I feel really on the fence about the Ardat-Yakshi asari.
They didn't ask to be born the way they are and chances are, like Samara says in ME2, the reason "pure-blood" asari are looked down upon is likely in part (or even in full) due to the Ardat-Yakshi being created by two asari- every one of them is a pure-blood.
But again, they didn't ask to be born the way they are. Chances are, the first time they meld and they kill someone, they never have a clue it'll happen. I highly doubt they're all like Morinth, power hungry and violent and vicious.
I think there are plenty who meld and feel nothing but fear. Fear because their families will abandon or exile them or even kill them.
Fear because they are now the greatest monster among their own people.
Fear because everyone will think of them as nothing but monsters. And they can't change their minds.
It's a fundamental flaw and idea in their society, and I honestly think, similarly to real life, the main reason Morinth ended up the way she did is likely because she was treated terribly when the power first developed. And thus, she decided to embrace the monster everyone told her she was.
At the point we meet her, redemption isn't an option. She's a huntress, like many asari, just in a much more hungry and nightmarish way. A true predator.
But I suppose I'm just enjoying playing and figuring out the story myself! Just rambling because I think if the Ardat-Yakshi and other assorted outcast-type characters or groups or other societal things in these games a lot. Very enjoyable!
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Mass Effect Legendary Edition - Mass Effect 1
"Lady Benezia was also dressed for her role." - Lorik Qui'in
BONUS GIF 👇
At least Kaidan is being honest about the asari 👀
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if a game costs 20 dollars it should be equivalent in quality to 6 undertales. this is perfectly achievable.
if a game costs 40$, it should be equivalent to at least 13 undertales. this is harder to accomplish but well within the power of devs who care.
no game should cost 60$.
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Ok, so, Mass Effect 2, we need to talk.
I love the story. I love the characters. I love the more in depth relationships. I love that I can buy upgrades for my ship and help my cook get better food (where, btw, do I buy that food..?)
But y’all. Why in all things gaming, did they take away the permanent mini map? What happened to heat sink, why are we using ammo all the sudden? Don’t get me started on the weird end of mission forced out of the planet even though I still got shit I need to do thing. You’re telling me I have no way to compare weapon stats?? Maybe that one is on me, but I’ve looked I can’t figure out how to compare different weapons.
And for the love of all things narrative- Why am I forced into missions??
I feel like the answer has to be boring shooter game bros complained and so they made mass effect more like other shooter games to appease that audience. Which sucks, because I was sooo into the set up in me1. Sure it was clunky and needs improvements, but not overhaul. Me1 stood out. It wasn’t like the old shooter games of its time, it was more.
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