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#also he has a great design that matches his personality - a great weapon - a very interesting and versatile power set
crossdressingdeath · 5 months
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I knew it would be risky to give one of the netherstones to that loose catapult Orin, but when I look in her eyes I feel something, though I'm not sure what to call it - and after all, what's the point of a grand alliance of the Dead Three without old Bhaal? I thought I could depend on that aged stump Ketheric, however, it never even occurred to me he could be brought down by a random collection of shabby adventurers. Obviously, possession of the Weapon, but do the vagabonds possess the Weapon or does the Weapon possess them? It's just as the great sages say: a plan will take you only so far, and then you have to fall back on principles. And inasmuch as control is the guiding principle of the committed Banite, it's axiomatic that I must be in control of all three netherstones. The solution is obvious - pit the vagabonds against the loose catapult, and once they bring me the other two netherstones, we'll find suitable positions for them in the new order to follow. Not the illithids' Grand Design, of course, but the Golden Reign of Gortash. Yes, that has a nice ring to it. Then we shall deal with our naughty Absolute brain and its growing propensity to throw petulant psionic tantrums. It's no accident that I chose to place it in a domed cavern beneath the Upper City - the location is perfectly formed to concentrate the psychic force of the netherstones, concentrate it to such a degree that not even our Netherese-enhanced brain will be able to resist my commands. Once I control all three netherstones, naturally, and the sooner the better.
I can only assume this was written in the period between Ketheric's death and the start of act 3 cutscene where Orin reveals that Durge survived and is leading the "shabby vagabonds" who brought him down. I don't think Gortash would've been so dismissive in his writing if he knew his favourite assassin was on their way. Also, he clearly doesn't yet know about how one person alone can't control the brain. It's interesting seeing him talking about how he does in fact intend to stab his remaining ally in the back so that he could control all three Netherstones and the brain when he seems to have genuinely intended to rule with Durge (at least given him being genuine when he re-offers an alliance at the coronation).
It's fascinating seeing Gortash's response to the alliance with Orin as Bhaal's representative versus his response to having Durge as Bhaal's representative. Like... the alliance only exists because he really really liked Bhaal's Chosen. Having him now kind of lightly complaining about having to include Bhaal and talking about how he thought he could rely on Ketheric is absolutely bizarre when you know that all evidence suggests that he had to be forced into letting Ketheric into the alliance because he was entirely happy with it just being him and Durge. The tone of this also doesn't match with how pleased with their partnership he is when he's telling Durge about their plan. Maybe I just have Durgetash brainrot, but it really does feel like some of the spark went out of the whole thing for him once he wasn't going to be ruling with Durge.
Interesting that he seems to have always intended to uphold any bargain he made with the party, even before he realized he'd need at least one co-ruler to keep the elder brain under control. He wasn't going to rule with them, but he wasn't going to kill them either. It's also still very funny that he dropped the elder brain in a place accessed from right beside the Temple of Bhaal while grumbling about not being able to find the temple. And I love him calling Orin a loose catapult, because obviously cannons haven't been invented yet. The etymology doesn't really work (the phrase "loose cannon" refers to a cannon that's come untied and is now rolling around the deck potentially crushing people and breaking shit, which doesn't really happen with catapults), but it's still fun.
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Sword gays showdown, round 1, bracket two
Propaganda:
For Kazuma Asogi:
ok so he’s not CANONICALLY queer but it’s ace attorney. so… he does, however, canonically have a katana! a sword so integral to the plot it gives me shivers just thinking about it. the sword also has a name, it’s karuma (translates roughly to karma) and it gets passed onto the main character, ryunosuke naruhodo (who he calls partner), after kazuma (spoiler alert) dies in case 1-2. except (SUPER spoiler alert!) he isn’t dead! he comes back in case 2-3 and would you look at that he has ANOTHER SWORD, a more european sword (cause he ended up in england after his amnesia brain said he REALLY had to go to england). once he gets his memories back, ryunosuke gives karuma back to him and proceeds to use it to destroy the wax figure of his dead presumed serial killer dad (long story), and now he has, you guessed it, TWO SWORDS! for the next two cases he wears both swords at his sides, and also he broke the tip off of karuma attempting to murder someone (he didn’t actually murder anyone but still) and then turns out karuma’s hilt has the REAL serial killer’s will in it. very VERY important sword. in the end, kazuma gives karuma back to ryunosuke which is really symbolic but that’s besides the point, and they cross swords and it’s a whole big thing. 10/10 gay sword guy.
For Sasha:
Incredible character, canonically bisexual, has not one but TWO matching swords with heron designs on them, AND is pivotal in the themes of Amphibia. 10/10 one of the characters of all time.
Sasha is only confirmed to be bisexual via an easter egg in the finale of the show, but she also LITERALLY dual wields swords in the season 2 finale 
Sasha is a thirteen year old girl dropped in lot a fantasy setting and kept in a dungeon for months before talking her way into a leadership position of the very same army that imprisoned her. Swords are her main weapon for the entire series (by the end of the show she dual-wields). She also has an extremely interesting arc in my opinion (protagonist’s toxic best friend to enemies to double agent to leader of the resistance movement to besties again but she’s grown as a person this time). 
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ladyfogg · 2 years
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Who Wants to be Lonely - 1/10
Who Wants to be Lonely – 1/10
Fic Summary: After the ground splits and sends you hurtling into the Upside Down, you come face-to-face with the notorious, and injured, Eddie Munson. Lost and hunted by otherworldly creatures, the two of you have no choice but to stick together if you’re going to find your way home. Masterpost.
Fic Rating: 18+
Pairing: Eddie Munson/Female Reader
Warnings: Slow Burn, Eventual Smut, Language, Violence, Angst, Blood/Slight Gore, Season Finale Spoilers
Fic Song: Who Wants to be Lonely by Kiss. Full fic playlist on Spotify.
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A/N: This fic came into my brain and decided to not only set up shop but close down any other business until I started writing it. It’s going to be multiple chapters, ten to be exact, and I already have everything outlined and planned. I hope you all like it!
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’86 is your year, baby!
You feel it in your bones. Something great is going to happen to you. It has to. After all the struggles you’ve been through something good has to come from it. The last few years haven’t been kind. Not to anyone in Hawkins but especially not to you. Among the disappearances and deaths, you barely managed to graduate and even though the hell that was high school is finally over, something worse looms on the horizon.
Adulthood.
It doesn’t help that you don’t know what you want to do with your life, at least not long term. It also doesn’t help that your overbearing parents keep nagging you over and over again to find some direction. If they aren’t arguing with you then they’re arguing with each other.
Right after graduation, you move your room to the basement, that way you don’t have to listen to their screaming. Your dad designed the basement as an underground bunker for some major world-ending event that might be on the horizon. You don’t remember his exact reasons but as long as you don’t go through his cache of food and weapons, he doesn’t care. He has them stored in a separate room off the main one, the door secured with a padlock. It gives the whole place a very “end of the world” vibe that you dug in your late teens. Not to mention the storm cellar doors make it so easy to come and go without even having to see them most of the time.
You remember being so excited when the mall opened because it meant you’d definitely be able to find a job. And you had, working at the music store. Those months were when you were the happiest. Listening to records all day, taking lunch over at Scoops to chill with those guys. Making good money and saving to get your own place, an apartment where you wouldn’t have to worry about being side-eyed by your parents or walking into another screaming match when trying to get a bowl of cereal.
Then, the mall explodes. So much for that plan.
Finding a new job takes forever, and when you do get one, it isn’t nearly as good as the last. You bag groceries at a small market on Main Street. The hours are long, the pay is small, but hey, it’s work. Eventually, you finally manage to scrape together enough savings to afford a small, one-bedroom apartment near the Forest Hills Trailer Park. It isn’t much, but it’s yours.
Things are finally starting to settle down. That’s the thought you have anyway when you pull your car into the parking lot. It’s virtually empty since most folks in this area work long hours at the plant. You have considered working there as well but prefer having your evenings to yourself when you can swing it. The moon is bright and almost full, the sky dotted with stars. It’s actually beautiful and you take a second to admire it before going inside.
You let yourself into your place, breathing a sigh of relief at being home. It had been a grueling double shift. The usual check-out person had quit days before, stating that Hawkins was a shit show and he was getting out of town before things got worse. He wasn’t the only one. You’d seen a lot of people pack and move after the murders started. From your living room window, you can see the trailer park where that cheerleader’s body was found. As far as you’re aware, that Munson guy is still on the loose.
At any rate, your coworker’s departure left the store owners in a bind and you, never one to shy away from making extra cash, offered to pick up the slack. Which meant that you were checking out customers and bagging, alone, for over twelve hours several days a week.
Thoroughly exhausted, you throw your keys on the kitchen table along with the stack of bills you’re pretending haven’t arrived. Your place doesn’t have much. Just your bed and a dresser in the bedroom, and a couch, kitchen table, and stereo in the living room. The kitchen, if it can even be called that, is basically a stove, sink, and refrigerator shoved into a corner.
The major upside to your apartment, aside from the super cheap rent, is that it has a clawfoot tub. Apparently, when the old mansion was converted into apartment buildings, the tub was too cumbersome to take it out they just left it. Lucky you. This means, after your long workday, you can soak in a bath with your music blaring while drinking the beer that you swiped from work. And maybe while you’re in the tub, you’ll eat the sandwich you got the deli boys to make you after you flirted with them.  
Yeah, that’s exactly what you intend to do.
You turn on the stereo, hitting play on whatever cassette you left in there last. Which turns out to be the newest Metallica. Damn, you miss the music store. Maybe one day you’ll open your own. There isn’t a good one for miles around. That’ll be sick. Blaring Master of Puppets, you reach into your bag and grab one of the cans of beer. That satisfying crack it makes when you open it makes your shoulders relax. Feeling lazy, you drag your bag with you into the bathroom rather than unpack it. You drop it on the floor and kick out of your shoes.
