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#and if there are any glaringly obvious character or continuity issues
wander-wren · 2 months
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got another bot-spam comment on ao3, but this one is extra weird. let’s do some investigating!
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for those not in the know, The Haunting is my dark whumpy “todoroki gets adopted by aizawa” fic. it’s also 60k words long. so right away i’m doubting this person read it. that plus the generic vibes? bot comment. but i’m also pretty sure i’ve heard of this channel before, specifically because it wasn’t crediting authors. hm. so i go check it out: http://www.youtube.com/@DnWhatIf
first of all, these are the videos i’m greeted with:
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now, i don’t want to bash anyone’s taste, but this is so extremely not my thing. nooooo way. some of these read more like crackfic, which is fine, but tonally the difference is SO much. and just makes it even more glaringly obvious that they aren’t reading the fics they’re spamming or even giving them a cursory once-over (or putting strong filters on the bot? i’m not clear how bot comments work)
because this is the first thing you see about The Haunting:
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i’m guessing, if it wasn’t completely random, it’s the fact that i tagged izuku as a character. and really it’s just lazy, the whole thing. it’s all bots. ai art in the thumbnail, ai voice reading the fic, bot making comment spam for you. zero respect. if this was an actual podficcer i would consider it! hell, i might even accept ai voice readings (MAYBE), if it was obvious there was a human person who cared behind them. it could certainly be a tool for good, since podficcing isn't very common (we love you podficcers. if i had a little bit more confidence i would be one of you).
but anyway, hang on, lets back up a step, because the whole reason i looked into this was the credits issue. the video “what if deku became a teacher at ua” (ugh) (i hate the title gimmick also) is going to be my guinea pig.
so in the little intro (also done by ai), it says “all credits to their respective authors” which, yikes. however, they do link to their permission statement and the fic in the description, so it….could be worse. but also, these are the comments
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(and it continues like that for a bit)
the channel name also has a 4.0 after it [edit: it did when i started this post, then i got distracted for two days, and now it is gone. hm], which implies they’ve had a lot of trouble with keeping it up. so it seems likely that this is the channel i heard about stealing fics, they just finally learned to get permission and give credit to try and keep it up this time. the permission statement on this video is real (i wondered if they would just link to something else and assume no one would check), but even THAT author references being “freaked out” (positive?? unsure) when they heard of people finding their story on youtube. before giving permission to upload with credit. so that’s not great
also this sludgepit of content is absolutely the thing that attracts people with no patience clamoring for updates literally one day after the video goes up. go figure. bad vibes all around.
also, if you’re wondering about the quality of the reading (i’ve stumbled on some pretty good ai voices as of late!), it’s, uh. i don’t actually know about how all this works, but i feel like when you pick a voice to read a story it should at least be able to approximate character name pronunciation. and flow.
but alas.
i also don't want to bash the authors in question but the truth is from the very minimal poking around i did (not giving this channel any more of my time than absolutely necessary), the writing featured is....mediocre at best. which is fine and good for the fandom ecosystem and i will NEVER be anything but happy that people are writing and posting less-than-perfect works, especially since some of these premises are pretty unique and i think it's better to have the fic than not. we all start somewhere, fanfic is an excellent way to practice and get feedback at the same time, etc.
but these channels, these kinds of operations, they're going to prey on new and young authors and that's who is going to be saying yes to them. because they want the exposure, they want to be told their work is good enough for someone else to care to record it for youtube, they haven't been around long enough to recognize this for what it is: someone taking extreme shortcuts to get views and likes and a bit of notoriety off of other people's work. and that's shit.
and remember that youtube videos can be monetized!
now, i doubt this channel in particular has been monetized, although it does meet the minimum requirements as far as numbers go:
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it shouldn't meet the requirements for the monetization policies, specifically these ones:
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especially with the disclaimer in the beginning that the content is not their own--which might be why previous versions of the channel did not give credit. who knows.
however, youtube DID just have some scandals about people making videos that were pretty much entirely plagiarized, which were monetized, so i don't have the highest hopes in the world. still, it doesn't seem monetized, so no strikes against this particular creator for that, at least, but defo something to look out for if anyone ever brings up hosting podfics on youtube.
so yeah, bot spam, not a complete scam this time but definitely really sketchy, bad vibes all around. and i still kind of want to give them permission to use my fic just to see what would happen, lmao
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annyankers · 2 years
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also hot take (?): but vampires DO have souls. the creation of a vampire in btvs lore is literally that a demonic essence/spirit/spiritual energy (in this instance a vampiric one and not some other kind of demon) enters a human corpse and parasitically latches on, altering the human corpse to better suit it with an initial burst of spooky evil demon magic (which is part of why i never think any lore that says vampire can't do magic makes sense like, how do you think they even function fam?). it then uses the info and identity of the former inhabitant that's all still locked up in those dead synapses to help it acclimate to the new dimension and build a sense of identity. you can argue that the vampire is not your dead friend but what is a person if not their memories and thoughts? all of which the vampire now shares too. so that's a fun little thing to puzzle on in philosophy class.
vampires in the buffy world are pretty explicitly a manufactured creature built of a demonic essence/entity grafted into a human cadaver which merge to make a new species which is why they're so low on the demon hierarchy. they're the most mongrel-y of all the half-breeds. what is the soul if not a spiritual essence that fuels and motivates the body? the metaphysical component that makes the system complete? what is the vampire of not a perversion of the human condition? does it not then stand that the vampire soul is the twisted mirror of the human one?
the thing is that while this is Kinda Common Sense when you sit down and just look at objectively how the vampire is made it's a dangerous concept in universe and we fall pray to believe the same propaganda built to ensnare our characters.
the slayer was made in almost the exact same process as a vampire only with a living subject-- a demonic essence grafted into a human host. there is no magic leash on a slayer, there are no words that can be chanted to bring her to heel, the watchers have to use standard psychological manipulation to control her. a slayer who realizes that she has more in common with vampires on a fundamental level than she does humans (tho not on a moral or motivation level obvs) is very dangerous to their control and to the concept of "slayer as sheepdog" as a whole. conditioning them to see vampires as animals and not sentient humanoid beings with thoughts, feelings, hopes and dreams, who have souls that while demonic are no less valid in their existence then any human one is integral to keeping the machine working and keeping your young emotionally/mentally vulnerable weapon from having a nervous breakdown because she just you know, massacred a whole bunch of people. fangy people, but people none the less.
btvs and the watcher council mentality the main btvs cast is tainted by is incredibly human centric, watch even a little of ats and it becomes glaringly obvious. ats is extremely flawed but one of it's strongest points was letting us see the expanded world of demons and non-human culture. the issue is then that buffy and co come off as rabid human-centrists because of how they talk about vampires and demons as a whole. there's a reason tara didn't want them to know she was half demon when she thought that line was true. the scoobies spout anti-demon rhetoric like it's their jobs. the way they treat anya is horrendous and it's because she has the Taint of demon and neurodivergence coding (which is a whole different kettle so).
the continued talk about spike like he's a subhuman while he's either at their mercy or on their side is galling. you cannot be called the good guys and then treat other sentient creatures like animals and vermin to be killed or mocked for your amusement. full stop. you cannot claim a moral high ground and behave like this which is what the scoobies consistently claim. they believe they are in the moral right and have the moral high ground consistently. when in reality they are pretty fucked up and have done repugnant immoral shit multiple times (hello all the various scoobie caused invasions of personal autonomy!). you can be a protagonist and have uh... Dodgey Morals™ (ex. the punisher) but when you claim you are better because you have better morals but also refuse to see the other side as even worthy of being seen as a truly living creature with like feelings and shit now i'm treating you with contempt.
there are people who will say that buffy was the sole victim of the toxicity that is s6 spuffy but if you believe that you also are tacitly agreeing that her belief that spike is an "it", an animal with no bodily autonomy to respect or feelings to hurt or be manipulated is true. and why? because he's a vampire? he has a soul, a demonic soul. he literally would not exist if a metaphysical entity/force hadn't entered william pratt's fucking corpse and make it theirs. this is an inherently repugnant act and even if we all sit down and agree she did nothing else to contribute to this toxicity she still looked another sentient being who she knew had some kind of feelings for her, used his want and his desperation to abuse herself with and spent the entire time considering him as something between cattle and a lamp. i'm sorry but that's wildly fucked up at it's core and if you can't see that i worry for you.
what if she was dating a nice half-bracken guy and she did all that shit to him? if he tried to stop her from turning herself in for a crime she didn't commit and then beat him bloody and called him an it, a thing, not a person, not real? are you still okay with that because he's a demon? are humans the only species in your eyes with the right to personhood in this universe? do you, like buffy and co, prefer to take the words of a group known to manipulate everything and who treat girls like buffy as things themselves over the evidence you see before your eyes on screen and the actions and words of the demons themselves? buffy's actions towards spike from s4 to s6 are repugnant because they're no longer enemies and she's no longer the council's attack dog but she still refuses to give him the basic decency of personhood.
and you can get into all kinds about shit about how vampires are evil and he's done terrible things and i will not respect you for using any of that to try and say it's okay to treat someone who you relay on or are in any kind of relationship with like they're a thing. otherization and depersonification are tools used to make it "okay" to commit atrocities. for every spike who you say it's "okay" to treat like an animal, there's a harmony who isn't really all that bad and happily switches to bagged blood and integrates pretty peacefully into human society when given the chance. and she will get put right next to spike as an animal to be killed because she doesn't matter. using his past actions to deny him the right of personhood is a lazy tactic to divert the discussion and absolve buffy and co of moral failings.
the nazis are also evil, but i will not deny they are people. doesn't mean i wouldn't take the shot if i had one if i was put in that position. it just means i acknowledge i ended a life that probably meant something to someone. and that's my issue with buffy and co. that's my issue with "vampires are soulless" and buffy's treatment of spike in s6 and how people talk about it. regardless of literally anything else either of them did, denying another sentient being the right to be acknowledged as one while still demanding things from them is inherently a core repugnant act. she is willing to use his feelings and body for her advantage but also refuses to respect them as real and just as valid as hers. again, how would you feel if she treated lorne like this? if she demanded things of him but didn't respect his basic right to be seen as a valid sentient being just like her?
in btvs vampires have souls, demons have souls, and they all deserve the basic decency to have that acknowledged. even by the slayer. especially by the slayer frankly since she is also in her own way One Of Them and if she's going to hunt them down and kill them she can at least acknowledge that she ended a life and didn't just flip an off switch. if you can't get with this whole concept of the validity of non-human life in a universe where the MCs humanity is frequently questioned and the Other and Otherism is frequently a theme then i really am not interested in talking to you.
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in-defense-of-loki · 2 years
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I think the worst thing about Ragnarok is being that movie that was almost okay. And what I mean is, after being a fan of Loki since Thor 1 (which opened me up to the wonderful comic world, and Norse mythos), I was excited for the next movie that featured Loki. I felt a little off about him not dying in TDW only to show up on the throne he didn't actually want, but I could move past it. And now realizing that Loki was supposed to die, and the next film was going to take place in Helhiem, I'm so disappointed about what we could have had. It also makes it glaringly obvious Loki on the throne was such an afterthought.
But I went to the theaters with my band of movie-goers, and sat through Ragnarok feeling....off. It was enjoyable for what it delivered, I wasn't bored or disinterested, and it kept me distracted enough I didn't immediately realize it's fatal flaws. And I imagine nor did most people, and most those people continue to ignore it (at this point I think maybe on purpose). After it was over, and my band of peeps discussed what we watched, I was left feeling...empty. Something was bereft. And then going on to talk to my other friends who watched it, but not with me, expressing their like of the movie, I felt even more awkward. Because I didn't really enjoy it. I didn't understand why, at first, but I didn't want to be left out, so I pretended it was great.
And maybe a lot of others did this, too.
Then I went online with my feelings, only to find a massive amount of posts about how much it actually wasn't good, how much of the original movies were erased, replaced with soulless replicas, continuity gone, problematic themes afoot, trauma erasure, and how out of place it actually is by taking a 180° on style, atmosphere, and characterization.
I felt seen, heard, and then I started reading metas being critical of the movie and all it's elements....and then the truth behind what Waititi did to us fans on top of admitting his skewed perception. And my feelings were realised, I found what was bereft, a name to all that which I experienced with the film. And what was wrong with Ragnarok wasn't as blatant or immediately obvious as with the Loki show, least not to me, and that's part of the problem with the movie. And before anyone goes, well at least the story wasn't bad, I read a side by side comparison of Thor 1 and Ragnarok and they are identical, with some elements differing. But that's just saying it was Sakaar instead of Earth type shit. I am gonna guess that Love and Thunder is gonna be a redo/copy of what happened to Thor in IF and EG, because Waititi hasn't shown he can be creative by himself, but maybe that was the writers, Pearson, Kyle, and Yost, fault? Dunno.
But Ragnarok has a great fake-out, and I'm sure it's vivid colors and new characters helped fool us at first. I think most people get hung up on that, and that's why they don't find issue with it, willing to pretend it doesn't have any flaws. I'm sad and angry we were handed such a film and expected to sit pretty and take it, like a loyal dog, and that many people fell for it. To continue the analogy, perhaps the rest of us are more like cats snuffing the new food because we liked what we were served before. It's why I will not be watching Thor 4, I'm sure I'll get to know what happens anyway via posts on here.
But I'm done, I'm done with the MCU, I'm done with Waititi, I'm done with the direction they're taking things. I've stopped consuming their media, and I won't support them in other endeavors, OFMD is not the only thing I'll be skipping. I don't care how many times people will tell me this new Marvel show is actually really great, it's like they're listening! It's bait, and I'm done being fooled.
I'll still engage with meta on here, though, it soothes a bit.
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stormyoceans · 1 year
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i agree with you, it feels like there is stuff missing in eclipse and i think it's because they got screwed over with the eps. they probably had an initial plan but then had their eps cut down, like not me :( (what a funny coincidence that the two shows that very explicitly deal with societal issues get fewer eps than other shows...)
i just rewatched the episode and it's just glaringly obvious that there's something missing between part 3 and 4, the mood and tone of the two are simply too different. the thing is.. it's not like i mind cutting the angst to a minimum (i do mean it when i say i just want these kids to be happy), but narrative-wise it feels like we didn't get a proper closure and that's a pity
i can't fully blame the writers because the show has a lot of social criticism and is treating very sensitive topics, so it's a fine line they're walking here, trying to balance what they actually want to say and what is deemed acceptable to be told. shows like not me and the eclipse already feels revolutionary just by virtue of existing, but even without going down big conspiracy theories, i think it's pretty obvious that there's only a certain amount of risk a big network like GMMTV is willing to take
there were two scenes in my opinion that needed to happen to tie things up: 1) a conversation between akk, kan and wat, and 2) a conversation between kan and thua. however, to make this happen, the show and the characters should have addressed WHY exactly akk and thua did what they did. they should have spelled out that behind all of their actions (akk's, thua's, and even chadok's) there's an oppressive society that doesn't let people be who they are and that judges and punishes them when they try to be. of course this message is already obvious in the show, but to clear things up between the characters they should have really doubled down on this and idk how much they were free to do it
imho i think that this was the real issue, more than the amount of episodes (12 is pretty standard for GMMTV BLs, and before this I actually thought they were handling the pace of the story pretty well), though there's definitely a reason why both not me and the eclipse have basically no sponsorships (the positive thing is that you don't get any product placement, the negative thing is that you have less money and influence to do what you want)
anyway, i do hope that in the next episode we're gonna have the characters at least bring up what happened and hint at some kind of.. conversation or resolution that happened off screen. it won't fix the weird continuity in today's episode, but at least it's gonna smooth things over a little
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cooneybarnes · 1 year
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10 Minecraft Mods You Need To Test
You may have played for hours and are now looking for new scenery, items and other options. Enter the mod. If you're one of the millions of Minecraft players This article is for you. Here are 10 of the coolest Minecraft modifications you'll need to play with right now.
Crystal Caves
The Crystal Caves Mod brings real-life beauty and geology to the game. With this mod, one may tunnel beneath the ground and find actual crystal formations. These crystals can be used to make robust tools, as as various useful wares.
Furniture
For a long time, Minecraft allowed for entire landscapes to be made but there was no furniture available in the vast realm of possibilities. Now thanks to this most overdue of Minecraft mods, one can decorate their landscapes with all sorts of amazing furniture. From outside to inside and everywhere in between, this mod brings an updated, modern look to the Minecraft experience.
Decocraft
In the same vein as the previously mentioned Furniture Mod, the Decocraft Mod also provides the user with an additional dose of personal flair for the holding. This mod provides players with an array of decorations and art pieces that can be used at any time. Halloween, Christmas, or a birthday - some really cool ways to celebrate are right here. Cobra Planet
Optifine HD
One of the latest mods listed on this list is Optifine HD. While it doesn't offer fancy gadgets or furnishings to play with however, it significantly improves the experience of gamers in different ways. It does this by increasing the game's FPS performance, as well as providing a vast interface which players can alter the various new settings that improve performance.
Matmos Sound
One of the glaringly missing elements to Minecraft's overall experience is its lack of sound. Be it the music or the game's silence regarding the environment, numerous players have been sour about this obvious flaw. The Matmos Sound Mod changes all of that. This mod transforms a quiet gaming experience into a tranquil environment with lively music and dynamic sounds.
Minecraft Comes Alive
Another issue with Minecraft has involved its somewhat uninspired AI and characters. As such, the Minecraft Comes Alive Mod is the perfect solution for players with this problem. This mod basically brings life to the game villages and AI, by creating personalities and extended dialogue and more interaction.
Creepypastacraft
For those who aren't aware, the term "Creepy Pasta" refers to horror stories and the many channels for these stories. Based on the same love for the abhorrent Creepypastacraft Mod, it transforms the standard version of Minecraft into a virtual Spooksville. This mod allows you to experience bizarre and scary characters and events, as well as other unexpected events.
Better World Generation
Some players have apparently become bored of the manner in the way Minecraft generates its playable landscapes. One result of this is the Better World Generation Mod. This mod was developed to allow the user to choose a type of generation for Minecraft's next landscape. Stranded on a deserted island, in beta or beta land - the landscape generation choices continue from here.
Biosphere
Biosphere is an update that completely changes the physical basis of the world of Minecraft. It transforms the traditional earth-based landscapes of Minecraft into individual bubble-enclosed spheres. Each sphere essentially floats in space and is linked to other spheres through a bridge.
Instant Massive Structures
Last but not least on our list of Minecraft mods is the one that is commonly known as "the cheat mod". This mod lets you construct whole structures in just minutes, if time isn't available. 24 crafting recipes make for rapid progress in all sorts of ways.
Minecraft is all about the possibilities that are possible when imagination is combined with powerful tools. Mods are about expanding just that range of possibilities. These 10 Minecraft mods are among the most popular today that you should definitely explore sooner rather than later.
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rallamajoop · 3 years
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The Witcher: The Games vs The Books
Coming to the fandom this late, I can only assume the relationship between the Witcher games and the original novels has been long since talked to death by others. But I'm far too fascinated by the whole glorious mess that is this canon not to want to get down some of my own thoughts about how it all fits together.
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See, on the one hand, the games (Witcher 3 especially) are arguably only too dependent on the novels to stand alone. They do a wonderful job of picking up a number of unresolved plot points the books left hanging, and a woeful job of explaining so much a player coming in cold would really like to know – Ciri's history with Geralt, Yennefer, her powers and the Wild Hunt itself just to begin with. This is an issue that only increases as the games go along: cliche as Geralt's amnesia may be, it's used to good effect to introduce the world to the player in the first game. By the third, Geralt has all his old memories back and two extra games worth of new experience, and good lord is it all alienating to the newcomer.
On the other hand, so much about the games (again, the third especially) contradicts the novels in painfully irreconcilable ways. That wouldn't necessarily bother me – adaptations are allowed to rework and reinvent, stories can and should evolve in the retelling – except, well, see point one above. So you're bound to come out of the games with a lot of unanswered questions if you haven't read the books, and just as many if you have.
Spoilers to follow, of course, for both the books and the games.
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Here's one of the big ones: just how did the world – Ciri included – discover that one of her long-presumed-dead parents was actually alive and well and now ruling the entire empire of Nilfgaard? Fucked if I know. Neither the games or the novels have any explanation. In the novels, in fact, the world at large believes Ciri is married to the emperor of Nilfgaard. Naturally, this 'Cirilla' is a fake, but the scandal were the full truth ever revealed would redefine Emhyr's reign. Yet somehow, in the games, everyone seems to know he's Ciri's father, and that whole awkward incest angle is never mentioned. Continuity has been tweaked pretty significantly, and it's left to the player to guess how. If that wasn’t bad enough, the games apparently still included a Gwent card of the fake!Cirilla (artwork above) just to ensure maximum confusion.
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Before I get too sidetracked with all that stuff that doesn’t add up though, there really is a lot to be said for what does work about how the games expand on the plot of the novels. The Wild Hunt itself is the big one. The spectral cavalcade appears several times through the novels and hunts Ciri across multiple worlds in the final book before apparently losing her trail and vanishing to make way for the 'real' big bad, never to be mentioned again. While TW3 left me pretty underwhelmed by the revelation that the spectral Wild Hunt were just a bunch of dark elves in skull armor, the books had introduced the Hunt and let us spend some time on the dark elves' world before we get the reveal that the two may be one and the same. So for all the ranting I could do about missed opportunities regarding the Wild Hunt, they're the natural candidate for the games to pick up on as their new big-bads.
To my surprise, Geralt and Yennefer's "deaths" and subsequent recovery in pseudo-Avalon also comes straight from the novels. That everyone thinks Geralt dead at the start of the first game isn't, as I'd first assumed, a convenient excuse to have him reappear with amnesia, but simply how the novels end. Why Ciri leaves them and goes world-hopping isn't clear, but "because the Wild Hunt was after her again" is as good a theory as any. So, another point to the games there.
And there's so much more. The Catriona plague has only just appeared at the end of the novels, but we know it's posed for a major outbreak – one that’s in progress by the time of the games. The second game in particular does a terrific job of taking the ambitions of the expansionist Nilfgaardian Empire and the still-relatively-new Lodge of Sorceresses and building an entirely new conflict around them – even taking two of the least developed members of the Lodge (Sabrina Glevissig and Síle de Tansarville) and expanding them into major players. Dijkstra similarly ends the novels on the run from those in power, and having already taken the same assumed name 'Sigi Reuven' he's using in the games – while the books assure us that prince Radovid will grow up to pay back his father's assassins (ie. Phillipa) and become Radovid the Stern.
The twisted fairy tale origins of the novels are something the games actually seem to have gotten better at as they went on: the 'trail of treats' to the Crones is the great example, the monster-frog-prince and the land-of-a-thousand-fables of the expansions are two more, and many more are hidden in sidequests. And I'd be remiss not to mention that in again asking Geralt to pick a side in the conflict with the Scoia'tael, the first two games not only recreate a scenario Geralt repeatedly deals with in the books, but a major theme. It's interesting too how much the broad structure of the third game feels like an homage to the books, with Geralt searching for Ciri, interspersed with sections from her POV. You can nitpick the detail of any of these examples, but the intent is unmistakable, and a lot of credit is due for it in the execution too.
