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#The card game only featured in it twice!
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Trans made TTRPGs
Due to… recent events that I would rather not talk about, today's post is a highlight of different tabletop games made by trans peeps! These games are fantastic in their own right, of course, but you can also know that they were made by incredibly cool and attractive people
(Also, these are flyover descs of the game, they'll get more in-depth singular posts later, this is because I am lazy)
Perfect Draw is a phenomenal card game TTRPG that was funded in less than a day on backerkit, it's incredibly fun and has simple to learn hard to master rules for creating custom cards, go check it out!
Songs for the dusk is fucking good, pardon my language, but it's a damn good post apocalyptic game about building community in a post-capitalist-post-apocalypse-post-whatever world. do yourself a favor and if you only check out one game in this list, check this one out, its a beautiful game.
Flying Circus is set in a WW1 inspired fantasy setting full of witches, weird eldritch fish people (who are chill as hell), cults, dead nobility, and other such things. It's inspired by Porco Rosso primarily but it has other touchstones.
Wanderhome is a game about being cute little guys going on a silly adventure and growing as the seasons change, its GMless and very fun
https://weregazelle.itch.io/armour-astir Armour Astir has been featured in here before but its so damn good I had to post it twice. AA demonstrates a fundamental knowledge of the themes of mech shows in a way that very few other games show, its awesome
Kitchen Knightmares is… more of a LARP but its still really dang cool, its about being a knight serving people in a restaurant, its played using discord so its incredibly accessible
https://grimogre.itch.io/michtim Michtim is a game about being small critters protecting their forest from nasty people who wish to harm it, not via brutal violence (sadly) but via friendship and understanding (which is a good substitute to violence)
ok this technically doesn't count but I'm putting it here anyways cuz its like one of my favorite ttrpgs of all time TSL is a game about baring your heart and dueling away with people who you'll probably kiss 10 minutes later, its very very fanfic-ey and inspired by queer narratives. I put it here because its made by a team, and the expansion has a setting specifically meant to be a trans "allegory", so I'll say it counts, honestly just go check it out its good shit
https://willuhl.itch.io/mystic-lilies
Mystic Lillies is a game inspired by ZUN's Touhou Project about witches dueling powerful foes, each other, and themselves. Mystic Lillies features rapid character creation and a unique diceless form of rolling which instead uses a standard playing card deck.
https://preview.drivethrurpg.com/en/product/141424/nobilis-the-game-of-sovereign-powers-2002-edition I… want to do a more general overview on Jenna K as an important figure in indie RPG design, but for now just know that Nobilis is good
https://temporalhiccup.itch.io/apocalypse-keys Apocalypse Keys is a game inspired by Doom Patrol, Hellboy, X-men, and other comics about monstrousness being an allegory for disenfranchisement. Apocalypse Keys is also here because its published by Evilhat so its very cleaned up and fancy but I love how the second you check out the dev's other stuff you can tell they are a lot more experimental with their stuff, this is not a critique, it is in fact a compliment
Fellowship! I've posted about this game before, but it is again here. Fellowship has a fun concept that it uses very well mostly, its a game about defining your character's culture, and I think that's really really cool
Voidheart Symphony is a really cool game about psychic rebellion in a city that really does not like you, the more you discover for yourself the better
Panic at the Dojo is a phenomenal ttrpg based on what the Brazilian would call "Pancadaria", which basically means, fucking other's people shit up. Character Creation is incredibly open and free, meaning that many character concepts are available
Legacy 2e is a game about controlling an entire faction's choices across time, its very fun
remember to be kind to a trans person today! oh also don't even try to be transphobic in the reblogs or replies, you will be blocked so fast your head will spin
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shepherds-of-haven · 4 months
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Happy New Year, everyone! I thought it would be fun to do a little retrospective on the game's progress over the last year... Shepherds of Haven has grown so much from the little demo I posted in January 2018, and it continues to steadily build and flourish in so many different and exciting ways! Here's a look at just some of the things we accomplished in 2023!
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I added 143,151 words to the game (2.5 main chapters, 8 new character interludes) in 2023: the equivalent of writing the longest Lord of the Rings book in one year! We also broke our huge 1 million word milestone—without including code—meaning Shepherds of Haven is now officially twice as long as War and Peace, and almost as long as the entire 7-book Harry Potter series... and all in a single game!
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A lot goes into game creation behind the scenes, including the coordination and creation of visual assets for the game—like character cards, codex entries, maps, portraits, and backgrounds—fun stuff for the fans (like the MC info template we created), and songs for the official soundtrack. As the game creeps slowly and determinedly towards its initial completion, that also means learning new things as a solo developer to prepare for the future, like learning to build an official website, researching business and tax practices, and beginning to think about how to conduct testing, publishing, and marketing down the road. Much of what I enumerate here hasn't been made public yet and will continue to cook in the background for a while, but I'm very proud of the work I've gotten done this year and will be excited to unveil more in the future!
