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#and swampy is ace
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I think truly the best asexual rep out there is Perry the Platypus and that is because nothing about his character and none of his storylines have anything to do with the fact that he's asexual, he's just a secret agent who beats up an evil scientist on a daily basis and loves his family more than anything else and that's always treated as a totally normal and completely fulfilling life for him
I always think about how quickly Dan and Swampy said "NO" when asked if Perry would ever have a girlfriend in AYA, and how immediately Dan said, "Does asexual count?" when asked if Perry is queer, I think it's something they always knew about him (even if they didn't think of it as him being "asexual" before that word was more widely known) and I love that they never made a big deal out of it, he just exists as an asexual guy (well, platypus) and I love that so much
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jellybeanium124 · 1 year
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thinking about getting into a throuple ship of 3 middle aged men who probably shouldn't be fucking each other and definitely aren't canon... love händel.
look I know what I've said but maybe the three of them should fuck it out it'd be entertaining and funny. there's the bisexual lead guitarist/vocalist whose religion is the power of rock and roll, a bitchy gay bassist who's secretly very lonely, and an gay ace drummer who just wants to eat trash cake and not wear tight leather pants. CMON!!!!
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mayorwhisper · 1 year
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@cosynique from Instagram designed Bourne (not Bourne, TX) - a swampy and sunken forgotten land. It’s really cool, I’ve never seen anything like it! They were really creative and overall it came across as eerie but kind of intriguing, like a haunted house. DA 5449-0663-3247
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highvern · 6 months
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adamas et aurum
Pairing: Kim Mingyu x reader
Genre: fluff
Warnings: gross domestic fluff, boyfriend mingyu
Length: ~1.7k
Note: more Drunk Goggles couple bc im beating a dead horse. idk why i do this to myself :) crying :) in :) the :) club :)
read more here
“You owe me a kiss.”
“Oh, do I?”
Mingyu huffs, face covered in sweat, backwards hat matting his hair to his skull, bare chest rose-colored from the fiery sun and swampy humidity. You’ve both spent all morning moving boxes to and fro so he’s about two seconds away from laying down on the floor for a much needed nap. When it came to heavier stuff, Mingyu insisted you stay and start unpacking the necessities so the apartment would at least be somewhat functional around all the mess. He didn’t have the heart to tell you that his shredded patience couldn’t handle any more of your help. Thank god some of the guys are coming over tomorrow to help him with the furniture.
Because of his chivalry, you’ve stayed cool in the AC, humming to the music blasting from a speaker in the kitchen as you work to make the new space a home. All the while Mingyu slaves away to lug in stuff he doesn’t remember either of you owning. 
“Boyfriend tax.”
“Ahhhh,” you nod. 
Jumping up on your toes, you deliver a cartoonishly wet smack on his lips as a thank you for his hard word.
“How’s it going?”
“Bathroom is mostly unpacked but we need to get some bins to organize under the sink. Oh! And the beds made too!” You chirp, turning back to your task of wiping out the cabinets and drawers of your new kitchen. “If you wanna wash up and lay down, I’ll order something to eat.”
“You’re the best.” he sighs, stepping into the space behind you, chest against your back, face tucked into the curve of your shoulder, hands grasping the edge of the counter on each side of your hips. 
“My man works hard, gotta take care of him.” You praise, twisting your neck to drop a kiss to his temple causing you to get a whiff of his sweat.
“Now go shower, you stink.” 
“Hey!” Mingyu objects, face moving over your shoulder so he can look at you. “I’m sorry I’ve been roleplaying as your hot shirtless mover for the last two hours. Bust my butt and this is how you thank me?”
Turning to face him, you tangle your arms around his neck, linking your hands behind his head and pulling him into a bear hug. His palms slide around the sensitive skin of your back, pulling you closer as your shirt sticks to his sweaty chest uncomfortably where you press together. But that doesn’t matter right now. Right now, you’re together, in the new apartment you share, starting the next chapter of your lives.
“Thank you, Mingyu. I love you.” You whisper into his collarbone.
“Damn right.” He mumbles, tilting his head down to drop a sweet peck to your mouth, arms giving a tight squeeze before swatting at your ass as he turns towards the bedroom.
“Hey!”
“Boyfriend tax!” He calls over his shoulder, amusement bubbling in his voice.
Your eyes trail after him, heart swelling as it begins to fully register what you’ve done. He’s here and his name is on the lease next to yours; your matching keys hanging by the door, assigned parking spots downstairs next to each other. Mingyu just went into your shared bedroom, to take a shower in your shared bathroom, and tonight you’ll curl up beside him in your shared bed.
Wonwoo moving in with his girlfriend has been the catalyst for the much needed conversation. Mingyu had essentially been living out of your apartment for months already, only returning to his own place every few days for fresh clothes or to see his friend. When his roommate told him he was planning to move out after their lease ended in four months you simply scoffed at his distress about where to live. 
“You basically live with me anyway.” You mumbled, not thinking about what the statement implied.
“I—,” he gapes. “Are you asking me to move in with you?”
“I just mean, you already stay here so much anyway.” You grumble, suddenly feeling awkward in his hold.
“Can you just ask me nicely?” He whines. “I wanna be romanced.”
Humoring him, you slide to the floor in front of the couch you two had been draped across. Dropping to one knee, you cup your hands together in a makeshift box like you’re proposing. Your eyes round and brows raise, attempting and failing to give him an earnest expression.
“Kim Mingyu, love of my life, future father of my children, bane of my existence. Will you do me the honor of moving in with me?”
“Bain of your existence?”
“Focus.” You snap your fingers. “Will you move in with me?”
“Duh,” he beams, tackling you to the ground and snaring you in a bear hug as you squeal in delight.
Your friends had warned you about signing a lease together; that no matter how many nights Mingyu stays at your apartment (twenty three in a row is his record), when you call the same place home things will be different. And all of his bad habits won’t change just because he’s living with his girlfriend. If anything they may get worse because it's his home now too and he’s no longer a long staying guest.