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Some of the detail that's gone into translating the world of the Witcher books into the games is just insane – not just in the geography and history of the place, but right down to the names of the wine you can pick up. There's the fact the Cat potion makes Geralt see in black-and-white, or the fact the basilisk and cockatrice monsters are clearly based on the same model, but the basilisk is reptilian where as the cockatrice is more avian – which is exactly how Geralt describes the difference between them in The Lady of the Lake. There's a point where Book!Regis recounts a detailed list of all the lesser vampiric species, ending with the only two violent enough to tear apart their victims: almost all can be encountered in the games, and the last two (Fleders and Ekimma) are indeed the most animalistic. This kind of thing is everywhere.
My favourite examples tend to be those that blend into the background if you haven't read the books, but will get a grin from those who have, such as a peasant in Velen who will call out to Geralt (paraphrased from memory, alas) "Sir, sir! We be up to our ears in mamunes, imps, kobolds, hags, flying drakes... oh, and bats!" – which is a lovely little reference to a couple of conversations from Edge of the World wherein Geralt explains that most of the monsters the locals want him to take care of don't actually exist. Or all those soldiers chanting "Long live King Radovid!" – natural enough, but it takes on a whole new life if you've read the passage in Lady of the Lake where the young prince Radovid grumbles internally about having to sit and listen to the city chanting 'long live...' to every other notable figure present except him.
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Really, it would be faster to list the things the games introduced that don't come from the original source material in any obvious form, because it's a struggle to come up with very many. The villainous Crones of Crookback Bog and Master Mirror of the Hearts of Stone expansion are the biggest ones that come to mind, along with a great deal of the vampire mythology from Blood and Wine. To the witchers themselves, they’ve added mostly game mechanics: the use of bombs and blade oils, the names of most of the potions, and three new witcher schools (all with their own specialised gear). There are a number of new creatures and monsters – Godlings, noon-and-night-wraiths, botchlings, shaelmaars and so on – and though trolls are mentioned in the books, the games take credit for giving them so much character. Obviously, there are new characters, like Thaller and Roche – but not technically Iorveth, because a Scoia'tael commander of that name is mentioned in the books, if only in passing. And already, short of just listing off every new character the games introduced, I’m running out of ideas. Credit where credit’s due on that front: most of the new characters and locations they’ve created feel authentic enough that Kalkstein or Thaller would be right at home in the novels’ world.
But for all their dedication to the detail, it's hard to feel like the games have really managed to capture the spirit of the books in their storytelling: the mundanely corrupt bureaucracy that does so much to bring the world to life, or their cheerfully cynical sense of humour, or the flamboyant wonder that is book!Dandelion, or their enthusiasm for putting women in positions of power, or the bigger themes about the differences between the story that gets sung by the bards and what really happened – or so much else from the novels that came as such a surprise to me when I started getting really sucked in.
And if we’re going to talk about all the little things they got right, it’s only fair to point out there are just as many little things they got wrong, and sometimes pretty glaringly at that. "I thought you bowed to no-one" says Emhyr to Geralt – almost as if book!Geralt doesn’t happily bow in most every situation where it would be polite or diplomatic to do so. "This would never have happened if the council was still around!" says Geralt upon finding a sorcerer's lab full of human experiments – as if none of his experiences with Vilgefortz or the wizards of Rissberg ever happened, back when the council was very much still around. In TW2, he mocks the idea of a woman like Saskia leading a rebellion – almost as if women like Falka and Aelirenn haven't led some of the most storied rebellions in history (and we can't even blame the amnesia, because Geralt himself mentions Aelirenn later – oh yeah, this one annoyed me particularly).
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 Book!verse 'Lady of the Lake' is basically just Ciri being surprised while bathing
Yennefer's studious aethiesm and willingness to desecrate Freya's temple is entirely in character – but only if we forget that she had her own personal religious experience with the goddess Freya herself in Tower of the Swallow. And then there’s the fact the Lady of the Lake is now a literal lake nymph who distributes swords to the worthy, as if no-one writing for the games ever got past the title of that particular Witcher novel (let alone got the joke). And the list goes on. It's easy to get overly caught up in contradictions like this – it's hardly as if Sapkowski's novels don't contradict themselves in places, as almost any long-running series eventually will – but it's going to stick out to those who’ve read the novels nonetheless.
While we're talking about how the games pick up where the books left off though, the big contradiction that has to be touched on comes in bringing Geralt back at all, at least in any public capacity. There's plenty to suggest that Geralt survives the novels' end and even goes on to have further adventures, but it's also pretty explicit that the history books record his death in the Pogrom of Rivia as final. The last two novels by order of publication (Season of Storms and Lady of the Lake) go so far as to feature characters far in the future with an interest in Geralt's legacy, and they discuss the matter in some depth. As far as the world knows, Geralt is dead.
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  Book!Geralt fanart by Diana Novich
But it's hard to blame the games for ignoring this – true, thanks to Geralt's longevity, they could have set their conflict many more years after those future scenes – maybe even used Ciri's established time-travel powers to let you pop quietly in and out of the past (and, okay, now I've thought through all that, I'm kind of sad they didn't). But there comes a point where that kind of slavish devotion to preserving the source material really doesn't do a story any favours, and I'm not sure I could name any other successful adaptation that's bothered.
Besides bringing Geralt back at all, most of the bigger changes pertain to Ciri. In fact, as much as I'm about to get deep into the nitpicks below, you can make a surprisingly good case that the games have made only one really big change, and that's in simplifying the prophesies surrounding her. See, in the novels, all those world-saving prophesies aren't technically about Ciri, they're about her as-yet-unborn child. Who gets to impregnate her is the big driving force behind most of the villains of the books – one that all the main contenders seem to see as more of an awkward necessity rather than the inspiration for violent lust, but even so. To Emhyr, having to marry his own daughter is a bug, not a feature – but he's willing to do it to become the father of the savior of the world. But if Ciri is capable of fulfilling those prophesies herself, then Emhyr is already the father of the savoir of the world, and the revisions to his relationship with Ciri start to make a lot more sense.
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Ciri's history with the Aen Elle elves seems to have been similarly revised – if not quite so cleanly. Avallac’h and Eredin are, naturally, both book characters – in fact, a lot of personality has been left behind in the books, since Avallac’h originally had a rather camp flair, and Eredin is less the power-hungry kingslayer you might imagine. When Geralt meets Avallac’h in the books – which happens briefly in Toussaint, for one of those "everything you're doing is going to make everything worse because prophesy" conversations – he's busy decorating a cave with fake prehistoric paintings in the hope of confusing future explorers. (Surprisingly, there does seem to be official art of this moment on one of the gwent cards – see above – though the Avallac’h who jokes about adding erect phalluses to the picture and admits his vanity won’t allow him to resist signing it hasn’t entirely survived the transition to the new medium).
We also meet the former Alder King, Auberon, whose death we see in flashback in the game. (Fun fact: Auberon is actually blowing bubbles through a straw in a bowl of soapy water when we first meet him in the books, hence the straw in the illustration below. The books just have more whimsy than any of the games would know what to do with.)
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Ciri spends some time in the final book as a prisoner on the world of the elves, who are as keen as everyone else for their king to father her unborn child. Avallac’h eventually convinces her that this is all for the greater good: her child will be able to open gates to allow the people of her world to escape when the apocalyptic White Frost arrives. But their king, like most older elves, is impotent, leading to multiple nights where Ciri allows him to take her to bed (in some of the frankly more disturbing scenes of the series) to no result. Eredin, moreover, doesn't appear to have intended to poison the king: the vial that kills him was supposed to contain some sort of fantasy viagra, and even Eredin seems genuinely shocked to learn its actual effects.
Regardless, Ciri eventually discovers that Avallac’h and the Aen Elle have deceived her, and intend to user her child's powers to invade her world, not save it. Neither world is threatened by the White Frost for at least several millennia, it's just a pretext to make her cooperate. And so she flees, and Eredin (already leading his Red Riders aka The Wild Hunt long before he was crowned king) pursues her.
With the books as context, why Ciri would ever trust Avallac’h is very hard to understand. It's a little easier if that whole awful episode with her and the former king is subtracted out – Ciri's child is no longer necessary for Eredin's goals. So it's odd that the game still references the deadly vial Eredin gave to the king. Are we to suppose the vial genuinely contained poison in this version of continuity? I'd rather it didn't – Avallach's ruse is far more interesting if he underwhelms Eredin's support by revealing a half-truth – but the games aren't telling us.
And then we have to factor in that one last detail I'd forgotten when I originally started playing with this theory: TW3 does contain one last, dangling reference to the time the old king spent trying to impregnate Ciri, when Ge'els very reasonably asks why on earth Ciri would ever trust Avallac’h now. It's a damn good question, and the game offers no real answers. So in Avallac’h, we're left with a character who is vital to the final chapters of the games, who comes out of nowhere without the books as context, but whose role makes no sense with that backstory in mind. Frankly, the writers would have been much better off avoiding the whole mess altogether and inventing some new character to take Avallac’h's place.
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The treatment of the White Frost is even more confusing. The books are ultimately fairly explicit about just what the White Frost is: a ice age, most likely caused by the same mundane climactic factors that produced the real ice ages of our history. The only escape is intergalactic emigration, as Ciri (or her children) might some day enable.
In the games, the White Frost has instead become some sort of nebulous, free-floating apocalypse which will eventually reach all worlds, which is basically fine – up to a point. We briefly visit a dead world that the Frost has decimated, and even the Aen Elle are now supposedly planning to invade Ciri's world because it threatens theirs as well (I mean, apparently – their motivations are so underdeveloped you could miss them by accidently skipping just one or two lines of dialogue). When the Wild Hunt appears, it's always in a haze of cold. Their mages can invoke its power still more dramatically through portals which can freeze you in your tracks. So obviously, the Frost has already reached their world, and time is running out, right?
Well, no – you visit their world too (again, briefly – to meet a character who has never been mentioned before and won't be again, for reasons which have also never been mentioned before if you haven't read the books) – and there's no Frost in sight, apocalyptic or otherwise.
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So why does the White Frost follow the Hunt around? No idea. It's never explained.
At the very end of the game, a second "Conjunction of the Spheres" occurs (possibly because of the Wild Hunt's appearance?), and the Frost begins to invade (or possibly Avallac’h summons it, so Ciri can go into it and destroy it?) It's all painfully unclear. The game is too busy pulling a bait-and-switch over whether Avallac’h's betrayed you to tell you what's actually going on instead.
But if Ciri could destroy the Frost completely (at great personal risk, but still) why is this not more clearly set up? Why did the Aen Elle think that escaping to another world (which will ALSO eventually be destroyed by the Frost) was a better solution than sending Ciri to face the Frost directly? For which matter, why do the Aen Elle need Ciri at all if sending enough ships to carry an army is no problem? Why does Ciri spend so much of the game questioning Avallac’h's true intentions, if they were ultimately so noble? When did he tell her the truth? If Avallac’h did summon the Frost, why did he pick that particular moment? And if he didn't, and it all just happened spontaneously, we're back to questioning why invading that world ever seemed like a good solution to Eredin – it all collapses in on itself.
None of these questions couldn't have been answered with a little creativity, but then the game would've had to dedicate some real time to explaining its backstory and developing its core conflict – something it's bizarrely reluctant to do. And if you think I may be drifting from the point a bit in the name of getting all my gripes about the ending down in one place, you're not wrong, but I feel Avallac’h and everything surrounding him is pretty much the ur-example of what doesn't work about the way The Witcher 3 depends on the novels: the backstory the writers are building on doesn't actually exist in any format available to the rest of us.
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There are plenty of ways TW3 could have incorporated its backstory into its own narrative (yes, even excluding the method "by expecting people to read many many more pages of text from in-game documents", because that's bullshit and always will be). There are times it does this brilliantly, such as in the quest ‘The Last Wish’: everything you really need to know is covered in Yennefer and Geralt's conversation in the boat, and without ever making the dialogue sound unnatural. In fact, TW3 has even more options here than many works with the same problem, because Geralt is famous and people already think they know his story. You could have bards singing Dandelion's ballads, you could have characters confronting him with misunderstandings about his past to force him to correct them. You could also have Geralt visiting people and places he knows Ciri remembers fondly because of the time they spent there together, or include playable flashbacks similar to the time you spend playing as Ciri. You could stick chunks of backstory in optional sidequests or scenes old-school fans can skip through quickly. So many of my questions (how did Ciri get so close to Yennefer if they were never at Kaer Morhen together? Why has no-one tried training Ciri in her powers before? What does the Wild Hunt even do while it's not hunting Ciri? Why is Ciri princess of Cintra if her father is Emperor of another country altogether?) could have been answered so easily.
Seriously, summarising the Witcher books is not that hard. Lots of things happen, but only a fraction of it is really relevant in retrospect, and you could hit all the major plot beats in a handful of paragraphs. (Heck, I’d do it here if this post wasn’t already ridiculously over long.)
But then, TW3 has a bizarre problem with leaving so much of its best material off screen, even from its own story. It's criminal that we never get to see any of Geralt's time (or Yennefer's) with the Wild Hunt, even in flashback or dream sequence. This is material that directly sets up the relationship between the main hero and the main villain, and the most we ever hear about it is a few vague allusions to it being like a strange nightmare. Really? That's it? What was it like? Was Geralt in a trance, unable to control his own actions – was he brainwashed into believing he belonged there, or was he merely unable to escape? What atrocities might Eredin have forced him to commit? Did he visit other worlds? Was he paraded among the Aen Elle as a captive? There is no way this isn’t a part of the story worth talking about!
We never see the moment Ciri rescues Geralt from the Wild Hunt. We never see how Avallac’h convinces her to trust him, we never see the moment he was cursed, or any of her efforts to save him – all these big, story-defining moments are left off-screen, to be vaguely recounted to you later in dialogue. Then there's the entire political situation in Nilfgaard – you hear about it second-hand, and it's all resolved off screen. And the list goes on. Yet you and Ciri still have time to run around Novigrad so she can thank a bunch of throwaway characters you've never even heard of before, nor will again. The priorities on display here are baffling.
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The Witcher 3 was such a wildly successful game that it’s obvious these sorts of issues didn’t seriously hold it back, and it’s such a big game that I could have sat down and written just as many words focusing only on the parts that do work without much difficulty. It boasts stunning visuals, addictive gameplay and some truly wonderful characters, and so many parts of the story work brilliantly in isolation that it’s strange to come out of it feeling that it ultimately adds up to so much less than the sum of its parts.
I’m glad TW3 exists – if it hadn’t been such a runaway success I doubt I’d ever have discovered Sapkowski’s universe at all, but for myself, TW3 will probably always be remembered as a somewhat-overlong introduction to the really good stuff, in the expansions and the original novels it came from. I looked up the novels after finishing TW3 in large part because I’d been left with so many unanswered questions – and I’m glad I did, but I’m honestly surprised more people weren’t turned off by TW3′s scattershot approach to its own narrative. You’re allowed to change and rework in moving to a new medium, but I can’t imagine it would’ve hurt games’ success to tell a complete story in the process.
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sulkybbarnes · 3 years
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I just saw your post about misinterpreting characters. It was tagged with Adam and Bucky (two of my favorite fictional characters) and though I feel like that when I sometimes read fanfics, I can never just put my finger on it and I'd love to read your take on it!
Oh lord where do I even start... alright, this might get long so apologies in advance, but I have nearly a decade’s worth of thoughts on this. The short answer is: both characters often get severely over simplified, stripped away from essential characteristics, and their understandable reaction to their respective trauma gets overlooked in order to make them more “palatable” and to favor other characters in fics. 
The long answer: 
Let’s start with Adam Parrish. We meet Adam when he’s only 17 years old and we learn that he is an abuse survivor who comes from severe poverty, and along the way we witness trauma that leads to Adam having a disability, and later on learnt hat Adam is bisexual. Adam’s character is very realistic to someone in his position, so that he’s flawed and has issues to work through as the series goes along. These issues are presented at the start of the series through two unreliable narrators: Gansey who is proud and often self-victimizing, and Adam himself who is very introspective and lives in fear of turning into his father. Thus the characteristics the text gives us is that Adam is “cold and calculating” which is courtesy of Gansey, and that Adam is lonesome and prone to anger/arguing with his friends which is Adam’s own worries and insecurities manifesting in his chapters. And yes sure Adam at the start is -understandably- angry with the world at large and feels as if he’s ten steps behind everyone and playing catch-up, but he’s also visibly self-aware and constantly trying to curb any anger and moderate his reactions (even when they’re justified). The book also shows us through actions that Adam is sweet and thoughtful from how he acts around Blue, and shows that he develops as the books go on to be more aware of his actions, more confident in his own goodness, and more willing to show love and allow himself to be loved in return. The later books (BLLB, TRK, Opal story, CDTH) all show an Adam who is kind (his interactions with Opal), thoughtful (his constant thinking about Ronan’s feelings and not wanting to act before he knows he’s as serious/sure about them as Ronan is), a good friend (I’m just gonna.. gesture at the whole Blue/Gansey thing and how gracefully Adam handled it when they didn’t even deign to give him the benefit of the doubt), and a very loving person (which we see in his every interaction with Ronan from TRK onwards). So that’s Adam Parrish, complex and flawed but inherently a good person and a good character. 
However, Fanon Adam Parrish is a different story all together because he is often stripped to whatever bare essentials would serve the fic he is in. SO, in fandom you see an Adam who is either cruel and cold, as to serve some infantilizing hurt angsty version of Ronan. You see an Adam who is angry and prone to lashing out, to serve posts about Gansey being an angel who’s faultless and constantly hurt by his friends. You see an Adam who is disrespectful and hurtful to serve posts about why it was okay for Blue and Gansey to behave the way they did to him. Or on the complete opposite end, you get an Adam who is demure, shy, and almost disgustingly helpless to serve in a fic where he needs saving or some misguided hurt/comfort thing. Adam also often gets stripped away in the latter fics from any rightful anger or sharpness that relates to his trauma. Said anger is treated as something that makes him an unlovable or annoying character (you can find these takes everywhere in trc fandom), and therefore people need to overlook it to make him more palatable to them. Adam’s anger, as we see in CDTH, is often turned inwards and is an on-going struggle for him because it still feels at times as him against the world. It’s one of the best things about his character if you ask me, because it is what he grows out of the most, and what he continues to face and develop against. This trait makes him human and shows his vulnerability. Adam in canon is touch starved and loves fiercely, but in fanon the anger he displays gets used to paint him as unfeeling or constantly angry. Even though Adam shows anger only as much as any other character in the series, and often in a way less explosive (Ronan) or hurtful (Gansey) or entitled (Blue) manner. And so the point is that fandom takes away the complexity that makes Adam Parrish who he is, and molds him into whatever is easiest to digest and shove into a box that works better for the other characters. Adam’s development and arc get completely overlooked most of the time. He is often misinterpreted as one shallow thing, when he is a beautiful mix of emotions that make him Adam Parrish, and make him endearingly and painfully human and real.
Bucky Barnes, my original fave guy, follows strongly along the same lines. All you have to do is change names and events from what I said before and you’ll get how fandom treats Bucky. What I adore about Buck’s character is that he was established instantly as fiercely loyal, loving, fun, a good friend, and someone who is so important to Steve that we see Steve take on a suicide mission to get to Bucky. The progression of the other movies deals with Buck’s trauma and shows all the new aspects to his character that stem from said trauma, while maintaining the undercurrent of goodness and humor that we saw from pre-war Bucky. But once again, the complexity of Bucky’s character and his storyline; the trauma, the PTSD, and the fact that m*rvel never lets him heal, all boils down to fandom only choosing what they find palatable about Bucky and leading with that. I have less to say about this only because I’ve been a fan for too long, and have learned to conduct myself so that I don’t run into upsetting posts anymore, and read fics with a tone and characterization that works for me, but there’s a lot of content out there that strips Buck of his characteristics so much that he might as well be an OC. I will say that you might get more leeway with content based on a movie, than you do with content based on a book (where everything is glaringly obvious in the text), but I still have to roll my eyes at most content I see for Bucky, where he’s either helpless and waiting for someone to save (did we watch the same movies??), innocent and naive in how he conducts himself (...did we watch the same movies?!), or he’s unflinchingly cool and cold and unfeeling (seriously, DID WE WATCH THE SAME MOVIES?!). So once again the endpoint is that Bucky’s misinterpretation comes from a shallow understanding of his character, or complete lack of care about how he’s portrayed so that only one trait -whatever is needed for a fic or a post- is central and amplified while everything else he is falls away. I’m not pretentious enough to say that people can’t just have fun with a character and write whatever they want about it, because they absolutely can.. I’m just saying that it’s not my cup of tea and I wouldn’t read it. In fact, I only made a couple of attempts years ago at writing Bucky myself and then decided that I would rather read well-written things about him, than try and get it right myself because I’d get all in my emotions about his character. 
Tl;dr The theme of having your autonomy taken away and fighting like hell to get it back, and remaining good along the way is what makes both Adam and Bucky so close to my heart. Their respective trauma and complexity is what makes me love them both a lot, and I wish fandom didn’t often strip them away of their complexity to make them easier for fandom to digest.
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alexcaldownapier · 2 years
Text
Film Genre - Crit Reflection
vimeo
Subject #36
Group 6 Final Film Genre Film
Written and Directed by Cal White
Cinematography by Bonnie Sanderson
Sound by Alex Caldow
Produced by Jenny Morrison
Edit and Makeup by Thomas Walker
Thanks to:
My whole group for their constant hard work and team spirit - always a pleasure to work with everyone. 
Everyone on the course who helped out with borrowing equipment, James Fox for helping with our location sound, Ben McMorran for helping with post-production and of course Samuel Duner for his excellent performance. 
All the lecturers and technicians at the university for guiding and supporting us through the process.
Onto the crit then. First thoughts:
I am really happy with our final film. As usual I was extremely nervous going in, unsure if we really had anything, but the big screen, big speakers and the audience atmosphere really helped me to enjoy it and see the film for what it was. I think overall, it’s a simple and effective horror/thriller that works well with creating mood and hinting at a wider story. I’m proud of my sound design work (despite some nit-picks) and I felt I organised my workflow well. I think the group worked well together and Cal’s direction held it all together well - we were always on the same page. It was great to hear all the happy responses from the class and the lecturers (shout out to James Fox, the “absolute yes man”). It’s always easy to lose sight of your film when you’re aware of every single issue within it, but yeah, was great to hear that people liked it :))). We walked out of the crit as a group, extremely happy with the film and how our individual roles were highlighted. Bonnie did a little celebration dance. Just a lovely feeling.
But now, onto specific critiques and notes.