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And of course, for even more Shepherds of Haven content, I've added and completed even more stories for our little library on Patreon (which also has sizable word count at this point): The Bridge of Bones (a Trouble and Riel murder mystery), O Happy Dagger (a dark adventure featuring Briony, Chase, and Red), and The Hunt (a wild tale involving Tallys, Halek, Shery, and new kinds of spirits, fey magic, and Elves) were all serial stories completed in 2023, while Some Kind of Virus is a cyberpunk zombie apocalypse AU that will continue to be updated with new chapters monthly.
A full list of the Shepherd short stories and serial novellas (with links) can be viewed here!
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I hope you enjoyed this session of Shepherds of Haven Wrapped! Honestly, this doesn't actually cover everything I've been working on, but some things can't be packaged and listed out neatly, or otherwise won't seem very interesting to anyone else but me! 😂 As we inch through Chapter 9 and get more interludes done (only a few more main chapters to go), I'm hopeful that I'll also be able to find time to work on my next novel, but we'll see if the Shepherds schedule ends up ramping up or settling down as we work steadily towards finishing the main story!
One important thing before wrapping up is to acknowledge your guys' role in this wonderful, wild journey. I want to express my heartfelt gratitude to each and every one of you for your invaluable contributions to the development of Shepherds of Haven. Whether you took the time to share links to the game, supported its growth on Discord or Patreon, left encouraging messages or asked interesting questions, reported bugs, or showcased your remarkable works of fanfiction or fanart, I am sincerely thankful for the unwavering support from this amazing community! Your collective efforts have played a pivotal role in shaping the world of the game into what it is today. Words cannot adequately convey my gratitude for your support, and I am truly blessed to have such a passionate community surrounding this project.
As we step into 2024, I am filled with anticipation for the developments awaiting Shepherds of Haven. Big things are on the horizon, and I am so excited to share these experiences with you! Thank you for being an integral part of this journey, and here's to the continued growth of our shared little world. Cheers to 2024—may it be a year filled with creativity, adventure, and joy! 🎊
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tw1l1te · 2 months
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The Final Promise₊˚✩⊹
Chapter 6
Linked Universe x reader
Warnings: Negative mental health, trauma flashbacks, angstangstangst, some comfort
This chapter is heavier in terms of angst and trauma, just to put it out there.
₊˚✩⊹
This felt nice. Stomachs were full, a few of the boys were playing a card game, you were wrapped up in an old quilt sitting on the couch in the main room. Malon hands you a cup of tea, which you cradle in your hands, occasionally sipping on. You could feel Time’s eyes on you and it was making you nervous again. You needed air.
You whisper to Malon that you’re gonna step out for a bit, needing some alone time. She nods, a worried expression crossing her features, but you wave it off as “needing a breather from the rambunctious boys”, and she nods with understanding. 
Closing the door behind you with a soft ‘click’, you walk outside, arms wrapped around your waist. It was a bit chilly, but you didn’t want to go back in to get a jacket or blanket. You sit at the edge of the wooden porch, floorboard creaking from age and the amount of times people have walked across it. You placed your head on your propped knees, tracing the grain of the wood, thinking about your current predicament.
Almost as soon as Time crossed your mind, it seems as if fate was hearing your conflict. Time shut the door behind him and walked up to you, draping the same quilt you were cuddling with inside just a few minutes ago.
“Thought you might get cold out here.” Time stills for a moment before speaking up again, “Well, I’ll leave you-” “What was that kiss a few nights ago?” you interrupted, not wanting to miss another opportunity to talk to him about your thoughts.
The air was still for a moment, the only sound being the occasional bleat of the sheep or rustle of leaves. You hear a sigh behind you, Time coming down and sitting next to you on the porch.
“Didn’t think you wanted to talk about it, if I’m being honest. You’ve been so overwhelmed and stressed since the news of the possibility of going home and I didn’t want to overwhelm you een more.”
“I was, and still am, stressed out about it, I guess I just didn’t know how to bring it up or if you even wanted to talk about it.” you chuckled, “I guess we’re not the greatest at communication, as ironic as it is.”
He let out a breath of air. “... I did want it, if that’s what you were worried about. I liked it. I like you, Y/n, and more than just travel partners or as a friend. I want to be more than that, if you want that, that is.” he said, looking straight at you.
You’ve never heard anyone sound so genuine about admitting they like you in your entire life. Despite probably being at least twice your age (nobody knew how old he actually was, because the younger looks throw them off), he looked almost like a young teenage boy telling his crush that he liked them. It was melting your heart. 
His hand stroked your face, tucking a loose strand of hair behind your ear, not tearing his eyes away from you. In the low lighting, his eyes almost looked black. His thumb made his way down from your cheek, softly brushing against your bottom lip. You felt like you were about to cry from how gentle he was being with you. The physical touch and affection should’ve scared you, but you didn’t dare move. 
Before you could blink again, his lips were on you again. You didn’t realize how much you missed the feeling until now. You softly moaned, placing your hands on his shoulders for some sort of support. You felt like you were in the clouds, weightless and no worries. 