You already knew that Mingyu tends to leave the seat up after using the bathroom, and will collapse with laughter if you fall in; that he insists on burying his cold feet under your butt when sitting on the couch, occasionally wiggling his toes just to piss you off; and how he will put the carton of milk back in the fridge even if there's only a drop left no matter how many threats against his person you make.
But Mingyu also sets his alarm ten minutes earlier than needed so he can hold you in bed before starting the day, basking in each others drowsy warmth before braving the world outside the sheets; he frequently insists you sit between his legs on the floor and let him dry your hair after you shower, gently combing his fingers through it, sometimes twisting the locks into messy braids or buns with his clumsy hands; how he’ll surprise you with a candle light dinner, insisting you both dress up even though your sitting at the kitchen table on a Tuesday eating reheated leftovers, just because he can.
No matter how annoying his bad habits are, the good ones are worth their weight and more in gold.
A shockingly girlish shriek shatters your daydream.
Hightailing it to the bathroom, you spot your stark naked boyfriend through the plastic of the shower liner, quivering in the corner of the stall like a leaf blowing in the wind. 
“What’s wrong?”
“Its fucking hot!” He cries, over his shoulder, trying to shield his body from the spray by curling into the tiled wall.
Heaving a sigh of relief and annoyance, you can’t help rolling your eyes as you step towards the front of the tub and twist the faucet, adjusting to a cooler temperature for him so he doesn’t have to stick his arm through the scalding rain.
“Big baby,” you grumble before heading back to the kitchen.
“I heard that!”
“You were supposed to!”
-
Mingyu shuffles into the bedroom, towel draped low on his waist, beads of water falling from his hair to his collarbone as he looks for the duffle bag he packed with clothes for the next few days; but the scene before him stops him in his tracks. The sun from the window casts the room in a buttery yellow, beams of light dappling your figure sprawled on the bed, mouth open slightly and hair a mess around your face. He leans a shoulder against the door frame, tired eyes full of love and mouth lifted in a gentle smile as his soulmate snores quietly a few feet away.
When you asked if he wanted to move in together, Mingyu lacked the self control needed to stop from jumping up and screeching like a kid in a candy store. The thought of living with his favorite person in the world had his heart tremble and his palms sweat. Despite all the oddities and quirks he learned about you in the past two years of dating, almost everyone warned him that you can’t really know someone till you live with them. He thinks the months before today had prepared him for the inevitable annoyances you two would face.
He’s accepted that you leave hair on the walls of the shower that eventually clog the drain, pooling water around his feet when he hops in the stall before work; how you push around takeout boxes and spoiled produce in the fridge for days instead of throwing them out; and that piles of unfolded laundry will sit on the edge of the couch for days on end until one day the planets align and you decide to re-organize your entire closet after folding the wrinkle garments.
Mingyu accepts all of those things because he also knows you like to surprise him by grabbing all the ingredients for a recipe he mentions wanting to try in passing, happily volunteering to be his sous chef and taste tester, insisting you both don the couple aprons his mom got you for Christmas; that when he isn’t feeling well you’ll scratch his back until he falls asleep with his cheek squished on your stomach while you fret over him; how you always wait up for him when he gets ready for bed, glazed eyes opening every few minutes to blink lazily, soft breath tickling the skin between his shoulder blades where your head lays only interrupted by an occasional sleepy kiss on his spine while he brushes his teeth.
His friends mentioned all the ways moving in together will change the way you see each other. But in the two years you’ve been dating, each time your relationship changed it's been for the better. When you two started hanging out on your own and he found his opinion on you shifting completely. When you admitted you liked each other and he learned you were a lot braver than he was. When you two fought for the first time and he realized that as brave as you were, you weren’t invincible. When he said he loved you for the first time by accident and discovered you were just as in this as he was. All the fights that challenged you to understand each other better, the struggles that strained your ability to take care of one another; all of it had changed your relationship but pressure makes a diamond.
A lot like the one he plans to give you when he asks if you want to change your relationship again one day.
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thecreaturecodex · 22 hours
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Xiangliu
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Image © deviantArt user YunaXD, accessed at her gallery here
[Sponsored by @coldbloodassassin. The xiangliu appears in Guideways through Mountains and Seas as an individual, Xiangliu, who is the minister of the malevolent water god Gonggong. I did consider making it a native or even extraplanar outsider because of that, but ended up going with aberration to stress its connection to nagas. Not that nagas are very aberrant as far as aberrations go...]
Xiangliu CR 14 NE Aberration This creature is an oversized serpent with nine heads and slime coating its scales. Its heads are disturbingly humanoid, but still bear fangs and forked tongues.
Xianglius are sadistic water serpents that delight in spreading disease and stagnant water. They are native to swampy lands, and fight violently against any attempt to drain such swamps or make them suitable for cultivation. Nearby fields are likely to be subject to their attacks, including flooded crops, summoned clouds of malarial mosquitoes and fouling wells and springs. Xianglius sometimes find allegiances with evil druids, daemons of pestilence and famine, or even gods of water who are hostile to civilization.
A xiangliu rarely hesitates to fight. Their bites are not fully venomous, but carry a foul slime that renders creatures bitten weak and queasy. They can spit jets of water with lethal force, and often split their attacks, biting creatures up close while barraging enemies that are more distant. Fighting a xiangliu is often quite frustrating, as the monsters create moats of mud and water to slow anyone approaching on foot, and can manipulate water to isolate and capsize boats. Wise adventurers approach a xiangliu’s lair from the air.
Despite their nine heads, a xiangliu has only one personality; peevish, cruel and sadistic. They are notorious gluttons; one legend is that they have nine heads in order to eat nine different meals at the same time. A xiangliu grows to about twenty feet long. Their lifespans are measured in centuries.