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The Class
Again, overwhelmingly positive, which was lovely. I also really appreciated James’ highlighting of the sound design and appreciation of the minimal atmos as a creative decision along with Rowen being disturbed by the baby sounds. I aim to displease. But then specific notes included:
More build-up of the crying throughout
Climax wasn’t impactful enough, the distancing of the monitor
Continuity issues
Unclear that there was another person in the room
Scientist eye close-up needs some more curiosity
I agree with the crying, it could’ve been hinted earlier in the film, but I stand by the main introduction being at that point as it is what drives the narrative/character forward. The distancing from the climax is something that was necessary for the budget of our film. We’d decided to stay back at this moment to preserve the effect of the film as any close-ups or high quality shots of the monster would reveal that it was just a wee boy in make-up. And again, there were conflicting reactions to this as a creative choice (Sofia fighting our battle for us - thank you!). The torch does switch hands in one cut, damn jack and his eagle eyes! The other scientist is a point I plan to work on with my next draft of the sound. I agree, it seems a little strange for him to speak to someone we have no idea even exists. I’m not entirely sure how to show the presence of another - maybe a subtle door opening as he scrumples the paper? And the final point about the eyes I also agree with - I think this is down to not being entirely sure when we were using each shot in the edit. I think originally, this shot was to be used as the subject is killed so was meant to communicate the indifference of the scientist. But yeah, all fair notes, some things to work on. The creative choices were taken both positively and negatively and the technical issues weren’t too glaring, so all in all, not too bad.
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David Byrne
David’s focus was on the cinematography - great to hear how much he liked it (big ups Bonnie Sanderson). The moving lighting, racking focus and the colouring were all highlighted, great to hear. The LED in the monitor is a mistake that while, not glaringly obvious, is something we should’ve thought about on set.
David Lumsden
Very happy with the concept and final result of it (big ups Cal White). Due to David’s enthusiasm, we are going to keep developing the film, sending it into festivals, perhaps extending the script, etc. The shoes are a fair point, I love the idea of the bare feet for added vulnerability, although I don’t know how much you’d have to pay me to get my feet out on camera. This was due to them being the only shoes I had on set when I stood in for the actor and I like to draw on my shoes, like a child. Some extra shots of the monster would’ve been nice, Tom wanted to keep the monster reasonably hidden and the pace quick, but I do also think Bon and Cal got some great inserts that could be used well.
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Zoe
Zoe, also very complimentary :))), but she does wants the start lopped off. I’m not entirely sure if I agree. These first notes make me a little confused. What is suggested is that we hear him be shoved into the stairwell minus the voices which is something I thought I had done (not the voices). My intentions for the opening is to extend the POV shot into the darkness at the start. I was hoping to communicate that he is being marched into this space and thrown to the ground, with the marching footsteps and the guards voice hinting to a group of people there with him. I do think I need to fill out these sounds a bit more, more clothes noises, a more brutal shove, but I think the intention was there. The bubbling I can understand. I had wanted something sciencey and strange, like bubbling pipes or beakers, in the atmosphere, but it doesn’t fit the office type space, it’s too laboratory and is also too loud in the mix. The edit as well, Tom and the group agree, it can be tightened up at specific points. And the final lines, do need a little more room and I’m going to try out swapping the “next subject” with the “it cried this time” as I think it would work well in terms of the narrative. It’s clearer to have there’s something new, let’s keep testing, instead of lets keep testing, oh wait, that’s new. 
Anyways, these are notes I’m going to keep in mind as we play around with the edit a bit more as a group. I think, for my sound design, that I need to be completely sure that each sound is motivated by the story and the world, and communicates what I want it to. The opening is something that intrigues me, did everyone else get that he was being marched into the stairwell, or does it just not come across? I find it hard to hear things objectively when I know what they’re meant to mean.
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Juliet 
Just lovely to get the encouragement from sound specialists on my sound design!! So happy with the feedback. The footsteps changing space is something I agree with and I’m going to work on. I don’t think I spent enough time with the location sounds, just blending them together and using noise reduction. 
Leo
Again, just great to hear that he liked the sound design. I agree with the suddenness of the crying, I think a more gradual increase in volume and, again, an earlier hint of it, would go a long way in smoothing the progression of the narrative. And yeah, the baby noises need more processing, need to be more abstract and alien. And I agree, the fact that all the sounds are read by the audience for what they actually are, e.g. the purring, makes it seem a little lazy. I think I’ll play about more with the main crying track as it progresses, reduce it in the mix of all the monster sounds. As I said in the crit, my approach of the layering of sounds underneath is maybe a bit subtle and doesn’t really come across enough. I’ve gone into my approach a bit more in previous posts, but yeah, I agree, more weirdness!!!!
Overall, I’m just so happy with the response, was on cloud 9 the rest of the day. And hearing everybody in our group’s roles be highlighted and praised was lovely, a lot of us were in these roles for the first time and were really nervous but it was great to see how we grew into our roles throughout production. Cal’s direction kept us all on the same page and his vision was really clear; Bonnie was getting some gorgeous shots that fit the tone perfectly; Jenny worked so hard to have us all on schedule and with the right kit and Tom’s edit hits every beat excellently and the makeup exceeded all my expectations. Very proud of our group.
I’d love to go through my pro tools session with Zoe and the gang and get right into every decsion and technique. I really want to be good at sound design - I think it may be what I want to specialise in. I’ve had no experience with it before this module and I’ve had so much fun with it and learned so much. I found myself, during the crit, only really thinking about the sound in everyone’s films, it’s so at the forefront of my mind now in terms of how I think about film. Again, thank you to the lecturers for helping me get up to speed with sound after a tough first year. Very excited to move forward to next term.
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For the other films from the class - excellent! Had a great time absorbing everyone’s amazing work. Big fan of the scripts of Pure Electric and Cherry, love the visual thrills in Catacombs of the Lost, had a lot of laughs with Sceptic and Dreamer, really appreciated the naturalism of Road to Nowhere and love the character work in Dirty Work. Sorry if I was mean with my feedback - I really did love everyone’s work! I felt like I was at a wee film festival, I got a lot from the experience.
Again, sorry for the length of the post.
I’ve had a great time this term, thanks to my lovely course mates and the always encouraging lecturers. 
Merry Christmas!
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chthonic-cassandra · 3 years
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Thoughts on some recent rereads, includes some spoilers -
- Jo Walton, Thessaly series - This is Jo Walton’s trilogy about a group of people from throughout history trying to create Plato’s Republic with the help of some of the Greek gods. It’s very fun, and I think definitely among the best of Jo Walton’s work, though the trilogy as a whole has substantial problems, which most especially becoming glaring in the final book, Necessity. 
Jo Walton’s strength is always more in concept than execution, and this is such an concept-heavy series that it plays to that strength unabashedly; it’s okay for it these to be purely novels of ideas because all the characters are knowingly living out a thought experiment, and so as a reader I can feel openly brought into that dialogue rather than experiencing myself as uncomfortably detached from the the characters or events as I did in, for example, My Real Children or Lent (Among Others is a different kind of work entirely from the rest of Walton’s fiction, to my mind, and far more embodied and emotional. Aside from that one, I think Thessaly works the best).
I got more out of rereading the three volumes all in sequence than I did in initially reading them with six months or more between each volume; the series is really developing a single set of questions, and so works better read all at once. I continue to appreciate and be fascinated with Walton’s characterization of Apollo, who serves as our connecting thread between the three books, and while I take issue with the way he is written at some points (Walton’s narration is really ineffective at conveying any sense of the numinous or mystical, which poses some problems for the way she writes gods; also, this Apollo is way too bouncy, and uses too many exclamation points), his overall arc is fascinating and are some little details that I treasure (Apollo always turning into a dolphin to swim is one of them). 
Many of the other protagonists (Maia, Simmea, Jason ) are sympathetic and easy to engage with - fundamentally good people grappling with hard questions and trying to do their best. The idealization of Simmea after the first book as the ideal embodiment of the city’s ideals grates a little, and rings awkwardly, but it’s workable. I think the centering of the issue of consent and volition is smart and meaningful, though I think Walton loses the thread at times and also is totally unwilling to engage with the viscerality of trauma and violence in ways that detract from this exploration particularly glaringly in the second book, The Philosopher Kings.
There are places where you can see Walton’s fun with her own ideas getting the best of her, and messing up the structure of the narrative; I think this is most obvious in Pico della Mirandola’s plot line, which had some fascinating threads to it but appeared largely to be a dialogue Walton was having with herself (and maybe with Ada Palmer) that I as a reader wasn’t fully let into (while should I care this much about Pico? why does Athena care about him the way she does?). Some important moral and ideological questions are either resolved too easily or completely dropped, and a few important ones (particularly around race) are just never addressed at all. Necessity falls apart on the level of narrative structure - the plot has the flat lack of dynamism of a late 90′s CD-ROM game (travel through history and collect all the pieces of the manuscript!) - and for some reason Walton is unwilling to actually engage with the traditional sci-fi tropes (first contact, alien-human interactions) which she so intriguingly includes. But I at least was invested enough by the time we got there that the series didn’t lose me, even as I got frustrated with the clumsiness of the plotting.
Despite its occasional messiness, I would recommend this trilogy, particularly to classicists and most especially to ancient philosophy people, most of whom could use the exercise of seeing the playful and loving way Walton engages with Plato. There’s also something very comforting about reading well-intentioned people earnestly debating ethical questions, which was particularly poignant for me as I reread it in mid-January this year. I expect I will continue to return to these.
- Philip Pullman, His Dark Materials - I reread this in preparation for beginning Pullmans’ new Book of Dust sequel/prequel trilogy, and also in conjunction with watching the tv adaptation. It had been a very long time - I think when I last read them I was barely older than Lyra and Will. It was fascinating to see what I remembered and what I did not, what held up over time. My younger self was primarily interested in the witches, and in Asriel and Coulter’s relationship, and I was pleased to find myself still so much in accord with my younger self’s priorities (also, from my vantage point now, the witches come off as very queer, so, there you go, younger me). The witches are still awesome, and all the Asriel/Coulter material, most especially in Amber Spyglass, is wonderfully thrilling. Ah!
There are lots of problems with the world-building. Amber Spyglass seems to get most of the blame for that, but I think this is unfair; the problems were right there from the beginning in Golden Compass, but with Amber Spyglass being the most ambitious (and to me, the most interesting) volume, it’s where they become most glaring. I do think Pullman isn’t very sharp in his gaze on religion and how it functions and why people find it meaningful and how it can get coercive. In this area it is difficult to extricate the series from the controversy it engendered at its publication, which I was very aware of and which interacted in very specific ways with the nature of my upbringing (which was very Pullman-aligned, and which, when I first read the books, wasn’t meeting my needs in some very specific ways). However, I still find the Magisterium entirely unconvincing.
Will and Lyra remain moving; some of the most incisive and emotional moments in the books are when Pullman reflects on the impacts of each of their unmet attachment needs in Subtle Knife, Lyra’s double-bind of needing to fear her parents, Will’s of needing to fear for his. This feels psychologically truthful and moving and is one the real true hearts of the series. The ending remains as sour and wrong for me as it ever was; it feels to me like Pullman is giving in to the ghost of C. S. Lewis in all the worst ways. Having now read the first two volumes of The Book of Dust, I think Pullman has written himself into a corner now that he can’t get out of.
Returning to Mary Malone from adulthood and a much more thorough understanding of science fiction as a genre is lovely. She could be a character from Cherryh! The writing of her own process of thinking and discovery appealed to me very much when I first read the books, and I realize this is the same thing that I would love so much in Rosemary Kirstein’s Steerswoman series, though for Kirstein of course this whole thing becomes the joyful focus, the emotional center. We don’t get enough of the adults in Pullman’s books, particularly Malone and Coulter and Asriel; this is an area in which the tv show seems to be improving upon them. But it was good to come back to.
- Naomi Novik, Spinning Silver - I reread this because we were in the middle of a beautiful snowstorm and I wanted to keep reading about winter. Perhaps I was feeling particularly indulgent because of the gorgeous synchronicity between the text and the natural world around me, but I just found it a joy to reread, and a lot of the things that didn’t land for me the first time (the denouement of Wanda’s plotline, the expansion of point of view characters midway through) worked much better for me on reread. The importance of the more secondary narrators (Stepon, Magreta) was clearer, and I in fact found their sections very gentle and moving in a way I did not anticipate. It’s a much stronger book than Uprooted, much more tightly woven and effective.
The absence of sexual feeling between the women still feels like a curiously glaring absence, like something that would upend the whole structure of the plot if it could be seen directly. This lands differently, though, than it does in Uprooted, because Spinning Silver is actually a curiously non-sexual book altogether, despite its two central and fun villain/heroine romances.
Speaking of which, the novel is an interesting study in the villain/heroine romance, and Novik gets to say some interesting things about the trope but putting two contrasting ones next to each other as she does. With Irina and Mirnatius we get the trope most common in recent fantasy, and specifically in YA, where a man is seen as villainous and despised by the heroine until she obtains new information which shows him to be less in control of his actions than she previously suspected, and in fact himself in some way a victim. This is what happens in Holly Black’s Folk of the Air (which I rather liked), and Renee Ahdieh’s The Wrath and the Dawn (which I hated); it ends up being the Beauty and the Beast story, most of the time. 
With Miryem and the Staryk Lord we instead get a story where the villain is operating according to his own, very particular and alien code of morality, and it is as the heroine comes to understand it more that she can begin to feel respect and affection for him. I am always much, much more interested in this story variant, and so I am grateful to Novik for demonstrating the difference between the tropes so clearly. I like that, in this variation of the trope, everyone maintains their agency, and it is possible for the villain to be meaningfully accountable for his own actions. (It’s also, of course, a relatable fantasy for more reasons that are more personally specific to me.) In Spinning Silver, the relationship works as well as it does because Miryem also operates according to her own very particular personal set of values around debt and repayment, and though these values and those of the Staryk Lord do not always accord with one another, they can at least meaningfully dialogue around them. I am fond Irina and Mirnatius, but I’m never so invested in them, and interestingly I think Novik isn’t so much either, given how abruptly their plot line is dropped in the novel’s ending.
It’s a lovely novel, imperfect but a joy.
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sevengraces · 3 years
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This Wouldn't Happen If You Would Communicate With Each Other pt. 1
     As the title suggests, Patton and Logan try very hard to induce a conversation between Roman and Virgil and they both fight it kicking and screaming. Talking out your issues at any time other than four am is for losers anyways.
Hello! This should be about three parts, I'll try to post every day so it's up by the weekend. TW: Panic Attack (like right out the gate) Swearing Self Hate Illusions to Suicide (idk virgil ducked out so like?) That should be all, if you like it feel free to scream at me if the void is busy (: The first chapter is shorter than the rest so be forewarned. Can you tell Virgil is my comfort character? 
Link to AO3, You Are Here, Chapter 2,  Chapter 3 Title Card 
Chapter One: I Have Had Three Panic Attacks This Week, It is Tuesday
Virgil was totally and absolutely fucked.
    Trying to Duck Out was the stupidest thing he had ever done and when it inevitably crashed and burned Virgil would have the satisfaction of knowing that he had predicted it, even though it was his own fault.
    That’s what he had been thinking for the past fifteen minutes on repeat with little to no coherent thought besides a long string of swears.
    He hadn’t been trying to get attention or acceptance or whatever else when he did it, honestly he had just realized the truth, that he wasn’t needed and he was being selfish subjecting Thomas and the other sides to his presence.
    That hurt to think, huh? Because wasn’t that exactly what he was doing now except ten times worse because they would feel too guilty to tell him to fuck off.
    Virgil clearly wouldn’t be getting enough sleep tonight, because oh that’s right, he didn’t even have enough self control to make his moral and emotional crisis wait until a more reasonable hour than 2:30 in the morning. Although calling this two thirty disaster anything other than a sleep deprivation and self loathing fueled panic attack would be far more generous than he usually was to himself, so he vaguely considered trying to calm down.
    Of course the moment he began counting that annoyingly honest voice in his head (Did it count as a voice in his head if he was a figment?) chimed in with it’s stupid little words.
    “You know you deserve this, ” it howled, sounding uncomfortably like Roman’s laughter that typically sent him fleeing the commons.
    “Why would you do this to us, ” it cried, a little too close to Patton's tears for comfort, leaving him filled with aching guilt.
    “You aren’t being helpful ,” it stated, with that calm assurance that only Logan can bring, gutting him of his sole motivation.
    Soon enough he was hyperventilating with his back against the wall. His lungs were collapsing, he was sure of it. Virgil didn’t even have enough air to berate himself, which was saying something.
    He wasn’t sure when he had brought his hands to his head but he knew he was pulling on his hair. Which although it definitely wasn’t the healthiest coping mechanism it did ground him just enough to inhale.
    “In,” Virgil sucked in a harsh breath.
    “Out,” Virgil huffed out a heavy gasp.
    On and on this cycle repeated until he had garnered some semblance of balance. With his air intake evened out Virgil was just tired now, which is good for 3:45 in the morning but not great for the now glaringly obvious need for food and water.
    Virgil spent an indeterminate amount of time staring at the wall before he finally stood and headed down towards the kitchen. He wasn’t exactly sure what time it was but he knew it was early enough that he should have free reign of the kitchen and common area. So phone in hand and earbuds in his pocket Virgil crept down the hallway past Patton’s room, holding his breath the whole time. He didn’t hear anything once he passed Morality’s door so he continued on towards Logan’s room. He paused right before the logical side’s room, hidden in the natural shadows of the hallway. He listened for far too long to be normal before moving on with the stairs in sight.
    Although freedom was right there Virgil knew better than to throw caution to the wind. He hesitated a good two feet before Roman’s room and looked at the crack between the door and the entrance way.
    The creative trait’s light was on. Virgil felt a shot of panic, which nearly sent him sprinting towards his own safe haven before he took a moment and thought.
    Roman was prone to passing out in creative bursts, leaving whatever he was doing and anything he had turned on out and running. Which definitely couldn’t be healthy for him or Thomas, but it wasn’t like he could do anything about it. Plus, he thought, if the light was on in Roman’s room that means he’s in there and not downstairs, which was the most important part of his late night excursion.
    So, with his mind made up, Virgil snuck downstairs with an and went into the kitchen.
    Virgil sighed, relief heavy throughout the entire breath, he was in the clear. He rummaged through the fridge, blinking at the sudden light before grabbing the milk and heading towards the cereal cabinet. He took his time pouring the cereal into the bowl and made sure to stop whenever he thought he heard something. He carefully poured the milk and made sure not to spill anything, before returning the milk and cereal to their respective places.
    After Virgil had finished pouring himself a bowl of cereal he hopped up onto the counter and plugged his headphones in, listening to his calming playlist with one ear, and idly listening to the room’s ambient noise with the other.
    Virgil wasn’t sure how much time had passed and he didn’t really care. All he knew was that his cereal was finished and lying in the sink. He considered washing and putting away his dishes, but figured it would be too loud. So he remained on the kitchen counter in the dark with his headphones in and music turned low. The uninterrupted semi-peaceful air lulled him into a vague sort of daze.
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horde-princess · 4 years
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A Meta on Catra’s Relationships with DT, Scorpia, and Adora
I’m so excited to write this finally ljsdflkj okay so. I’ve been thinking about why the creators would choose to center a whole season around this new character Double Trouble. They drove the plot and played a major role in a really important part of the story, Catra’s redemption. So I wanna think more about the purpose of this character and go deeper into a couple of their scenes with Catra.
tbh Catra and DT’s very first interaction says it all: DT literally takes the form of Scorpia and tells Catra “I’m about to become your new best friend.” As the season goes on, Double Trouble replaces Scorpia as a sort of artificial confidant for Catra. But it blows up in her face and the purpose of the whole thing is to shed light on Catra’s main internal conflict: her desire for love vs. her fear of heartbreak/vulnerability.
In other words, I believe Double Trouble was introduced as a foil to Scorpia. But if we think about how Scorpia is also a foil to Adora, then that means DT is like... a foil to a foil. So they’re not directly associated with Adora but a lot of what they do relates back to her. Yeah there are a lot of layers here lmao but basically what I’m gonna analyze is how Catra’s relationships with these three characters intertwine and build off each other in season 4 to set the stage for Catra’s redemption (and catradora endgame hollaaa)
So in the beginning, Catra and DT both understand their relationship to be a business arrangement. When does that start to change for Catra, and why?
Catra’s History With Betrayal
Just think about Catra’s relationships at the start of s4.. After the portal, Adora had basically severed whatever was left of their relationship, and that was shown to be weighing on Catra all season. Scorpia and Entrapta were the only other people she cared about, but Entrapta betrayed her (first by monopolizing Hordak’s attention then by refusing to open the portal), then Scorpia dared to question her decision to send their friend to die and her presence became a constant reminder of Catra’s guilt. In fact, the mere mention of Entrapta’s name in 4x03 causes Catra to snap and yell at Scorpia “we are not friends!” ... which of course isn’t true. Catra may think Scorpia’s annoying but she confided in her, her loyalty made Catra feel like she could trust her.. and that’s exactly why Catra always tried so hard to push her away. All the betrayals in her life scarred her so deeply that she wanted to avoid emotional intimacy at all costs. I’m about to get Jungian up in this shit bc we see a deep disconnect between Catra’s outward actions (her conscious) and her inner desires (subconscious) this season and it’s this i believe that leads to her breakdown in 4x10. It’s an unsustainable way to live.
Why Catra Trusted Double Trouble
So by 4x04, Catra had sabotaged her only two relationships. She was utterly alone, and vulnerable, and Double Trouble was in the right place at the right time offering their loyalty to her.. so Catra did what any emotionally stable person would do and subconsciously used a hired mercenary to try and fill the growing void in her heart. I don’t think Catra actually cared about DT much at all, like sure they got along and that matters on some level, but I think it’s more that Catra was in a vulnerable place and DT was the only one around.
So why does Catra trust Double Trouble when she won’t let herself trust anyone else? I’ve seen some posts saying it’s because Catra is self-destructive--i.e. she only seeks love from people who won’t give it to her because she doesn’t believe she deserves love--which is super true.. but I think her motivations can be better explained by saying that Catra knew from the start that Double Trouble didn’t really care about her, and that’s why the partnership was attractive to her (at first). She thought it would be safe--no vulnerability, no risk of heartbreak. But the truth is Catra’s just not as disaffected as she wishes she was.
The moment Catra really let her guard down was when Double Trouble saved her from the collapsing building in 4x04. 
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can we just!! talk about this scene!!!! the way her voice shakes when she says “saving me” just, oh my god... like what a touchy subject for her, right? Shes spent her whole life resenting how Adora was always trying to “save” her from everything. I’m not sure but I think White Out (2x05) was the only other time Catra thanked someone for saving her life, and she just says “thanks for getting us out of there.” So her use of the word “save” here is special and it illustrates how deeply vulnerable Catra feels this season, and more importantly it’s a sign of character development! It’s no coincidence that the theme of saving is connected between DT, Scorpia, and Adora. It’s leading up to Catra learning to replace her resentment towards Adora with something closer to gratitude. 
But while the scene connects these relationships, it also highlights their differences. After Catra displays an astounding amount of vulnerability with DT, they coolly reply “well, I live to serve... for a price, of course.”
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This right here is the first step of Catra’s breakdown. Suppressed desires making themselves known, one half of her heart rebelling against the other. She was pushing away her real friends and finding hollow companionship with someone she thought she wouldn’t get attached to, but it happened anyway.