He tilted his head to kiss you deeper, a quiet groan leaving his throat. Both of your breathing picked up a bit, the kiss becoming deeper and more desperate, as if he was scared you were going to pull away from him. 
You reluctantly pulled away for air, chest heaving a bit from the lack of oxygen. You kept your hands on him, placed flat on his chest, feeling his racing heartbeat. Moving up to his face, He was warm too, not fever warm, but warm enough to insinuate that he was blushing, even under the near pitch-black sky. 
He suddenly cleared his throat, “We should head inside Y/n, the others might get… ideas.” he trails off, eyes still on you.
You inhale, “Time? Can we… keep this between us? For now?” you ask.
He nods without a word, offering a hand to help get up. Taking his hand, you stand up, holding the quilt under your arm. He lets you go in front of him, back into the house.
~
A few hours later, you were in bed, sharing a room with Twilight and Wild. The two had already stripped off their armor and had their comfy underlayers on for bed. You sifted through your pack, looking for your pajamas.
“So where’d you and the Old man go earlier?” Wild asks. Shit. You didn’t think it was that obvious, but they were heroes for goddesses’ sake. They noticed the smallest things.
“I-I wasn’t feeling well, mentally I guess. He just comforted me about my worries.” you mumbled, trying to look busy.
“Oh you both looked comforted,” Wild says, rolling his eyes. You stilled. He knew, they both knew.
“Was it that obvious?” you asked, anticipating the answer.
Twilight stood up from the chair in the corner of the room, “I’ve never seen the Old man so red and embarrassed. Either ya revealed his most embarrassin’ secret or you both got busy.” he smirked, leaning against the door frame.
You stared at him, “What are you implying?” you asked, eyes slightly narrowing. You wondered where this was going.
“I’m not implyin’ anythin’, just teasin’.” he said, but that was only half true. You could tell. You hear shuffling behind you, and a soft thump on the bed. Wild was sat on the bed, busy with his Sheikah Slate. You turn back to Twilight, finding a shift in his eyes. Something was off, but you couldn’t tell. He seemed to look past you.
Being fed up with his confusing behavior, you grabbed your clothes and went into the bathroom to change. You made sure to lock the door, as lately certain members liked to ignore the door. You did not want to deal with being walked-in on tonight.
~
Twilight knew he’d gotten a bit too bold there. He didn’t know what he was thinking, accusing you of being affectionate with the Old man. It was none of his business, and he knew that. Then, at the same time, why did he care? Why did he care if you liked Time? Or anyone else for that matter? You aren’t his. He doesn’t own you. No one does. You can do as you please.
But… he wants you. 
He doesn’t know how or when he’s thought of you in that manner, but he can feel it. He can feel it patching up his heart piece by piece ever since Midna left him on that day, oh so many years ago. She may have felt the same, he never truly knew, but she’s long gone. You saw her leave. But you were there with him when she left him. You didn’t leave him. You didn’t leave when you saw him turn into a beast. You didn’t leave when you saw him fail over and over again. You didn’t leave when Midna did. He could hear you talking to him, consoling him, talking to him.
You stayed.
You came back. Back to him. 
And he didn’t want to lose you. Not again. Not after all he’s been through and fought for. 
He wasn’t fighting for Midna, or for the princess, or even for Hyrule.
He did it all… for you.
~
You settled into bed, which was huge, but felt constricting with a man on either side of you. Wild placed his slate on the nightstand and blew the candle out, muttering a ‘night’ to both of you, turning away from you.
Despite being in a soft, plush bed again, you couldn’t sleep. You stared at the ceiling, your thoughts running at 100 miles per hour. You and Time’s shared kiss earlier. That moment with Sky in the bathroom. Now Twilight’s sudden interest with what you were up to earlier.
What the fuck is going on with everyone?
You turn to your left, needing to lay in a different position, the last thing you were expecting was Twilight still being awake. 
You frowned, he wasn’t usually the type to be awake this late at night, especially with all the exhausting and physically taxing adventuring the Chain has been doing.
He was looking at the ceiling, what you had been doing just a moment earlier.
“Twi.” you whispered, poking his shoulder. He jumps a bit, turning his head to face you.
“You ok?” you ask. He takes a breath.
“Just thinkin’.” he whispers in response. He’s lying.
“Don’t lie to me, Twi. Please.” He closes his eyes, biting his lip in frustration.
Exhaling, he turns his entire body to face you. You were now laying face-to-face, about a foot of space between you. 
“You remember that one time we were running from a couple of Lynels while in Wild’s Hyrule?” he asks.
You roll your eyes, remembering the absolute insanity that you and Wild decided to pull.
“When ya used Wild’s Master Cycle to distract the Lynels into a different direction, all while laughin’ yer ass off? I was starstruck.”
You stopped breathing. This isn’t the direction you expected the night to go. No, not at all.
“In such a tense situation where we were all runnin’ for our lives? You were lightin’ up Hyrule with that radiant smile of yours, speedin’ away while two of the most dangerous monsters were racing toward you.”
