got the fabled namesake dish from @nevesceramics today in the mail and it’s PERFECT look at him
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you’re going to sit there and expect me to believe ow*n knew what to did with all that? her thick thighs? her juicy ass? those adonis built biceps? her perfect little breasts he couldn’t even bother to touch when they were right in front of him? ungrateful little micro dick bitch
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Quick Nya and Jay flexing drawing
Here are also their Ying Yang tattoos! Jay’s tattoo placement is on the area of his triceps while Nyas tattoo placement is on the area of the biceps (Nya wanted Tove able to show off the tattoo when flexing, Jay didn’t really think much about the placement of his tattoo)
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it’s my birthday and buck goes on his very first date with a dude today, i’m receiving the best gift of all time (and sharing it all with you 💖)
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It’s just the messy hair (would run his hands on it), those ugly forest-green eyes (would stare at them all day) and his towering savior title that made him look taller. Really.
Previous Harry was supposed to be this but the beard and long hair just spilled out. Your reactions were lovely (and quite feral), and I share the same sentiment, folks. I really do.
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I love how you draw Grim the size of a small cat. It genuinely blows my mind that according to the game he's actually approximately 70 cm tall... Like, Ortho is 148 cm. That's only two Grims! If Grim stands on Ortho's head, they'd be just a bit taller than Malleus (who is 202 cm and I'm not sure that's counting the horns)! The proportions are just so wild to try to imagine realistically... (and I do like the small cat Grim take more, it's very endearing)
every time I remember Grim is actually supposed to be the size of, like, a medium-to-largeish dog, and then I just...draw him cat-sized anyway. I also think it's cuter that way! 🤷 (let's just say he's not allowed to ride the servant unless he takes the shrinking potion first.)
ultimately I figure we all get a little artistic license in our fanart, and mine are:
cat-sized Grim
Lilia with hair spikes up to the heavens
w i d e Silver
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Gods, can I gush about the CGI in the Percy Jackson show for just a minute??
All of it is so fucking good!
The work was gone by ILM or Industrial Light and Magic, who are an incredible effects house and also one of the oldest effects houses there is. ILM was founded in the 1970s by George fucking Lucas to make the effects for the original Star Wars trilogy. They are the reason the original Jurassic Park had CGI in the first place! They worked with Jim Henson on The Dark Crystal and Tobe Hooper on Poltergeist, which has sone crazy awesome effects if you've never seen it. A part of ILM broke off in the 1990s and became fucking PIXAR!!
And Percy Jackson has had just the best looking effects I've seen in a long time. The creature work alone is worth so many awards. The minotaur was amazing.
And the illusion of Chiron is never broken, it's just seamless and perfect.
And don't get me started on Medusa's snakes. They're PERFECT. THEY ACT LIKE REAL SNAKES!!!
And the chimera was beautiful. I loved the decision to give it a cobra's frill.
Also, water is a notoriously difficult effect to do and all the water looks amazing in this show. I bet they pulled some people from the Avatar sequel to help with it.
And Grover's legs never look bad. They're always perfect. I love the decision to keep them exposed the whole time, it adds to the magical feeling of the world while also showcasing how powerful the Mist really is.
And one of my favorite effects HAS to be the way Mrs. Dodds' coat turned into her wings. I saw that and had an out of body experience.
But this most recent episode just blew me away. Specifically with this (these next gifs are by @stevenrogered) :
So, if you didn't know, tracking an effect onto someone's body is incredibly difficult. It's so difficult that CGI artists will often replace someone's body with a 3D model in order to make it easier. That could be what happens here in part, but they can't fake Walker's face.
Props to Walker for sitting as still as humanly possible during this incredibly emotional scene. Him sitting still helps make the tracking of the effect easier since the artists don't have to adjust the effect every frame to account for the slightest movements. Which brings me to the face.
It is so hard to animate human faces and not fall into the uncanny valley, and yes this effect applies to that. Look at the way the gold conforms to the shape of his mouth as he speaks. Look at how it follows the movement of his chin, his cheeks. It's PERFECT. This is an incredibly impressive effect and I wanna just worship whichever overworked and underpaid VFX artist spent hours of their life working on it.
Okay, that's all, rants over, everyone go home!
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