The difference between Double Trouble and Scorpia must have become glaringly obvious to Catra in that moment. Whereas Scorpia was loyal to Catra out of love, DT was mostly interested in getting paid. And she was surprised by how much that hurt. She fucking hated how much it hurt, you can see it written all over her face. It’s why she fails Scorpia’s little test in 4x06. Because of Double Trouble, Catra’s true desires were threatening to break free, so outwardly she fights against it and acts more resistant than ever to being friends with Scorpia. She castigates her, calls her annoying and incompetent, harsher than we’ve ever seen... but she didn’t expect Scorpia to hit back (we did, tho. Scorpia’s an icon).
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In four words Scorpia teaches Catra a hard lesson about what it means to earn someone’s loyalty. She knew she must’ve really fucked up if she somehow managed to push away the most loyal person in all of Etheria. And again the fake nature of Catra’s relationship with Double Trouble provides a reference for her to see why Scorpia’s loyalty, based in love, was so valuable, and why she shouldn’t have taken it for granted. It also relates to Adora because, similar to Scorpia, Adora had been trying so hard these past 3 seasons to connect with Catra, but she refused to forgive her and her behavior eventually forced Adora to cut ties. So Scorpia calling her out pushes Catra towards accepting some personal responsibility for everything that happened with Adora, too. Man there are just.. a ton of implications here.
Then Catra gives Hordak a fun pep talk but really it’s just her self-projecting all over him:
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At this point her hateful actions and her goal to conquer Etheria are extremely out of line with her true desires and we can see it’s really affecting her mental state. It wasn’t just one thing or person that caused her breakdown, it was a combination of Adora severing their relationship, and Scorpia’s disappointment in her, and Double Trouble’s indifference towards her. All three of these situations were playing off each other and chipping away at Catra’s carefully crafted armor, revealing a desire to be loved hidden underneath... which she continued to fight against for as long as she could. Adora and Scorpia were playing their roles in helping Catra learn to take responsibility for her life, but those relationships wouldn’t have been so effective had it not been for how they were contrasted with Double Trouble’s indifference. Anyway have I mentioned how amazing and complex this show is????
Catra Loses DT and Scorpia Around the Same Time
4x07 is the last time Catra talks to Double Trouble before they get captured by the rebels. Coincidentally, Catra realizes that Scorpia left her just one episode later, which once again points to a connection between these two characters. From 4x08 to 4x11 Catra is completely alone, feeling like she has lost everyone in her life. It sets the stage for her meltdown in 4x10. But my fave part about Scorpia leaving is how it changes the way Catra thinks about betrayal. 
Even if Scorpia didn’t tell Catra where she was going in the note she left, Catra had to have assumed she was leaving to join the Rebellion because where else would she have gone right? So the two people Catra loves most have now BOTH abandoned her to join the rebellion. I don’t even wanna think about how triggering that betrayal must have been for Catra.. I don’t wanna think about how the next time Catra sees Scorpia she’s going to be a full blown princess with powers and everything, just like what happened with Adora. 
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But there’s a key difference between Adora and Scorpia. Catra knows at this point that Adora didn’t want to leave her behind, but she did anyway to pursue some destiny that Catra wasn’t a part of, which left her feeling betrayed. Scorpia, on the other hand--the very definition of ‘loyalty’--left her specifically because Catra pushed her away. Her fear of vulnerability manifested as anger towards someone she refused to admit that she cared about, and it pushed her away.
Once again I think Scorpia is teaching Catra a lesson about taking responsibility for some of the shit in her life. It’s a privilege that Adora lost after being careless with Catra’s trust, and thus Scorpia was the only one in a position to reach Catra and help her. But I think that the things Catra learned from Scorpia are going to play back into her relationship with Adora and allow them to reconcile (when Adora deals with her own issues too).
We can also say a little about how Double Trouble’s betrayal contrasts with Scorpia’s and Adora’s. I think their complete emotional detachment is the perfect frame of reference for Catra to be able to acknowledge that even though Scorpia and Adora left her, they DID love her, and they never stopped trying to reach out to her--at least, not until Catra crossed a line with both of them. At some point, Catra went from being justified in her feelings of betrayal to overdoing it, placing too much blame where it didn’t belong and closing the door to forgiveness. So I think that’s the role that Double Trouble played there, helping Catra see that difference. Like even if someone leaves you, hurts you, it doesn’t always mean they don’t love you. Relationships take work and understanding and forgiveness and you have to learn how to handle that or you’ll always be alone. Scorpia’s the pure embodiment of that lesson, and she’s lighting the way for Catra to navigate the much more nebulous waters of her grudge against Adora.
Double Trouble’s Betrayal
So now Catra is feeling abandoned by Scorpia and Double Trouble (her only friends) and we see the disconnect between what’s in her heart and the front she’s been putting on come to a head in 4x10 when she has that meltdown. She’s kind of losing it because her fear and heartbreak are driving her down a path that she doesn’t actually want. It’s like watching a car crash in slow motion. In 4x12 she continues to hold on desperately to the idea that beating Adora will make her happy, because at this point she doesn’t see any way to turn the car around.
There’s an absolutely fantastic scene early in 4x12 that sets up Double Trouble’s betrayal beautifully, like really it’s a masterpiece. Catra’s childhood friends walk in on her in the locker room and they’re laughing and joking around and for a second it’s like... Catra longs to be a part of that again.. To have friends, to be happy. But then Kyle accidentally kicks one of Scorpia’s old doodles (a painful reminder that she’s gone) and Catra freaks out and attacks them. Kyle’s like “we used to be friends, why are you treating us like this?” So she lets them leave, feeling alone and miserable, and THAT’S when Double Trouble waltzes in... having had just made a deal with Glimmer to double cross Catra.
God it hurts so much. The contrast between her pushing away Scorpia and her real friends, and then her childlike relief upon seeing the person who just sold her out.
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This scene gives me fucking chills with the nightmare-ish music and everything.. It’s like, at this point DT is just fucking with her, they’ve already got Catra figured out. This face touch is so cruel and fits with the show’s motif of manipulative affection, too. For me it felt very disconcerting to see Catra like this... unaware that she’s been defeated yet she’s so emotionally vulnerable here, she’s like putty in Double Trouble’s hands. Scorpia leaving cracked her open and, as they’re the last person left standing with Catra’s trust, Double Trouble’s in the perfect position to come in and break her.
So the next episode 4x13 has that crazy scene where Double Trouble totally obliterates Catra and I’m not even gonna talk about it lmao because yall have already done a great job analyzing it. But I do wanna draw attention to the fact that this is the only thing she says in this whole scene:
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Can you believe that’s what mattered the most to her in that moment? Not that literally everything she had been working for for the past 4 seasons had just turned to dust before her eyes, but the fact that this random mercenary she hired betrayed her. And there was no anger at all, just... heartbreak.
And then look at what she says to Glimmer afterwards (setting aside the fact that Catra is basically giving up on life...) she says nothing about the war, nothing about winning or revenge. The only thing she’s thinking about is how lonely she feels.
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So by the end of Season 4, I think Catra did finally figure out what she truly wanted in life. She didn’t want to be on top just for power’s sake, she wanted people to respect her, to love her, so that no one could hurt her anymore. But she was so obsessed with winning that she ended up losing everyone’s respect. Wow haha if only she could get a second chance to earn it back the right way.... like say if, idk, she was trapped in space jail and forced to team up with her sworn enemy to survive and they came out best friends or something <:)
To sum up, Double Trouble’s role in Season 4 was to break Catra’s mask and force her to consider what she truly wants. I think their betrayal taught Catra to really appreciate what a terrible mistake she made in pushing Scorpia and Adora away. It taught her the difference between someone leaving her because they don’t care about her, and someone cutting ties with her even though they do care for her very deeply, they just couldn’t take Catra treating them like crap anymore. It showed her that what Adora did was nothing like what DT did. That’s what a betrayal feels like when the person doesn’t care about you. Someone who doesn’t care about you isn’t going to beg for your forgiveness for 3 seasons and risk being obliterated from existence just to get you back.
But the real beauty of season 4 was how Catra hitting rock bottom had almost nothing to do with Adora. With the help of other friends Catra has begun to find her own reasons to change, she’s acknowledging her guilt and heartbreak and discovering the person she wants to become. She’s learning to take responsibility instead of just blaming other people. And this character development had nothing to do with romance, just like how Adora breaking free of her destiny and learning to let go of control had little to do with Catra. I love the different perspectives on love that they give us with Catra, Adora, and Scorpia. I love how this show takes the “love conquers all” trope and subverts it, saying that sometimes.. love breaks you. Sometimes it’s not enough. Sometimes it’s used as a weapon. Sometimes you have to let go of people you love, but it opens up space for you to figure out who you are and what you want and to conquer your own demons. You’ll come out the other side with a better understanding of what real, healthy love is supposed to look like. And maybe in the end, the love you always sought will find you again, in its own time, in its own way. 💘
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marjansmarwani · 4 years
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Secret Smiles 
[Ao3 Link]
Characters: Paul Strickland & TK Strand
Word Count: 2203
Paul knows TK is hiding something. He even knows that it has to do with a mystery man he's seeing, but he cannot figure it out past that. Until a night at a bar when a certain officer of the law shows up, that it.
This one was taken from one of @lauraperfectinsanity‘s Tarlos prompts (it’s number 2). I changed it a bit, but I think it’s still pretty close to the spirit of the thing, which was Paul figuring out that TK is secretly seeing Carlos. 
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Paul hated not knowing things.
Knowing things was kind of, well, his thing. Often it meant situations; who did what and what caused that. Sometimes it was just simply facts – he can’t help that he was a voracious reader with a memory like a steel trap. But it also meant people, and his friends and teammates were certainly included in that.
When he first started at the 126, Paul had been on his guard. Each of his new teammates had been subject to his own threat assessment. His brother had always chided him for it – telling him he needed to have more faith in people. But faith in people could get you hurt, so Paul instead chose to be strategic. He decided who it was safe to share information with and how much detail each person could be entrusted with.
It wasn’t easy, but it had kept him safe.
So, he examined and observed each member of his new crew in turn. Captain Strand and TK had been first, and he began his analysis the moment he entered the room for his interview. He quickly deduced that the Captain was sincere, that he harbored Paul no ill-will. TK was quiet during the interview, but when he mentioned identifying the people who wanted to hurt him before they did, he noticed a small smile that spoke of understanding and comradery. Paul allowed himself to relax – neither of these men were a threat to him. In fact, TK Strand might just be a kindred spirit – someone else who had faced hate because of who they were. In the end, it’s a large part of the reason he accepts the Captain’s offer – he knows that he will have allies in this journey; he won’t have to fight this particular battle alone.
The rest of the crew is easy to read, and soon he feels comfortable; at home. Within the walls of the firehouse things are safe, he can let his guard down. Not that there is too much to analyze anyways. The general rule is openness: they’re a family, they tell each other things.
Which is why he almost doesn’t realize TK is hiding something, at first. He’s not sure exactly when he notices but once he does, he picks up little hints everywhere. Maybe it was the first time he heard him abruptly change the subject. Or the time he noticed that the tale he told Judd about how he had spent his night off and what he told Marjan were slightly different. There were small inconsistencies in the details. In Paul’s experience, that usually meant it was a lie.
First, Paul is concerned. He can’t help but wonder if TK is in some sort of trouble, if there is something wrong that he doesn’t want to share with the rest of the team. So he watches, looking for signs of trouble and quickly comes to a very different conclusion: TK has a secret boyfriend.
It’s glaringly obvious once he knows to look for the signs: secretive texting under the table, small smiles when he checks his phone, late-night phone calls when he thinks everyone else is asleep. All the times that he disappears when they go out as a group, or when he makes excuses and doesn’t come out at all – especially when he is far too tired the next day to have actually gone home to sleep as he claims to have done.
He has a secret boyfriend, that part is obvious. What’s not obvious is why this is a secret. TK doesn’t generally come off as a secretive person. He knows it’s not an issue about coming out – TK is very open about his sexuality. Maybe the other man is not fully out? Maybe it’s someone TK feels like he shouldn’t be dating (Paul can’t imagine why that would even be a thing, but stranger things have happened, he supposed).
It wasn’t until a few weeks later and a conversation in the gym that Paul finally got an answer. He was stressed and anxious and feeling very out of his comfort zone with this whole Josie thing, and he hadn’t meant to snap at TK. But he was frustrated, and he took it out on his friend – his friend who was being a hypocrite because he was seeing someone and not shouting to the world about it yet here he was lecturing Paul about taking risks, about putting himself out there. He snaps out the jab about what TK would know about rejection without even thinking. He regrets it instantly – it wasn’t fair. He didn’t know what TK’s experience with coming out was. He didn’t know anything about his history. But it’s out there and he can’t take it back.  
TK’s answer, when it came, surprised him. He sat up and fiddled with his necklace as he spoke, “116 days ago, when I asked my soul mate to marry me and he moved in with his trainer instead.”
Paul froze, for just a moment. He wasn’t even sure how to respond to that, how to acknowledge the level of vulnerability TK had just shown. “That’s rough,” he settled on, “I’m sorry.”
“Yeah,” TK agreed grimly, “that was not my best day.”
The conversation moved on and TK gave him some surprisingly sage advice. Paul took that advice, but he also took some answers. One: TK had been burned by love and was probably hesitant about diving back in. Two: there was more to the story than he had shared. The fact that he knew exactly how many days it had been showed that in spades. Maybe, Paul reasoned, TK didn’t want to share this relationship because he was scared. Maybe he wasn’t ready to take that step, to make things official. Given what he had just learned – and what he assumed, Paul couldn’t blame him.
That didn’t mean that he stopped trying to solve the mystery anyways. Partly because it was just what he did, and partly because TK was his friend and he wanted to make sure that whoever this mystery man was, they were not someone who was going to break TK’s too big heart again. He was more subtle about it – never asking any blunt questions or drawing conclusions. He simply watches and observes.
He’s watching one night when they are all at the bar and Officer Reyes meets them at Michelle’s insistence.  He almost doesn’t notice at first. They are good at hiding it – far too practiced in the art of not drawing attention to their closeness. But there are still tells, little, unconscious things that they do. The things they probably can’t even help. The private glances when someone makes a joke, the small smiles. The hands that linger when they cross paths – the fact that they cross paths more often than is strictly necessary. It’s almost as if there is a magnetic pull between them and they are unable to stay more than an arm’s length apart. As he watches, TK crosses to the bar for another round, slipping behind Carlos, laying a hand on his hip as he passes. Carlos glances over his shoulder at him and gives him a smile that is far from casual.
Oh. Oh.
The realization hits him suddenly. He takes a sudden sharp intake of breath and somehow TK hears and turns towards him. Their eyes meet and Paul can tell that TK knows he knows. His eyes widen in panic and he slips away, heading not for the bar, but to the door. Paul sets his glass down, makes an excuse he doesn’t think anyone even hears and follows him. He finds him outside leaning on the railing of the porch, hands clasping the railing so tightly his knuckles shine white in the dim lighting. He comes to a stop next to his friend and waits for the other man to speak.
“You know,” TK says lowly, bluntly.
Paul nods, “Just figured it out.”
He waits, but TK doesn’t say any more, so he continues, “Is there a reason you don’t want anyone to know?”
TK sighs, releasing one hand from the railing to run it down his face anxiously, “No, not really,” he says uncertainly. “It’s not like we're not both single and out. Christ, we don’t even work together – there is no actual reason to keep it a secret.”
“Then why do you?”
“I don’t know.”
Paul scoffs, “Yeah, you do.”
TK glares at him and Paul raises an eyebrow. TK rolls his eyes but concedes his point, “Okay fine, I do.”
Paul waits, allowing TK the time he needs to gather his thoughts. The sounds from the bar drift through the windows, fighting for dominance with the sound of the crickets surrounding them. When TK’s voice breaks the silence, it nearly startles Paul.
“You remember how I mentioned that my last relationship ended badly, right?”
Paul made a sound of affirmation and TK continued, “I just…I wasn’t ready to jump into another relationship so soon. I was pretty sure I was never going to be ready to jump into another relationship again, actually. This thing, with Carlos, started as a hookup. I figured it would be a one-night stand, we’d both burn up some energy and frustration and move on, but he was stubborn. He wanted more and he pushed. I tried to resist, tried to stay away, but I couldn’t. Now, here we are – and I’m even sure where exactly here is.”
Paul studied his friend. His expression was tense, but even in just speaking about Carlos, his body language had relaxed. He may claim that he didn’t know what they were, but Paul would put good money on how exactly TK felt for the officer.
“Is that why you didn’t tell anyone?” he asked instead.
TK nodded, “I don’t really know what to tell, but there is also this part of me that just feels like once it’s out there – once it is no longer ours – I won’t have control of it anymore, and I won’t be able to deny what it is. I’m just…not sure I’m ready for that yet.”
Paul took a step closer and leaned on the railing next to TK. He chose his next words carefully, “I’m not going to tell you what to do or what to feel, but from where I’m standing, it looks like you’re already there, and I think that’s a good thing. You seem lighter when he’s around, even when you’re just talking about him. You care about him and if I had to make a bet, I’d bet he cares about you to. So, I’m not going to say you have to make a big announcement or anything, but maybe just keep that in mind. Maybe start letting go of the reins, just a bit and see what happens.”
TK turned to face him and raised an eyebrow, “is there where you tell me something about nothing that is important is without risk or something?”
Paul scoffed, “Nah man, I don’t do clichés.”
TK laughed lightly, and Paul continued, “I’m just saying, maybe see where this goes. I don’t know Officer Reyes that well, but I don’t think he’s a bad guy and I know he doesn’t want to hurt you. It’s going to be scary, but maybe let it play out. Besides, if the worst does happen, you have people to lean on.”
It was quiet for a long moment before TK responded; his voice soft, “That was good advice.”
Paul nodded seriously, “I don’t do subpar advice. Besides, I owe you. You helped me out with the Josie thing, and that’s what family does, right? Look out for each other.”
TK turned again, a soft smile on his lips, “Yeah, I guess it does.”
They stood in companionable silence for a few more minutes before Paul spoke again, “So, do we wait and go in at separate times, or do we go in together? I’m new to this whole clandestine relationship stuff. I am not familiar with this life of intrigue and secrets you’ve been leading.”
TK rolled his eyes, “Stop exaggerating, we don’t need to hide anything. If people draw conclusions well, maybe a conclusion needed to be made.”
Paul raised an eyebrow at the implications, “are you saying you’re going to come clean? Tonight?” he shook his head, “Man, I know my advice is good, but I didn’t think it was that good.”  
“I’m saying,” TK said over him, “that maybe I should be a little more open. I feel bad lying to family, after all.”
“Do I get to say told you so?”
“You do not.”
Paul shrugged, “I’m going to anyway.”
TK shook his head and patted his shoulder before heading back into the bar. Paul smiled, and followed suit.
If for the rest of the night he noticed TK standing closer to Carlos, leaning into his space, giving him wide and open smiles, he said nothing. If the others started to notice as well and raised eyebrows before asking outright questions, that was really none of his business. He was content to quietly sip his drink and watch everything play out around him. When TK shot him a grateful smile as he grasped Carlos’s hand, he returned it.
Paul hated not knowing things. And this, this was a good thing to know.
Like it? Come leave a comment on Ao3!
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chirpingtiger · 5 years
Text
Strange’s Plan was a Bit Darker Than We Thought
In Avengers: Infinity War, Dr. Strange looks through the future to see every possible combination of options, and announces that they will only win in one of them.
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Now, keep in mind, Dr. Strange is always thinking about the bigger picture.
He knows that even if they succeed in keeping the stones away from Thanos right now - even if Strange were to lock the Time stone in another dimension that Thanos could never get to, and if Wanda Maximoff were to destroy the Mind stone, leaving Thanos with only four - that Thanos will simply build up his army and continue killing half of all life, one planet at a time, just like he has been doing up until this point.
The stones were always a shortcut for Thanos.
In keeping the stones form him, they’ve only slowed down his progress. They’ve done nothing to truly stop him.
Strange is not looking to delay Thanos. He’s looking to make sure that he’s stopped. Permanently.
Strange only sees one way that they can truly win against Thanos, and that is by wiping him out of existence.
That is his plan from the start.
Strange hands over the time stone to Thanos, assuring everyone that this is the way it must be in order for them to really "win” against him for good.
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Now, for those who aren’t chess players:
“In chess and chess-like games, the endgame (or end game or ending) is the stage of the game when few pieces are left on the board.
The line between middlegame and endgame is often not clear, and may occur gradually or with the quick exchange of a few pairs of pieces.“
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“Many people have composed endgame studies, endgame positions which are solved by finding a win for White when there is no obvious way to win, or a draw when it seems White must lose.”
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“The endgame, however, tends to have different characteristics from the middlegame, and the players have correspondingly different strategic concerns. In particular, pawns become more important as endgames often revolve around attempting to promote a pawn by advancing it to the eighth rank.
Usually in the endgame, the stronger side (the one with more material using the standard piece point count system) should try to exchange pieces (knights, bishops, rooks, and queens), while avoiding the exchange of pawns.  This generally makes it easier to convert a material advantage into a won game. The defending side should strive for the opposite”
So Strange calling this the “Endgame” - that was the first hint that he would be sacrificing some key pieces, and promoting pawns to gain the advantage.
Pawns like Scott.
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Who becomes instrumental to their quantum time traveling.
Pawns like Wanda.
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Who doesn’t draw a lot of attention on first glance, but can spring into the fray unexpectedly and can entirely turn the tide of the fight.
Pawns like Nebula.
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Who set off a chain reaction that leads to the downfall of the enemy’s key pieces.
Pawns like Carol.
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Who has been out of the picture for years but gets called back to the fight when Fury gets snapped.
Dozens of little characters who start to play big parts, because the main pieces can’t play them on their own.
And even for the end battle, it isn’t just the heroes making a final stand - it is dozens and dozens of little pawns (the armies of Wakanda and Asgard, the Ravagers and the Sorcerers and just about every background fighter the MCU has to offer) who show up as support in the final hour.
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Who all Assemble at the King’s command.
But the promotion of pawns is only one aspect of the “Endgame” strategy.
This was also the first hint that Strange would be sacrificing some key pieces in order to assure the win.
Strange knew going into this that the victory would have some costs, specifically in the form of Natasha and Vision and Tony.
Natasha and Vision wouldn’t be an issue for him - they each give their lives willingly for the good of others in every future he sees, Vision to try and stop Thanos, and Natasha to retrieve the soul stone.
Tony, on the other hand, poses a problem.
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Strange specifically says that if he tells Tony how they win, that it won’t happen.
Let that sink in.
If Strange tells Tony that he must die in order to save the universe, he knows for a fact that Tony won’t do it.
Out of those millions of alternate realities that Strange looked into, there was not a single ONE of them where Tony would willingly sacrifice himself at that battle, no matter what was on the line.
So Strange doesn’t tell him.
In fact, he goes so far out his way to not tell him, that he instead does just the opposite - he instills a sense of immortality in him.