“I mean… I wasn’t about to let you all get trampled. Regardless of how experienced y’all are, I could see the panic in all of your eyes.”
“Still, I was both so scared for you and amazed at your courage to distract the beasts. Not just anyone would do that for us. For me.” he whispered, taking your hands in his.
“I want to be there for you, Y/n. Protect you. I couldn’t bear losing you, not after all we’ve been through and all you’ve done for me. It’s my turn to be there for you.”
And with that, he closed the small distance between you two, propping himself up on his elbow to slightly hover over you and reach a comfortable angle.
His lips were soft, contrary to how you thought they would feel. He smelled like pine and wood, a musk that was dark but comforting. The slight stubble on his chin scratched slightly against your chin, but it felt nice. You’ve always liked stubble on men, but especially on him. It ignited something in you.
You wrapped your arms around his neck, giving him the signal that you were enjoying this. That you wanted this. You continued kissing him, kisses as soft as a feather, and yet as hot as the lava in Death Mountain. 
When you felt his fingertips go under your tunic, you nudged him away on instinct. 
“Why won’t you let me touch you, Y/n? You’re mine, and I should be able to do as I please. What, you fucking scared of me-”
“Darlin’? You ok?” he murmurs, worried eyes flicking across your face.
You nod, not saying a word.
Rough hands pinning you down.
“What, you don’t want me to touch you? I bet you’ve been seeing that bitch-”
“Y/n?” Twilight asks again, “Are you sure you’re ok? Did I go too far?”
You shake your head, “No, sorry Twi. Just got lost in my thoughts again. And, no, you didn’t go too far. I liked it. I wanted it.” you said, giving him a small smile. He hesitates.
“I promise, Link. I liked it, I like you. A lot.” you said, cradling his face in your hands. You almost never called any of them ‘Link’, it got too confusing in the group. You only called any of them by their birth name when talking to them alone or if you were upset at them.
He kisses your palms, eyes still on you. He was way too good at making you red. A feeling that was rare and unusual, but more than welcome.
“Right, well, as much as I want to continue, we should get some rest. Plus, we don’t wanna wake up Wild with any… romantics.” he whispers, tossing a glance behind you at the sleeping hero.
You smile, already nodding off in Twilight’s warm embrace. You felt safe. Happy.
₊˚✩⊹
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AITA for calling out my friend's husband's shitty attitude about money?
For context: I (28) have been friends with this woman, R (29 f), since middle school. I met her husband twice before the wedding and wasn't impressed but didn't see any red flags.
Oh how the flags have reddened.
R and her husband regularly host game nights that feature mostly video games. He always has a controller and most of the time wins every game. And he is a very sore winner about it. It is also very obvious that only his male friends are prioritized during these game nights and the women and women-presenting among us are just bodies in the room to entertain them and grab them drinks. I was uncomfortable with this but didn't realize others in the group felt the same way until very recently.
The gals and non binary pals in the group have started having monthly dinner dates without the guys there. These have been an absolute highlight, letting us get to know each other and reconnect with high school friends without being drowned out by the guys.
And as the gals have been talking, its become more obvious that R's husband is not a great guy. He's made suggestive comments towards most of the women in the group (things along the line of "I would date you if I wasn't married" and "if I were to have a threesome with my wife, I'd choose you") and again, favors the men in the group always. He'll make big mansplaining speeches about abortion rights and leftist politics while whining about being told he shouldn't support JKR and treating me like a stripper for performing in drag. (His super religious x-ian friend was more excited and impressed by my Gerard Way Halloween outfit than mr. Left wing 😵). Frankly, my best friend refuses to go to his house anymore and is convinced he's trying to cheat on his wife, but that's just speculation.
This past weekend was a double feature, game night one day and girl's night the next evening. Game night was incredibly awkward because 3 people showed up and I had to deal with R and her husband alone for like an hour. This was when he made the comment about drag shows being like a strip club and that he *wanted* to support my passion but it just made him so *uncomfortable*. I really wouldn't push the issue if he said he didn't want to go, but he has to look like the good guy always and won't say his homophobia with his whole chest unless challenged. Whatever.
So at game name, R's husband randomly brought up that she "owes" him money for a credit card bill he paid. They aren't my finances so I don't care how they share money, but it was really rude of him to bring it up in front of her friends. We all just kept our mouths shut (because he talks about money a lot) and went on with the party.
The next night was girl's night. And a lot more people showed up. Another friend I've known since middle school, L (29 f), has a rich lawyer husband. During dinner the topic of a sugar daddy came up and L started joking about how she can live off her husband's salary and what's his is hers and what's hers is hers. R started to agree like that was how it is with her husband. So I pointed out that he was asking her to pay him back in front of everyone. She deflected saying that he was joking and I responded that it wasn't a very funny joke.
