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#ableton
389 · 10 months
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soundrooms · 1 month
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D A N I D A S E R O | London, UK
Got to love the cords & cables…
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futureselfbeats · 3 months
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DAY 818 - HOLD STILL
IG: @futureselfbeats
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thumpypuppy · 3 months
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I've been meaning to ask (and implied ost spoilers for ISAT for those who haven't played it): How did you get the difference in effect between the tracks "It's Finally Over..." and "Isn't It Over?"? I'm very curious how you produced all the effects in the latter!
That is an absolutely fantastic question!
Here's a little graphic illustrating some of the tools that were used.
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So as you can see we're actually starting with the actual audio track and not the sequenced version.
We've loaded up the track with a Frequency Shifter, which is being automated to create strange pitch warbles.
Next, and most importantly, the audio track has a "Warp" setting, which normally allows samples to fit tracks that are at something other than their original BPM, but what we've done is left it on the "Beats" setting (play around with this and the "Preserve" setting for more fun weirdness) and then stretched and compressed the audio in places.
In order to do this, right click in the marker area of the waveform (where those yellow tags are) and add a warp marker. This is usually used to align hits in a recording to allow you to quantize audio the same way you would a midi track, but if you stretch the audio beyond a "reasonable" degree it has to figure out a way to fill in that extra space, which is where your "Warp" setting comes into play.
Depending on your setting it can try to stretch the audio cleanly, or it can try to fill in the blank space with something that makes sense rhythmically or musically. When taken to absolute extremes it can... well... do some really bizarre things.
Enjoy, and get weird with it!
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lanternman1312 · 8 months
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#mood
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alphachromeyayo · 10 months
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You want a weird flip of the Frasier theme? Course you do.
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petscrub · 2 months
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a very experimental version of a song i originally hated, then i added on all the stuff at the end... and i kinda love it?
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oxane · 6 months
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oXane - Overflow
Check out my new electro track 'Overflow'! Roaring synths, thick kicks and basses and piercing claps and snares. Give your day a kick in the ass with some electro!
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sadcena · 5 months
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As a trans masc I'm asking my trans femes for help. How do you crack Ableton suite?
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sph9nx-p · 1 month
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All Night Long (hatsune miku disco song!) vocaloid original
youtube
Hi lol i collabed with a friend on this miku disco song! I think its super cute and funky so pls listen!
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soundrooms · 5 months
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B R W N B O Y | SHEESH
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swankyangles · 4 months
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Okay, so these are 2 unfinished pseudo-albums I've been working on a while now (close to 5 years sort of) , and any and all feedback would be appreciated.
The first one is harsher with beats and stuff and the 2nd one is soundtrack/instrumental/neoclassical (someone else's description)
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The Sublime Beauty of Heavy Industry
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Soundtrack for a Complete Collapse
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thumpypuppy · 5 months
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how do you usually come up with melodies n stuff? also what program did you use to make the isat soundtrack? :-)
Oh my gosh our first ask!
I (Lindar) have a few different ways I do it.
The title theme was originally written on a Teenage Engineering Pocket Operator PO-28. Just a stroke of inspiration, I guess? Sometimes it helps to sit down with an instrument and see what works, and different instruments lend themselves to different ways of thinking about music and melody, so I try to switch it up a lot.
Another way I tend to do it is to find an interesting chord progression and then let the melody emerge from that pattern, which can be a little frustrating sometimes, but has yielded some interesting results. Honestly I've been writing music for over two decades, and the process can be a bit arcane at times having amassed a whole host of different techniques over the years, but the years of experience is not required to make something good and catchy. At the end of the day I think my favorite way to test the viability of a piece of music as game audio is to play it for someone and then see if they start humming it to themself some time later. Hummable music means it's catchy, and that's what you're after, isn't it?
As for working with my other musicians, here are some things I've observed:
Alice is very methodical in her approach. She sits down at her DX7 with her headphones on and will try things and then iterate upon them until she is satisfied, and then will write everything in a sheet music notation software and send me a midi file when she's done. She's a classically trained violinist, comes from a family of jazz musicians, and is a big fan of progressive rock, so a lot of that influences the way she approaches music.
Sadie is also a jazz musician and former orchestra performer, she went to school for it, and honestly it can be incredible to watch her work, because she will simply pick up any instrument and immediately improvise something catchy. She's had several bands, she's been composing for years, and it can be magical watching her work. (She is currently in a band called Dirty Twenties, and you can find her solo work as "Sadie Greyduck" on most streaming platforms.)
Sandra… well Sandra likes punk rock and metal. She has done some of her own work, and we definitely have a similar approach to writing music, but she can be very scattershot in her approach. Primarily she does percussion for the studio, but her constant leaning over my shoulder definitely influences things, and she's the voice of reason when I have the tendency to over-compose.
As far as software is concerned, the studio runs Ableton Live with a host of VSTs that craft the sound we have, and a handful of live instruments as well. Some of the more notable things you've heard in "In Stars and Time" have been Native Instruments MASSIVE, Spitfire Audio Albion ONE, Toontrack Superior Drummer 2 (with the Metal Foundry pack), and our Ibanez 8-string guitar. If you're interested in all of the gear and plugins we have I'd be happy to do a separate post with a rundown of everything.
Thank you so much for sending us our first ask! I hope that answers your question! 😅👍💙
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peachthxory · 4 months
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Squad. We are Peach Thxory.
Will be documenting our experiences here; this platform seems like the best place for us to be our most authentic selves as we are a group of fucking weirdos.
Thanks for your support as Andy, Georgia & Miles launch their start-up.
Peach Thxory is a one-stop content audio/visual content creation company servicing independent artists and small business.
Currently based in Syracuse,
Probably moving to Brooklyn or Queens next year.
We’re working on a range of projects rn Including music production, sound for live events, sound for picture, music mastering, animating and video editing.
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ribbon-c · 3 months
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I finally made a song with lyrics!!!
I'm embarrassed to share, but I'm also really proud of myself. ☺️
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When I'm with you, I can be myself. When I'm with you, I will be fine.
When I'm with you, I feel like I can be the person that I want to be 'cause we talk through it all.
When I'm with you, I- I can be myself. I will be fine. Oh, I will be fine. When I'm with you, I feel like I'm myself. I will be fine. Oh, I am okay now.
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mekhanex · 4 months
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I'm proud to announce a project I've been working on. I'm known in the Sewerslvt community for my animations.
Now it's time to add to the list.
I have painstakingly remixed a large assortment of their tracks.
Coming soon.
#sewerslvt #mekhanex #psytrance #ableton #mashup
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