He makes Tony think that - in this one situation that he has picked - they are guaranteed the win no matter what happens leading up to it.
And Tony takes that bait - hook, line, and sinker.
Why?
Tony’s ego has always been his downfall.
This holds true from the first Iron Man movie where he assumes his money and fame make him untouchable...
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To Iron Man 3 where he assumes his reputation as Iron Man and a few sassy comments will be more than enough to shut his enemies down...
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To Age of Ultron where he assumes that he’s going to be somehow immune to the staff’s influence despite the fact that almost all others have failed...
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To Civil War where he refuses to acknowledge any new information if it means that he might have been wrong...
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All the way through to Infinity War where he assumes he can take on Thanos solo and win.
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Tony essentially sees himself as being untouchable, because up until this point he has been incredibly lucky, and has not had to face consequences for any situation where his ego led him astray.
He survived the Ten Rings. Pepper wasn’t hurt in Iron Man 3. Nobody that he cared about got hurt by Ultron. He had free reign under the Accords following Civil War. Everyone he cared about survived the snap, and the one person’s death he feels somewhat guilty about can be blamed on Steve and subsequently brushed off.
Tony has faced NO repercussions for anything he’s done, and therefore this is what he assumes being a hero is - doing whatever you want, kicking some Bad Guy (TM) ass on occasion, and going home to relax while the world sings your praises. The end.
Thanos comes as a cold, hard reality check.
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This is the first time that Tony realizes that he might not be quite as untouchable as he thought. The first time that it clicks for him that they are dealing with something that very well has the power to kill him.
The first time that he feels like he came out of a “hero” battle as the loser.
And he can’t stand that.
In fact, he rejects that losing status so hard that he winds up throwing a fit following his rescue.
He attacks Steve for “not being there for him” despite the fact that it was Tony refusing to use the phone Steve gave him that led to him fighting alone.
He yells about how they should have all been on board with the long-dead failed Ultron project of his, despite the fact that Vision - who was more powerful than Ultron - was still no match for Thanos.
How this was all their fault.
He grossly twists all the facts around to try and pin everything that happened on the others, regardless of how glaringly illogical it is, because he can’t physically comprehend that a situation exists where he could have made a decision that led to them losing - therefore someone else MUST have sabotaged him.
Going into Endgame, Tony still has his massive ego problems, but he’s (finally) gained a healthy fear of death and consequences.
He doesn’t want to risk disturbing his current happiness on the chance that they might be able to bring everyone back.
Thankfully, Pepper talks him into it, but he still retains the “as soon as it gets dangerous, I’m out” mentality.
This complicates Dr. Strange’s plan.
Tony has been told that there is one single ending out of millions of possibilities where they will win over Thanos.
Now keep in mind, for Tony, “we win” means that they all go home as heroes and the enemies all die.
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He’s never been through a war. He doesn’t understand that there is no “clean sweep” in real life.
He doesn’t comprehend that there is always collateral, and death, and tradeoffs.
He doesn’t ever take the sacrifice play into account.
When Thanos gets the glove, Tony starts to doubt, because it seems like they might have picked the wrong ending if he’s going to have to rush Thanos by himself after Thanos wiped the floor with him PLUS Cap and Thor.
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He looks at Strange, who holds up one finger. A reminder that they are in the one ending where they “win.” And that gives Tony the confidence to go for what would otherwise be a suicide run, assured that he will make it out in one piece.
Tony only grabs the stones because he is utterly assured in this moment that he can survive this - because Strange told him that this is the one ending where they WIN.
Tony would not have touched that glove if he knew that he was going to die. He would have let Thanos wipe out half the universe again, because Tony knows that at least he and everyone he cares about would make it through the snap.
He would still have Pepper. He would still have Morgan. He would still have Rhody and Happy and his cute little farm.
Tony only snaps his fingers because Strange has tricked him into thinking that he survives it and saves the day.
That he gets to be the big hero.
And Strange lets him run to his death believing that.
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In the end, Strange sacrificed Tony to save the universe without an ounce of regret.....just like he said he would.
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spc4eva · 3 years
Text
Mandokar: Chapter Three
Summary: Sena must conquer her first battle to fully understand what it is to be Mandalorian and not a princess. The First Trial looms on the horizon, but the galaxy is not a kind place.
Word Count: 15,610
Rating: M (18+) for the end duckies
Trigger Warnings !! :  Latter part of the chapter has brief details of sexual assault (not to the main characters) please use caution.
Author Notes:  Remember that Jedi and Nobility tend to have 'English' accents. Whereas Outer Rim and regular blue collar people tend to have 'American' accents. Definitely something people would notice.
Crossposted on AO3
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"What's going on with you and Aya?" Xivi asked during their routine practice. The girls were hanging upside down on the pullup bars seeing who could last longer. It was always Sena, but Xivi still tried to best her.
A month had passed since Aya began her minor infractions toward Sena. She'd been a lot more careful, especially to make a point not to use her full strength against her in combatives when they were stuck together, but there were times that the girl could've pulled her punches more. Rather than give her any satisfaction, she dealt with each blow and started to humiliate Aya when she had the opportunity to. Want to throw hard punches? Fine, Sena could dance around her like a squirrel beneath a clumsy troll. She could also strike just as hard, despite her size. The first time she'd planted a full on blow on Aya, she thought the girl was going to snitch. However, Aya kept her trap shut, thus Sena did as well.
On top of that, Aya continued to be annoying. Bumping her, tripping her, pulling her plait - anything she could do to get under her skin. Papa's words echoed through her head, words she had never heeded back in Genmaris. Be the bigger person. Never acknowledge those who bother you, in which case you'll hold the power, not them. So, she practiced her patience, each grinding, aggravating fiber of it and realized she did have power over Aya. Satisfaction would be derived from Sena throwing a fit and she had decided she wouldn't give her that luxury.
"Eh, she's still mad at me or something," Sena shrugged, trying to play it off and diminish the twinge of anxiety she felt each day wondering what Aya would try to do.
"Over inviting her to practice with us, still?" Xivi's voice hitched and she shook her head. "You should challenge her to a duel."
Sena snorted. "And lose?"
"Fair point," Xivi grumbled, almost forgetting that Sena would fail miserably at a hand to hand fight with the girl. "Well, if she keeps doing it, I'll fight her."
"Thanks, but it's not that bad."
"We're all vod . You didn't do anything wrong and if you did, she should challenge you for her honor, not skulk around and take her frustrations out on you. What happened to her buir sucks, but it's not like you shoved that in her face. She's being a shabuir because she's jealous of you."
Jealous? Sena blinked a few times. Was it really jealousy? She had just assumed that Aya was just hanging onto a grudge because she was hurting. Turning over a new leaf, Sena had not wanted to alienate her further by bringing this issue to the adults. "What makes you say that?"
"Because you're better at things than her. You're faster, smarter, and the teachers know that. Aya was never going to make a great hunter. Not before you got here and not since you've arrived. Then you show up, fast enough to keep up with Djarin, you have the teachers praising you, and y'know, it's history from there. I think she has a crush on Din, which is probably why she hasn't stopped."
"On that kriffing buckethead?" Sena chortled, watching as her friend swung her legs back down and touched the ground. What was there to like about Din Djarin? He barely talked and any brushes she had with him were curt. "I won again."
"We knew this was going to happen," Xivi grumbled, holding her head. "And why not? He's the top of the class."
Sena leapt down, sporting an elegant flip before sticking the landing like a loth-cat. Maybe there was attraction in mysteriousness, but Sena still thought he was annoying and not a good sport. They could’ve had a better rivalry if he didn’t act like he had a stick up his butt half the time.
"Show off," Xivi poked.
"But why do you say it like that? He barely talks to anyone, let alone me," Sena pointed out.
"Yeah, I know, but obviously Aya doesn't have a lot of brain cells or she would've realized you and Djarin are rivals," Xivi reasoned. "And he does talk to you more than most people."
" Lek , to be rude, not to profess his love for me."
" Vod of few words. Except for youuuu ," Xivi sang, clasping her hands together as she pretended to swoon.
" Ne'johaa ! You know it's not like that!" Sena hissed, cheeks burning beneath her bucket. "What about you and Kedth? You think I'm blind?" She tried to round the conversation on her friend, keenly aware that Xivi had been sitting next to the boy in class and doting on him. Sometimes he joined them for Mando'a studying and practice.
"I do like Kedth, but at least I'll admit it," Xivi snickered, hands planted on her hips as she made a silly, but mocking noise.
"I don't even know him! He's just all broody and quiet," Sena complained, trying to convince Xivi. While she enjoyed her rivalry with Din, because it kept her on her toes, she didn't know much more about him. In fact, she knew less about him than any of her other peers which she'd seen outside of class and trained with - with the exception of Aya.
"The two tops of the class, sitting in a tree, M-U-R-C-Y-"
Sena headbutted Xivi, taking her down to the ground where the girls scrambled in the grass, rolling around like playing pogs. A bit of giggling and squealing ensued as they fought for dominance, which was short-lived when Sena clamped onto her back and attempted to put her into a headlock. Xivi sat up and bashed her into the ground, winding her, before seizing the opportunity to throw her off. Tackling her down, Xivi restrained her, clucking in disappointment.
"You suck at combatives. You'll definitely lose if you fight Aya," Xivi told her as if it were glaringly obvious. "You should get your Ori'vod to teach you better."
"All Paz has to do is poke me and I'll break," Sena laughed.
"More like breathe on you."
"Alright, alright," she squirmed at the insults. Now this was just turning into a roast session. If it had been anyone other than Xivi, she might have taken offense. But from the first day, the two had clicked like a cartridge in a firearm, two bolts to be fired one after another. Finally, she was released and could sit up, frowning at all the grass stuck in her armor. Xivi stood up and wrenched her up to her feet, patting her off. "I'll get you back later. You know that I can sneak up on anyone in the Tribe and they'll never see it coming."
" Jai'galaar ," she brushed the shriek-hawk eyes on Sena's pauldron, painted in white. "Almost like you fly around when you're sneaking."
"One day we'll both fly. Once we get our jetpacks," Sena reminded her. Their Rising Phoenix drills weren't until next year, but everyone was still excited to start them and put all their theories and lessons into practice.
Returning home for the night, she was surprised to find that Paz wasn't lingering around. Instead, it was just her buir , set over the table with a simple dinner. Over the weeks, her tongue had become desensitized toward the spiciness, though nothing had been as hot as the first night where they'd intentionally over done the heat for a laugh. Now, she sort of liked the burn and the way it would clear her sinuses right up.
" Su'cuy buir ," she greeted, pulling her helmet off and going over to the sink to wash her hands. "Where's Ori'vod ?"
"Our for recon this week," Hux replied, waiting patiently for her to sit down with him.
"Oh he must be thrilled," she snickered, aware that Paz wasn't a fan of having to do stealth missions or having to navigate through landscapes and shoot azimuths. "Where did they go? It's not too hard to navigate around here. Unless you're trying to find a load of banthas instead of nerfs."
"Off plant. What are your plans for the weekend?" Hux inquired conversationally.
"Probably train with Xivi." Plans were loose and formed mostly on whim. Prior weekends mingled with a few other peers, but usually it was the same. Hang out, get some work done, talk about their academics, maybe shoot a little banter, but everyone was keen on keeping up with their work and not falling behind. Even young Terri was around often.
"Set in stone?"
" Nayc . Why?"
Hux creased a tempered smile at her, one that set her skin on fire and stood her hair on end. "Well, if you've got a little free time for your buir , I think I might have a few kal'e laying around."
"I'm free. All weekend. Never been freer," Sena informed him, her attempt to not seem hasty thwarted. Xivi wouldn't be upset if she wanted to spend time with her buir . She'd gotten to train with Paz often, trying to get better at her hand to hand combat, but Hux was almost always busy. Often he was gone on hunts to support the Tribe. Since being on the Kote , she hadn't been given another chance to show her buir how far she had come or train with him again. Now he was offering to play with knives with her. They hadn't done much knife combat in class yet, so getting ahead on this would be ideal.
" Jate . 0600 tomorrow morning. How are your classes going?"
The food was surprisingly savory today, mixed with root vegetables and rice. "Academics are easy still. I have learned quite a bit about land nav, which I also like. At least one Vizsla will have a brain cell devoted to reconnaissance."
Hux snorted into his ale, spewing a little. Clearing his throat, he spoke, "Nidak tells me you've been having a little trouble with one of your vod ."
Her spoon froze and she very carefully lifted her head to look at him. Nibak had noticed? How much did she know? Nibak hadn't mentioned anything to her. "We don't get along, but it's alright. When it comes down to the wire, we're still vod ."
"Cut the princess diplomacy out," Hux's voice was hard and stern, drawing her eyes back up. She hadn’t heard this side of him since Anaxes when he had spoken to papa. It was cold, all beskar and blaster fire, and unyielding. "If this vod is insulting you, then you must face her. Ignoring her shows weakness."
" Buir , I can't fight her. She's twice my size. I thought if I was the bigger person she'd stop eventually." But it had been a month. How much longer should she wait before it turned into something that ended up getting her hurt?
"You make Clan Vizsla seem weak by tolerating it. What will you do when you begin hunting and face foes much larger than yourself? You will always be small. Did that stop you when you fought the stormtrooper?"
Her face was heating, eyes glaring down at her food at her buir 's scolding. "But I can't fight her with a knife. If I ask her to duel, then I'll have to do it hand to hand."
"Then do it. What is the worst that happens? You fail, but defended your honor?"
These words hung over the dinner table, pressing a heavy weight on her shoulders, going against what her papa had taught her. Fight? Of course she would if it came down to that, but wouldn't it be a dishonor to lose outright? "Ok," she whispered, washing down the lump in her throat with the mulled juice. "I'll challenge her on Monday."
" Jate ," Hux sat back, lightening considerably. "When you do it, make certain that others can see. Throw your glove at her feet and demand a fight. She can do it there or at a later time. The decision is up to the opponent.
"Do not doubt yourself. Paz tells me you are a better fighter than you give yourself credit for. Confidence helps in fights. If you think you are going to lose, you'll lose before the battle has even begun."
That was easier said than done. For all the skill she had, it could be overwhelmed in an instant if she wasn't careful. Aya was much stronger than her and it'd only take one good throw for Sena to be indisposed for too long. If she fought, she'd have to rely on every ounce of her agility to tire the pink buckethead out. She must've been glaring at her food still, because Hux let out a small sigh.
"You are doing well, ad'ika . You have the promise of a great hunter, but the path is not easy and there will be those who think you weak. If you let those people walk all over you, you shall suffer in the long term. Being a hunter is not only a physical skill, but one regarding respect. You cannot let Aya hold her dominance over you and ignore it."
The more she thought about it, the more she realized she'd let it go on for too long. Trying to be the bigger person, thinking herself so smug in the fact that she ignored Aya... Only to be shocked that it was quite the opposite. Aya was making the fool out of her and Sena hadn't even realized it. Maybe that's why Xivi had brought it up, trying to get Sena to pick a fight without outright telling her that she needed to. Xivi was trying to be a good friend and she appreciated her vod's tactful approach, but her buir had laid it out to bear. Fight Aya or disgrace the aliit further. There was only one choice.
Complicated. Why is everything so opposite here? she wondered quietly, enjoying the rest of the evening with her buir , settling on the couch to watch some holovids and relax. He wasn't papa, but Hux filled the shoes as best as he could. Not once had he made her feel unwelcome and since the adoption ceremony, had called and treated her as his daughter. To outsiders, the affection shared between the both of them over the course of such a brief time might seem odd, but Sena didn't think so. He wasn't like papa at all, but he was the only father she had now and Sena wasn't willing to let him go.
She fell asleep against his shoulder, only waking up when she felt herself being set down in bed. "Alarm clock-" she mumbled.
"I'll wake you up tomorrow, cyar'ika . Go to sleep."
‘Wake you up’ in Mandalorian is never a gentle term. Even if your buir tucks you in and gives you a keldable kiss goodnight, not waking up on your own came with risks. Sena woke up to the sound of an alarm blaring in her room, the high pitched squeal resounding from her buir's vambrace. The noise was as wretched and piercing as nails on a chalkboard. She toppled out of bed, hearing his muffled chortling through his modulator as he stepped out of the room and she groaned into the carpet.
" Vaar'tur !"
"Dank farrik-" she rubbed her ears, which were still ringing, cursing Hux's name beneath her breath. Cursing was developing into a rather bad habit for her, but then again everyone cursed here. Over the weeks, she'd learned how to dress swiftly, how to deftly attach her armor, and lace up her boots with a single, good yank. Tucking her ears away, she plaited her hair and threw her helmet on, blaster in its holster, and trotting out, barely having time to react as he threw her a piece of fruit for breakfast.
Eating fast also came with Mandalorian territory and this meant forsaking all her courtesy lessons. Rubbing the juice off her chin, tossed the core in the trash and ran out the door after her buir. "Where are we going?"
He had a duffle bag over his shoulder, striding out behind the house and toward the plains which were blushed with the sunrise. Slanting shades of amber and pink wrapped the hills in a warm, lovely embrace. She saw it every morning, but had always admired the beauty of nature, even if it was opposite of Anaxes. She wished she could smell it, but resolved to filling her diaphragm with air before wooshing out a wistful sigh, chased quickly with a grin.
"Meeting up with Fos," he retorted.
"Fos-" Before she could ask the next question, she saw the unpolished armor of the mando in question, flanked closely by his ad ; Din Djarin. Groaning quietly, she kept close to her buir, leveling a narrowed glare at the boy. Great. Couldn't even have a weekend together, it had to be with them. She didn’t know Fos very well, but it was obvious that her buir respected him from the subtle posture and leveling of his helmet as the two squared off in an acknowledging greeting.
With a thud, he set down the bag and began opening it, unfurling blankets filled with various daggers, knives, and blades. Her eyes grew round like golden suns beneath her helmet, ogling the arsenal as if it had been made in Manda for just her. A few were for practice, hewn of wood and balanced properly to simulate a regular blade. Until this point, there’d been little blade combat, only getting to use practice ones once since her arrival. “Pick the ones you want.”
Unable to resist, she tilted her helmet toward Din. “You heard him, ladies first.”
Din just leered at her silently, stiff and unmoving.
Fos chuckled, “Definitely your ad .”
She took it as a compliment, straightening slightly, but decided to spare Din and also wanted to pick first. Bending down, she swiped up the two largest, which weren’t quite swords, but also were too slender, curved, and angled to be dirks. One was longer than the other, the smallest half the length. “Shoto and tanto,” Hux told her, making her grin widely beneath her helmet. She already had names in mind if she was allowed to keep them. “Take a practice dagger as well.” Obeying, she took one, holding her prizes as she waited for Din to select his weapons.
He contemplated a little longer than her, which made her chew her lip, wondering if she’d been premature and if there was a cooler weapon than the two blades she took. Eventually, he settled with a long vibro-blade which reminded her of Paz’s Bantha-Sticker. Rather than pit the two kids together, the broke off and her buir began to explain the weapons that she had chosen.
“The shoto and tanto are good weapons for kyramud , which you will make one day when you are a hunter. See the curve of the blades and only one side which is sharpened? … These are made for slicing and while they can penetrate the skin in a stab, they are not used in the same manner as a double edged blade. There are variants on grips, which you know the standard, but showed interest in the reverse grip or icepick grip. For these weapons, a reverse grip would be useful as you can deflect blows with the flat of the blade rather than the edge. It is going to take a considerable amount of practice to know both grips, but it’ll suit your abilities quite well as you’ve proven before that you have talent with assassinations. Image what you could do in close combat with these?”
She leaned into every word, clinging like a life raft in an ocean, as Hux continued to teach her about the purpose, applications, pros and cons of the weapons. Since they were blades, she still had to be careful about positions she put herself in. Given her acrobatic abilities, in tight areas, she would win. A blaster was more difficult to maneuver and if she got the jump, her enemies would almost always fall from a swift addition of a second smile. Eventually, they moved on to apply the grips, the standard coming easily as she’d used knives before and the icepick requiring a bit more finesse. Fortunately, only one side was sharpened, so she wasn’t too worried about cutting herself.
Rotating through different forms, strengthening exercises, and strikes the day listed on and they broke for lunch in the grass. For once, Djarin came and sat beside her as she picked at the grass.
“What did your buir mean you have talent with assassinations?”
Ah, so it wasn’t to have a normal conversation, he’d overheard Hux and was curious. Either way, she supposed he wasn’t being a little shit. “When my aliit found me the Empire was attacking my home. My ori’vod got a little lost-” she chuckled lightly, realizing now he didn’t have the more stellar sense of direction. “-and cornered. I snuck up on a stormtrooper and cut his throat, buying Paz enough time to shoot the others. Wasn’t the most graceful thing, but I’d managed to go unnoticed and launch myself at one like a feral loth-cat. Got right in between the helmet and chestplate.” She marked on her own neck where she’d plunged the blade, skin prickling with a twinge of adrenaline at the memory.
“ You managed to sneak up on a stormtrooper?” he was disbelieving, as if her story had been made up to make herself sound cooler than she was.
Beneath her bucket, she frowned and narrowed her eyes at the boy. “ Yes , I did,” she sneered back haughtily. “You asked what my buir was referring to. That’s it. I know how to use a knife somewhat already.”
Returning to his brooding, she rolled her eyes and set her chin on top of her knees as she gazed out amongst the moors, rolling like green ocean waves. “I’ve not killed anyone yet,” Din muttered, gloves plunging into the grass, tearing handfuls out at the admission.
Oh. That’s what it was about? “It’s nothing to boast about,” she shrugged, but knew she was wrong there. Mandalorians prized battle prowess and the ability to neutralize targets. Sena already had her first kill and it hadn’t been with a blaster, it had been up close and personal. “Anyways, who’s keeping count. Unless… you want to, in which case I’m already winning.” Her trademark, dopey grin unfurled beneath her bucket as the boy jolted up and snapped his visor toward her.
“That’s not fair. You had a headstart-”
“ Not fair ? You’ve been training way longer than I have. Should be easy for you to beat me as soon as we’re allowed to hunt,” she countered airly, puffing her chest up and being as indignant as she could to ruffle his feathers. “I’m only ahead by one.” A macabre game, but one that would happen either way. They’d kill people. Her intention wasn’t to be sociopathic and purposely go looking for folks to murder. No, it would lighten the burden of those they did kill, making it easier to cope with the fact that their hands would spill so much blood. And it amused her that she was technically already beating Din.
“You’ll be ahead by one for a while ,” he pointed out, their training still slated for at least a couple more years before the covert would even consider taking them off planet.
“Fine, if you don’t want to play-”
“I’ll play,” he interrupted tartly.
“Well, as of right now you’re losing,” she announced gleefully.
“You said-”
“Still winning,” she boasted. “Plus, knife kills are way harder. Blaster just takes a trigger pull, does the rest of the job for you. What I did requires finesse, talent, and grace.” Now she was just milking it, seeing how far she could go before Djarin got irritated and just left.
“Considering you can’t use most firearms…” he drew his rebuttal out, making her scoff at him.
“ Hey! One day when I’m bigger I will be able to!”