Briefly, you wonder if you should check to see who is playing at the Hideout. There’s a metal band that’s been getting some buzz. It could be interesting. Whatever you decide to do, a hot bath is first on the list. After another sip of beer, you place it on the counter and turn around to start the bath.
However, after you turn the knob, barely any water comes out. God damn it. Not again.
The building is old as shit and the landlord never gave a damn about updating it. Yeah, he’d take your money for the apartment but that’s about it. You try the cold water and the same thing happens. Well so much for that. Annoyed, you don’t register the ground rumbling under your feet. Not at first at least and it’s so slight, you think it’s probably a truck going by. Happens all the time.
Well, since the bath is no good, at the very least you should change out of your work clothes and into something comfortable. You take your uniform shirt off, leaving you in only a tank top and your jeans. The lights start to flicker and suddenly, your stereo begins to cut in and out. Did you forget the electric bill? No, no, you’re pretty sure you paid it. It may have been a week late but still.
This time when the ground shakes, you feel it. It’s enough to throw you off balance and you grab your sink for support. A brief pause makes you wonder what the fuck that was. But then it happens again, and again, and now the shaking doesn’t stop. Holy shit, there’s an earthquake! You’ve never been in an earthquake before. What the fuck were you supposed to do? Run to the basement right? Shit! You can’t! You’re three stories up for fuck’s sake. You won’t make it down there safely.
You catch a glimpse of the tub in the mirror and vaguely remember hearing how people hide in tubs during quakes. Or was that tornados? Shit, you can’t remember!
With no choice, you turn quickly and end up tripping over your shoes and backpack. The strap of the bag gets caught around your foot and rather than stepping into the tub, you literally fall into it, barely missing hitting your head on the rim. You swear, untangling the bag from your ankle and clutching it to your chest as the room continues to shake. It doesn’t let up, doesn’t slowly ease. In fact, it gets worse. The power flickers for a final time before cutting off plunging you into darkness.
Then, everything stops.
You sit there for a moment, breathing heavily and listening to the still silence. And just when you think it’s over, you drop.
Your stomach lurches as the tiles beneath the tub split open and you’re sent plunging down to the next floor. Except, it doesn’t stop there. You keep going, falling through three floors and into the earth underneath the building. Walls of rock and stone seem to rise up around you through the dark. Then the walls start to come into focus, the darkness recedes. But the light isn’t coming from above. Bright red light comes from below, and you’re too scared to look over the edge and see what’s causing it. It gets brighter and brighter as you fall, fall, fall…
In one split second, your world turns upside down and suddenly the tub isn’t under you anymore. It’s above you and you’re free-falling fast. You’re too scared to do anything but shut your eyes, clutch your bag, and scream at the top of your lungs. Suddenly, there’s a moment of weightlessness and then gravity returns and you hit the ground hard, landing on your back and knocking the wind out of you.  You crack your eyes open in time to see the tub coming down fast and, at the last second, you curl your body into a ball, covering your head and bracing for impact. The tub lands upside down on top of you with a loud clang!
You’re dead. You have to be dead. A huge porcelain clawfoot tub fell on you and now you’re a goner.
Your body hurts and your heart is racing, which is the first clue that you’re actually alive. It takes you a long time to register that though. And when you finally dare to poke your head out from under your arms, you are met with darkness again. Your heavy breathing echoes back, bouncing off the porcelain surrounding you. The tub had fallen onto you like a dome, trapping you in a protective bubble.
Outside, you can hear the crash of thunder and more things falling, feel the impact as they hit the ground around you. Several more clangs make you flinch. But the tub is sturdy and whatever hits it bounces off, leaving the tub unscathed. An acrid, decaying smell reaches your nostrils and almost makes you vomit. Or that could be the anxiety of what you just went through. Really hard to tell at this point.
You’re too scared to move. Still curled into a tight ball, you try to get your breathing to return to normal. Deep breath in. Hold for a second. Then deep breath out.
Each time you do, you feel like you’re inhaling ash and eventually, you’re sent into a coughing fit. You can’t stay here. You have to move. You’ll die breathing in the same stale air over and over again. Also, you’re safe for now but what if the whole building comes down around you and you’re trapped under this stupid tub?
Gathering your courage, you release your death grip on your backpack and try to move. You can’t stretch out much without hitting the sides of the tub. Taking another deep breath, you try to push up against it. It doesn’t budge. You try again but nothing. Not even a centimeter. Fuck. Fuck. Now what? As you move around, the ground beneath you starts to give way, the loose dirt sliding under your feet. With no other choice, you dig your way out, using both hands to rapidly move the dirt and rock. It’s a long process and by the time there’s a big enough space for you to see under, your nails are caked with dirt and your fingers are raw. Even then, you have to work a little more to make the hole big enough for you to fully poke your head out.
And what you see, is not what you’re expecting.
You thought you’d see the building or at least remnants of it being collapsed around you. What you do see, is an inky black sky and rolling gray clouds, which you only notice when lightning flashes. Flecks of snow drift past but when one lands on your hand, you realize it’s not snow. It’s the ash you’ve been breathing in.
Terrified and confused beyond belief, you maneuver yourself out from under your porcelain prison and get to your feet. Your legs are weak and your body aches but miraculously, you’re not injured.
But, looking around, all you can wonder is, where the hell are you?
It looks like Hawkins. Sort of. And yet, it’s clearly not. The sky. It thunders occasionally but the lightning is almost constant. And there’s no moon. None. There was definitely a moon twenty minutes ago when you walked from your car to your building.
Speaking of. You look around. There are parts of your building but not the way you would think there would be. It’s like half the building fell through to whatever this place was, and the rest stayed behind. Like someone took a giant knife and sliced the place right down the middle. The ground is littered with cracks around you, but they’re filled in by building parts, the walls of your apartment somehow fused with the ground of this place.
What the hell are you supposed to do? How can you get out of here and get back? Can you get back?
Your mind is racing with fear and you are starting to hyperventilate. Suddenly, from above there comes a screeching noise that’s so high-pitched you have to cover your ears. Looking up in the sky, dark shapes are moving fast, circling and circling in an endless loop. Lightning flashes, illuminating the sky and the hundreds of bat-like monstrosities that have spotted their next meal. You.
Heart racing and stomach twisting in knots, your body is telling you one thing: run.
With your backpack slung over your shoulder, you pick a direction and bolt. Your sock-covered feet stumble and trip over the uneven ground, making you feel like you’re running in a nightmare. A terrible nightmare, the kind where you run as fast as you can but can never escape the dark thing that’s chasing you. This can’t be real. This can’t possibly be real. But when you trip over a large root and scrape your palm as you catch yourself, the searing pain reminds you that you are, in fact, awake. Awake and running for your life.
One of the creatures swoops down as you scramble to get back up.
Its talons rake across your shoulder and you cry out in pain, stumbling in your attempt to escape. It’s bleeding, the warm wet feeling seeps into your white tank-top, changing it to red. The smell of blood only riles the creature up more.  You keep going, trying not to look back even though you hear more screeching. You know the creature is coming back for another attack, not as patient as its kin. This time, you manage to duck out of the way and it soars past your head. For the first time, you get a glimpse of it, and its shocking horrible visage almost makes you trip again.
Have to run. Have to keep going. Have to find somewhere safe.
But where’s safe in this godforsaken place?
Chunks of buildings and walls with no support litter the area around you. You do your best to use them to your advantage, bobbing and weaving through empty doorways and broken storefronts. The creatures screech even louder and now multiple ones are taking their shot at you, swooping, and trying to claw whatever part of you they can reach. In desperation, you clutch the strap of your bag tight and fling it around, hitting one of the bastards dead on and sending it tumbling across the ground.
Before you can celebrate, you see a swarm of them on your heels. Right as you face forward, you realize the ground slopes sharply. There’s no stopping your momentum and you go tumbling down.
Jagged boulders and thick vines tear at every bit of exposed skin, drawing more blood which only enrages the beasts even further. When you finally stop, you’re at the bottom of a deep ravine. You’re not alone. Several bodies are lying motionless around you. One look at their torn corpses lets you know they’re dead. The creatures shriek excitedly, circling you, the lone live prey in their little den of gore. Get up! your brain yells. Move! Move! Move!
Body on fire, you scramble to your feet, slipping on dirt, blood, and who knows what else. You reach the wall of the ravine and swing your backpack onto your back. The stone and dirt are jagged enough for you to climb. But without shoes, your feet are having a hard time finding purchase and you keep sliding down towards the bottom. The creatures haven’t dived yet, and you get the sense that they’re playing with you, watching you struggle before they swope in for the final kill.
You’re almost to the top. Just a bit more…
Your foot gives out right when you catch the edge of the ravine. With both hands, you hang on for dear life trying to pull yourself up. Damn it, why did you never pay attention in gym class?! The one time knowing how to do a pull-up would come in handy! Your socks slide uselessly against the dirt and the hairs on the back of your neck stand up. The creatures are getting louder and louder. You’re doomed. This is it. This is how you die.
One of the creatures dives and you shut your eyes, flinching, and waiting for the pain. But instead, it screams in agony and when you look, just inches from your face, you see a knife poking out where its face should be.  The creature gets flung off to the side and from the darkness, a figure steps forward.
A pale, blood-stained face, dark eyes, plush lips, and long stringy hair tied up in a bandana come into focus as a young man around your age crouches down to your level. Eddie Munson holds his makeshift spear in one hand and extends his other for you to take.
“Come with me if you want to fucking live.”
Without hesitation, you grab his hand.