Xiangliu              CR 14 XP 38,400 NE Large aberration (aquatic) Init +6; Senses all around vision,darkvision 60 ft., Perception +22, scent
Defense AC 29, touch 15, flat-footed 23 (-1 size, +6 Dex, +14 natural) hp 190 (20d8+100) Fort +13, Ref +15, Will +16 DR 10/magic; Immune acid, disease, poison, sickness and nausea effects; SR 25
Offense Speed 30 ft., swim 40 ft. Melee 9 bites +20 (1d6+4 plus sickening slime) Ranged 9 water jets +20 (1d8 bludgeoning plus push) Space 10 ft.; Reach 10 ft. Special Attacks combined arms, mud wave, push (5 ft.) Spell-like Abilities CL 15th, concentration +20 (+24 casting defensively) At will—contagion (DC 18), putrefy food and drink 3/day—control water, insect plague 1/day—plague storm (DC 21), transmute rock to mud
Statistics Str 19, Dex 23, Con 20, Int 18, Wis 19, Cha 20 Base Atk +15; CMB +20; CMD 36 (cannot be tripped) Feats Blind Fight,Combat Casting, Combat Reflexes (B),Deadly Aim, Great Fortitude, Improved Critical (bite), Lightning Reflexes, Point Blank Shot, Precise Shot, Skill Focus (Stealth), Weapon Finesse Skills Acrobatics +22, Climb +20, Heal +18, Intimidate +21, Knowledge (arcana, geography) +18, Knowledge (nature) +20, Perception +22, Sense Motive +17, Spellcraft +20, Stealth +24, Swim +28; Racial Modifiers +2 Perception Languages Aquan, Common, Draconic SQ amphibious, improved swamp stride, multiheaded reflexes
Ecology Environment any swamps and aquatic Organization solitary Treasure standard
Special Abilities Combined Arms (Ex) When using a full attack action, a xiangliu can divide its nine attacks up between bites and water jets. Improved Swamp Stride (Su) A xiangliu can move without penalty through natural or magically manipulated mud, water, or vegetation native to swamp environments. Insect Plague (Sp) When a xiangliu uses its insect plague spell-like ability, it summons mosquito swarms instead of wasp swarms. Mud Wave (Su) As a standard action, a xiangliu can create a burst of mud and water in a twenty foot radius centered on itself. All creatures in the area take 14d6 points of bludgeoning damage and are knocked prone. A DC 25 Reflex save halves the damage and negates the prone effect. The area affected by the mud wave becomes difficult terrain for the next minute. A xiangliu can use this ability three times per day, but must wait 1d4 rounds between uses. The save DC is Charisma based. Multiheaded Reflexes (Ex) A xiangliu gains Combat Reflexes as a bonus feat. It can make as many attacks of opportunity in a round as it has heads. Sickening Slime (Ex) A creature bitten by a xiangliu must succeed a DC 25 Fortitude save or be sickened for 1 round. Failing additional saves increases the duration of the sickened effect by 1 round per save failed. The save DC is Constitution based. Water Jet (Su) A xiangliu can spit water from one of its mouths as a standard action, and up to all nine as a full attack. Treat each water jet as a ranged attack from a projectile weapon with a range increment of 20 feet. Attacks with water jets do not provoke attacks of opportunity. A creature struck by a water jet takes 1d8 points of bludgeoning damage and is exposed to the xiangliu’s push attack.
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breelandwalker · 10 months
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Our AC still isn't fixed and it's going to be in the 90s for the next week. 😭
There's nothing for it, unfortunately. The service contractor our home warranty company assigned us to was TERRIBLE and I had to chase them down for two full months to get appointments and updates, and six weeks after we finally got a tech out, they STILL hadn't sent the report to the warranty company so they could order parts. No wonder all their Google reviews are 1 star. (Like seriously, what part of "Our HVAC system doesn't work at all and the temperatures upstairs are rising to a dangerous level on hot days" says meh, this can wait? Fuck you, Reliance.)
Thankfully, I was able to get us assigned to a different company and they were at the house the very next day and had the report in and parts ordered by the end of the week. So we're waiting on delivery and a repair date. But because of that two-month delay, we're kind of screwed here. Seriously, we put the request in in MID-APRIL hoping this could be resolved before the summer heat waves hit.
On top of that, our HOA doesn't allow window AC units because Gentrified Aesthetic Bullshit. So I called and explained (read: gave somebody a barely-polite earful) about our situation and our request was still denied, but we have until mid-July to remove the unit we put in our bedroom so that the upstairs doesn't get hot enough to be a health hazard for us and the cats.
(The HOA does allow indoor units with a low-profile window exhaust panel, but they cost twice as much as a window unit and we could only afford the cheaper model at the time that the temps were really starting to rise and we had pest control coming so the cats HAD to be upstairs overnight. I'm holding aside a little money just in case we need to get one.)
We'll manage though. We have proper curtains now and plenty of fans, and if worst comes to worst, I'll just spend the weekend in the bedroom with the cats and the AC. It's currently a toss-up as to whether we'll have thunderstorms or just swampy humidity.
I do not enjoy summer. 😑
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sourtoasterstrudel · 10 months
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I know this is a lot of words so just skip through the fun colours until you find what you need
I go by Nine my pronouns are He/they/it. I am a disabled artist who mostly draws OCs and fanart of South Park
I use procreate on my ipad and clip studio paint pro on a Huion 16 KAMVAS tablet, I also use i krita for most animations i make.
Also you can check out my instagram! (I’m trying to post on there more)
https://instagram.com/sour_toaster_strudel?igshid=OGQ5ZDc2ODk2ZA==
compilation of info about me:
- I am a minor (so just— don’t be weird)
- my special interests and current hyperfixations are TV shows/movies as a whole (with a special love for horror), batman, zombies (i dont care that it’s technically horror i adore zombies) and mythology
- my favourite colour is green, specifically swampy greens
- I’m a baby punk (of about two months at the time of posting this)
- I will say queer, fag and tranny (as a gay and trans person) so if you’re not good with that, this is your warning
- as cool as i think furries are, I personally do not identify as one (despite my persona being a spider creature)
- i have POTS, because of that i mostly use walking sticks/canes (Glados and p-body). I also have one with a crow head named Wesley
- i’m trans, aro/ace, nonbinary and gay
- I’ll take little requests but eventually i would love to have commissions open
(I’ll likely add more to this later)
My tags:
Soursart (all of my art)
Soursvoice (most of the things I’ve said but not all of them because that’s too much work. Everything recent)
Headcanons (self explanatory)
Sourisdisabled (all of my posts on disabilities, mostly focused on my own)
Pronouns update (if you want to see how frequently I realize I’m not comfortable with my pronouns)
Rules:
i want this blog to be a safe space for everyone so if you have anything against 2SLGBTQIA, BIPOC or disabled people existing you will be blocked <3 (this is also a safe space for furries and therians love you guys. Be nice to them)
ALSO proshippers just— fuck off. again, if not you will be blocked
+ anyone who thinks being a pedophile or zoophile is the same as being queer
I’ll answer any questions y’all have as long as it’s not too personal
(Especially HC questions or questions about my characters i have so many things to say)
And lastly, NO REPOSTING MY WORK.