It wasn't until after dinner that I realized my comments about R's husband probably came off as aggressive and rude. I just genuinely don't understand why he would make a joke out of hounding his wife for money if they're actually sharing finances. On top of his other shitty qualities and tone deaf remarks, I honestly don't think he was joking and she's covering up for his rude behavior to pretend like their marriage is as harmonious and peaceful as everyone is told its supposed to be. Was I the asshole for calling it out? Does he deserve to be called out to his face next time? Or should I shut my mouth next time?
AITA?
What are these acronyms?
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archiveikemen · 9 days
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A Guide to Ikemen Villains' Deep Love Events
a.k.a. Birthday Party Events
This guide was made for Ikemen Villains and can be found on their official X/Twitter page. Ikemen Villains will be using the same birthday party system as Ikemen Prince; so if you already play that game and have experienced party events, you may scroll past this.
For simplicity's sake, I will be shortening "Deep Love" into DL in this guide.
What is DL Event?
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During the event, you can accumulate DL points and increase your DL level to earn various rewards such as stories and avatar items.
DL Escorts
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DL Escorts will give you the DL points you need to increase your DL level.
These escorts make use a stamina pool that is separate from the standard ones (for intimacy & LP), known as "AP". AP replenishes at 1AP/3 minutes.
You can make use of diamonds and scones to replenish your AP.
Stamind cocktails cannot be used to replenish AP.
Using The Right Cards
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When participating in DL escorts, you will earn more DL points by using the cards of the featured character (e.g. William in his own birthday event).
Using cards of other characters (e.g. Alfons in William's event) will result in the amount of DL points received to be reduced to only 1/10 of the originally obtainable points.
The more cards you have of that suitor in your escort card deck, the more DL points you'll get!
New Consumable Items
1. Scones
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Scones can be used to replenish the AP required for DL escorts. By tapping into the event page, you may receive 1 item in the morning and 1 at noon. Be sure to log into the event page twice a day during the DL event!
2. FV Timepiece
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FV timepieces are meant for triggering a Fever (FV) Time to earn double DL points from DL escorts. You will receive 3 of this item upon completion of the event tutorial.
You may use these items to trigger FV Time at your preferred timing.
3. Milk Tea
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This item directly increases your DL points, just like lipsticks in story events. Recommended when you wish to quickly obtain rewards.
Of course, scones and milk tea will also be available for purchase. Please practice financial literacy and spend responsibly.
Fever (FV) Time
There will be a FV Time with triple points at the start of the event!
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notreyev · 5 months
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Hey uh if u have any more banger Peter Nureyev headcanons, I'd love to hear them
ohoho mootie.. you wouldn’t believe it. i invest more time in this man than i do for myself. i think about him more than i do my own family. my therapist knows his name.
anyways. i’ll reblog this whenever i collect any more.
- light hazel eyes. you know how people with hazel eyes are like “my eyes change color”? yeah. also, in miasma’s tomb, juno keeps talking about nureyev’s “bright eyes.”
- he has adhd. i don’t make the rules. he has every problem i have ever. he canonically fidgets with locks
- he cuts his own hair impulsively. definitely shaved it once or twice. he gets really uncomfortable when things stay the same and his hair bothers him a lot
- he picks his cuticles and the only way he’s stopped himself from biting his nails off is acrylics
- he really prefers tea but he drinks coffee for certain aliases, and when he pulls all-nighters
- god awful handwriting. absolutely atrocious. he can only write in calligraphy for alias signatures. juno only understood The Note because juno’s handwriting isn’t any better
- if he could, he would totally collect things. little knick knacks. things he finds interesting. maybe like, wallets he steals from people that he keeps on a shelf.
- he has very long eyelashes but he wears falsies anyways
- FRECKLES!!! HE HAS FRECKLES AND BEAUTY MARKS!!! i don’t take criticism on this. as an artist it is my duty to give pretty boys pretty features
- he has greys on his temples. he hates them. juno loves them
- when he was young, his hair was very long. he has to cut it all off when it gets too long because he can’t stand to remember what he looked like when he killed mag or when he was with slip. it’s also naturally wavy (i have a lot of hair headcanons for him)
- his favorite color is magenta
- he has not worn a white suit since the day he killed mag
- card games are one of his worst triggers but he “will not let a little piece of paper upset him” (this one is stolen but i forgot who i stole it from. reblog if this was yours)
to be continued!
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kerubimcrepin · 15 days
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Exploring dofus-le-film.com and talking about movie-related events. [PART 1]
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This will not go into the goldmine that is the interview Tot and Xa give about Joris. This is just a little, self-indulgent post. I hope you will enjoy it nevertheless.
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The first silly action I took was extracting the site's icon and enlarging it in Aseprite, so here's your daily dose of cute official Joris pixel art. Anyway.
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I love how the movie blurb literally lies about Khan being Joris's life-long idol.
CHARACTER BIOS.
Most of them include the information we already know, so I will only be pointing out things I personally find interesting.
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For example - this art here depicts Joris's bald head under the hood as very round. Very useful info for us joris enjoyers. Reblog to slap his bald head, like to slap his bald head.
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(Hacks up blood) Deeply caring in nature... papa poule... It is the second time, when Kerubim is called that, in his character bios, and I would like you to remember are these different explanations of this word combo:
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I'm insane. I love him a lot.