He gives you the leverage you need to pull yourself out of the ravine. The moment you’re on solid ground, he’s running and dragging you along with him. The creatures are screaming in dismay. They’re done playing with their food and start to angrily dive down. Eddie’s grip on your hand is tight and is the only thing keeping you from falling down. Your body jerks to the right as he takes a sudden turn and you find yourself in a labyrinth of buildings, all similar to yours, with half walls and chunks of bricks here and there. More bodies litter the ground and you don’t even have a chance to think about whether they’re alive or not.
Then, without warning, Eddie ducks to the left and yanks you down into a small crevice.
“What are—?”
He pulls you against his chest to keep you still and slaps his hand over your mouth, stopping you mid-sentence. You freeze, the sounds of flapping wings and angry squeals flying past your hiding spot. Your body is shaking and your lungs on are fire, not just from running but from holding your breath to try not to make a sound. Eddie still hasn’t removed his hand yet. He’s shaking too one arm curled around your waist to keep you still.
After what feels like an eternity, the angry screeching dies down, replaced by horrible crunching noises. It seems the bats decided to go for easier prey, snacking on the bodies you and Eddie jumped over.  
Only then does he let you go. Immediately, you pull away, putting as much distance between you two as possible. Which, given the tight space isn’t much. He’s still leaning against the wall, now pressing his hands to his abdomen. His spear and shield lay discarded at his feet. Your shoulder is burning and you glance over to see three deep claw marks in your flesh. It hurts like a bitch but the blood is already starting to clot.
You can feel Eddie’s eyes on you and you nervously meet his gaze. “You’re Eddie Munson. You’re that guy they say killed that cheerleader.”
“I saved your life and all you can do is accuse me of murder?”
He smirks and you can see blood in his mouth. It’s then that you realize the hands against his stomach are coated with it. His pale face is somehow even paler now and if you didn’t know any better, you’d say he was on death’s door.
“Did you do it?”
“No.”
You have no reason to believe him. But given the fact that he just saved your life, you’re willing to bet he’s telling the truth. You motion to his wounds. “You’re bleeding.”
“I’m aware of that.” Sliding onto the ground, his face twists with pain. “You wouldn’t happen to be a nurse or a doctor would you?”
“No.”
“Great. Hey, listen, if I bleed out, make sure I look cool doing it. Okay?”
With that, his eyes shut and he slumps over.
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Taglist
(Some of the tags wouldn’t work and I’m not sure why other than, you know, it’s Tumblr)
@thirddeadlysin​ @imagine-all-the-imagines​ @ladymunson​ @daddychicka  @nerdyboylover @witchymoonbabe​ @fangirling-4-ever​​ @sadbitchfangirl
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candyvenombites · 2 months
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Mickey and Friends X Madoka Magica
Wishes and Abilities
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Hey! It’s been awhile! I’ve been pretty busy with school and other personal projects, but today I had time so I’m gonna make a quick post about my Disney x Madoka Magica AU!
I’m gonna showcase some of the characters wishes, the ability they got, their weapon, and a little bit of info!
Let’s get to it!
⚠️Spoilers Ahead for Madoka Magica⚠️
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Mickey Mouse
Wish: ???
Ability: Energy Blasts
Weapon: Rapier Sword
Info: Much like Madoka Kaname, Mickeys wish varies from timeline to timeline and his main ability is unknown, but he can fire energy blasts through his rapier. I mainly based the weapon off of ‘The Three Musketeers’ because I thought he’d look cool in a musketeer like outfit.
Donald Duck
Wish: “I wish my boys could be with their great uncle…”
Ability: Water Manipulation
Weapon: Trident
Info: Donald is the Sayaka of the story, especially in wish sense. If you know you know. Donald’s ability and weapon are inspired by him being a sailor.
Goofy Goof
Wish: “Please…Heal my son and me…Save us…”
Ability: Advanced self healing
Weapon: Gauntlets
Info: Goofy is one of the most experienced magicals around. He was 20 years old when he made his wish and he is now 38. He’s kept the territory for a long time and is a very strong magical.
Minnie Mouse
Wish: “I wish my family could make things grow”
Ability: Plant Manipulation
Weapon: Bow and Arrow
Info: Minnie’s wish has a lot of head-cannon, but basically she grew up on her family farm and her family almost lost it due to her parents not being able to grow plants, so she made her wish. I imagine her outfit to be kind of fairy like
Daisy Duck
Wish: “I wish to be a successful fashion designer”
Ability: Cloth Manipulation
Weapon: Daggers
Info: Daisy was the first character I made for this AU and has a more simple yet elegant design in my head. The fashion designer idea came from Ducktales 2017
Panchito Romero Miguel Junipero Francisco Quintero Gonzalez lll
Wish: “Please help my brother sing. Help him become a famous star!”
Ability: Sound Manipulation
Weapon: Duel Pistols
Info: Panchitos story was challenging, because it was hard to make this upbeat and kind man into a Kyoko, but after giving him a little brother it was way easier! I knew immediately what his wish would relate to but I needed make a story that matched.
Jose Carioca
Wish: “I wish for everyone to forget my negative reputation”
Ability: Illusions
Weapon: Umbrella (Can split into a shield and spear)
Info: Josè has a lot of regret over what he wished for, but that doesn’t stop him from surviving. He survived purely for Panchito and his nephews. If anything were to happen to them then his soul gem would go completely black.
Oswald The Lucky Rabbit
Wish: “I wish that I could go back and save my brother…I want to be the one to protect him!”
Ability: Time Manipulation
Weapon: Shield/Explosives
Info: Oswald is 100% the Homura of the story. I was debating over Donald or him, but I eventually went with Oswald due to the relationship he has with Mickey. Obviously the love is different but he fights just as hard as Homura.
Extras
Felicity Fieldmouse
Wish: “I wish I could make news stories happen.”
Ability: Mind Control
Weapon: Camera (Takes control of people’s minds after snapping a photo and can freeze enemies)
Info: Taking Felicity and turning her into a magical girl was tricky, but after learning that she is devoted to her job, I made her wish also devoted to it. To provide for her family and to keep her career she made a contract
Della Duck
Wish: “I always want to be on an adventure!”
Ability: Creature Construction (Can create any creature)
Weapon: Sword
Info: What if instead of flying to the moon, Della became a magical girl and disappeared without a trace one day. Unlike her brother, Della would most likely make a contract immediately and not truly think about the risk of becoming a magical girl, thus putting her in a lot of danger.
Gladstone Gander
Wish: “I want nothing but good luck. Let me have my cousin's great luck!”
Ability: Luck Energy Manipulation (Gives a person bad luck or good luck for a short period of time)
Weapon: Long Circular Saw
Info: This one also has a lot of head-cannon, but I think that originally Donald had all the luck and Gladstone was very unlucky. He was so jealous that he made a contract to steal his cousins good luck. He didn’t intend to make his cousin miserable, but he doesn’t have a lot of regret about making his wish (Who would be when they’re so lucky all the time?)
Drake Mallard ( Darkwing Duck)
Wish: “I want to inspire others like my hero inspired me”
Ability: Temporary Emotion Manipulation
Weapon: Versatile Grappling Hook
Info: Darkwing was fun to make in terms of wish and abilities, but he was also fun to make in his downfall. Darkwing can have a black and white view of things, so when things start to get hazy, it might start taking a bad toll on him. Right and wrong start to blur and he just begins to lose it.
And that’s the last one for now! I hope you enjoyed and if you did, let me know if there’s anyone else to cover!
💕🍬Stay Sweet🍬💕
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nagirambles · 1 year
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Got this little hc where Gray is, like, the most financially stable of the team. We never hear him groan about money, not once in the series, while so many others do. Gray probably had a really nice flat or something that he always pays the rent for on time. I also hc that he's got a great rep for being good at damage control on solo jobs, but add Natsu or Erza into the equation and all of Gray's composure and brain cells just temporarily evacuate. Like, the guy actually gets very little complaints from his clients aside from his stripping habit.
I'm curious if u would agree with my hc that Gray is actually pretty good at sketching, architecture, and has better-than-average understanding of physics and engineering. The guy is pretty pragmatic and down-to-earth for a Fairy Tail mage, and his creations are more simple but efficient and effective than elaborate like Lyon's. I think he he practices and enriches his magic by studying architecture, physics, and engineering to better know how to utilize it. The sketching he does is just to practice his imagination and design potential new creations.
(Cana and Loke once read through his sketchbook. After seeing the well-thought-out schematics of a massive chainsaw and an attack that looks scarily similar to Erza's blumenblatt, they carefully put the sketchbook down.)
I really love how Gray puts the impression in everyone he’s stable and normal but once you get to know him he’s anything but. 
Design-wise as anime tropes go, Gray’s the dull colour on the wheel (dark blue/black) to contrast the vibrant yellows and reds from the others, so there’s balance in the dynamics and designs in the main crew. Typically these characters are also the assigned Tsukkomi, because their visual normality implies they’re the voice of reason. And usually, they’re somehow the most unhinged of the group in one specific, very eccentric way (which for Gray would be the stripping habit. I love characters like that in older shounen anime, they’re usually my favourite of the group. 
So. Like. Yes. Gray as a genuinely competent, financially stable, and generally responsible person in his daily life that just gets wrung down once Natsu gets within fifty feet of him. Fabulous. 
ALSO. That headcanon for Gray being good at sketching? It is perfect. I just makes so much damn sense I am miffed I didn’t think of it earlier. It makes so much sense for literally all of his ice creations, actually match up with him specializing in static creation by adding more depth to that fact, and like. This sets him apart from Gajeel despite them both being ‘make weapons out of their element to fight’ wizards. And it reflects how practical he is compared to Laki’s chaotic art, for example. I like it so much omg.