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blackwoolncrown · 6 months
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The other really aggravating thing about the reception of that AC post and the way ppl are space jam reaching OVER the valid critiques to reduce it to eco fascism…
Is that the reason I posted it as a focus on central AC’s relationship to capitalism was that at the same time I was posting about the desecration of southern environments.
An example that kicked it off was someone from the Gullah Geechee coastal preservation project talking about how originally no one wanted to be on the swampy, marshy coasts, so the Gullah folks could just live their lives.
Then, when AC came, white landowners came. White tourists came. Capitalism came and rushed to turn marsh into real estate, wrecking the biome.
And that’s the history of the fucking south!! Whiten people wanted very little to do with it aside from slavery which was no better. Then AC came and made it palatable! They considered it wild and hostile and miserable which was just fine for the Natives but once AC came it was reason to *exponentially* expand white real estate at the cost of environmental damage and displacement of Native and Indigenous people.
Because to turn marsh and swamp into real estate requires clearing land, draining water etc.
And NOW as the earth responds to all the various forms of bullshit, swampy places like FL and NY are threatening to sink every time a storm comes.
Bc they’re supposed to be HOT SWAMPS and they still would have been!
And again, I get that this is an uncomfortable truth and I’m not suggesting anyone suffer at this point but just pointing out how capitalism and colonialism have backed us into environmental corners:
A non-zero amount of abled but otherwise heat intolerant people in historically hot parts of the US are only here bc of AC bc they come from much cooler parts of Europe. This land was *never* comfortable for your lineage and you still haven’t adjusted and now it may be too late. But to accommodate Europeans we invented central AC and it actually sucks a lot.
There’s a reason there’s fewer heat deaths per capita in considerably hotter countries than in the US.
And that just is what it is.
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Stealing Terrain Traits from Divinity for D&D 5e
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Creatures can have conditions, but what about terrain? I wanted to apply some of the environment effects from Divinity: Original Sin to 5e as sort of terrain conditions. I mean, it works for Baldur’s Gate 3, right? I’ve made some rules below that are worded to work for 5e.
Fire Terrain
Fire terrain occurs naturally in volcanic regions, battlefields, or burning buildings. A trap may also utilize fire terrain. Oily terrain or Poison Clouds will explode, creating fire terrain. You can also have fireball or burning hands create fire terrain.
Creatures that end their turn in the terrain or move into it take 5 fire damage.
Creatures that enter the terrain begin burning, unless they had the Wet condition. 
Cold damage dealt to fire terrain removes the fire and creates a Smoke Cloud instead. The same happens if water or blood terrain is created there.
If a poison cloud passes over the fire terrain or if oil terrain is created there, the fire explodes, dealing 10 damage to each creature in the terrain and within 10 feet of it.
Fire terrain will naturally die down once it runs out of things to burn in its space, after 5 minutes or so.
Burning: While burning, a creature takes 1d10 damage at the end of each of their turns. The flames can be doused by a creature using their action or by entering Water/Blood terrain or a Steam Cloud.
Ice Terrain
Ice terrain occurs in cold environments or during the winter. You can have a cone of cold spell or ice storm also create this kind of terrain. Any cold damage dealt to water will create the terrain as well.
The terrain is considered difficult terrain.
Creatures moving into the terrain for the first time during a turn or who spend more than 5 feet of movement there during a turn must make a DC 11 Dexterity save or fall prone.
Fire damage dealt to the terrain destroys the ice and creates a Steam Cloud.
Oily Terrain
Oil can occur naturally in swamps or in urban areas. Barrels of oil can be overturned or destroyed (AC 13, 4 hit points) to create a 15-foot square area of oily terrain on the ground. A grease spell will also do the trick.
Standing in the terrain causes the Oily condition.
The terrain is considered difficult terrain.
Creatures moving into the terrain for the first time during a turn or who spend more than 5 feet of movement there during a turn must make a DC 10 Dexterity check or fall prone.
Fire damage dealt to the terrain causes it to ignite, dealing 10 damage to each creature in the terrain. It then replaces the terrain with Fire Terrain.
Oily: While oily, the next source of fire damage dealt to the creature is increased by 5 and ends the condition. Ability checks to grapple the creature have disadvantage while they are oily. Oil can be wiped off a creature using an action.
Poison Cloud
Poison clouds can naturally occur in swampy areas or musty caves. They can also be used as traps in dungeons. The stinking cloud or cloudkill spells could gain the explosive feature of this cloud for fun combo potential.
Creatures that end their turn in the cloud or move into it must make a DC 15 Constitution save or become poisoned. A poisoned creature that ends their turn outside the cloud can attempt a new save at the end of each of their turns, ending the effect on a success.
Fire damage dealt inside the cloud causes an explosion, dealing 10 damage to each creature in the cloud and within 10 feet of it. It then destroys the cloud and creates Fire Terrain.
The cloud is dispersed by a strong wind.
Poison Terrain
Poison Terrain appears on a surface, unlike a Poison Cloud which float above it. It might exist as befouled water, diseased offal, or even stinky rotten fish. With that in mind, you could have barrels of poisonous or smelly stuff which can be overturned or destroyed (AC 13, 4 hit points) to create a 15-foot square area of poison terrain on the ground.