“Bigger?” he gave her a one over, as if that were out of the question and she’d be as big as a Jawa her entire life.
“ Ne'johaa , Djarin!” she squeaked, giving him a shove that unbalanced him and made him fall over in the grass. “I just have to grow up. I won’t be this tiny all my life.”
Sitting up, he returned the shove, easily sending her flopping to the ground. Quickly, the pushing devolved into an all out brawl, the pair toppling in the grass and scuffling as the adults did nothing but watch on with amusement. “You’ll always be smaller than me!” he grunted between parrying her strikes. There were no rules right now, so anything was fair game. She wasn’t play fighting with Xivi, she wanted to pummel Djarin into the ground.
He flung her off by driving his boot into her belt, jetting his leg up to propel her over his head. Sena adjusted quickly, able to turn in the air to land on her knees. A glove locked around her wrist, but she wasn’t willing to be dragged up so quickly again. She bunched the strength in her knees and headbutted Din’s bucket hard enough that her teeth rattled. Both sprung to their feet, Djarin threw the first open palmed strike, which she ducked beneath. She’d only get a few good chances to land a decent blow and his guard was much better than anyone else she had faced until this point.
Coiled like a serpent, she bided her time, turning blows rather than letting the entire shock of parrying hit her small frame. Paz had taught her that, telling her that parrying would hurt her more than glancing or diverting. Since she was light on her feet, she shouldn’t ever need to parry unless she was injured or cornered. Strike, strike, turn, strike. Then she saw it, the small opening which she could dive through. Jolting for it, she realized in horror that it had been a trick to bring her closer and she didn’t have the time to evade as Din leaned into his feint. Her palm still met his chest, driving a puff of air through his vocoder, but he caught her by the same wrist and threw her right to the ground.
The battle was lost, the impact squeezing every ounce of air from her lungs as she gasped like a fish out of water. Taking the dominant mounting position, he raised his hand in a strike, waiting for her to tap out. She squirmed a few times, but knew she had been beat. “ Fine! ” she relented, glad that he wasn’t putting his full weight on her.
What he did next absolutely surprised her, getting up from the ground and offering her a hand up. She accepted, easily wrenched up to her feet, able to hear the fluttering of her heart in her ears, breathing hard, but elated from the thrill of the battle. Her pride was a little wounded, but it wasn't as if she thought she would win. Din had years of training on her. Despite that, the fact he was top of the class made her want to best him to prove to her buir that she was an asset to Clan Vizsla, not some soft little princess. He was the biggest hurdle to leap, because Paz was way too far off from her capabilities. All her brother had to do was bear hug her and she couldn't lift a finger. Djarin was bigger than her (as were most people) but at least she had the confidence to stand toe to toe with him.
Lunch ended and they picked back up on their lessons for the remainder of the day. She learned quite a bit, but also knew that her skill would require repetition. Nothing could be earned in an instant. Silently, she was debating when she would slot the time after classes to keep her blade training, contemplating doing it after the sun had set and her work with Xivi was finished. After dinner she usually just had her tea, but Paz and Hux wouldn't bother her if she went outside in the back to practice. She could still get plenty of sleep and squeeze in a couple of hours to hone herself. Out of everything she'd done until this point - aside from running and obstacle courses - playing with the knives was her favorite.
"Keep those and maybe one day you'll be able to forge them of beskar," Hux told her, handing her the sheathes for them.
The shoto and tanto were made of durasteel, strong enough to rend some armor, but also requiring sharpening and care. They could be fractured or chipped more easily than beskar. Taking her new toys with her to bed, she took paint to the holsters and wrote their names on them in Mando'a runes; the shoto was Cu'Sith and the tanto Pog-Sticker. The girl was so excited, that she fell asleep with them in her arms, tucked into bed, forgetting to set her alarm again, dreaming about running through the forests of Genmaris.
Shrill screeches thrust her out of bed again, her buir huffing in mild disappointment as she didn't tangle herself in her blankets and fall out of bed. Either way, his icy eyes gave her a hard look before he left the room and she groused underneath her breath. Her disdain was short lived as she dressed up and scampered out of her room, catching the fruit, and scarfing it down before trotting after Hux. She wished every weekend was like this, with the exception of Din Djarin and instead being replaced with her brother. She had found comfortable positions to strap her blades onto her, equipped on her belt, where they would remain permanently. None of the other vod in her class had such amazing kal'e .
By this point, Sena had decided that she wanted to live and breathe everything about knives and blades. Her inability to use a good amount of firearms while she was still so slight led to her predisposition to ask an unrelentless amount of questions. Hux had her work with some throwing knives, the vibro-blades vibrating with power between her fingers as she tried to learn how to toss them, rotating the handle to her pads, and aiming to plunk it into the center of the targets. She wasn't any good at it, which was sort of aggravating, seeing that she wanted to be good at it, but Hux reminded her that perfection took lots and lots of practice.
When school came on Monday, she found herself still so overhyped with her amazing weekend, that the thought that she had to challenge Aya was in the back of her mind. Look at these cool new weapons! No one else had a shoto or tanto! She made certain to show her friends, but was careful not to say the name of her shoto, as it was an animal indigenous to Anaxes. Standing outside at lunch, Kedth, Xivi, Terri, and Oyiin were clustered around her, showing off their own vibro-blades, which all looked like little toothpicks in comparison to her awesome new swords.
"And what are you going to do with those, vaar'ika ?" Aya couldn't contain herself from butting in, drawn in by the comradery of the group - one that she did not share with them. Spiteful and teasing in her tone, the others tilted her helmets up and Sena knew why. By this point, it was no secret that Aya had been picking on her, though Xivi was the only one who had brought it up until the point. The others kept their mouths shut, knowing it wasn't their place to try and tell Sena how to approach the situation.
"Stick pigs," Sena answered darkly, holding her tanto in an icepick grip. "Want to be the first?"
Everyone was astonished by her uncharacteristically menacing words. Sena was typically lighthearted and goofy, mild mannered, and helpful when she could be. She did have a bit of a temper when it came to friendly rivalries with her peers, but she'd always chosen diplomacy over threats until this point. Buir had been right - cut the princess shit out.
Aya was just as taken aback, eventually finding her words as she barked a laugh in an attempt to brush it off. "Got something to say to me, Vizsla?"
" Lek , I do," she shoved her tanto back into its sheath with a loud click, sauntering forward with her shoulders thrown back. Reaching for her right glove, she pulled it off in the slowest, most methodical manner she could - one single finger at a time - before throwing it down at Aya's feet. "I challenge you to a duel for insulting the honor of Clan Vizsla. Name the time and date." Despite the calm voice, her heart was beating erratically and she could have sworn everyone could hear her heavy mouth breathing. She was going to lose, but she couldn't let that show.
Flabbergasted that Sena had finally snapped, Aya's visor just tilted down at the glove. Finally, she laughed again. "Today after class. Out by the obstacle course."
" Koor ," taking her glove, she returned amongst her friends, face billeting with heat beneath her helmet as she tried not to feel absolutely sick. The beat down was coming and even her buir 's words about being more confident didn't change the fact that she was half Aya's size.
Xivi slapped her on the back reassuringly. "Kick her shebs today. Maybe she'll get her head out of there."
"Just tire her out. She might be bigger than you, but she's got no stamina. You could run circles for hours," Kedth added, squeezing her pauldron. "'Bout time. Xivi and I were talking about catching Aya after class one day. Glad you challenged her."
"You were?" Sena blinked a few times, some of her nerves slipping away.
" Lek ! She's been insulting you when you did nothing wrong," Kedth hissed, crossing his arms over his chestplate. "We're all vod . We help each other out. She's been pushing Terri around too."
Terri nodded slowly. "I think she just likes to push those that are a lot smaller than her. Hut'uun. "
She had not been aware of that, but felt her frown deepen beneath her helmet. Beating on Sena was one thing because they were closer in age, but Terri? Terri was 10! All the pity she'd once felt for Aya was gone. Even if there were churning emotions that estranged her from the rest of the group, that didn't give her the right to take it out on the smallest in her class. Empathy could only go so far and the rest of the vod were getting fed up with the behavior. At least, this way, Sena could save Aya the embarrassment of getting her shebs kicked by multiple people.
"If you get the opening, give her a good one right here," Oyiin tilted his head up and pointed to the base of his jaw. "You know how to plant your strikes. That will take her down."
For the remainder of lunch, her friends gave her pointers, which considerably bolstered her confidence. They thought she could win! It was true that Aya was out of shape in comparison to her, so maybe she could just wear her down to the point where one good hit would render the fight. According to the rules of a duel, there was only a loss if one of them was rendered unconscious or forfeited. This meant that bones could be broken and the fight could still continue. Word spread like wildfire, though the mandos in Paz's class were still out on their recon.
By the time class ended and Sena was pumping herself up for the fight, all of her classmates had mustered out by the course. But not only just them. Thak, Nibak, Fos, Hux, Bhone, the Armorer, the Smith, and Rhenx were also in attendance along with Lolli and a few of the children, including Zim. In a moment, all the confidence she had shattered into a million pieces as she comprehended how important this fight actually was. Half of her had been expecting that it was just going to be her 10 peers watching, not their teachers and parents.
"Hey, good luck today," Djarin stopped her before she headed down the hill, giving her a hard look. Those were the nicest words she'd heard from him.
"Gonna kriffing need it," she snorted, wringing her hands together before approaching where she was gonna get her shit kicked in.
Her buir motioned for her to come over, her chest tightening as she trotted up to Hux and gazed up with wide, horrified eyes. He crouched down in front of her, placing his hands on her shoulders. "No matter what happens today, you defended the clan's honor," he reminded her, bumping her helmet with his. "You are not a hut'uun ."
He had to have felt her shaking, the palpable fear rolling off of her, thankful for her bucket to hide her paling face and sagging ears. Removing her weapon belt, she handed it off to him and approached Aya who was waiting between the small crowd that was gathered. Towering over her like a mountain to a hill, Sena stepped up to the plate.
"Can still withdraw your offer, naar'ika ," Aya offered smugly.
"Scared?" Sena spat back indignantly.
"I'm not pulling my punches today," she growled.
They both turned around, walked three paces, faced each other and the fight began. The words of encouragement and tactics her friends had given her were running through her mind. She'd taken down a stormtrooper. Aya wasn't as big as that soldier. Anything was fair game. Patience was not her opponent's virtue and it was obvious the pink buckethead wanted to throttle her into the ground. Light and limber on her feet, Sena darted around her, dodging punches and open palmed strikes like a dragonfly in the wind - impossible to catch, illusive, and swift. There were noises around them, cheers, comments, and taunts. But she heard nothing.
Only the calm buzz in her ears, the hyperfocus as she predicted Aya's clumsy moves. Strength might be on her side, but she did not practice. The months leading up until this point were Sena's advantage as well as the wrath which propelled the other girl forward. Seeing only red when there was much more to observe. The minute plants of Sena's toes as she glided on the grass, once rolling out of the way, another time evading a grab as if she were made of mist. Aya was getting slower, expending too much energy in trying to catch a ghost and each movement Sena observed and calculated. They were done in sloppy rotations, harping upon the forms they would use in class. There was no independent thinking or tactful readjustment. Aya was only using what she had learned, rather than fighting with instinct.
The moment came, the desperation creeping into Aya's weary muscles as she charged at Sena. Bunching her muscles, the Anaxian was coiled like a nexu ready to pounce - and she did. Vaulting, she sprung over Aya as she tried to throw herself down to meet Sena's crouching form. Her left boot planted on the pink bucket like it was a swaying tree branch in Genmaris. The impact unbalanced her opponent, causing her to fall; Sena flipping gracefully like she had after dropping from the pull up bars with Xivi on multiple occasions. Sticking the landing like a loth-cat hopping down from its perch, she rounded and drove with breakneck haste. Aya was stumbling to her feet, a hand placed on her knee as she panted. Her helmet tilted up and Sena saw the exact location Oyiin had told her about.
Sena threw her first punch.
Her fist cracked back after connecting with the exposed jaw of Aya. Pain exploded in her knuckles, but she didn't pull back. Swaying, Aya dropped like a stone, thumping onto the ground, groaning and still choking for air. " Ori'jagyc, " Sena declared, turning around, aware that she had won. She had kriffing won. How the hell was that possible? Her eyes went down to Zim as he squealed in delight, pointing and babbling loudly to Lolli. "Zim’ika, wha-" her words were strangled out of her throat as a bicep curled around her from behind. Lifted entirely off the ground, she kicked futilely as her vision began blurring immediately.
Shouting ensued and she was dropped to the ground, her chest heaving as she drank in the air, confused as to what had just happened. Hux was bent over her, snarling in Mando'a and she saw why. Craning her head, Aya had been thrown to the ground again as she sobbed loudly, being reprimanded by Thak who had peeled her off of Sena.
"You have lost! Attacking an opponent from behind in a duel is cowardly!" he was snarling, the rage that Paz once warned her about, bubbling over. It was true. She had never seen her teacher this furious before, his words lancing into the air with vindication enough for all the spirits in Manda to hear "How dare you! You insult the honor of the Tribe and our ways!"
But rather than listen to him continue to berate her, she felt her attention drawn back up to her buir . " Kandosii! Kandosii !" her repeated, just loud enough for her to hear, but with fervor and insistence. The earnesty and depth of his words tethering her back to reality, grounding her. "I'm so proud, cyar'ika. So proud."
Tears formed in the corners of her eyes at his praise, nodding into his helmet as he squeezed her shoulders. Silently, she let them slip down, her heart still beating rapidly, blinded by the water in her eyes as he continued to mutter to her.
"You will make a great hunter, cyar'ika, " he insisted, bringing her up to her feet, wrapping an arm around her shoulders. Everyone had remained, much to her chagrin, and she hoped they hadn't heard her sniffling. She hadn't been crying because she was upset or hurt by Aya's last grab, but because she was utterly overwhelmed by her emotions. Between the shock of her win to her buir 's congratulations, she had brought honor to Clan Vizsla and it almost made her heart explode with pride. For the first time in her life, Sena felt as if she truly belonged. Surrounded by all her vod , by her adopted father, and finally having purpose, she was soaking her face with tears beneath her bucket. Sena had never wanted to be a princess and get married and waste her life away in a gilded cage. She had wanted this. Acknowledging that it had cost all of Anaxes for this to happen - hurt.
"We knew it! We knew you could beat her!" Xivi bowled into her, drawing her out of her buir 's grasp and squeezing the life out of her.
"That was Kandosii! " Terri squealed. "The way you flipped over her! And how you were so evasive! I didn't know you were so agile!"
"She can do all sorts of tricks," Xivi gushed. "I think there's a nexu under that bucket, not a Sephi."
"Nice strike!" Oyiin had trotted over, pretending to plant the punch that had won the fight. "Told ya it'd knock her out."
"Thanks. Thanks all of you," Sena told them with her hoarse, choked up voice. "I honestly thought I was going to lose."
"What?! Why would you think that?" Terri squeaked in astonishment.
"Because she was so much bigger than me-" And Sena had been afraid, so afraid that she'd be broken beneath Aya's strength.
"Size isn't everything," Kedth reminded her. "You just proved that. You brought a lot of honor to Clan Vizsla today. Too bad your ori'vod wasn't here to watch that."
Sena wished Paz had been there, but shrugged her shoulders and grinned beneath her helmet. "There will be many more battles in the future he can witness. Maybe next time I'll actually get to use my kal'e ."
"Djarin's got to watch out now. Sena's gonna be vu'traat . Gonna give everyone a run for their credits," Oyiin jested, eliciting a braw bit of laughter.
"She trains like vu'traat ," Xivi admitted grudgingly. "How many hours a day do you train after school?"
"Until bed, but that's because I had a lot of catching up to do and I'm still smaller than everyone," Sena told them sheepishly. Her win had been a fluke in her mind. Any of her friends could easily best her because they were in much better shape than Aya was. Din had proven that just over the weekend and she wasn't bloated headed enough to think that Aya was a huge accomplishment - though she was preening in the fact that she had actually done it.
She lingered with her friends a bit longer before returning home, where Hux taught her how to make uj'alayi . Instead of normal dinner, they had the cake to celebrate, her buir pointing out what she had done correctly during her fight. Still riding the high from the fight, she went out at dusk to practice her kal'e. Moonlight slanted over the moors, casting a long shadow in front of Sena as she went through her forms; slashing, turning her grips, maintaining proper spacing of her legs.
Slicing moonbeams with durasteel, she bathed in the glow, the wind in the grass tickling the calves of her boots. Turning swiftly, she paused when she saw the ethereal starlight glancing down on unpainted beskar. Lowering her shoto and tanto, she stood like a solemn sentinel in the night, wondering why he was there. Rather than get any answer, only the wind sighing through the grass murmured a repy, punctuated by a nerf's moo.
Peace shattered by the cattle, Din took a step toward her and stuck his hand out. "Want to see something?"
She cocked her head at the invitation, staring at his hand, wondering what it meant. Finally, she sheathed her weapons and took it. Pulling her away from the covert, over the soft rolling hills, and far from the protection of their people they ran. Past the crowds of cattle and toward the moon's face they went. Sena should have been more nervous about going so far away, about getting in trouble with her buir for straying. But she was with a vod , nothing could go wrong, could it? He was top of the class.
Cresting a large hill, she glanced down toward a pool that reflected the stars on a mirror smooth surface. Sliding down the steep sides, they approached the edge of the pond, which shimmered a pale milky white as if it were filled with star dust and moonlight. There was a single tree off to the side, shading part of the water, branches spindling out like knobby fingers flecked with verdant leaves. This was the first tree she'd seen in months.
"I come here sometimes," Din told her, letting go of her hand. "You're from Naboo, so I thought you might like to see water again."
While the water was a welcome sight, she was more enthralled with the tree. No words escaped her lips as her breath pelted against the inside of her helmet. She began walking toward it, her feet quickening until she was running. Colliding with the trunk, she pressed her steel cheek against it and shuddered, wishing that she could feel the kiss of the wood on her face. When her chest had stopped heaving, she glanced up and located the nearest branch. Bunching her muscles, she jumped, gripped the branch and swung herself up and over. Landing neatly on top of it, she began to climb higher and higher, reaching for the moon. At the summit, she stood to her full height, grinning widely beneath her helmet.
Sucking in a deep breath, she let out a howl into the air, like those ones that Cu'Sith would make in the woods. Djarin froze beneath the shadow of the tree, having observed her weave her way up.
His petite vod was baying like some kind of wild animal, the moonlight turning her long dark braid nearly white as it basked her. She had conquered the tree, just as she had defeated Aya. In the way she had fought and the way she had slipped up the tree with feral grace and dexterity unlike any human he'd watched. Din didn't know what a Sephi was other than the fact that they had pointed ears. He'd heard of Naboo, because Gungans lived there and people liked to joke about them. Whatever the Sephi were, they did not move like humans - Senaar did not move like a human.
She howled again, making him flinch. This was his hideaway. His place to calm down and practice if he couldn't sleep. After watching her fight Aya, without so much as being touched, he'd decided he would show her. Now, he was glad that he had, her joy palpable even from where he stood down below. After the third cry, she began to maneuver down and made his heart jump up into his throat when she hung from a high branch, swung back, and then launched herself. The height was enough to break a man's knees upon impact. Senaar listed downward, before colliding with the ground. There was no grunt of pain, nor cracking of bone. Palm against the grass, her legs absorbed the shock of the impact and she remained for a brief moment before standing; unharmed.
"Thank you," she told him, still breathless and his readers picking up on the pure bliss in her modulated voice. "You don't know what this meant to me. To see a tree again, after-" her tone cracked and she glanced back, staring at it.
After whatever that had happened to her had brought her here amongst the Tribe. Din knew the answer, because he'd noticed it in her. The other children in their class had been raised Mandalorian. After hearing her tell the story about killing a stormtrooper, he knew that they were more alike than he cared to admit. War had taken their homes from him and so he had wanted to share this little space away from the rest of the covert.
"You earned it today, vod ," he shrugged, trying not to seem as if he cared too much. The last thing he needed was his rival to think there was more to this than a casual favor between kindred souls.
"We should head back. It's late," Sena pointed out, visor still tilted in the direction of the tree as if she were afraid it would get up and walk away. She offered her hand to him, just as he had done upon entreating her to trust him.
Din's heart fluttered a little before he took it.
10BBY
"Pack up your arsenal," Paz ordered his vod'ika , shining his helmet and the new beskar cuirass that he had set on the table in front of him. They had to look damn good today. It was an important day for her and as her mentor, it would also be pertinent that he looked just as stellar. His eyes trailed fondly toward Senaar, a smile creasing the corners of his lips as she went through her blades. The kriffing brat had so many now. Mostly because their buir kept giving her more, arming her to the teeth. Even if she'd been too small to use rifles and shotguns a few years ago, she'd grown into her skin and hiked up a few inches. Naturally, as an Anaxian, she was light boned and slender, but she was of a more average human height, growing like a weed overnight.
She had repainted her helmet, taking the same dark sherwood green as their buir , framing her visor with shimmering gold paint. Marked upon the crown were golden teardrops, reminiscent of her people's Goddess Marks. Now, her vambraces were also of beskar, inky green and gold, adorned with a hidden blade on the inside of her forearms. Buttons for the Kote , a whipcord launcher, and poison darts. A pistol on her bandolier, framed by her shoto and tanto. Leather had since been replaced with durasteel, painted like her helmet and embroidered with more tears. Her pauldrons had golden Jai'gaalar eyes, which winked at Paz.
His vod'ika was growing up. The young man could've shed a tear for how far she had come and how impressive he thought she was now. All fangs and claws, with kriffing knives tucked in nearly every crany imaginable. She was obsessed , giving each one a stupid name, mostly ending in '-Sticker'. Around her thigh was a band of throwing knives and a ragged, slightly fringed cloak of pine green. While similar to their buir' s, she had told him her inspiration was Anaxes and the forest surrounding Genmaris - an homage to a planet and people that no longer existed.
"Think I've got it all," she told him, her voice not half as squeaky as it had been when they’d met outside the palace gardens.
"Check again. I'm not coming back here because you forgot some kriffing tiny kal ," Paz snorted, loading his heavy blaster and standing up to begin strapping on his armor. " Buir has given us the Kote to do this. I've got the fobs for your hunt."
"That knife wasn't tiny last time! I literally forgot Pog-Sticker," she snarked, crooking a finger in his direction, patting the tanto fondly.
"I don't know how you forgot that one, it's basically your left arm," Paz retorted, bickering with the 16 year old.
"Well if someone didn't insist I take my belt off for hand to hand combat practice-" she returned with just as much bite as him, causing him to roll his eyes at her.
It was all in good nature. Neither of them were often authentically pissy with each other. Sibling banter. To them it was endearing, even if it just seemed like a bunch of hissing. "Will you two shut up? Get out of the house. I need some peace and quiet from you!" Hux poked his head out of his room to grouse at the both of them.
"Why? Have a lady friend coming over?" Sena went right for the kill, Paz trying to hide his chortling behind his hand.
" GET OUT !" Hux thundered, closing his door before his children devolved into malice filled laughter in the karyai .