The idea that his ideas can range from practical to just objectively horrifying is just. A mix between a chuuni’s dream come true and Edward Elric. Please. 
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yanderefairyangel · 9 months
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Rewriting the Fell Xenologue
Ambitious project but as I mentionned in this post the DLC sort of lost an opportunity to expand more on the Fell Dragon lore so... I decide to take care of things myself. Except I realized that Nel and Rafal's current writing did not allowed them to be useful in that project so.... I decided to scrap their existence.
Here's the project, story etc.
In this rewriting of the Fell Xenologue, Alear doesn't have to travel to another world.
Let me explain. After rescuing Veyle, Alear can access the Fell Xenologue through their room, by simply sleeping and this xenologue is Alear dreaming of the past with 4 sibling I designed.
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They are based on the 4 siblings Pastlulu talks about in chapter 24, their older brother (I named him Ebene), older sister (Eboris), little brother (Neir) and little sister (Blanche)
This xenologue remplace the Fell Xenologue and takes place before chapter 24. In this dream, Alear is dreaming of their past days as a Fell child and how they and their sibling had to work together in order to collect rings for Sombron.
The idea for this is a bit particular. Unlike the Fell Xenologue, once you finished a map you cannot choose to replay a chapter in the main story or do something else, but there are several chapter and each of those maps are designed as such. Alear's stats are locked to their class as a Fell child and you cannot gain experience. Same things for the other Fell siblings. The team is constituted of only 5 units : Alear, Ebene, Eboris, Neir and Blanche. At the begining of the game, you have 5 Emblems : Marth (obviously, matching with Alear), Lyn (Eboris), Leif (Neir), Sigurd (Ebene) and Micaiah (Blanche).
As the story progress, your team will lose at least one unit and one Emblem ring as Alear watches powerless each of their siblings being killed.
Moreover each of the units as the possibility to turn into a dragon so here it goes
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You play as one of the two Alear. Their weapon is a sword, called Emprisonnement that has a 1-2 range as it can use dark magic a little like Xander's Siegfried.
Alear can also use their dragon form except for the 2 last chapter of the Xenologue and here are their form.
Their personal skills is Façade (passive). Each time an enemy whose strengh is superior's stats to Alear attacks them, they gain +2 to each stats and recover 20% of their lost HP
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Ebene is Alear's older brother. He is a Mage dragon hybrid born from a different mother than Alear and his others sibling. His mother had another child, but this child's death during the war lead her to suicide. He makes a great tank for arrows, but has a weak resistance. His personality is close to that of Xander. He can wield Axe and dragon stone. His main weapon is called Orage and his dragon form is this one. Orage is a weapon similar to Killing axe.
His personal skill is Undying Will (passive) : if his HP are lower then 50% of his full HP bar, his stats get a +2 boost and he gains 20% of critcial hits chances.
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Eboris can use lance and dragon stone. Alear's older half sister, her mother got killed by Sombron when she tried to run away with her. This made her terrified of Sombron. Her weakness is magic, fire magic in particular as it's how Sombron killed her mother. Her main weapon is a lance with a range of 1-2 called Géhenne and here is her dragon form.
Her personal skills is Ravage (active) : this skills is avalaibe when you choose to attack and can lead to Eboris having multiple attacks. The number of attacks depends of her HP though, if lower then 20% she has the possibility to attack 3 times. If higer then 20% of her HP bar, she has the possibilty to attack only 2 times.
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Neir is Alear's younger half sibling and Blanche's twin brother. He can use magic. He is very protective of Blanche. Their mother died in childbirth. He wield a tome called Déchirement.
His personal skills is Protective figure (passive) : if an enemy attacks Blanche and that Neir is 2 cases around her, he will fight in her stead
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Blanche can use dagger and is the only child that has 3 abilities since she is also a healer. However, she is also weaker due to her poor defense stats. Her dagger Lacération allows her to recover 20% of Hp when she attacks.
Her personal skill is Inversion (active) : if Blanche attacks an ennemy whose stats are superior then hers, she get a boost with her stats doubled and 20% crits for one turn.
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Here are their game portraits. (I tried to imitate the game's style. )
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So here it is. I'll try to upload the script for each of it.
(By the way if you want to adopt them as Engage OC; feel free to tell me)
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catcake24 · 2 months
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Okay, I made a post awhile ago about making a Foamstars Splatoon AU, so I’m gonna share some ideas I have about that!
Also disclaimer - I like splatoon and I am using this as an opportunity to basically make some OCs and play around in the Splatoon Universe using Foamstars as inspiration at best. I like the designs and some of the kooky ideas in Foamstars, but I am not a fan nor have I played it. I don’t have any intention to play it, I honestly think it doesn’t look very good.
Okay? Okay!
Setting - Wash Vegas
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First off, the setting isn’t Bath Vegas (the canon name) but Wash Vegas. It’s a city somewhat far away from the events of the main Splatoon games, but still located in Inkadia. This city is full of rich people, and is a mashed combo of Silicon Valley and Las Vegas. It’s where the rich and elite live, investing in technologies to make a business from and partying it up at night.
After Turf Wars became a massive thing among the youth, a new kind of performative sport also started cropping up in this city- Foam Battles. Instead of a team sport, it’s more like a death match pro-wrestling. Instead of gaining points from inking turf, it’s by how many splats you get in a limited time (with different battles having different gimmicks), with the battles switching between team based objectives and all out battle royale.
The participants in these Foam Battles are the Foamstars, who craft a persona around themselves and unique weapon to each. These weapons can convert the natural ink from Inklings and Octolings into foam-like substance which can still splat their opponents but also change the environment they’re playing on by making walls and ramps, and destroying it again with their specials.
Now… this sport, despite its differences, is seen as a rich person rip off of turf wars so the Foamstars aren’t there for fun or challenge but to gain clout and make connections among the elite. So they’re basically influencers but they fight eachother, and even if the games aren’t technically meant to be rigged they often are so the favourites win more.
Characters
I’m going to give a short description of each AU character along with an image of the actual Foamstar character webpage from Square Enix for an idea of who I’m talking about since I doubt anyone here knows who each character is (ignore the bubble beastie stuff that’s gonna be a whole thing and a WIP). Also there’s surprisingly very little info on their personalities on the website, so I’m pretty much flying solo here and I have no idea what they’re actually like in-game lol.
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Soa
(Just one letter away from “Soap”, real creative.) So this is Soa, her stage name being Bubbles Blobba. She is an amateur inkling idol, among many trying to make it in Wash Vegas, but has been given a new chance in this gig of being a Foamstar.
Soa is very naive though, the classic “wide eyed newbie trying to make it in the cut-throat entertainment world”. She is bubbly and energetic, and is willing to make friends with almost anyone. But that Optimism is often taken advantage of, she didn’t even know what a Foam Battle was when she signed up and just went along with it. Her genuine spirit and great singing voice has made her quite a few fans already though, so she’s got a real shot at fame.
Her weapon is a modified dualies, shooting bubbles of foam, with her special being a variation on Baller. She is light on her feet and nimble, and is an expert at dodge rolling, but often gets in over her head during battles.
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Frenzy
Next is Frenzy Hohojiro, known as Agito online, and his basic backstory is similar to his Foamstar one - He’s a pro-gamer trying to prove himself outside of gaming. He is an octoling hailing from the Splatlands, and was even apart of the well-known Hohojiro clan - making him Shiver’s older brother (their sibling dynamic is very much spiting one another out of love).
The Hohojiro Clan is a long line of Shark riders and warriors, however Frenzy didn’t really care for all that and was much more enamoured with gaming and eventually left his family to peruse it - gaining massive success much to his family’s chagrin. He is very competitive and doesn’t back down to a challenge, wanting to dominate the Foam Battle leagues to prove himself, so his shark has become somewhat neglected.
His main weapon is a modified rapid blaster, with his special being a version of Reef Slider. He isn’t great at dodging but is very skilled in on-the-fly tactics.
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Tonix
Tonix here is an inkling born and raised in the Wash Vegas science division, being home schooled by her father who is a brilliant scientist (Tonix is her nickname). She lives and breathes science of almost all kinds, gaining a very… odd personality as a result. She is very energetic, seeming almost manic at times, and has severely neglected social skills from her life among socially awkward scientists.
She also has a bad habit of doing experiments on her friends without asking, or on herself, seeing herself as a genius and not really caring about consequences. This attitude is why she has a state of the art prosthetic leg, as after an experiment gone wrong she jumped at the chance to make her own leg. She’s also Bioluminescent - seemingly no one knows why, not even Tonix herself.
Her weapon is a modified Brella, with her special being a powered-up auto bomb which seeks out other players and explodes. She made them herself, of course.
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Jet Justice
Jet Octopada, known widely by some as Jet Justice, is a former Octarian soldier from Octo Canyon - one of many defectors after the infamous Calamari Inkantation was played. He is now a civilian hero in Wash Vegas, using his military experience, and wanted to be a force for change which brought him to Foam Battles.
He is kindhearted and genuine guy, but not naive like Soa or even Frenzy is. He sees the system is corrupt and wishes to use his position to advocate for better conditions for the lower class workers in the city, and maybe even steer it towards something better. (This leads him to take Soa and Frenzy under his wing, as he sees they’re good kids deep down.)
His weapon is a modified blaster, and his modified special is splashdown. He is a force to be reckoned with in foam battles, able to counteract even the worst cheating or bias using his own skill. However, because he is so caring of others he will sometimes help his opponents as well by accident,
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Navie South
(Okay I basically had to change Pen Gwyn to be a different character because global warming isn’t really a thing in the Splatoon world anymore, since they use Zapfish and power eggs for energy rather than fossil fuels.) (also her name in Foamstars has been changed to Penny Gwyn, these are old screenshots lol)
Navie South is an Octarian, like Jet, but didn’t defect from the army. She lost her honour and status after she failed to stop the agent who ended up taking the Great Zapfish back, so she’s on a quest to correct her mistake outside of Octavio’s knowledge. She’s participating in Foam Battles to gain connections among the elite, her fans think her military outfit and personality is an act.