Creatures that end their turn in the terrain or move into it must make a DC 15 Constitution save or become poisoned. A poisoned creature that ends their turn outside the terrain can attempt a new save at the end of each of their turns, ending the effect on a success.
Fire damage dealt to the terrain causes it to ignite, dealing 10 fire damage to each creature in the terrain. It then replaces the terrain with Fire Terrain.
Smoke Cloud
Appears when fire is doused by cold damage or water. It can also appear naturally in fiery volcanoes, unventilated dungeons, or in burning buildings.
The cloud heavily obscures vision.
The cloud is dispersed by a strong wind.
Steam Cloud
A steam cloud can occur naturally near hot springs or in steampunk factories or sewers. Perhaps a metal pipe (AC 19, 10 hit points) to create a 10-foot radius steam cloud. They are created when Ice or Water/Blood terrain is hit with fire. Perhaps the fog cloud spell could be treated as a steam cloud for fun.
The cloud lightly obscures vision.
Standing in the cloud causes the Wet condition.
Lightning damage dealt to the cloud deals 5 lightning damage to those inside the cloud. Creatures that take this damage must make a DC 10 Constitution check or become stunned until the end of their next turn.
The cloud is dispersed by a strong wind.
Water/Blood Terrain
Water is as common as they come as far as environments go. This terrain is assumed to be a simple puddle less than 1 foot deep. You can also have barrels of water that can be overturned or destroyed (AC 13, 4 hit points) to create a 15-foot square space of water terrain. As for blood, you can have creatures that die fill their space with blood terrain. For a gorefest, have this affect adjacent spaces as well.
Standing in the terrain causes the Wet condition.
Fire damage dealt to the terrain destroys the water and creates a Steam Cloud.
Cold damage dealt to the terrain freezes it into Ice terrain.
Lightning damage dealt to the terrain deals 5 lightning damage to those touching the terrain. Creatures that take this damage must make a DC 11 Constitution save or become stunned until the end of their next turn.
Wet: While wet, the next source of cold damage dealt to the creature is increased by 5, and next source of lightning damage is increased by 5. Meanwhile, the next source of fire damage reduced by 5. Taking any of these damage types ends the condition, as does spending an action drying off.
Web Terrain
Webs can be created by any spiders or spider-like creatures to outfit their lairs, or by the web spell.
Creatures moving into the terrain for the first time during a turn or who spend more than 5 feet of movement there during a turn must make a DC 11 Dexterity save or become restrained. A restrained creature can repeat the save using an action during each of their turns.
Fire damage dealt to the terrain destroys it and deals 5 fire damage to each creature in the terrain.
Height
There aren’t technically any rules for having high ground or low ground in 5e, until now!
High Ground: You gain advantage on damage rolls against those on lower ground (roll twice and take the higher value).
Low Ground: You gain disadvantage on damage rolls against those on higher ground (roll twice and take the lower value).
Blessed Terrain
Terrain can become blessed to reverse some of its detrimental effects. This might be through an innate sanctity from proximity to holiness, or deliberate use of a hallow spell or a remove curse spell cast on the terrain.
Blessed Fire Terrain: Creatures in the terrain have immunity to cold damage and regain 5 hit points at the end of each of their turns if they have less than half their hit points remaining. The terrain deals no fire damage. Undead and fiends that move into the terrain or end their turn there take 5 radiant damage.
Blessed Ice Terrain: Creatures in the terrain have advantage on saving throws against spells and magical effects.
Blessed Poison Cloud: Creatures in the cloud regain 1 hit point at the start of each of their turns for 10 minutes even after exiting the cloud.
Blessed Oily Terrain: Creatures in the terrain have +2 AC. If they are petrified or stunned, that condition ends for them. If the oil is dealt fire damage, it is destroyed and all creatures in it regain 10 hit points.
Blessed Smoke Cloud: Creatures that enter the cloud or end their turn there become invisible for 1 minute, even after leaving the cloud.
Blessed Steam Cloud: If the cloud is dealt lightning damage, creatures in it gain an extra action during their next turn, which can only be used to make one attack even if they have multiple attacks. Creatures take no lightning damage when this happens.
Blessed Water/Blood Terrain: Creatures ending their turn in the terrain regain 1 hit point if they have less than half their hit points remaining. Undead and fiends that move into the terrain or end their turn there take 5 radiant damage. If the terrain is dealt lightning damage, creatures in it gain an extra action during their next turn, which can only be used to make one attack even if they have multiple attacks. Creatures take no lightning damage when this happens.
Blessed Web Terrain: If the terrain is dealt fire damage, creatures in it take no damage and gain an extra action during their next turn, which can only be used to make one attack even if they have multiple attacks. This destroys the terrain.
Cursed Terrain
Terrain can become cursed to augment its detrimental effects. This might be through an innate corruption from proximity to evil, or deliberate use of a bestow curse or (un)hallow spell.
Cursed Fire Terrain: The fire cannot be doused except by spells that create wind or water or a remove curse spell.
Cursed Ice Terrain: Creatures in the terrain that fail their save become restrained. They can attempt a new saving throw using their action to free themselves.
Cursed Oily Terrain: Creatures in the terrain cannot take reactions and must choose whether to use a bonus action, action, or move each turn (they can do only one of the three).
Cursed Poison Cloud: Creatures in the cloud have -2 AC in addition to the cloud’s other effects.
Cursed Smoke Cloud: Creatures in the cloud are suffocating as long as they remain there.
Cursed Steam Cloud: Creatures in the terrain cannot regain hit points, instead losing that many hit points whenever they would regain them.
Cursed Water/Blood Terrain: Creatures in the terrain cannot regain hit points, instead losing that many hit points whenever they would regain them.
Cursed Web Terrain: Creatures automatically fail saves to avoid being restrained.