They both picked up their travel packs, saddling them over their shoulders before heading for the door. Sunlight was quickly filtered by their visors, the village humming with activity as various students in Sena's class were preparing to go out for their First Trial. Each was shadowed by an older mando, be that their buir or an ori'vod like Paz. Fortunately for them, they didn't have to share a ship since Hux owned the Kote . On their way to the landing area, they passed Din and Fos. Paz chuckled as Sena flipped off her friend, which caused Djarin to just stare forlornly, wondering what in Caraya's Soul he had done to deserve that. Sena was just a brat and now had a terrible habit of flipping off all her friends, to include Paz as well.
"So when are the two of you exchanging riduurok ?" he teased, aware that she was sensitive about any subject that encouraged romance.
Sena sputtered underneath her helmet at the suggestion. "Zim’ika will have a heart attack if I marry anyone other than him. Y'know, I promised," she answered, deflecting entirely. The kid loved her to death, the moment he’d set eyes on her bucket, deciding that Sena would forever be the female of his dreams. Paz thought it was amusing, because while it was cute now, Sena had no idea what trouble she was in for when he was actually an adult.
"Come now!" Paz bellowed, hooking an arm around his sister's shoulders and drawing her in as they walked. "You're getting to that age now. The birds and bees-"
She groaned loudly, trying to worm out of his grasp, but he was much too strong and had mastered the ability to keep her from slipping his hold like an eel. "Stooooop. I already hear it enough from Xivi. Not you too!"
"Xivi is clever, that's why. You must've given a few of your brain cells to her over the years," Paz rumbled, pressing his vambrace to lower the dock to the Kote .
"I'm a Vizsla. Everyone knows we each only have one," she retorted glibly, her stupid smile audible in her voice.
"And to think you were so bright-eyed and bushy tailed when you got here," he feigned wist, shaking his head as he clucked.
"You corrupted me, ori'vod . It's all your fault," she blamed as they started up the platform.
"Vizsla!"
Dropping his arm from around Sena's shoulders, the both of them turning to see who'd called their names. At the base of the gangplank stood Hyvhast, one of Paz's peers, in muddy brown armor highlighted by stripes of moss green. " Oya! " he bid with a wave, wishing them a triumphant hunt. Paz was aware that there were ulterior motives, his vod having expressed interest in his little sister. Growling quietly under his breath, he slammed the door shut in his friend’s face.
Humming to herself, Sena trotted off to toss her bag onto a bunk in the crew quarters. Paz used the captain's quarters since he was in charge in their buir 's stead. He was a full hunter now, having passed his Second Trial. Keeping a close eye on his vod'ika , he'd watched her improvement and growing into her own skin. Every Mandalorian was different, which had been hard for her to accept in the beginning. Smaller than her peers, weaker strength wise, to the point where she wasn't allowed to shoot anything more than a pistol on the range - he'd known it had been difficult to swallow at first. Still light boned like a shriek-hawk, she'd passed the most worrying bit of her training.
Understanding where her talents laid, Senaar had dug her heels in and became the unofficial blades specialist of the Tribe. Her love of kal'e the subject of loving teasing amongst the Tribe. Jokes included that any child she had would be born holding daggers. Even if she was disinterested, she was coming of age and becoming the fixation of many available bachelors. Once she passed her First Trial, she would be open for hunting - or as non-Mandalorians considered it - courting. Ironically, none of them knew the exotic creature beneath the helmet, aside from the fact that she was 'Sephi'. She was precious and Paz was keen on protecting her from any unwarranted advances or overinsistent suitors. Most were his age, which made him even more disdainful over the fact that they were interested in at 16 year old like that. But aside from Djarin, she was top of her class and favored by Elder Rhenx the Alor .
He might've teased her about her relationship with her rival and peer, but Paz decided he liked the quiet Djarin better than half the hunters that were asking for his blessing when they returned from the Trial. The other teen was hyper focused and talented and absolutely atrocious at expressing how he felt. Paz had long suspected that Din might like his sister, but the idiot hadn't done anything aside from ask Paz for some hand to hand combat lessons, trying to glean Vizsla life a little better. He knew that Djarin wasn't expecting the copious amount of yelling that occurred in their karyai or the verbal assault he faced from the grouchy head of the clan or from Sena, whose favorite thing to do, was complain about everything . Apparently, she was much more mild mannered in class.
Sena's blatant disinterest in suitors pleased him and Paz might've had something to do with that, telling her she had ages to get married and settle down. She wanted to be a hunter. Her head wasn't filled with romance, it was filled with blood lust. Again, he might've... uhm, helped with that, but he was her ori'vod . To him, no one was worthy of the princess beneath the beskar'gam . Plus, he doubted most of the Tribe could actually handle living with her and were just attracted to her prowess.
"Paaaaaaazzzzz," she shouted for him in the cockpit, her voice echoing throughout the ship.
Leaving the captain's quarters behind, he climbed into the cockpit to see her sitting in the pilot's seat. Her helmet was cocked on the edge of the dash, dark lashes framing vibrant eyes on copper tan skin.
"Where's the Guild we're going to? Planet?"
Ah, right. He'd forgotten that he had stowed the inactive fobs. They would need to check in with the Guild before officially being sent off. To keep from too many members of the Tribe showing up at the same Guild, they had coordinated who would get which planet. "Dadrus."
"Solid," she muttered, starting up the ship, flipping a few switches, before her gloves settled on the controls and they squeaked from the tightening of her fingers. Taking the Kote off the ground, she began moving to get them out of atmo. "Any idea what these bounties are?"
He shook his head. "They're handed out randomly as not to show favoritism toward a specific group," he informed her, plopping down in the co-pilot seat. His job was to step in if needed, but Sena had to fly the ship, navigate them to the right planet, pick up the job, do the job, hand it in, and then return back to the covert with her reward. "Depending on the bounties, they pay more if you bring them in alive. Sometimes they don't care, but we'll throw them into carbonite either way."
Bounties were quite popular right now amidst the war for the galaxy. None of that was their business, but plenty of others had bets levied and people they needed to find. They wouldn't be bothered by the Empire as long as they flashed their fobs and mentioned being on Guild business. Paz hated encountering them, his blood rushing at the thought of what they had done to Anaxes. There was no doubt that Sena felt the same way and wouldn't be opposed to gifting more stormtroopers with second smiles on their gorgets. Such a beautiful planet and culture, erased, because they wouldn't submit to the Empire's will. Were there any other survivors aside from Sena?
Leaving the grassy moors of Vorp'ya, they broke atmo and Sena began plugging in coordinates. She listed through the hyperlanes, mapping the correct coordinates to start for the other Outer Rim planet, frowning at the calculations coming back. It would take them four days to reach Dadrus at the quickest the Kote could move. She attempted to find a swiffer route, to map between lanes, but couldn't pull any quicker numbers.
"Fuck," she grumbled.
"It'll be four days then," he shrugged, wondering why she was so bitter about it. Dadrus wasn't right next to them and it wasn't uncommon that hyperspace might take a few days.
"I made a bet," she continued grumpily.
"With whom?"
Sparing a glance back from her molten gold eyes, he knew. Her rival: Djarin.
"What did you bet?" Paz was actually impressed, but that quickly faded.
"Nothing more than bragging rights," she groaned as if that were the worst thing in the galaxy. Out of all the kriffing things they could have bet, it was just that? Maybe Din thought it was worth it, because Sena had such a huge amount of pride that losing would get under her skin for months - maybe even years.
Idiot, Paz complained silently. "Who knows how long of a trip he's got to make it his destination. Four days isn't that long."
"In addition to wherever we have to go to collect the bounty and then return it to Dadrus. Then we've got four days to return to Vorp'ya," she reminded him astutely. "At the very least, I expect we're going to be out 10 days."
"Then we'll just have to keep ourselves busy, won't we, vod'ika ?"
Punching the hyperdrive with the petulance of a Foundling on the brink of a tantrum, she muttered to herself.
"What, spending some bonding time with your ori'vod that grim of a prospect?" Paz pouted.
The angsty look she threw at him made him laugh. "It might be depending on what the hell you're going to tease me about."
"I'll lay off about Djarin," he promised, but crossed his fingers behind his back. "Come back down to the karyai . I've got a surprise."
Highly suspicious, his little sister followed him out of the cockpit as the ship chugged onward using auto-pilot. Plopping down cross legged onto a pillowed seat at the table, she folded her arms and waited expectantly. Cracking open the cooler, he pulled out growlers of ne'tra gal. She arched a dark brow at him. "Before the mission?"
"We've got four days," Paz pointed out, placing them on the table and retrieving a set of cups. "Let's play a game."
"Of course there's a catch," she narrowed her eyes at him, drawing the offered cup over toward her. "So, what's this game?" Taking a dagger out, she used the hilt to pop the cap off of the growler in front of her, the ale hissed slightly, frothing but not touching the rim of the container.
"Truth or dare," he challenged, opening his growler. " Ni dinu. "
"I've already opened it!"
"Looks like you're playing," Paz shrugged nonchalantly.
" Shebs ," she muttered, pouring herself a cup. "What are the rules then?"
"Truth, you ask a question. If you refuse to answer it, then you have to finish your cup. Dare, you have to do the dare. Again, if you refuse it then you have to finish your cup."
"Then why wouldn't I just do dare everytime?" Sena pointed out.
Paz laughed, but did not elaborate. "Start then."
"Dare."
"I dare you to open the dock."
Sena just leered at him, her bright eyes blinking slowly. "WHAT THE KRIFF! How am I supposed to do that?!" she roared, seizing her cup as she began to chug it.
"You said dare," Paz chortled in his minor victory.
"You're the worst."
"I pick... truth."
"So what's going on with you and Voomri?" she piped, her voice becoming sickly sweet as she inquired about a female mando that Paz, most certainly, did not like. Not that this mattered, because Voomri would spare every moment she had doting on him, all but hanging on him in an attempt to start the hunting cycle with him.
Paz growled, picking up his cup and draining it. "Your turn."
"Dare."
"You know where this is going, vod'ika ."
"DARE."
"I dare you to go for a swim in hyperspace."
The game continued like this, the both of them too stubborn to answer questions or relent in their impossible dares. Smacking his sister much sooner than him, she sagged over the table, a hand on her brow as she propped up her face, eying the other half of her ale dubiously. "Truth," she groaned.
Squirming delightedly in his seat, he placed his elbows on the table, leaning forward to grin at her. "Do you like Djarin?"
She gave him a venomous glare, picking up her drink, considering it for another moment. "Like how? Can I ask questions?"
"Enough to date."
"Why are you going to pummel him if I say yes?" she retorted snidely.
"Answer the question."
"I don't like anyone that way. I'm not interested in relationships like that currently," Sena answered honestly. "He's my friend, so yes, I like him. Not to the extent you're worried about. Although, I give you full permission to kick his shebs because it would be funny."
"Dare," he decided, pleased with the answer he had gotten.
The absolutely malicious glint in her eyes, lighting them like fire, made his stomach twist disconcertingly. "I dare you to run laps around the Kote . 3 of them, in full beskar'gam ."
This was the first dare that either of them could actually participate in and if Paz opted for a drink, he'd be labeled the loser. Curling his lip, he pushed himself up to his feet, swaying slightly, before considering his ale again. He did not want to run at this moment. No, his stomach complained at the idea. Hissing a few expletives beneath his breath he began his laps, the carbonation in the ale making him burp a few times, bile rising in the back of his throat. He finished the laps, the ship wasn't too big, but it still unsettled his insides.
Offering him the prettiest and smuggest smile she could manage, she said, "Truth," again.
"Do you think Djarin likes you? In the aforementioned manner," Paz hissed, holding his rebelling stomach.
Her brows pushed together and she frowned deeply. "How the kriff would I know? He's the quietest person in my class."
"But if you had to guess?"
"Maybe? I really can't say for certain. I've never really thought about it."
"You haven't thought about it?" Paz's voice hitched.
" Lek , I'm not hormone riddled. You humans age differently than Anaxians," she snorted, picking up her ale and taking a few mild swigs.
"What do you mean?"
"Anaxians don't reach maturity until their second decade of life. If you... ahem, catch my drift," she blushed slightly at admitting such a thing to her brother.
Paz's gums flapped and he felt incredibly uncomfortable in that moment. "Didn't need to know that... Really didn't need to know that-" he muttered loud enough for her to hear. Now he couldn't get the images out of his mind, standing up abruptly, picking up his growler and stomping away. He locked himself in the captain's quarters, bringing the ale to his lips as he felt even more disgusted with himself. It had all been in good fun until he realized even he had been sizing up his sister, considering the expansion of their clan. Running his hand over his face, he flopped back onto the bed and groaned.
---
Dadrus was an unimpressive, dustball planet. One of the first she'd been to since becoming Mandalorian and not at all her type of place, which would've been green, blanketed in trees, and with mild weather. Instead, the air was arid, made her skin parched even beneath her helmet, and the suns glared at her as if she had slapped its girl's ass in the cantina and got away with it. It was a small livable area on the gas giant and an even smaller outpost village that sat nestled between the amber and gold canyons. The Guild establishment was settled in a nook in the center of the town, the only thing worth traveling to on Dadrus. Otherwise, the planet might've been empty save for a few souls who were looking not to get captured for some sort of war crime. Place like this, the Empire would never bother with.
The bell on the cantina door tinkled pitifully as the Mandalorians entered. One dark green, shadowed by an impassive and impossibly large dark blue figure. All activity guttered to a halt, heads turning anxiously to look at the pair that were marked with the same Jai'galaar eyes on their pauldrons. Didn't get visitors often, let alone two Mandalorians. Usually they traveled alone, not in pairs. None of them knew that the two were just teenagers, because it was in the way they walked; tall, erect as if they were about to snap to attention, and with feral prowess indicating their years of training. From the visors, eyes then followed to the weapons. The female had an arsenal of knives and blades, whereas the male saddled himself with a heavy blaster and a few other smaller firearms.
He nudged her, motioning toward the back of the room where Jace nearly spat out his spotchka. They were going toward him. Well, he was the official leader for the Guild on Dadrus, so he shouldn't have been too surprised that they'd be bounty hunters looking for pucks. Draining the rest of his cup in his anxiety, he motioned for the bartending droid to bring a double - stat. Interlacing his fingers on the table to keep them from shaking, he listened to the dull metallic ring of each boot's footfall before the Mandalorians were standing at the end of his table.
The female reached into a pouch, all but slamming the unactivated fobs in front of him. "We're here for work," he wasn't expecting the accent. It was crisp, clear, and definitely not from round these parts. Outer Rim folks all had a certain accent, hers was cultured and smooth like velvet, despite the shift in it from the modulator. Jace leaned forward, earning an aggressive leer from the bigger mando. Was nice to hear such a pretty accent, but he wasn't looking to get throttled by the blue guy.
Swiping the fobs, Jace flipped through them and nodded his thanks at the droid who brought over his second spotchka. "These are all claimed," he muttered. "Where did you get these?"
The female glanced over at the male, her head tilted, maybe confused?
"Do you have any other work?" the male's voice was deep like rolling thunder.
"I have a few," Jace sat back and considered them. A pair like this could really be used for anything, not just a small fry job. "Tell you what, mandos, I'm in a gracious mood today. I've got one puck if you're willing to take it, but it's on Tatooine and deals with the Hutts."
"What does it pay?" the female inquired, his heart clenching at the sound of her voice again.
"Well. As long as you bring the bounty in warm. Leaking? That'll be fine. But alive," Jace picked up his spotchka and took a deep swig, eying the green mando while he did so. He saw an obsidian braid swaying and wondered what might be underneath that helmet.
"We'll take it," she didn't deliberate with her partner, holding out a black glove expectantly.
Jace found the puck in his stash and activated it, taking the three fobs they'd had that were no longer any good. Those were pitiful bounties anyways for a set of Mandalorians. They'd be better suited for walking amongst the Hutts and not being bothered. Jabba would probably entertain them, since he liked Mandalorians. Plopping it in her hand, Jace smiled fondly, "Happy hunting."
---
"Why are all these kriffing planets hot as fuck?" Sena complained loudly to her brother as they stepped off the dock into the hangar of Mos Espa. Visor adjusting rapidly to the light to cut the difference from the darkness of the Kote , she glared at anything and everything around her. She liked warm planets, not scalding ones. Despite there being a habitable zone in Tatooine, it was hotter than the devil's armpit and wearing full armor was not comfortable. Dadrus had also been slightly unpleasant, but now she was beginning to think that it was absolute paradise when held next to Tatooine. Plus, the Guild Master had been kind of cute. Ugh, she'd literally just told her brother she wasn't interested in anyone that way and now some random human had garnered her interest?
"The Outer Rim isn't known for being the most favorable place to live," Paz reminded her, but also groused quietly at how hot it was. Tatooine left much to be desired aside from the climate, to include the absolute rabble that littered the planet. They were Mandalorian and wouldn't be bothered, but he disliked the atmosphere here, the casual slavery, and the disdain toward life as if it were something to be taken for granted. This wasn't exactly the place he'd wanted Sena to go for her first hunt, but she'd snatched the puck up before he could stop her and he wasn't going to argue with her in the cantina on Dadrus. Not in front of other people. Any gripes could be taken behind closed doors unless they were life threatening.
"Should be easy. Pick up the quarry, shove him into cryo, then double back," she reasoned, spotting the mechanic who governed the bay they had landed in. "Hey!"
The old man froze beneath the shadow of the Mandalorians, dropping the wrench in his hand and paling. Bending down, Sena picked it up and offered it back to him, the small bit of courtesy confusing him. "W-welcome to Mos Espa," he greeted, taking the wrench and rubbing the accumulated sand off on his coveralls. "What can I help you with today?"
"We're just docking for the day. How much will that cost us?" Sena asked, gesturing back to the Kote.
"If you leave before morning, won't cost you more than 200 credits. "
That seemed like a lot, but then again Sena hadn't really bought anything off planet before. Their allowance was 1,000 for fuel, food, docking and other miscellaneous necessities. If this bounty went without a hitch, then they would be getting a lot more for the scum bag in Hutt palace. Hearing the word palace again was odd, but this place was nothing like her old home.
"Here's half now," she fished the credits out and put them into the mechanic's hand before locking up the Kote with a few buttons on her vambrace. Thinking that it was hot from within the shelter of the hangar, she was immediately dismayed the moment she walked into the sandy streets and felt the sunlight billeting off her dark armor. Sweat pooled beneath her flight suit, against the back of her neck, and rolled down into unpleasant crannies. Holding the fob in her hand, she followed the quiet pinging while her head remained on a swivel.
Everything was earth toned. Despite being a miserable planet, there was actually quite a bit of activity. Folks of multiple races meandered the streets in robed attire, a wave of gritty activity as they plucked along on daily activity. Her eyes noticed the people with collars, eyes cast down, going about their business though they were considerably more demure than most other locals. Slaves. Her lips curled beneath her helmet in disdain, recalling what papa had once told her about those who used slaves rather than paying people for honest work. They were despicable. No one, not even pilfering Jawas, deserved to be treated like a disposable object.
Paz had mentioned that Tatooine was a shitty planet and with each step, she continued to wade into the trash and find things she didn't like about it. From the old durasteel domes that were stained from whipping sandstorms, marred by scars of the sunlight stripping it of its dignity. Everything here was for purpose, not appearance. With water a high commodity, people would typically resort to sonic showers to clean things, which was sort of gross in her opinion. At least, Vorp'ya had its rainy seasons and was never truly parched like Tatooine. Grass had to grow in for the nerfs to graze on, their population growing ever larger.
They cut their way through the crowd like butter, folks shuffling out of their way as if so much as touching the Mandalorians would burn them. Sena wasn't taken aback by this, people were terrified of Mandalorians and eyed the arsenal of weapons each of them were decorated with. Did it make her feel lonely? No, she had the whole Tribe back on Vorp'ya, her friends, her vod, her best friends. There was nothing to be desired and she had a job to do to prove her worth to the Tribe. She wouldn't let her aliit or the Elders down.
The Hutt palace wasn't exactly what she'd call a castle. A big, cylindrical dome with a few black rings toward the top which were windows set inward, strong enough to withstand the storms. While it was quite large, she thought it had a phallic shape to it and was unimpressive and nondescript. No, compared to Genmaris Castle it was a lewd joke, more akin to a run down outpost in the forest than a place where important people should dwell. Through her academics, Sena knew that the Hutt Clan was not a force to be reckoned with lightly. They were slavers and crime lords, with no qualms in dispatching anyone they disliked. Fortunately, they were fond of Mandalorians and their success in retrieving bounties, so Sena was hopeful that they wouldn't run into too many issues.
Beep... Beep... Beep...
Inside the palace. Well, she'd been expecting it, eying the pair of Niktos by the door who gave the two of them brief glares before jerking their heads in approval and letting them through. Smoke buffeted their helmets upon entrance, the haze a swirling combination of whatever the patrons were dragging between lips and a machine near the jazz playing band. Lively music filled the air, but did not disperse the blatant profligacy that filled the cantina chamber to the brim. Slaves were everywhere, identifiable from the metal shock collars around their throats. Servers ferried drinks between tables, some playing sabacc, others engaged in deep conversations, and eyes immediately distinguishing the mandos through the murk, almost as if they weren't truly there, and their eyes were playing tricks on them.
Upon a stone plinth was the ugliest creature that Sena ever had the luxury of laying eyes on. Once that title had belonged to Rathas, but now she'd decided that Jabba the Hutt was a much more suitable champion. A big, lumpy mass of molted green, brown, and tan with piercing orange eyes, slitted pupils blown as he picked up a tiny, live, and miserable creature which squealed for dear life before disappearing into the sticky maw of the Hutt. A shiver lanced down her back, a pair of scantily clad slaves tethered to him by chains. They looked absolutely petrified, as if they might be the next thing to disappear into his gullet.
There were dancing platforms where various female slaves swayed to the music and gripping poles. Clearly, they weren't doing it for pleasure, their collars a little smaller as not to impede them from their work. Lecherous eyes trailed them, some of the customers and guests muttering about what they wanted to do to them and if maybe Jabba would let them if they paid. The absolute filth being translated through her helmet made her want to vomit.
Paz brushed her arm, reminding her to keep moving, and not get distracted. Steadying herself, she placed her palm on Cu'Sith's pommel and felt her heartbeat ease back down to normal. While she wanted to murder everyone in this room, aside from the slaves, and paint a beautifully macabre mosiac with crimson (and whatever other colors of blood there might be) - she knew they couldn't. Not only were they vastly outnumbered, but killing anyone in here without permission would mean turning the Hutt Clan against them and the Tribe. Too much of a risk to free a few slaves. They weren't there to be heroes.
Approaching Jabba, he turned his repugnant eyes toward them, his impressively wide mouth curving up in what could only be described as a slimy smile. A protocol droid stood beside him as he spoke, translating the Huttense, "Welcome Mandalorians. Jabba is most pleased to see you amongst his ranks today. He asks what he can help you with today? Are you looking for work?"