She is disgusted by basically everyone, seeing the inklings as enemies and the octarians as traitors. She is ruthless in Foam Battles, having been one of the top decorated soldiers in the Octarian army, and will do anything to win.
Her weapon is a modified shooter, specifically an splattershot with a rapid fire rate, and her special is a modified curling bomb which slides forwards and explodes.
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Rave
One of the younger Foamstars, he is a giant squid inkling whose family came from the Deep Sea Metro. Rave Breaker isn’t his real name, but he insists everyone call him Rave Breaker since it’s cooler.
Basically, he’s a teen who heard about “sanitization” during his time in the deep, but never actually learnt what it meant… which is why he made his whole persona around ‘cleaning the filth from this city’ and ‘ending all the parties’ as an edgy anti-hero/villain. His fans love it though.
He’s really a sweet guy, a cinnamon roll if you will, who studies and works hard and doesn’t want to let his family down after they funded his career into being a Foamstar - unaware that his family’s business has made them super rich, and his parents are gaslighting him into thinking they’re only scraping by to drain his own money. He needs a better support system.
He’s also a very skilled mechanic and fighter. Due to his skill and being very tall, people often assume he’s older than he is.
His weapon is a modified heavy splatling, and his special is a modified Inkstrike. He made both of them himself, and actually does repairs for other Foamstars if they ask since he’s more trustworthy than Tonix most of the time.
(I’ll admit, I have a strange fondness for this guy. He’s my edgy son.)
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Vulgan Glacia
He’s old money from Inkopolis, an Octoling whose family fled Octo Valley generations ago. He’s snooty and arrogant, but polite and dignified. He his participating in Foam Battles for fun, and to promote his grandkid’s coffee house business since they don’t like him just dumping money on them.
He absolutely loves his kids and grandkids though, and will let you know even if you don’t ask. He has all their pictures in his wallet, and makes sure to know what they’re all doing. He used to have a wife who is now deceased, so he raised his kids all on his own and is a fantastic dad. (He’s also worried for Rave, his dad senses are tingling when Rave talks about his family, but isn’t particularly close to the boy.)
His weapon is a modified splatling, and his special is inkstorm which dissolves foam as it passes over.
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Sweet Beak
The most mysterious Foamstar, the Inkling Sweet Beak acts as both the mascot, poster girl, and secret CRO for ‘Sweet Dreams’ - a candy and sweets brand whose products are massively popular in Wash Vegas. Sweet Beak herself acts as the promoter and mascot, while behind the scenes she’s a cut-throat CEO who will do anything to dominate her competition.
She doesn’t care for ethics or standards, only winning and power. She lives a double life, pretending to be an innocent and cute young girl in Foam Battles but dropping the act in private. She will cheat, lie, backstab, and punch her way to the top - never caring for who she hurts along the way. This persona also allows her to forge connections with higher ups of other companies, and to keep herself clean from any accusations that might be thrown the company’s way.
Her fans love her for her sweet and girly personality shown online, and for her sweets themed gear and weapons. Her main weapon is a Blaster, and her special is a foam themed big bubbler which will disperse foam when going through or popped.
Note: These characters were first made before Foamstars released, and since the website has barely any info on them, this isn’t reflective of their characters in-game. I might check that out on YouTube, but idk right now.
Plot/Story
Right now this is the most unfinished part, but here’s the basics.
Originally, Foam Battles were just done for fun, but recently it’s been found the foam weapons are very effective at fighting monsters called ‘Bubble Beasties’. These monsters started appearing with no warning from an old waste dump outside the city, and now it’s overrun with these creatures and they have been attacking parts of Wash Vegas for unknown reasons.
Our main characters get caught up in one of these attacks during a game of battle royale between these 8 (there are more Foamstars than just these guys in the world) and they managed to stop the attack. So the head of local the Wash Vegas Defence Force recruited/drafted them to fight these attacks when they pop up, and now they’re all having to learn to get along.
TLDR: The plot is basically celebrity and entertainment drama, mixed in with some superhero action.
((I’m not 100% on this, and this is based on the in-game story mode stuff which I skimmed, so this is the most subject to change part of this AU))
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gayemeralds · 25 days
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ALRIGHT TRANSFORMERS EARTHSPARK: 8/10. i want to emphasize this as a B- and not just a regular B
pros:
i loooooooooved the human characters i would do anything for mo malto. the parents were lovely and felt like 3 dimensional characters. you can tell just how much this family loves each other.
the quintus prime lore is insane i can not wait until the later seasons explore it further + the other prime artifacts.
the animation is smooth like liquid and the designs, heavily G1 inspired, are still able to maintain a more modern look while still respecting the original.
this show has a fantastic dialogue with multiple incarnations and shows a particular fun engagement and respect to the G1 series.
it’s also a very interesting direction they’ve taken, to have the series be set POST war instead of in the middle of the cybertronian civil war.
the terrans are interesting and for the most part ive liked them as new additions to the cast.
mandroid was absolutely sinister and i liked that ghost as an organization became a villain, too.
cons:
as much love as there is for the transformers series i think they don’t treat the original G1 cast themselves with too much respect. i feel like it’s done the worst with bumblebee- he’s supposed to be a terrific scout, practically a right hand man to optimus, but he’s written rather incompetent through the show. i get that the focus is to be on the terrans and their triumphs but i think if they were going to have bumblebee be their teacher, they should present bumblebee in a believable way; a great spy, tracker, and at this point, warrior as well; and have his actions match his title.
also like bumblebee did not teach them shit the premise of the show was that bumblebee was going to train these kids and you have maybe 3 minutes across the entire season where bumblebee actually does that. so like objectively these kids should not be able to take down such big level players like shockwave when they’ve basically done no training on screen
i think the main villain of the series should have been ghost tbh they leaned into them being antagonistic with karen but they didn’t fully realize the potential of that and instead had mandroid be the main villain; which feels strange given how much distrust there was of ghost.
the terrans…. look there’s just too many of them and i think they’re not distinct enough. jawbreaker/nightshade/hashtag could have easily been combined into one person. 3 Terrans (thrash, twitch, nightshade) would have been a great balance. i think you could have a fun time paralleling them with optimus/megatron/bee while you’re at it. plus you get 1 girl, 1 boy, and 1 nb. the show definitely suffered trying to balance five of them and i don’t think they had distinctive enough personalities to be able to justify 5 of them
not super fond of the random powers the emberstone grants? it seems to be focused on creating life so having the force fields and the hologram weapons and the psychic link seems strange but this could just be a me thing
this entire series was based on the idea that ghost will be hunting bumblebee & the Terrans so they need to remain “undercover” and “hidden” but they are TERRIBLE at it. bee blows his cover almost immediately after 15+ years of hiding and the terrans will go walking around major cities without a second thought. like they did not give a single shit about staying hidden despite that being the premise of the show really and it eventually got kind of frustrating to see them get even more careless as time goes on
im really hoping we get a lot more answers regarding things they keep dropping in the show; i so badly want to understand how megatron became such a great guy, what exactly the battle of the bay entailed, and what that friendly fire incident that injured dot & mandroid. also i really hope they explain WHY ghost wanted to hunt bumblebee? he was explicitly called a decepticon convict and optimus very much wanted to keep bee away from them. i hope that gets better explained because that’s been bothering me all season.
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lizzieonka · 1 year
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I have some unpopular opinions. Sorry that they're long and became a bit ranty.
I like Igaguri and the Wanima brothers.
I wish Reo got more meaningful interactions with characters besides Nagi, it feels like atm he has no friends outside of Nagi (RIP Zantetsu, Chigiri is Nagi's friend but hasn't been shown as being more than "friend of a friend" with Reo). He's one of the best-written characters (especially whenever Nagi isn't in the scene), it's sad how he's so often reduced by some fans to just being a Nagi simp whose entire world revolves around Nagi and who will die if Nagi spends even a millisecond breathing the same air as Isagi.
Nagi and Chigiri's friendship is underrated and I wish we got to see more of it. It's just a genuine normal friendship, Chigiri is Nagi's first normal friend with no strings attached, they just became friends by fooling around. They even continue hanging out (with Bachira too) after Isagi leaves to see Tada-chan despite Nagi saying he was going to leave too.
Rin-Isagi is the most boring of all the rivalries in the series. Their personalities, designs and playstyles don't clash enough for what is seemingly set up as being the story's main rivalry. It also doesn't help how one-sided it is for most of the story and we don't get to see any of it after Rin acknowledges Isagi as a rival. They feel too similar atm, so it comes across more as a minor rivalry (like Niko-Isagi) instead of a major one (Kaiser-Isagi, Shidou-Rin).
Speaking of Rin rivalries, Rin-Bachira could have been a great one. Bachira needs a proper rival, he's pretty friendly with most of the relevant cast and outside of Isagi, none of his relationships with the rest of the cast really stand out except for him being a bit passive-aggressive with Rin and Shidou. He has a lot of personality, design and playstyle clashes with Rin that it would have been fun to watch/read. A bit of a wasted opportunity.
Hey @08theverysmallhuman here’s a fellow Igaguri fan. As for the Wanima brothers, I don’t really have much of an opinion on them. We haven’t seen big bro in a while.
And Reo is friends with Isagi! We don’t see them together much, but these two has had several meaningful conversations. This one is my favorite:
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We’ve also seen Reo reach out to Kunigami:
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I agree with you though that Reo deserves more friends! He’s more than just a Nagi simp.