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yermes · 11 months
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Hello my beautiful step children; I was irresponsible and had an absolute stupid fuck moment ngl. its not a big deal. BUT CHILDREN It doesn’t pay to be irresponsible lets do a reading about over coming an irresponsible moment. Bc what type of parent would I be if I didn’t teach you responsibility using myself as a bad example 😵‍💫. Maybe now you will think twice about reading these damn Wattpad stories when theres all these damn dishes in the sink 😩
Pick a meme
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Debauch 🫗
Seven of cups, Venus 3. Scorpio, Netzach through water
It looks to me that in attempts of running away from reality you may have accidentally ran a bit to far and now you’re stuck up to your tits in the swampy waters of delusion represented by the seven of cups. You had a drive for the unknown and the human desire to know more and instead of actually touching the hand of god you’re drawing crayon pictures with ur cell mate at the looney bin. It is really such a fine line though. You need to be more responsible with yourself and how much you let your day dreaming get the better of you. Find. Your. Anchor. You owe it to yourself to be responsible for your mental well being.
The Universe 🫀
Can represent Neptune as in its awareness, Pluto in creation, and Saturn, Malkuth through Yesod, and Earth
Thinking of this card in terms of irresponsibility this card is representative of an end goal. The zenith of completion. While the more negative aspect is basically the road to nowhere. You followed a path and while yes you completed the goal you personally ignored all the red flags and while yes you did complete it you feel empty as if you didn’t do exactly what you wanted or it didn’t end exactly as you set out to do it. While you reached the end since you were irresponsible within yourself yourself you cannot bathe in the abundance at the end because you didn’t actually want this ending. You wanted pacifist but ran genocide and you got an ending but because of your own personal irresponsibility and negligence it wasn’t the ending you hoped for. Now you are back to square one. The best part about square one is this time you can be true to yourself.
Ruin 👠
Sun 3. gemini, Malkuth through air, ten of swords
This card represents development of human intellect which in how life imitates art is basically a endless fight. The ten of swords basically shows that fighting from beginning to end caused a lot of chaos and destruction in your wake. In terms of the reading: you flew to close to the sun and mother fucker; you just got burned. All this fighting for the cause left an abundance of collateral damage but the good thing about 10 is you can start back with the ace and use your lessons from the war path to help better it for the next time.
Story time:
Theres a big concept in sports and athleticism called base building. Basically you need to do it slow and you need to do it right and keep that heart beat between X and Y (different for everyone) for you to be successful over the season. Now I think this is just as important with magic. Lots of kiddos (myself included) want to dive right in without learning and theory or basics. While you can do some harder things in a base building stage there is always a big focus on fundamentals. You won’t be afraid of jumping in the deep end if you know how to float if you catch my drift. But sink or swim (and holy fuck do I know what its like to sink) have fun!
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pathfinderunlocked · 9 months
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Bog Hulk - CR 10 Plant
A big mushroomy fella.
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Artwork is official art from World of Warcraft, copyright Blizzard Entertainment.
Though relatively non-aggressive, these lumbering behemoths are savagely efficient at dispatching their adversaries when provoked. They are omnivores that feed on other native swamp creatures and their rotting remains.
Bog hulks sometimes form when fungal infestations take over the corpses of giants.  The rotting plant and fungal matter occupy the shape of the giant’s body, and swell up to build even more bulk, growing even more enormous than the original giant.  Perhaps as a result of absorbing and incorporating the remains of the dead giant’s brain matter, or perhaps as a property of the type of fungus that is capable of growing in such a way, they have a limited intelligence; more than most other plant creatures, at least.
Bog Hulk - CR 10
The muddy ground gradually gives way to a pool of stagnant water, in the center of which stands a gigantic fungal creature covered with a thick layer of green algae.  Its humanoid-shaped body seems to be made of a mass of mushrooms and algae.
XP 9,600 N Huge plant Init +2 Senses low-light vision, tremorsense 40 ft.; Perception +9 Aura spore cloud (50 ft.)
DEFENSE
AC 22, touch 10, flat-footed 20 (+2 Dex, +12 natural, -2 size) hp 147 (14d8+84) Fort +14, Ref +6, Will +5 Immune plant traits Weaknesses vulnerable to fire
OFFENSE
Speed 40 ft. Melee 2 slams +16 (2d6+7/19–20 plus grab) Space 15 ft.; Reach 15 ft. Special Attacks bog spray, vine pull
STATISTICS
Str 25, Dex 14, Con 20, Int 4, Wis 12, Cha 7 Base Atk +10; CMB +19 (+25 grapple); CMD 32 Feats Cleave, Improved Critical (slam), Improved Grapple, Power Attack, Skill Focus (Stealth), Toughness, Weapon Focus (slam) Skills Climb +10, Perception +9, Stealth +6 (+12 in swampy areas); Racial Bonuses +6 stealth in swampy areas Languages Giant (can’t speak)
SPECIAL ABILITIES
Bog Spray (Ex) Once every 1d4 rounds, as a standard action, a bog hulk can blast a spray of diseased acidic slime from its mouth in a 20 foot cone, dealing 8d6 acid damage (Reflex DC 22 halves).  Creatures that take any amount of damage from this must then also succeed on a DC 16 Fortitude save, or be afflicted with the Bog Rot disease with an immediate onset.  The Reflex save DC is Constitution-based.
Spore Cloud (Ex) A bog hulk is always surrounded by a barely visible cloud of noxious spores in a 50 ft. radius, which moves with the bog hulk.  A DC 20 perception check is enough to see the exact radius of the cloud of microscopic spores.  All living creatures that end their turn within 50 ft. must make a DC 22 Fortitude save or become sickened for 1d4+1 rounds.  A creature that is already sickened and fails its save becomes overwhelmed for 1 round. The save DC is Constitution-based. This is a disease effect.
An overwhelmed creature is staggered and cannot concentrate.  If an overwhelmed creature attacks or casts a spell, it falls prone and becomes helpless until the beginning of its next turn after doing so.   Effects that would remove or prevent the paralyzed or nauseated conditions also remove or prevent the overwhelmed condition.
Vine Pull (Ex) In place of a melee attack, a bog hulk can extend the vines from its arm up to a 30 foot reach to grapple a creature, pulling the target adjacent to itself if successful (as normal for a successful grapple).  When it successfully moves its target to an adjacent space in this way, the target takes 1d8 points of bludgeoning damage for every 5 feet it moves.