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Bakara is a pleasure to have in class :)
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Anyway, I love how non-specific and non-alarming these character bios are. We can't scare the hoes by saying that beneath her cool exterior she wants to kill people around her and also drink 20 gallons of vodka, so "shy and stuck up" it shall be.
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Again, it's hilarious how non-threatening these character bios are, considering Lilotte's whole parent thing is basically: (substitute "women" with "kids with families")
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Coloring pages + Crayon Contest
A part of me wanted to be "haha, I colored all these coloring pages, for the Full Understanding of The Experience of this movie."
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Then I realized that, as a person who is making a Joris painted music video, and had drawn at least 1:07 minutes worth of artwork of him and some other characters of this movie, I would rather-- [remembers that suicide jokes are bad] take cactus for a wife, than draw him for this blog too. I'm sorry.
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Not much to be said about the contest, though this is epic:
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This little Joris can be found at the bottom of the "win some crayons" page. It's cute.
BLOGPOSTS
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This image was drawn for MIFA.
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I want to unpack what is occurring here:
Goultard is holding his dragon boyfriend rather gayly on the shoulder. Interesting.
One of the candles landed in Nox's face?
Atcham, Joris, and Lilotte were holding the cake together. Lilotte is sitting on Yugo's shoulder, while Joris is standing on Kerubim's arms. It is reasonable to assume that Yugo turned to the camera, which made Lilotte turn as well, which made Atcham fall, which made Kerubim step away, and the only people carrying the cake who are still even a bit happy are Joris and Yugo.
Adamai is getting ready to catch Joris when in like 5 seconds all of them are going to be tumblring down Atcham-style.
Incredible. But this illustration is not the only gem that Annecy has brought us!
It also brought us more of Atcham being cool and awesome.
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I'm insane.
There's more rare art here: these t-shirts featuring designs from a fan contest.
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They were made in limited numbers. I'm including them here because we don't exactly have copies of the artwork, and I am insane about preserving art. It might be somewhere — but that somewhere is probably 2016 french facebook, so as far as I'm concerned, trying to seek these out is a lost cause.
Exclusive Merch
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There were playing cards, and I am happy to report we DO have artwork for them in HD:
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And also, here's a slightly higher definition little game sprite esque Joris:
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This is the future crepinjurgenites want.
Kerubim VS Atcham Rigged Pet Contest
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I am sad to report that Atchamheads have lost again, in this rigged contest. Imagine asking:
Would you like a fluffy guy you have watched an entire series about, or this bald guy who appears twice in the franchise?
At the very least, this gives us a canonical kitten Atcham design.
(Also, both of them were added, jsyk... Still salty though.)
Maliki Art
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Maliki is a webcomic not made by Ankama, but with a long relationship and connection to Ankama due to being published by them in the past.
It's cute, really.
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twiwoncrackpopcorn · 1 year
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ツイステ Twisted Wonderland 3RD ANNIVERSARY - Campaign Gameplay
… too many thing oh heavens too many XDDD
About Grim :
Grim gives you login rewards during the Anniversary period, and you get “Bonus Item Drops” during Lessons.
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Grim SR Ceremonial Robes is available for free when playing the Anniversary Event Story, you will get the Limited Card to start levelling him up after the Chapter.1 then you will get the permanent card after having collected 500 Yellow Tuna Cans and finished the Chapter.2, and you can Groooovy him after the 18th.
previous years Grim SRs (regular and Lab Coat) are available at Sam’s Shop,
Grim SR needs Yellow Tuna Cans this year (you obtain them during Lessons), to level up his Magic Spells, previous years Tuna Cans are available at Sam’s Shop,
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Grim SR needs Grim candies from Alchemy Lessons to Groooovy + you can only Groooovy him after the 18th of March,
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Grim Mission Stamps : login 3 days during the Anniversary period | gather 100 and 200 tuna cans | use Anniversary Grim as your Home character | level Anniversary Grim to level.20 | level one of Anniversary Grim magic spells to level.5 | do 40 and 80 Lessons with Grim (not Crowley Lessons or Alchemy) | do 30 Alchemy Lessons
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Grim CG this year is anticipated with the third-years students and Ortho, completing the previous year’s roster :3
About the Mirror Gacha Banners :
we get 2 times (event start, 16.Mar and 18.Mar) a special free 10-pulls on the Permanent Banner, woohoo! This banner can only be used during the Event so MAKE SURE TO USE YOUR 10-KEYS THERE. Also this banner accumulates pulls you made on the Permanent Banner before the Anniversary and extra pulls you do on all Dorm SSRs (see below) so it’s quicker to get to the 100th-guaranteed SSR.
the Anniversary Banner features all Dorm SSRs including Malleus (but his Drop Rate is better on hid dedicated banner if you want him) and each pull gives you a 3-medal to exchange at the Shop,
each and every characters will have their Dorm SSR individual banner rerun twice during the Anniversary period, starting with Heartslabyul boys today 10th and on the 17th, Savanaclaw on the 11th and 18th, Octavinelle on 12th and 19th, Scarabia on 13th and 20th, Pomefiore on 14th and 21st, Ignihyde on 15th and 22nd, Diasomnia (excluding Malleus who is already having his banner) on 16th and 23rd.