And oh, I’d love to see more of Nagi and Chigiri just hanging out. Maybe we’d get to see more of it if the manga shows us the aftermath of the Germany vs England match on nagireo’s side. I think Nagi and Reo are gonna have another conflict soon. When that happens, Chigiri can be there for Nagi.
As for the Rin-Isagi rivalry, I actually think it’s similar to Kaiser-Isagi but of a lower level since Kaiser is on a higher level. Both the Rin and Kaiser rivalries are similar in that Rin and Kaiser are basically just better versions of Isagi. What Isagi learns from both of them is a more advanced way of seeing the field–improved spatial awareness, so to speak.
And actually, I don’t think Rin is Isagi’s main rival. Rin is only the main rival in the Second Selection and u20 arc. In the NEL arc, the main rival is Kaiser.
After ch202, I think we’ll see more variety in the Isagi rivalries where it isn’t just Isagi vs Better Isagi. Isagi has achieved metavision, which is probably the peak of his spatial awareness weapon. Now, he needs to work on his physical skills to really be the best striker.
May I also push my agenda that Isagi’s main rival/final boss is going to be Bachira? Bachira is a very skilled player, and skills are what Isagi lacks the most. Not to mention the contrast in how they operate: logic vs intuition. There’s a lot of build-up for it too. I’m gonna have to write a meta on it someday.
And yesss, I also really want Bachira to have his own rival. Rin-Bachira would be interesting, but so is Kaiser-Bachira. But those two are already Isagi’s, so I hope the rival is a new character or a character not yet explored much. I’m hoping it’s Aomori’s Messi, Nishioka, who we are yet to see. Bachira-Ness and Bachira-Kurona would be good if author wants to explore Bachira’s midfielder potential. But personally, I prefer if it’s a striker vs striker rivalry. And seriously, among the list of possible striker rivals, only Bachira-Isagi has been built up a lot.
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chronussy-bc · 8 months
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Some info on the Guardians that only appear in the anime. All of these are provided by Kentaro Yabuki, posted on the official account of the anime.
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1. Emilio Lowe - No.III of The Time Guardians
A person that approves the Eden project. He is meant to be Sven’s opponent (?).
His voice and speaking manner is also similar to Sven’s former partner, Lloyd.
The glasses he wears also gives an impression similar to those of Lloyd’s, though the design is not the same.
Unlike Lloyd, his look can turn into a very scary glare.
When he's not working as a Number, he lives a normal life in the city, probably having an ordinary job: a doctor at a small clinic, someone working at a flower shop…
He could have encountered Sven by chance while he was in his civilian cover and become a close acquaintance.
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2. David Pepper - No.IX of The Time Guardians
The image on the left corner is his serious expression.
He has a bright and friendly personality, can easily befriend anyone.
His hairstyle will change depending on his mood. He can bundle them up or wear a headband. This is the basic design.
He is quite tall compared to a Number.
His voice is imagined to sound like that of Norio Wakamoto (laughs).
Some of the Numbers have a fake identity to blend in with the public. David seems to be a musician.
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3. Anubis - No.VI of The Time Guardians
Note: his description is the most detailed, claimed by the official Twitter.
He is a biological product of Chronos’s science. His humanoid character is implanted by them and he is loyal to the organization. His intelligence is equal to that of a human so he can understand our language.
He has never met anyone among the Numbers other than Sephiria since he is a secret member.
His fur is completely black to match with the theme color of the Guardians.
His face looks like a real wolf (probably this explanation is given due to the fact that overall, Anubis still looks somewhat different from normal wolves). The original werewolf in the manga is perhaps an inspiration to the creation of Anubis.
Since he is one of a kind, his design must have a reasonable proportion between the length of the limbs and his huge size. The anatomy plays an important role in demonstrating the coolness of his appearance.
He has a calm and collected personality.
His Orichalcum weapon, Osiris, is a versatile arm moving according to his will. It is embedded in his body (the Orichalcum tail is likely to be connected to his spine, not just attached on his behind). The weapon can also be used as a pistol (can function like a firearm) with great precision.
The author thought that him speaking human language by himself would be an overdo. To facilitate communication, the organization has given him a device that can vocally convey his thoughts, or perhaps something that interpret his natural sounds into words. If he speak, he address himself as “I” (first person like people do usually, not by name or anything particular).
The color of his tattoo is red maybe.
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4. Ash - Former No.X of The Time Guardians
Note: The Guardian doesn’t always know their comrades. There are some they have never met, some they don’t like. However, in the setting of the anime, he and Nizer appear to have been friends for a very long time, said the official Twitter.
He is Nizer’s best friend. Before being recruited into the Guardians, they used to be mercenaries fighting along side in some country.
He usually wears a headband.
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5. Mason Odrosso - No.XII of The Time Guardians
Note: canonically, he is the only witness to the Taoist war that is still alive until this point.
Although he is old, his skin looks fairly good, not having so many wrinkles.
He looks better with a cane maybe.
The metal ornaments on the coat has been changed into fabric patterns in the anime.
The translation is done through apps and my efforts to grasp the ideas so don’t take this too seriously.
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cerastes · 1 year
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Forget if I already sent this so apologies if double ask, but I adore Deirdre's weapons so very much. Unconventional weapons are a favorite and particularly ones that can involve big ol sweeps, that and chains in combat, considering she at first used the trident how did she land upon her eventual weapon of choice?
You didn't double ask so no worries! Chains as weapons have always fascinated me as well, especially since you can attach whatever at the end and suddenly you have More Weapon with More Role, for example, in Deirdre's case, it's two large hooks, but you could swap a hook for a solid long nail, or a mace head, or just about anything that can serve as either a weapon, for more creative utility, or both. I like weaponry that can also be creatively used for other ends, personally.
I do plan on posting that story when I'm done writing it and I do address that in there, so I won't go guts deep into the details but, basically, the trident was passed onto her by her adoptive father, himself a tridentmaster, and she became sufficiently proficient with it, but it never really clicked with her. The idea that her father had was, since she can sharpen things, the trident, in her hands, becomes not just a powerful weapon that can stab from afar as well as a being able to defend with its prongs, catching weapons and limiting evasion around its lunges, it also becomes a slashing weapon that can be swung about. That works out on paper, but the trident is an unwieldy weapon to swing in the first place, it's not designed for that, plus having to pump magic into it while swinging such an awkward weapon was difficult. Deirdre could either swing properly or pump the magic into the weapon, but could not do both properly at the same time.
Still, the deadline for her first Gladiatorial fight is nigh, and there's not time to hammer out that particular dent, so our brave bnuuy, stars in her eyes, was ready to start her Gladiator life, the path to greatness and glory! Unfortunately, unbeknownst to her and the audience, but not to her adoptive father and other interested parties, her debut fight had a secret purpose: One of them was going to become state-sponsored Gladiators, specifically taking on the duty of doing the state's dirty work, taking out inconvenient faces and such. Her opponent was very much instructed to kill her, and her adoptive father was forbidden by the powers that be from telling Deirdre what was really up with this match-up, so she goes in there, and eventually starts getting ragdolled pretty hard, so she tries to give up, referees "don't notice" (as instructed, they got a good paycheck that day). His attacks eventually hit her on the head, and part of her helmet gets torn out, exposing her mouth and jaw, and while straddling the line between life or death and realizing, Oh Fiddlesticks, This Guy Actually Wants To KILL Me, in a desperate bid, she throws the trident like a harpoon and manages to disarm the guy. Before he can grab his weapon off the floor, she goes Daigo Umehara on his ass, successfully sharpening her hands with magic, a task far more easily achieved on her own body that on a foreign object. This would take explaining how magic works in the setting, but for now, just understand that magic is far, far more effective on its own user due to compatibility, as everything in this world, organic or otherwise, has a degree of magic resistance or permeability. So she starts clawing, punching, and swiping like a wild beast, ripping chunks of his armor away, and finds it far more easy to move around and, hey, what the hell, this feels natural, this clicks. Before she can get too happy about it, though, her enemy manages to pin her with a counter, and it seems like it's a stalemate for now, as he's got her wrists and is mounting her. In a move no one predicted, less of all her foe, though, fueled by pure instinct, Deidre leans forward with all she's got and, magically sharpening her teeth, chomps right through the armor on his neck and bites out his carotid artery, killing him. Basically eats the guy's neck in live television. That was a pretty rough day for TV networks, by the way. Damn eventful on social media, though.
Since his intent to kill was pretty apparent, the match was ruled a victory for Deirdre, who was not punished since it was clearly self-defense. Fighting for her life like that taught her quite a bit, first and foremost that, to put it in a way, "Yeah, ok, I may be able to use the trident in practice mode, but I'm getting my ass whooped in ranked with it. My HANDS, however..." so she immediately switched mains, basically. She just found it very, very natural to fight with the freedom afforded to not having to hold anything. So she thought "ok, but I'm going to get Absolutely Killed By Weapons if I go without weapons into the weapon fighting arena".
THAT is when A Certain Archbishop (the same that is mentioned in her post and who would eventually become close friends with Deirdre), a sponsor of Sun Eater (her father's Gladiator Club), comes to the office, congratulates her, and points out that she was in fact Much More Baller without the silly old pointed stick, and that she should, in fact, drop it. Deirdre shares her apprehensions to this Archbishop and, it turns out, this Archbishop is in fact a retired Gladiator herself, and a very successful one, so she helps Deirdre out pick out her weapon.
"You see, Gladiators of old used nets or chains to restrain their opponents, and it's why you're allowed a side-weapon in matches, maybe we can think of a side-weapon first?" the Archbishop suggested, and just like a gas leak levels a house during summer, inspiration overcame Deirdre's brain.