A bog hulk does not threaten this additional reach.  If it uses its vine pull as an attack of opportunity, it can only do so against targets within its normal reach.
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brenpthetoonman · 1 year
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About me
Pronouns: He/him
Birthday: November 28, 1998
Ethnicity: Caucasian
Religion: Atheist
Zodiac sign: ♐
Gender: Male
Height: 5’7
Foot size: 10.5
Favorite animal: Cats, birds, sheep, turtles
Favorite food: Pizza, Chinese food, Mexican food, burgers, fries, mac and cheese, steak, chicken cutlets, swedish meatballs, goulash, pork chops, chicken fettuccine alfredo, waffles, pancakes, cornbread, poached eggs, sushi
Favorite fruit: Strawberries, apples, grapes, cherries, pineapples, kiwis, mangos, melons and bananas
Favorite drink: Coke, chocolate milk, lemonade, apple cider, tea, root beer and hot cocoa.
Favorite brand of cig: I despise cigarettes.
Favorite color: Purple
Favorite band: Queen, Pink Floyd, Nirvana, Pearl Jam, Soundgarden, Fleetwood Mac, Oasis, The Beatles, AC/DC, Green Day, Yes, Red Hot Chili Peppers, Metallica, Cheap Trick, The Who, Mother Love Bone, The Animals, Rage Against the Machine, Anthrax, Def Leppard, Iron Maiden, Megadeth, Judas Priest, Black Sabbath, DMX, A Tribe Called Quest, The Beach Boys, The Velvet Underground, blink-182, The Doors, The Allman Brothers Band, Motley Crue.
Favorite cartoon: Avatar: The Last Airbender, The Owl House, Gravity Falls, The Simpsons, Looney Tunes, Tex Avery cartoons, Hilda, Classic Disney shorts, Rocky and Bullwinkle, Popeye, Walter Lantz cartoons, The Amazing World of Gumball, Hi Hi Puffy AmiYumi, Batman: TAS, Ed Edd n Eddy, Foster's Home for Imaginary Friends, OK KO, Powerpuff Girls '98, Samurai Jack, Megas XLR, My Little Pony: Friendship is Magic, Futurama, Wander Over Yonder, King of the Hill, Amphibia, Beavis and Butt-Head, Dan vs, Gargoyles, Freakazoid, The Critic, Invader Zim, Teen Titans, Phineas and Ferb, Mission Hill, Time Squad, DuckTales/Darkwing Duck, Batman Beyond, Rocko's Modern Life, Angry Beavers, Kablam, Tiny Toon Adventures, Home Movies, ATHF, Animaniacs/Pinky and the Brain, Regular Show, Hey Arnold, Bojack Horseman, The Boondocks, The Ghost and Molly McGee, Clerks: TAS, Courage the Cowardly Dog, SWAT Kats, Top Cat, Superman: TAS, Celebrity Deathmatch, Kim Possible, Dave the Barbarian, South Park, Harvey Birdman, The Pink Panther, The Venture Bros.
Favorite movie: Gojira, Into the Spider-verse, Who Framed Roger Rabbit, Aladdin '92, Hayao Miyazaki movies, The Nightmare Before Christmas, Batman '89, Ed Wood, Mel Brooks movies, Fantastic Mr. Fox, The Big Lebowski, Akira, Quentin Tarantino movies, the classic Universal monster movies, Yellow Submarine, Dead Poet's Society, A Hard Day's Night, Monty Python movies, What's Eating Gilbert Grape, Laurel and Hardy movies, Marx Brothers movies, The Book of Life, The LEGO Movie, The Lord of the Rings trilogy, Edgar Wright's Three Flavours Cornetto trilogy, Die Hard 1-3, Guardians of the Galaxy, Robocop, Kevin Smith movies, Corpse Bride, Halloween '78, Alfred Hitchcock movies, Labyrinth, The Dark Crystal, An American Tail, The Simpsons Movie, Willy Wonka, The Crow, The Mask, Suspiria '77, The Monster Squad, Kung Fu Panda 1-3, The Room, David Lynch movies, Wes Craven movies, Coraline, Babe, The Rocky Horror Picture Show, Beetlejuice, Dazed and Confused, Inherit the Wind, Office Space, How to Train Your Dragon, Ernest and Celestine, Napoleon Dynamite, Liar Liar, Bruce Almighty, Kubo and the Two-Strings, ParaNorman, Coco, Frankenweenie, School of Rock, The Incredibles, Inside Out.
Favorite game: Banjo-Kazooie, Any Mario game, Animal Crossing, Legend of Zelda, Sonic 1-3, Any Kirby game, Pokemon Stadium 1&2, Spyro, Yooka-Laylee, Crash Bandicoot, Cuphead, the Kingdom Hearts series, The Simpsons: Hit & Run
Influence: Hayao Miyazaki, Wes Anderson, Matt Groening, Mike Judge, Dana Terrace, Tex Avery, Glen Keane, Eric Goldberg, Chuck Jones, Alfred Hitchcock, Edgar Wright, Wes Craven, Stephen Silver, Bruce W. Smith, Alex Hirsch, JG Quintel, Dan Povenmire, Jeff "Swampy" Marsh, Joe Murray, Craig Bartlett, Trey Parker, Matt Stone, Craig McCracken, Lauren Faust, Matt Braly, John R. Dilworth, Mo Willems, Bob Clamlett, Max Fleischer, Walter Lantz, Don Bluth, Henry Selick, Genndy Tartokovsky, Rob Renzetti, Loren Bouchard, Bill Oakley, Josh Weinstein
Motto: “If you can dream it, do it!”
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consolecadet · 9 months
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Slept astoundingly badly again. Trouble falling asleep. Woke up at 3 am, drooling a lot, with horrible heartburn, from a frightening dream about entering a concrete-enclosed, wooded, swampy area with lots of corpses floating in it. Woke up again at 6, sweating a lot.