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At Sam’s Shop :
Anniversary Pack for 200 paid-jewels includes a 10-keys and various items,
you can trade 3-medals obtained from the mirror gacha against 1 birthday SSR key (all boys from White Suit series and Union Letterman series) and 1 event SSR key (Azul Beans Day, Ace Idia Ghost Marriage, Halloween, Leona Fairy Gala, Ruggie Vargas Camp, Deuce Stargazer),
you can get some mirror gacha keys at the Tuna Cans shop.
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Other Gameplay released for the 3rd year of the Game :
I will make separate posts for them, but you get a new feature of “Special Lessons” with Headmaster Crowley, and the possibility to skip Lessons.
Also Sam’s Shop got a relooking, there is a new kind of 200th-guaranteed-SSR gauge for Characters and Event Banners, and the GuestRoom has a couple new functions such as giving out the keys to your preferred characters and crafting the Card CGs (regular and Groooovy) of the SSRs you own more than once (with duplicates of Perfumes).
Another new feature for SSR cards is a 3rd Magic Spell unlocking at the 3rd time you maxed them (with duplicates or perfumes).
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devildomwriter · 1 year
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Fab Snap Features
I’m going to explain some cool features of Nightbringer’s in-game app, Fab Snap
Basic Buttons
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Home will take you to the most viewed video first, swipe down to see more
Search lets you go to all the videos. You can sort by newest videos you’ve gotten, and most recently viewed. You can also tap on the character hashtags to videos they’re in.
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Shop brings you to the store where you can use devilpoints to by effects and comments
If you scroll down far just tap on the eye to go back to the top
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Your Profile
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This is your profile. It’s really easy to get to, just tap the profile button on the far right on the bottom of your screen.
The words underneath your name are what you have in your settings, as well as your profile picture
Tapping on the settings button will bring your to your regular settings
Their Profiles
Their profiles are pretty easy to get to as well. Just tap on their profile picture in the video.
If you haven’t unlocked videos by certain characters yet and want to check them out, keep a look out for their comments in the comment section
Comments
Super easy to get to! Just tap on one of their videos and you’ll see it at the bottom of the screen. There are a lot of cool features to this too! Let me explain!
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Again, if you go to the Store app, you can buy comments and effects (like emojis) to use for your comments.
You can only choose two words at a time, it matters the order you tap on the comments and remember to untap to switch to another comment option.
There is a limit to how many comments you can make so if you want to add something later (maybe when you unlocked a new available comment), then make sure not to spam until you can’t
Also in the comments you will see ones that are locked and when you tap on them you will see the ways you are able to get them. Most of these are through getting a UR+ card from the lessons and getting it to level 2 (getting the card twice)
Tap on this button below to see comments made by you and by the characters
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Screen Options
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By tapping on this button, these three show up.
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• The top one lets you share the video
• The second one, disables the subtitles
• The third one makes all the comments and effects vanish so you can see just the video
Hashtags
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By tapping on See More you can see all the hashtags and by tapping the hashtag you will be brought to all videos with that hashtag
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theoneprecioustome · 4 months
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P3R Opening Aikoto Thoughts
I finished working so I can finally sink my teeth into this Aigis sequence!
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This post will contain spoilers about Persona 3, The Answer and Arena, so it'd probably be a good idea to skip it if you haven't played them yet!
So, first things first:
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Aigis' sequence begins with her falling to her knees, looking pretty roughened up. The Moonlight Bridge being the background tells us all we need to know about the setting: this takes place during her battle with Death/Ryoji. As if to make it even more obvious, her sequence directly follows Ryoji's (which, let it be known, is hands-down the best shot in the opening).
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Now, the question is... which fight are we witnessing, exactly? As we know, Aigis fights him twice. She fights him as Death 10 years ago, and then as Ryoji during the course of the game.
I think the opening sequence is meant to be the first fight: the one against Death, because we see Aigis falling asleep at the end of it. But I'll get back to that later. For now, assuming that it's that first fight helps contextualize the shots that follow:
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Aigis is surrounded by the 13 arcana while the Fool lies right in front of her. The 13 arcana are, of course, the 12 shadows that Death was split into and Death itself.
And this is when the Aikoto comes in, because I believe this sequence is meant to serve two purposes at once: Symbolism and foreshadowing.
On one hand, they symbolize Aigis' meeting with Makoto in the Moonlight Bridge 13 years ago. The Fool represents him, both as the child that she had to seal Death into and as the boy that she swore to protect.
On the other hand, I feel that the fact that they chose to set the scene this way also serves as a nod to The Answer. After all, if this were simply meant to symbolize Aigis sealing Death into Makoto, then Death should've been right in the middle alongside him. Instead it's just The Fool, because the Moonlight Bridge is the place where both — Makoto's and Aigis' journeys began.
