pauses between short bursts of text, as if the entire game were narrated by William Shatner. 
            Every one of those sets of ellipses is accompanied by a pause as the text loads.
        If you make it to the exit, the game gives you a score based on your gold, how many enemies you killed, and how long it took you. It took me less than an hour to get the highest level (Dungeon Master) on “expert” difficulty. 
             I won. I hope someone, somewhere, is happy.
           The Dungeon of Danger appeared as 12 pages of code in a book series called Mostly BASIC by Michigan hobbyist Howard Berenbon. It specifically appeared in the “Book 2” volume for each platform. The earliest seems to be for the Atari 800 in 1980; editions for the Apple II, TRS-80, Commodore PET, and Commodore 64 followed over the next four years. 
             The initial lines of code for The Dungeon of Danger.
           This was not a “game”; it was a teaching exercise. And even if I agreed that it should be listed in game databases, I wouldn’t agree that it’s an RPG, lacking any character development (anyone who says that getting more hit points is character development gets kicked off this blog), attribute-based combat, and any sort of inventory. It gets a 5 on the GIMLET.
Enough.
        source http://reposts.ciathyza.com/game-357-the-dungeon-of-danger-1980/
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cazedmunds · 5 years
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“The battle for #MiddleEarth is about to begin!” Capping my 2018 with this new #DecemberTradition! For #Gondor! For #Frodo!🎬🎬🎬 . . #JRRTolkien #Tolkienite #TPTS #PhilippineTolkienSociety #ThePhilippineTolkienSociety #Fantasy #HighFantasy #TheReturnOfTheKing #ReturnOfTheKingExtendedEditionn #ROTK #LordOfTheRingsTrilogy #PeterJackson #Oscar #OscarNominee #Gandalf #Saruman #Sauron #Baradur #Aragorn #Gandalf #Legolas #Gimli #Sam #Merry #Pippin #Arwen #Elrond #Faramir #Denethor #Gollum #Smeagol #TheShire #Hobbit #Geek #Nerd #GeeksOfInstagram #NerdsOfInstagram #BookNerd #Bibliophile https://www.instagram.com/p/BsDc2zLlRPY/?utm_source=ig_tumblr_share&igshid=etpyttzdx070
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