"Chains! I can wrap and attach them on my wrists and arms, and they'll naturally follow the motions of my swipes! If need be, I can hold them, sharpen them, and swing them to add momentum for a truly colossal slice! I bet I can cut through a whole dude! It's perfect!"
"There's NO way that'll work, sweetie. Also that's a bit scary so don't phrase it like that."
And it worked really damn well.
With more experience, Deirdre refined her fighting style, adding two large hooks to the chains. She'll usually hold the hooks by the base and use them as short blades, and then adjust the length of her grip according to what she thinks is the best way to deal with her current opponent. Plus, when she needs to REALLY go in, she can just let them go and use her Beloved Very Sharp Hands, and since the chains are wrapped around her arm, she's not disarming herself. It all worked very naturally to fit her naturally aggressive, wild, momentum-based style of fighting.
Her adoptive father was very ":(" for a while, though. The old goat thought he taught her well...! He got over it, though. She got him the OST of his favorite old movie on vinyl, original package, so he was like ok maybe this isn't so bad fine I forgive you hmph!
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mediaevalmusereads · 1 year
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The Prince and the Dressmaker. By Jen Wang. First Second, 2018.
Rating: 4.5/5 stars
Genre: graphic novel, lgbt+ literature
Part of a Series? No
Summary: Prince Sebastian is looking for a bride―or rather, his parents are looking for one for him. Sebastian is too busy hiding his secret life from everyone. At night he puts on daring dresses and takes Paris by storm as the fabulous Lady Crystallia―the hottest fashion icon in the world capital of fashion!
Sebastian’s secret weapon is his brilliant dressmaker, Frances―his best friend and one of only two people who know the truth: sometimes this boy wears dresses. But Frances dreams of greatness, and being someone’s secret weapon means being a secret. Forever. How long can Frances defer her dreams to protect her friend?
***Full review under the cut.***
Content Warnings: forced outing
Overview: I was really excited when this book first came out, so I don’t know why it took me so long to acquire a copy. I was in the mood for something light, and an all-ages lgbt+ comic sounded like just the thing. Overall, I really enjoyed this book, particularly because of the relationship between the two protagonists. Wang does a fabulous job of putting one’s ambition in conversation with the other’s secret identity, and the art was bright and dynamic to match. While there are probably some things I could criticize here and there, I enjoyed the reading experience so much that this book gets a high rating from me.
Writing/Art: Wang’s art appears to be very simple, yet manages to convey a lot of movement and emotion using only a few lines. Not only does fabric seem to billow and flow while characters move through space, but facial expressions are also easily readable and establishes mood. None of the panels felt stiff, and the art wasn’t so simplistic that it was boring to look at. Instead, Wang seemed to know exactly how to use linework.
I also appreciated that Wang didn’t design Sebastian in a way that would make it easier for him to “pass” as Lady Crystallia. Sebastian has a long, pointed nose and large ears, and Wang never tries to hide them. As a result, the focus for Sebastian was less on passing and more on feeling fulfilled and enjoying fashion.
Plot: The plot of this book follows Frances, a working-class teenager working as a seamstress, who is hired to be the personal dressmaker for a mysterious employer. At the beginning of the book, Frances designs a dress for a client - one that is both scandalous and admired. This dress catches the eye of Prince Sebastian, who hires Frances to make similar gowns for his alter ego - Lady Crystallia.
What I liked most about this plot was the way Frances’ ambition to be a well-known designer complimented (and later clashed) with Sebastian’s desire to freely love fashion and wearing gowns. The two protagonists form a strong friendship that is mutually supportive, and I loved that so much of the book was focused on building each other up. It was also very easy to want to root for each character and for all the twists and turns in their relationship to have an emotional impact on me as the reader.
That being said, I do want to warn readers that there is a forced outing. It’s not so bad that I think it’s problematic; after all, being outed is a reality for a lot of queer people. But if you’re someone who doesn’t want to read about that, maybe skip this book.
Characters: Sebastian, the prince, is easy to like because his struggle for freedom and acceptance is sympathetic. Sebastian has a number of things going on in his life: not only does he want to wear dresses, but his parents are strong-arming him into selecting a fiancée so that he may one day inherit his military-hero father’s kingdom. Both plights are ones that a reader may easily see as oppressive, so seeing Sebastian get any amount of freedom and pleasure is satisfying. I also really appreciated that Sebastian’s closeted status was both a problem and something understandable; Sebastian is rightfully very anxious about being outed, and while most readers can probably be sympathetic, his anxiety does cause some problems for Frances, who can’t be recognized for her work because of the threat it poses to Sebastian’s identity. This conflict made Sebastian’s character development a little richer, and I liked that he had to consider what was really important in his life.
Frances, the dressmaker, is also easy to like because she has a goal. Frances longs to be a well-known designer, and while she gets some recognition for her work for Lady Crystallia, she can never really become a big name because doing so would threaten Sebastian’s secret. Watching Frances try so hard to follow her dreams made me root for her; I loved hearing about her fashion inspirations as well as her visions for the future, and I was heartbroken whenever she experienced a setback. Seeing her try to remain loyal to Sebastian without giving up on herself also made her arc a little richer, and I think it complimented Sebastian’s nicely.
Supporting characters were all charming in their own way. Sebastian’s parents, the king and queen, were a little pushy and over-bearing, but it was clear that they loved their son, so it was hard to dislike them completely. Peter Trippley, the son of a prominent department store owner, was also likable in that he was willing to extend his help to Frances and even encouraged her to keep designing. While he has different ideas about fashion, he’s never a malicious character, so it was fun to see Frances develop her own little professional network. There weren’t any characters I hated, though Princess Juliana (Sebastian’s fiancee) and her brother weren’t the most accepting of characters. I do wish Wang had done something with them, since they just kind of fall out of the narrative. I don’t necessarily want to see them punished, but they are loose threads that could have been tied up.
TL;DR: The Prince and the Dressmaker is a charming all-ages lgbt+ comic featuring a strong relationship between two very likable protagonists and dynamic art. With its focus on ambition and acceptance, this book is a must-read for enthusiasts of queer fairytales and turn-of-the-century fashion.
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roleplay-abiogenesis2 · 11 months
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Hi hi Saru-mun!! For your Munday questions: what drew you to Cyno? How does Cyno fight, what kind of tactics does he employ? And as for you, what is something that you enjoy about your writing (and don't you wiggle out of answering!)?
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//A sneak attack!! Always you!
This could turn into quite the essay, you know? Making me gush about my brainrot lord!
Let's see...
what drew you to Cyno?
The plain truth? It started with looks alone. As some regulars of my blog may have noticed, I have a slight fixation for silver haired characters. This is normally not enough to get me to take one as a muse though. What pushed me over the edge with Cyno was his Ancient Egypt theme in his character design. As a prehistory buff, I couldn't not be drawn by this choice. And Ancient Egypt just so happens to be my very favorite age in history, too. When I was a little kid, I had a vast collection of books and research material on the topic. It was possibly my second strongest fixation after dinosaurs.
Even better, he is a character with a role akin to that of a high priest. Religious characters have always been of great interest to me (-waves spasmodically at Sanzo, Hazel, mystic messenger muses-) because spiritualism has always fascinated me, even as an agnostic myself. There is something so morbidly interesting in the human mind and what brings us to trust into faith. Especially if you like history, it is undeniable what immense role religion and faith have played in the shaping of human society, encompassing military, warfare, medicine, education, architecture, and so much more. Many great good and evil things have happened in the name of gods without anything but our own beliefs that this was their will. It is such a great mystery that I can't help but dive into again and again, exploring what drives a believer's heart into action. Devotion, delusion, fear, dreams, idealism, morality... so many things, and they all go so deep into the human psyche!
And then there's the puns. I found out about this side of him after I had already picked him up as a muse, and it was just a welcome cherry on top because stupid jokes are just what I dish out as a second nature. Cyno opened a pandora's box by becoming my muse, really.
How does Cyno fight, what kind of tactics does he employ?
I will keep this one short and sweet (spoiler: this was a lie) because combat isn't my forte. Cyno is a melee fighter, brandishing a staff as his weapon of choice (you could equip him with spears in the game, but while I do embrace the canon that he knows how to fight with a spear, I feel the staff specifically would be his favorite). Trying to embrace his nature of Electro Vision wielder, I try to express his style as quick and straightforward. He aims for weak spots and charges head-on. Sneaky tactics are not his style, unless forced by lack of options.
As a personal choice, I write his style to be a bit gung-ho, with direct engaging to the front of his opponent without much regard for his own safety. He is nimble and agile, but definitely the type who puts all his bets on bringing down his enemy before he himself is... much like a thunderstrike striking to the ground to then lose all charge. My Cyno will walk out of a battle completely unscathed or severely injured, a convenient excuse to pay Gandharva Ville's residents a visit more often, I guess. Sorry, Tighnari.
This choice was made not only to match my terrible playstyle in the game, but also because I consider the cyclicality of life and death in his religion. As an arbiter of Hermanubis, Cyno has fully embraced death and does not fear it. This can only lead, as a consequence, to a very reckless and headstrong combat style.
Wow this wasn't short and sweet at all.
And as for you, what is something that you enjoy about your writing (and don't you wiggle out of answering!)?
This is a weird one to answer and I really wish I could wiggle out of answering it! I have lots of shortcomings in my writing, and I will never be done improving on any front, to be honest. As for things I think I can pat myself on the back about...? Hmmm.