I really need to start turning the AC on right when I go to bed instead of waiting until I can't sleep for 2 hours or wake up in misery. Though I'm also starting to wonder whether something else is going on, medically...
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db-a-sketches · 2 years
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🎭 ANDRØ DE'ATH 🎭
A witch who grew up in the Knee, that's why from the beginning they studied at St Epiderm in the Oracle coven; their family is made up of their parents and their younger sibiling. When they turned 11, being alone, their sibiling recited a poem to them, but what he didn't know is that the parchment he had found was actually a curse spell that would turn them into a blood-colored swampy being (it only activates if he have strong feelings); thanks to this their party was ruined and the whole family had to move to Latissa, plus they had to start wearing a mask as it never fully healed. They never blamed his sibiling because it was an accident; looking for a new school they found Glandus, but unfortunately there were no more places for new students, so they came to Hexside. Here the only thing that they found was bullying by their classmates thanks to their curse, even when some wanted to help them indirectly, they never trusted anyone until they met Saul Ebonywood, who got into a fight and defended them; from that moment the two became best friends and they sees he as a goal to follow, since he has made him see what The Boiling Isles are. Since studying various types of magic is possible in Hexiside, they joined the Healing coven (and all the others, like Luz) trying to find something to help them maintain and maybe heal their curse, they got their Palisman and although it was thanks to the Bat Queen, they gets along very well with Xholot. They supported Saul so that he would declare himself to Jonathan and although they had their doubts about when he said goodbye to them to go to support Luz, they accepted his decisions; when The Day of Unity ended they also wanted to help stop The Collector's Spies but was turned into a puppet and used by the collector as just another toy, until in "Watching and Dreaming" them was woken up by Saul. Years after the rebuilding of the Isles they supports Raine and the others to try erase the Coven sigils or find a cure to all Curses; they attended the King-ceaños of Luz.
Birthday: April 8th Coven: Oracle / Healing (main) Construction / Bard / Abomination / Plant / Illusion / Potions / Beast Keeping (secondary) Bakers (other) Sexuality: Oriented Aro-Ace (Pan) Gender: Non Binary Pronouns: They / Them Residence: Latissa
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actuallyasexuality · 1 year
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Ace recommendations
Welcome to ace recommendations, where I will recommend pieces of media that i have read/watched that either is about being asexual, has an asexual character in it, or is created by someone who is asexual.
Today's recommendation is Phineas and Ferb, a Disney cartoon created by Dan Povenmire and Jeff "Swampy" Marsh.
Phineas and Ferb has 2 plot lines that occur during each episode. The first is about Phineas and Ferb building extravagant contraptions to make the most out of summer vacation while their older sister, Candace, tries to get them in trouble. The second is of Perry the Platypus, also known as Agent P, defeating an evil scientist, Dr. Doofenshmirtz, and his crazy schemes.
Perry the Platypus has been confirmed to be asexual by co-creater, Dan Povenmire in a TikTok comment.
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ufonaut · 2 years
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Hey Alissa, I haven't forgotten the DC magic side rec list, but I was wondering if you had any recs for other writers who write comics for mature audiences like Tom King or other specific mature works? I do love my older comic books, but I need to diversify with more 'adult' stuff, haha <3
hi!!!!! yes, absolutely! i think a lot of the dc magic side stuff does deal in mature themes and i stand by those recs, and i also think you'd really like tom king's supergirl: woman of tomorrow eight-issue miniseries (which feels to me like a narrative you might enjoy as a mary fan and that it runs parallel to a lot of girlhood/womanhood coming-of-age narratives heroines never get written so well, all under the pretext of a revenge quest across the galaxy) buuuut i will also offer this random assortment of some of my favourite black label-esque books. warning: here be every conceivable genre
first of all, as a fellow lover of the golden age of comics, i'd recommend james robinson's work with my whole entire heart. i believe he's the one writer at dc palpably influenced by the golden age and obviously in love with it, nobody deals in nostalgia as well as robinson does and certainly nobody appreciates the characters of back then the way he does. there's starman 1994, of course, but that's an 80-issue commitment so i'd start you off with the vigilante: city lights, prairie justice 1995 four-issue miniseries and the golden age 1993 four-issue miniseries (both of which are two of my all time favourite books generally)!
one of the earliest comics creators to deal in mature themes is also howard chaykin, whose work i've been slowly making my way through, and i've really enjoyed his blackhawk 1988, the shadow 1987 and twilight 1990 miniseries. they are, admittedly, a little bit hard to get into at first (he's primarily an artist and the narrative in all is very obviously focused on the visual, dialogue as an addendum to what's happening in any given panel) but i liked all three extraordinarily much, particularly as part of my quest to read as many kinds of comics as i can and really see what the medium's got to offer.
i'm not one for bats, as we all know, but one modern mature book i did enjoy is arkham city: order of the world -- the six-issue miniseries that ended a few months ago and follows a bunch of escaped arkham patients (of the very obscure variety) and the doctor trying to hide them from the cops, it all veers into very occult territory (arkham as a sentient part of the city and such) but it's beautifully drawn and i think one of the very few modern books to manage 90s vertigo-style surrealism.
and speaking of modern stuff, there's always ram v and his astounding work -- i'd especially recommend the many deaths of laila starr from boom studios, which is steeped in magical realism and follows the embodiment of death being fired from her job & living in mumbai, and the swamp thing from dc (no context needed from any previous swampy books, it's standalone!).
otherwise, there's always various elseworlds miniseries like jsa: the liberty file 2000 and jsa: the unholy three 2003, each a two-issue mini set in a noir-tinted world of wwii espionage. or, if you have any interest in war stories at all, there's enemy ace: war idyll and its exploration of the stark contrasts between wwi & the vietnam war and its gorgeous gorgeous art.
there's a lot and i haven't even gotten into humour books yet (like all of keith giffen's repertoire but particularly ambush bug titles!) or some of the usual suspects (watchmen is worth the hype, it's extraordinary!) BUT i hope you find something you like in here and if not, feel free to give me more specifics and i'll try to think of something! enjoy!!!! <3
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