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#Tiberium
thereadingaddic7 · 3 months
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kampoof · 4 months
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More like person of the millennium. Credit: u/FilipeRep (Reddit)
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tiberian-explorer · 11 months
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messer92 · 2 years
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Tanks in games are wierd.
And I am basing this on memories and images of games I ised to play/observed. Now if you grew up with RTS games, particularly ones that have a military bent to them ala the Command & Conquer games.
For instance you have the Scorpion tank utilized by the Brotherhood of Nod in Tiberium Wars, its a cool little tank, but well... it doesn't really look like a conventional tank. The tank while evidently sloped feels like a giant target (not to mention the very visible cockpict), the entire rear is also rather exposed and strangely the base gun is on the upper corner side of the tank. Fluff wise apparently the design, along with a third tread I might add, is rather maneuverable and speed is its best defense, the entire purpose being hit-and-run but I dunno... I'd still have a well armored rear.
The GDI Predator tank, at a glance looks more practical and compartively it is... then you realize other than the gun is also on the side and the drivers view port is also in the turret. I'm sure there are many other flaws in both tanks (and the rest in the game) but I'm not that attentive and I'm just focusing on the base tanks. I'm not even gonna touch the base tanks of Red Alert 3.
The base tanks in the Generals games are alright, two of the three take inluence from RL tanks and the GLA tank is literally an antique with probably modernized engines to explain its speediness (The GLA love their jurry-rigging).
The Siege tank from the Starcraft series is hard for me to judge because well... its not just a tank, but also an artillary cannon. Overall in its tank form it feels alright, it goes boom boom.
Then we come to the Leman Russ tanks, now the Leman Russ tanks are subtle as bricks, are as blocky as bricks and hurt like a sack of bricks. Appearance wise they look reallly juicy targets but the amount of guns just the base variant of tank can have is rediculous. Not only does it have the main cannon on top, it also has a buolt in laser destroyer also for destroying other tanks but on its rediculously huge track thingies it can also mount more guns.... oh, and it has the one thing on its hull that for some reason (probably for RTS balance) most other tanks listed don't have; a pintle mounted machine gun (or a heavy bolter depending) which makes sense as tanks normally have support from other soldiers and vehicles in the Anti-infantry department..... slabs of moving steel they may be, but invulnerable they are not. I'd mention the Predator or Land Raider but I feel I'd be redundant?
Anywho this is just a random thing I feel like I had to point out and get off my chest.
Any of you find any tank or vehicle designs in games that you found are impractical or down and out wierd?
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forgefire-blog · 27 days
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Did Fans of Command And Conquer Just forget this?
I was looking a forum of a Mass Effect/ C&C Tiberium Wars crossover and a discussion popped up on whether or not the Systems Alliance/GDI would still use Tiberium. a lot of discussions about its use as an energy source but none about the fact that it literally Focuses and collects all useable mineral resources in a planets crust into its easily harvested crystals.
Seems to Me like that would be extremely useful to mine say... a dead world with no biosphere to risk. seed it, and just harvest even the scarcest elements with nothing more than a drone controlled combine harvester...
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Tiberian Sun inspired stuff I did for a faction of mine for our Worldbuilding discord and another done out of whimy
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sleepdeprivedartboi · 6 months
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Watching the new Command and Conquer legions trailer fills me with such insufferable rage .
Please just stop beating a dead horse. You've already killed it with Cnc4, and then with that shitty mobile game and now you're doing it again.
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dangelineplaytest · 2 years
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Places: Tiberium - Temple of Vulcan
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[Detail of “Fire Temple”, by Jelena Previc]
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renegade-chaos-druid · 4 months
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sunnys-games · 5 months
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found a cool shader that mimics the voxel look of the old command and conquer games that i used to like. i am somewhat interested to explore this artstyle more in the future.
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thereadingaddic7 · 2 years
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(Badly) Designed Future
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Coming back to (modded) Tiberian Sun after Twisted Insurrection, and it's amazing how I can sort of start to see Nod's point about Tiberium and GDI. Tiberium is, of course, a hostile terraforming agent designed to wipe out all or most indigenous life on whatever planet it lands on, but as the various mutants prove, it's not inherently fatal to non-Tiberium lifeforms and can be beneficial to those that are.
Human life in both timelines is a pretty shitty lot. Locked into walled off cities crammed full of refugees fleeing Tiberium expansion, scarce food and drinkable water as governments collapse into anarchy, Warlords and Nod reign supreme. Outside of that though, the worlds are day and night. Twisted Insurrection Earth isn't the Earth we know, it's a hellscape hostile to human life and liable to rip your throat out and lay eggs in your stomach, but it's an alive hellscape. Tiberian Fiends and Raptors compete for glowing green and blue fields to make their nests, Wyverns patrol the skies seeking out the alone and unwary, Whalloons drift among blossom trees feeding on the spores like whales on krill, veinholes cover the ground for miles and miles, and the very earth itself shakes when the Mantis colonies march off to war. It’s a dangerous and untamed frontier, but as the Forsaken demonstrate, it’s not *untamable*.
Tiberian Sun's earth on the other hand is a dead rock drifting through space. Most landscapes are blasted deserts with scattered dying trees. There's practically no native life to be found beyond the armies fighting over the scraps, but Tiberium life is also shockingly absent. Fiends and Forgotten are around, the two mutants working closely together for mutual survival. Veinholes are cultivated by Nod who use their veins to craft Tiberium based chemical weapons, Visceroids pop up every now and again but there's no way to tell if they've been there a while or if they're some poor bastard who just turned, and Floaters don't even show up until the expansion pack where Nod has to go to the most heavily Tiberium infested region on the planet and *call* them out.
Tiberium resulted in massive social and ecological collapse, it's arguably on par with real life mass extinction events, but where Nod embraced the new normal and actively utilizes Tiberium and Tiberium based life in an attempt to become a Tiberium based humanity (and who's efforts contributed to the collapse), GDI are arguably causing a collapse of their own in their attempts to turn back the clock. If we treat Twisted Insurrection as a genuine "What If?" scenario, then the absence of Tiberium Lifeforms that were cropping up in the immediate wake of the First Tiberium War is likely because GDI has been doing their best to kill them off before they can amount to anything, leaving nothing to fill in the niches left behind.
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commodorez · 1 year
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Every physical copy of a game or soundtrack in my Command & Conquer collection.
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therealfelicia · 11 months
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Some blessed soul made miniatures out of The Brotherhood of Nod.
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1stprototype · 2 years
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Won’t lie, I’d be a little tempted to join Nod if they were real just for the sick ass armor alone. 
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ro3ert-canada · 11 months
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my brain is mashing together things that probably shouldn't be
I'm doing it anyways
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Tiberium crystals: Command and conquer 3 UI
Pokemon mystery dungeon logo: bulbapedia
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panzeshanzer · 1 year
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Mammoth tanks
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