I think I do a good job of writing realistic dialogue. This is a small issue I have with Tumblr, actually, so maybe it is something only I can truly appreciate and that others may find annoying. When I write my replies, I try to keep the dialogue flowing in a manner that feels realistic, including the way my muse transitions from one subject to the next. It is something I noticed is often ignored in Tumblr RP posts, with most people adopting a style where muses have 2 or sometimes even 3 different conversations in the same turn. I tried to adapt, but it felt always a bit jarring to me. So instead I try to cut off my posts where I feel my partner should have an opportunity to respond, interject, interrupt, react, or anything.
Like I said though, 90% of my RP partners do not do this quite as I do, so I don't think this is something I do better, as much as something I do differently. And maybe it is jarring to my partners while I like it, so, who knows if that's actually a good thing.
Other than that? I'm good at taking the initiative. Many people are shy to manipulate the scene and environment in a thread (a friend of mine actually told me it's because many think it threads dangerously into god modding), and when that happens, the scene becomes stale and doesn't progress. I pride myself to be able to take the reins and make things move along when my partner is more on the passive side. The downside of this is that sometimes I feel like I'm the one carrying the plot on their back and I miss that element of surprise from my partner that I do instead provide to them. So, there: I wish my partners were a bit less shy and not afraid to throw things at me! Make the weather change all of a sudden! Bring in a monster encounter! Cause an incident! Sweep me off my feet, I will never be angry at you for doing that. In fact, you may notice the threads I am most active on are those with partners who do provide me that thrill.
Hope you enjoy the novel that is this post, cause I'm not giving you a tl;dr xD thanks and love ya~
Saru-mun\\
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artidoesthings · 2 years
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I got Stellar Knight's crew done!
Bunnip is based off one of Paintra's concept designs
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Jamei is based on the original antagonist for Return to Dream Land, before they came up with Magolor's character
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Sinja is a moonja and Mon is a Key Dee
My ideas for their stories/personalities. feel free to change them:
Bunnip was the first one to join Stellar Knight. Stellar saved her from a monster and Bunnip patched up the wounds he got while fighting. Bunnip wanted to travel with Stellar soon after that. Bunnip knows just about everything about herbs, plants, medicinal minerals, etc. from all around the galaxy. She's a great medic, but can also make poisons and other things that can really mess someone up. She comes off as very innocent and weak, which she uses to her advantage to sneak attack with a wrapped ball of acid or sleeping powder. Bunnip is mute, but knows how to write and can understand a vast amount of languages. She also knows sign language in a few of them.
Jamei is the third or fourth to join Stellar. She is mummy with some ghost like abilities. She can float, but prefers to walk. She is undead. She was from the time of the ancients, but had nothing to do with them, she probably never even heard of the Heroes of Yore. She can take a form like the second drawing in her concept art, but it takes a lot of magic and she needs to rest after using it. When Stellar Knight and the crew found her (well, accidently awaken her from an Ancient Times slumber) Jamei freaked out. She attacked them while yelling something in Jambastion. After a fight and her wearing herself out, they were finally able to explain their selves. Turns out Jamei only knows Jambastion and luckily Bunnip knows a little! Jamie realizes that she has been in a sleep for hundreds of years and her whole village is gone. Everyone and everything, just gone. She has nothing now. Stellar Knight offered for her to join them on their travels and she agreed. Jamei couldn't actually remember her own name and when asked she mumbled "Jaway" which means I forgot. Bunnip misheard this as "Juh? Mei" or "Huh? Mei." and this later ended up with calling her "Jamei". The crew later found out that Jamei was probably a princess in her village judging by her outfit.
Sinja, also goes by Singe, is a ninja who specializes in fire based attacks. He is the second to join Stellar. I'm not a hundred present sure how they get in this situation, but Singe challenges Stellar Knight to a duel, with the intent to kill Stellar. Probably thought Stellar was evil or going to harm him and his people or something. Stellar agreed, this really shocked Binnip, and Stellar wins the duel. Sinja is waiting for Stellar to finish them off, wanting an honorable death and all. But Stellar spared him. Seeing that Stellar is not only not planning on hurting anyone unprovoked, he also is just a genuinely nice person, he decides to join him. He's doesn't have the best social skills, so he didn't ask, he was just like "I'm going to travel with you two now". Stellar was stoked to have another friend and teammate and let him stay.
Mon was also the third or fourth to join. Mon was thief and tried to steal from Stellar and his crew... which ended horribly for Mon. They were easily out matched by the crew and was slower than Singe when they tried to escape. Stellar had pity for them after finding out they only steal to survive. He asked the crew if it was okay for Mon to tag along with them for a bit and they agreed. It was supposed to be only for a month or so, but everyone got along and Mon was already a decent fighter. They use a key shaped dual sided weapon that has a double ax on the key end and a heavy and pointy hammer on the star shape part.
THEMMMM OH MY GOD
I AM LITERALLY IN LOVE WITH THESE GUYS HELP-
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hypershocked · 1 year
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Reliability is the most important thing when it comes to combat robotics. If you have an exceedingly powerful weapon but are unreliable, I'm rooting against you. (I'm looking at you Glitch from last year and Hypershock of years past! Hypershock used to be straight-up bad as a team because they would never be prepared and were VERY unreliable. They're good now though, so at least I'm fine with rooting for them now.) I wish they did more to reward reliability within the scorecards and competition rules.
P1 is an underrated bot and I like it a lot! Shame that his creator has moved on to make Starchild, but at least Starchild is interesting. P1 still deserves more love though. Also Shatter is a decent bot with a good design principle behind it that deserves more wins than it gets purely because the design principle aesthetically looks bad.
I disagree with the decision BattleBots made this year with limiting the number of robots they accept and giving each bot more matches. I would much rather see more variety with the bots than more matches with each individual bot, even if it means seeing some truly pathetic bots getting stomped into the ground. Honestly, sometimes you need a bit of that! (Though I don't know if there was anything else behind the scenes that led to this decision. I don't exactly keep up with the social media, community, or decisions behind the scenes with this sport.)
Vertical Spinners < Horizontal Spinners < Lifters and Flippers. Because I'm a barbarian. Good driving is important, dammit! But admittedly, I do like drum spinners a lot (but this is purely my Copperhead and Minotaur bias speaking).
ooh lots of spicy takes here. going point-by-point:
definitely fair that reliability is number one! but i don't think it's ever made me root against a bot. it usually makes me root for them, and wanna see them pull through. if anything, if a bot is known to be unreliable, my expectations for them are just mega lowered. i will say that it is objectively sexy when a bot is sturdy and reliable af (looking @ you endgame)
I miss P1 so much aah. It was so unique compared to 'vert spinner #74' etc. And you can tell Brandon really loved that bot. I'm glad he's still in the sport but I do wish P1 was still around. I hope Starchild gets a chance to really shine though at some point but oooff so far (I blame the matchups, not the bot)
Interesting that you think Shatter! aesthetically looks bad. I personally love the vibe they're going for but I can see how it might be polarizing.
Hmm I think the 4 fight thing was the right thing to do just for the sake of the builders and making BattleBots feel more like a proper sport. I would love to see variety but I'm glad we have a few weeks of alternate matches coming up soon. I'm really happy they made the decision to let the drivers know all matches at the beginning of the tournament, but they still possibly could've done that by just picking from the get-go which bots get 2/3/4/etc fights.
I get why people don't like verts but I have to admit I'm a bit of a simp for them. They simply put on some great fights and belong to some of my fave bots. I will say that drum spinners are in a league of their own. Copperhead and Minotaur are always an absolute JOY to watch. Also omg this season has given me a whole new respect for control bots. Claw Viper and Quantum have been absolutely incredible
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blazerwyvernmaster · 2 years
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Hero Forge versions of all of the Eldladane Legacy Characters!!
I have been working on these guys for a while now. And they're finally done!
Kenneth
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His outfit was simple. I wanted to make him seem like a mercenary, and I did. The lion pauldrons and gauntlets are something from his old mercenary guild in canon.
Tobias
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I leaned HEAVILY into the merchant side of him, while still trying to keep that rougish snarkiness on him. Also decided he would use spears because it makes sense to me
Miriam
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Miriam was a little difficult to design, but I managed to do it well. She's part of a forest kingdom, and I thought that her outfit should match her culture, and be decent for battle. To be fair a dress isn't exactly great for battle. But shut it. I like it.
Puddle
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I wasn't sure how to make a slime person in Hero Forge. But I think I did...ok? Wanted to make her seem like more of a monster hunter and not a pugilist. Also the orange potions are her medicine that keeps her from literally falling apart! Fun!
Jenasen
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I think I did ok with Jen's design, but I'm not sure. I wanted to make him look gentle, despite the fact that he wealds a god damn axe. Just made him fluffy. I am also currently learning a lot about Native Americans and how they were treated in the old times...and that sort of influences his story.
Celeste
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Celeste was a little challenging, but ultimately fun to design. She reminds me alot of another character I made, Asha, but more chill. Hehe....chill. Cuz she uses ice...ok.
Hillary
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I got another really interesting to say about her design. Except I like it alot. To me, she has this look of being slightly inexperienced, but I'm not sure. Didn't want her to hold a weapon, instead she just uses a holy symbol and shield to heal, guide and protect others
Yth
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I made them a clown/jester. Cuz why not. They're very cheerful and kind and uplifting, and a clown outfit seemed to fit. But y'know...he can stab you if necessary.
Micheal
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Micheal was VERY fun to design. This medicine nerd is one of my favorites in the cast. The main problem was the jacket he's wearing. I wasn't sure if it should have been green or brown, but green looks good on him.
Nailah
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It's the psychic assassin woman. Her outfit was fun to design, and she looks great. The potion in her hand...is it poison? Or is it something else? I'll let you guys decide...if you even care lmao.
I made them as my own oc's but as you know, these guys are based on Octopath Traveler, so I guess they could be considered OT oc's?? Who knows!
That's all. Bye!
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