Sena drew out her tracking fob. "We have a quarry that has led us here," she informed him curtly, keeping voice under control and thankful for the modulator to cut the edge off of her bitterness in having to deal with this monster. Pressing the identification button, the silhouette of their charge sputtered in a crystalline holographic view; a Twi'lek male in his early 30s.
Jabba considered it and then wobbled the top of his slug-ness. He didn't really have a neck which could discern what was his head and what was his body, but she supposed it was as much of a nod as she would get. "Jabba says that your quarry is here in one of the back rooms. You are permitted to collect him as long as no one is disturbed."
Sena put the fob back into her pouch and gave a discreet nod, unwilling to thank the creature. Turning away, she trotted along through the back halls and toward the rows of chamber doors. This area was akin to a hotel, where bounty hunters could stay whilst in Jabba's care. Lighting was subpar, yellow like piss, and casting a sickly glow against the rusted walls. Down the hall, she stopped where the fob indicated, glancing to see if there was anyone nearby. A few scampering slaves, who ducked away and ignored them, a passing Nikto, but no one who had any interest in bothering them.
From her pocket, she removed a lock pick, giving Paz the signal to let her handle this on her own. Sena could use her stealth to her advantage, but Paz wasn't gifted in the same talents. He'd trundle right in and give her away. He would post outside whilst she took care of business inside. Didn't take long for her to find the right combination. She'd practiced on Paz's door just to annoy him by putting random bugs in his bed. He hated bugs.
Slipping in like a shadow, she pinned herself to a wall and slowly removed her kal'e from her belt. The lights were off except for one on the nightstand, allowing for her to drink in the surroundings before deciding what she would do. Her head cocked, a strange slapping and wet noise garnering her attention. Creeping forward, her feet rolled heel to toe to prevent any noise. Her light weight allowed for an even more soundless approach as she cut the corner slightly and her stomach dropped into her feet.
Caged in the corner was a young woman who was barely clinging to life as her captor gripped her by her slave collar. Head bent back at an uncomfortable angle, Sena could only watch on in horror as he pummeled into her, each wet slap punctuated by a terrible whimper from the woman’s mouth. The animalistic grunts, the absolute disregard for the slave’s deteriorating health, her skin marked by bruises and lesions, slicked with sweat and blood.
Finally finding her feet, she stepped forward, each rolling of her heel to toes silent. Not that the bastard would have even heard her, fixated in his conquering. She raised the pommel and collided with the back of his head.
The Guild Master had said leaking was fine. Her lip was peeled back in a wolfish snarl that the quarry couldn't see, groaning as blood trickled down the back of his head. A hiss escaped the door for a second time and Paz stomped in to see what the commotion was. Immediately, he went rigid, observing the barely breathing form of the slave as Sena bent over her, chewing her lip as she tried to decide what to do. Maker, she was bleeding everywhere.  
"She's not going to make it," he told her.
"Why? Why would anyone do this? What sort of sick pleasure do they get from this?" her voice was hoarse, but crackled with unbridled fury. "Can you hear me? Hello?"
The slave girl's eyes fluttered open for just the briefest of moments, unfocused, pupils blown as she let out the faintest cry of shock. Of course. Two Mandalorians were hunched over her while she was bleeding to death. Gritting her teeth, Sena placed her arms under the slave and lifted her, taking her over to the bed instead of the damp corner she'd been bludgeoned in. Setting her down, dismayed by how much the human weighed, she pulled the blankets up and tenderly wiped away the spittle and other fluids from her face. Continuing to clean up what she could, she sat in the chair beside the female and waited, observing each rattled breath until the slave opened her eyes again.
"What... are you doing?" she asked weakly.
"I'll stay here with you," Sena promised, clutching her knees to keep her hands from shaking as the scenes replayed in her head over and over again. Primal, animalistic, and disgusting.
"P-p-please. Can you finish it? It hurts... so bad... it hurts..."
" Vod , I'll do it-" Paz stepped up.
The slave whimpered at the sight of him and Sena snapped her head up. "Take him out of here. I'll help her. She's afraid of you."
Paz's shoulders sagged slightly, gripping the quarry by the cuffs and dragging his limp body out of the room. When the door snapped shut again, Sena turned back to the young woman and let out a shuddering breath. "Is there... anyone you want me to tell about you? Family? A friend?"
"I've always been a slave. N-n-no one," she answered quietly, closing her eyes against and shuddering. "Be-before you do... Can I see your face? S-so I know?" Know who saved her and put her out of her misery. That was her request.
The question shocked her, shaken to her core by the question to see her face. Aside from her aliit , no one had seen her since she left Genmaris. No living thing could see it or she'd have to kill them. Drawing her blade, she knew what she had to do. Sena was discreet, hiding it on the outside of her thigh as she reached up with a trembling hand and disengaged the seal of her helmet. Setting it down, her eyes rapidly adjusted to the dim room, glowing faintly in the reflection of the lamp.
Eyes widening, the slave sputtered slightly at what she saw, the tanned countenance of a young female. Then she softened, resigned to her death, a faint smile creasing her frothing lips. A secret she would take with her to the grave and the only luxury and honor she'd been spared in her entire life. "Th-thank yo-you," the slave muttered as Sena bent down, almost in the way a mother would crane to her child to kiss their brow before bed time.
Smoothing the mess of hair from the female's face, Sena's eyes burned as she maneuvered the blade carefully, out of sight and mind. "Go to a better place. You will be safe there and no one will harm you, mesh'la ," she promised, sliding the blade up into the girl's ribcage. Her lids snapped back, before a long winded sigh parted her mouth and she eased down into an eternal slumber. Dragging the pads of her fingers down, Sena closed the slave's eyes and withdrew her tanto, wiping the blood off on her pants. Taking her helmet, she placed it back on and cleared her throat, finding it constricting on her as she stared at the girl - who might've been sleeping peacefully if not for the dark scarlet stain in the fabric where her heart had been pierced.
I will remember you, Sena promised, spinning on her heel and storming out of the room to find Paz waiting. The quarry was coming to, eyes still rolling into the back of his head. She'd probably given him a concussion.
" Vod ?" Paz was even toned, entreating her to see how she was faring.
"Let's return to the ship."
The silence between them was thick enough to cut and Paz was worried. While talking outside the privacy of the Kote or their covert was not necessary, he saw the stiffness in her shoulders and the fists she balled her gloves into. He'd only caught what had happened at the end, but had been able to see quite clearly that she had found the quarry torturing the slave. Kriffing Tatooine. Absolute hellhole of a place. This was why he had been worried about coming here. It was no place for a 16 year old and now she'd seen too much.
Sena paid the mechanic in the hangar, following Paz closely as he dragged the charge who was starting to become more lucid. He was about to thrust the bastard into cryo when his sister caught his arm. "No. I'm not done with him," she informed him, preventing him from sealing the Twi'lek in carbonite. Any normal person might've been sickened by the suggestion, the idea that she was going to torture him as he'd tortured the slave. But Mandalorians often abided by the rules of an eye for an eye. The quarry needed to be alive, but they'd never said he couldn't be scarred.
He left her, heading up to the cockpit just as she secured the trembling Twi'lek to a chair and pulled out one of her knives. Just as he closed the door to the cockpit, he heard the first guttural scream, silenced quickly by some article being stuffed into his mouth. The creature deserved it. He deserved every lasting mark that Sena would place on him. Being a master of blades had always encroached on this territory - Paz just wondered how long it would be before she actually wielded them in this manner. He'd been hoping she would be older, but he couldn't change fate. No, he just worried about what his vod'ika had seen.
Translations
Shabuir - motherfucker Buir - parent Vod - comrade/brother/sister Lek - Yeah Ne'johaa! - shut up! Shebs - ass Murcyur - kiss Ori'vod - big sibling Su'cuy - Hi Kal - blade Kal'e - blades (i made the plural up) Nayc - No Jate - Good Ad'ika - daughter/son (affectionate) Aliit - Clan Cyar'ika - darling, sweetheart Vaar'tur! - Morning! Ad - son/daughter Kyramud - assassin Vaar'ika - pipsqueak Koor - Deal Hut'uun - coward (a very heavy weighted insult in Mandalorian) Ori'jagyc - bully; one who picks on someone smaller than themselves Kandosii! - Well done Vu'traat - special forces Riduurok - marriage vows Oya - Stay alive ! Cheers ! Ni dinu - Take it or leave it
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End Author Note: Dear Readers, absolutely all my resolve has vanished and I am now hopelessly writing a romance fic. Heck. 
My original intention was to really drag out growing up, but I like the vein I've traveled down more. The biggest point to take away from this is that Din is very inexperienced (and he's reserved) whereas Sena is very outgoing and popular (with the addition that she's not in an Anaxian's adolescent form yet, so relationships of a sexual nature are still weird to her). 
We've got that awkward in between phase in tandem with Sena's distaste for what happened on Tatooine. Our poor little bird isn't gonna be ready for an intimate relationship for a while and Din is hopeless anyways since he doesn't talk.Anyways, I'm really excited to publish the next chapter in a week. There will be a lot of timeskips before getting to present time of Season 1.
Additionally, Paz will eventually also have a love interest in a few chapters. I couldn't forget him completely when Din and Sena's ship sails. 
Tags will change once those chapters are published.Publishing day will be Sunday - no specific timeframe.
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themattress · 4 years
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Danganronpa Chapter Ranking
Ranking all 18 chapters across the three games. 
First, I will rank each corresponding chapters over one another.
Chapter 1:
1. Welcome to Dangan Island + Destination Despair (DR2)
DR2 is the technical best of the series and it definitely has the strongest opening. While I actually prefer DR1′s prologue, DR2 definitely ups the stakes when it comes to the actual introductory murder mystery, creating a spooky nighttime locked room situation right off the bat and keeping you guessing as to how the murder went down. The high point, of course, is the revelation of Nagito’s true nature, which let you know that this is a guy to watch out for.
2. Welcome to Despair + To Survive (DR1)
Like I said, the prologue to DR1 is my favorite one - just the opening scene alone perfectly sets the tone for all that’s to follow, I also really enjoy getting to explore the school and interacting with the adorable Sayaka Maizono. The problem with this chapter is when Sayaka gets killed. Not only is the investigation a very standard one, but the mystery is too easily solved - Sayaka even wrote her killer’s freaking name down and most players will figure that out well before any of the characters do! I know this is the first case and all, but come on!
3. Ultimate Revival + My Class Trial, Our Class Trial (DRV3)
If DR1′s first chapter problem was being too easy to solve, this one’s problem is that it’s impossible to solve because the game withholds the key evidence for the sake of a twist - evidence that exposes the female protagonist you are playing as, Kaede, as the culprit! It’s a shame - despite some issues here and there (goddamn Monokubs...), I was liking the atmosphere this chapter was setting up with its ticking clock factor, the Ultimate Academy was well designed and kept distinct from Hope’s Peak, and Kaede was a wonderful, lovable protagonist the likes of which we hadn’t seen before in this series. But that one ending twist which results in her getting taken from us in favor of some dude ruins the whole chapter.
Chapter 2:
1. Boy’s Life of Despair (DR1)
Only DR1 manages to have its second chapter be an improvement over the first: with not only expansions on all of the characters and even the school itself, but a mystery that isn’t so easily solved because a certain rich douchebag deliberately tampered with the crime scene in order to make the case more challenging. The only mark I have against this one is the weird gender politics at play, and even then it’s not insulting or anything: Mondo’s toxic masculinity is even highlighted as his fatal flaw. And of course, this chapter gave us Genocide Jack. WIN.
2. Sea and Punishment, Sin and Coconuts (DR2)
While a step down from the preceding chapter, it’s not by much: this is still a quality chapter with quality character and plot development and a quality murder mystery. My biggest gripes are that it becomes obvious who the culprit is early into the trial and how they committed the murder but it takes a long time for the characters to decide on those things. If that wasn’t enough, the revelation of the killer’s motives is ridiculous, with two shocking swerves on top of each other, one of them a lie and the other one the truth. The actual scene leading to the execution, however, more than makes up for that with how emotional it is, with one of Derek Stephen Prince’s best performances in his career as Fuyuhiko reveals his inner vulnerability.
3. A Thin Line Divides Heaven and Hell (DRV3)
This second chapter is a HUGE step down from the first one. Shuichi is immediately a far blander, less compelling protagonist than Kaede was, there are too many detours before the murder happens, the mystery is way too convoluted and the culprit’s motivation is an even bigger shocking swerve than DR2′s, and the execution just goes full Saw to the point of being almost too uncomfortable to watch. In the end, it doesn’t even feel like this case mattered, it was all a drawn-out way of revealing the underwhelming “twist” to Maki’s true identity which only ended up working against her character. The best part of this chapter would have to be the body discovery, which is one of the most shocking and effective in the whole series.
Chapter 3:
1. A Next Generation Legend! Stand Tall, Galactic Hero! (DR1)
Third Case Syndrome hits DR1 the least out of all the games, as despite the problem of the class trial’s pay-off not matching the intensity of the build-up, it still doesn’t cheat the player in any way. The mystery is still well designed and on paper the crime is brilliant, and even the way it falls apart in execution makes logical sense given what has been established about Celestia and Hifumi throughout the game. There’s even fun to be had in the trial given Celestia’s legendary breakdown, plus her execution being among the series’ funniest.
2. Trapped by the Ocean Scent (DR2)
I like some things about this chapter, particularly early on: Fuyuhiko’s character development, Ibuki’s concert, Nekomaru’s sacrifice, Nagito continuing to be his delightfully twisted self, and Monokuma’s hilarious “Wizard of Monomi” movie. The build-up to the body discovery with that supposed suicide video is also legitimately scary. But it all falls apart in the class trial to a comical degree, with the revelation of the culprit having so much wrong with it I hardly know where to begin. Everything about Despair Disease in general feels like filler and a way to ax off three characters that Kodaka had no idea what to do with. It’s just a glaringly bad chapter.
3. Transfer Student From Beyond the Grave (DRV3)
This is where Third Case Syndrome hits its nadir: once again some legitimately good and scary build-up (including the requisite second murder happening halfway through the investigation when you’re not expecting it to) is destroyed by a farcical class trial that is riddled with plot holes, convoluted mechanics, and random extreme character turns that makes it clear that Kodaka was just doing all this to kill off characters he felt had reached their limits rather than staying consistent with what came before. Special mention must go to Korekiyo’s motives. While Celestia and Mikan’s motives aren’t sympathetic either, there are sympathetic reasons behind them. But with Kiyo, the reasoning behind his serial killing is...incest. Literal brother-sister incest. We had a potentially interesting, creepy character in Kiyo, but he was utterly squandered and turned into one big incest/see-saw meme. Such a waste!
Chapter 4:
1. Do Ultimate Robots Dream of Clockwork? (DR2)
One of the most challenging yet also one of the most unique and rewarding chapters in the whole series. The Strawberry / Grape funhouse is the stuff of nightmares, and the game doesn’t pull any punches in how horrific the situation inside it is, with the characters slowly starving to death and with the only way out being to either kill someone or brave a creepy life-threatening escape room. Then once the murder happens you get to play as Nagito during the investigation, getting further insight into his fucked-up mind before he pulls a morbidly hilarious 180 on his attitude and becomes a total condescending jerkwad rather than a creepy self-denigrating suck-up. And the investigation and trial amounting to figuring out how the funhouse is structured and how that structure was utilized in the murder is intellectually stimulating in the best way. Add to that one of the most emotional culprit revelations and executions and you have one of the greatest chapters ever put in a mystery-solving game.
2. All*Star*Apologies (DR1)
DR2′s fourth chapter is better, but DR1′s comes extremely close. Not only is it a locked room mystery where just about everyone except the protagonist and deuteragonist are a feasible suspect which leads to the most fun, challenging and satisfying class trial in the game, but it also ends up being the story’s emotional high point. The reveal of who actually killed Sakura and why, the reasoning behind why an innocent party tried to take the blame for it, and the long-overdue uniting of the Killing Game’s participants (even Byakuya!) against their true enemy, Monokuma...it’s powerful stuff that lingers in your memory long after it’s finished.
3. Live and Let the Languid World Live (DRV3)
Now don’t get me wrong: this chapter was the best one in DRV3 since the first chapter, but I feel like it’s trying too hard to recapture the glory of the previous games’ fourth chapters and mostly failing. The virtual world and trying to figure out how it works is a blatant copy of the funhouse from DR2, except that we barely spend time in the virtual world compared to the funhouse and whereas figuring out the structure of the funhouse actually took a lot of thinking, the secret of the virtual world is painfully easy to deduce and leads to another instance of the player being several steps ahead of the characters. Kokichi as a Nagito-esque antagonist just doesn’t work and it’s frustrating to watch him play all the other characters like fiddles when it’s so transparently obvious what he is doing. Lastly, while the deaths of Sakura, Alter-Ego Chihiro, Nekomaru and Gundham were sad, there was still a note of triumph and hope in them as well. There’s none of that in the deaths of Miu, Gonta and his Alter-Ego. These deaths are just sad, depressing wastes, even moreso in retrospect after Chapter 6.
Chapter 5:
1. Smile at Hope in the Name of Despair (DR2)
Nagito was right: DR2′s Chapter 4 was merely “the opening act” for THE best chapter in both the game and the entire series. Seeing Nagito finally go full-on batshit insane and carve out a path of destruction that leads to his own death is enthralling, as is figuring out the hows and the whys of his death, peeling back the layers of his madness and malice until you arrive at the horrifying truth, all culminating in one of the most heart-wrenching moments in the series when Chiaki finally reveals the truth about herself and offers herself up as a sacrifice to stop Nagito’s heinous scheme from coming to fruition. I get teary-eyed just thinking about it! The bizarre triangular dynamic between Hajime, Chiaki and Nagito really made this game’s story as good as it is despite uneven writing early on, and this chapter is the culmination of it.
2. Voyage Without Passion or Purpose (DRV3)
When it comes to the game’s overarching story, I don’t really care much for the events that transpire in this chapter. But when taken as a stand-alone, it’s excellent. Someone has been killed and someone is responsible for it, but for the first time in the series you aren’t just unsure about the culprit, but the victim as well! To make matters worse, the culprit shows up to the class trial inside a mech suit that has a voice changer, and he keeps changing his voice between Kaito and Kokichi’s to further muddle which one of them is actually dead. And to top it all off, not even Monokuma knows the solution to this mystery and you actually have to work together with him in order to solve it! Gotta hand it to Kodaka: this move was inspired. If only I actually gave a damn about Kaito, Kokichi and Maki, this case would hit much harder.
3. 100 Mile Dash; Pain of a Junk Food Junkie (DR1)
This time, the opposite holds true: I like these events as part of the over-arching story, especially everything that happens from the execution (the scariest one in the whole game, IMO) and onward. But when taken on its own, this chapter is a mess. Not only is the mystery and trial literally contrived by Monokuma in order to set a trap for one character, but it tips its hand too early by showing the discovery of the victim’s dead body well before it’s time for that scene to happen, and the constant flashing back to Kyoko telling Makoto about the existence of Mukuro Ikusaba is somewhere between comical and infuriating. I think the worst part is that there’s no permanent consequences for anyone: nobody actually dies in this chapter! Not the supposed victim Mukuro, not Monokuma, not Kyoko and not Makoto. It even turns out that Alter-Ego Chihiro managed to kind of survive its execution in the previous chapter! WTF? We’ve spent a whole game getting used to the finality of death, but now death is cheap!
Chapter 6:
1. Ultimate Despair + Goodbye Despair High School (DR1)
I think that DR2′s final chapter is arguably better, more epic and more conclusive than DR1′s, but I still can’t help but prefer DR1′s, similar to how I prefer Phoenix Wright’s “Turnabout Goodbyes” to Trial & Tribulations’ “Bridge to the Turnabout”. Everything about the overarching story and its mystery comes together perfectly here, Junko Enoshima never had the same villainous impact that she does here, and the conclusion where Makoto saves the day by becoming the Ultimate Hope, Junko puts herself through every execution in the game, and the surviving students open the door to an uncertain yet still hopeful future is just iconic.
2. This is the End, Goodbye Academy of Despair + The Day Before the Future (DR2)
Like I said, this one might be superior on a technical level, as it pulls out even bigger plot twists, features even deeper emotions and a greater sense of closure and catharsis, has a grander sense of scope, and Junko being given an even more final defeat since she’s a villain that if you want to defeat you can’t just kill physically but spiritually as well. Chiaki’s role here especially gets me choked up, and Hajime’s narration in the epilogue is the perfect note to end the story on....both the story of DR2 and the conjoined story of DR0, DR1 and DR2.  
3. Goodbye Danganronpa + Everyone’s Killing Game, Closing Ceremony (DRV3)
This is an ending that’s better watched than it is played. Watching it, it’s comedy gold in how absurd it is. But actually playing through it is a chore, and having to do such a chore for the sake of an ending that is intentionally designed to piss you off is no fun at all. While I’d say the game’s third chapter is technically worst, this one is definitely my least favorite, especially when you take that god-awful, pointless epilogue into account. Kodaka, if you want to end Danganronpa, then go all the way and end it on your terms; don’t pussy out with that crap!
And now, my final ranking of all the chapters is as follows:
1. Smile at Hope in the Name of Despair (DR2) 2. Do Ultimate Robots Dream of Clockwork (DR2) 3. All*Star* Apologies (DR1) 4. Boy's Life of Despair (DR1) 5. Welcome to Dangan Island + Destination Despair (DR2) 6. Welcome to Despair + To Survive (DR1) 7. Ultimate Despair + Goodbye Despair (DR1) 8. This is the End, Goodbye Academy of Despair + The Day Before the Future (DR2) 9. Sea and Punishment, Sin and Coconuts (DR2) 10. Voyage Without Passion or Purpose (DRV3) 11. A Next Generation Legend! Stand Tall, Galactic Hero! (DR1) 12. Live and Let the Languid World Live (DRV3) 13. Ultimate Revival + My Class Trial, Our Class Trial (DRV3) 14. Trapped by the Ocean Scent (DR2) 15. 100 Mile Dash; Pain of a Junk Food Junkie (DR1) 16. A Thin Line Divides Heaven and Hell (DRV3) 17. The Transfer Student From Beyond the Grave (DRV3) 18. Goodbye Danganronpa + Everyone's Killing Game, Closing Ceremony (DRV3)
1-9 are the “strong chapters”, while 10-18 are the “weak chapters”.
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kiwifoster · 4 years
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Hello, dear Void! I’m so sorry I was late on my Monday post-- I continue to have depression. My sister suggested a steampunk Mary Poppins on Instagram, when I posted that I was doing this challenge, and, while it took me a minute to finish... I don’t hate it. I had some technical issues, which I won’t point out, but I think are glaringly obvious, and I’m undecided whether she looks like a steampunk Mary Poppins, or just a... slutty TARDIS. Thoughts? 
The challenge is for six fanarts, but I’ve only gotten three suggestions, which, I feel, is a bit like no-one showing up to your birthday party. So, if you’d like to come to my party, please feel free to make a character suggestion, and check out the other two I’ve done for this challenge, as well as past fanarts I’ve done! If you like this drawing, feel free to share it with your friends! I would, but I don’t have any! 
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