And Aigis journey began with Makoto and ended with her becoming the Fool and carrying his legacy.
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Coincidentally, these seem to be the lyrics during the portion Aigis is on screen (credit to the Wiki):
No matter how far (No matter how far) How you go (How you go, how you go) How long you may last (F* tears, no time to waste) It's your life, burn your dread
This is not the first time Atlus references The Answer in an Opening. Burn my Dread foreshadows The Answer, and even Our Moment features a reference to it.
As such, it doesn't mean that we will see a The Answer re-release. All it means is that Atlus acknowledges its existence and, above all, the journey that Aigis goes through during it.
Now, back to Makoto! If you look closely at Aigis' expression, you will see that she looks sad, guilty even, as she looks down at the card representing him.
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We also see this shot lingering and Aigis' pupil contracting right before she closes her eyes, which to me represents the fact that Makoto — and what she had to do to him — were likely the last thing she thought about before she fell into her deep slumber.
Coincidentally, the only ones that are within Aigis' eye — and thus, her focus — are herself and the Fool.
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This, in turn, ties in not only with P3, where Aigis wakes up from her slumber when Makoto arrives to Yakushima:
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It also ties in with The Answer:
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And even with Arena. After all, thanks to Arena, we have an idea of what it is that Aigis thought about as she fell into her deep slumber. Or rather, what she wished for:
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Aigis' sequence in the opening (the longest one after Makoto, if I'm not mistaken), ends with her falling asleep, her Papillon Heart shining brightly in the dark.
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And of course, once she finally opens her eyes 10 years later, we get...
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yaksha-lover · 2 years
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Twisted Wonderland Vampire AU (Part 5)
featuring heartslabyul (riddle in pt.1)
cw: aged up characters, mentioned blood drinking
masterlist
Ace:
Ace’s brutal honesty about your situation was both refreshing and unsettling. He’s the first to tell you about the nature of the vampires at the mansion.
You realize later that he truly meant it as a genuine warning, even if his intentions were to get a good laugh at your reactions.
It takes some time, but you discover more to Ace than his mischievous side.
You, him, and Deuce have more in common than you originally thought.
Ace and Deuce often spend time hanging out with you and Epel, much to his chagrin.
You can tell the two of them don’t feel totally at home in the mansion either.
The four of you play card games together, and Ace and Deuce will go off by themselves when they feel like playing something more athletic, like basketball.
Despite his confident air, Ace becomes quite flustered when anyone hints at him possibly taking your blood.
When you ask him about it, he shrugs you off with disinterest, but you can tell he’s thought about it before.
Even after he’s turned away from you, you can see his ears flushed all red.
Deuce:
Deuce is polite to you, albeit awkward in your presence during your early days at the mansion.
The more time you spend with them, the more Deuce starts to offer to help you with chores, like cleaning your room or doing laundry.
When Ace is around to witness it, he will tease him about it, and the two will start bickering.
When they’ve become comfortable with you, Ace and Deuce tell you about how Lilia saved their lives by making them vampires, after they suddenly ended up with major injuries. They don’t do into details about what happened, and you don’t pry.
When it comes to him and thinking about your blood, Deuce is twice as flustered as Ace, not being able to hide his embarrassment quite as well.
He loudly objects to any claims that he’d do that to you. Unless you asked him to, but he doesn’t say that part.
Deuce is also one who will stand up for you. His willingness to fight the others was surprising, given his otherwise good manners.
He does apologize to you about having to witness his outburst, and he promises to keep trying to get better at controlling himself.
You let him know with a hug that you’re happy to have him stand up for you, just worried that he’ll get hurt.
Cater:
Cater is the most friendly with you initially. You were suspicious of this until he mentioned something important: he was also a human, the only other one living in the mansion.
He tells you of how he befriended Lilia, and eventually how he was asked to come live at the mansion. Lilia apparently thought it wise to have someone more social and easygoing around, to help ease the tension between some of the more volatile house members.
Cater agreed of course, telling you of how he was interested in the residents, specifically wanting to have the opportunity to live with those who are famous, such as Vil, and be the first to know about the latest happenings with such celebrities.
Cater adores rooming with all the vampires, telling you lots about each of them when you first arrive.
Although he does sing their praises, Cater also offhandedly warns you about trying to stay out of the way of some of them, like Vil or Leona.
You notice that Cater does seem to have a natural talent for de-escalating situations with the residents.
He may be your only human friend at the mansion, but he has confessed to you of Lilia’s offer to turn him into a vampire, and how it’s something he may be interested in his future.
In a moment more serious than you’ve seen him before, Cater asks you if you’d want to become a vampire too, one day.
Trey:
You meet Trey for the first time when he steps in to settle a dispute between Riddle and Ace.
He does tend to try and mind his own business, but he will step in when things are getting serious between residents, especially when Riddle is getting riled up.
You notice that he seems to be the one to take care of his friends, calming Riddle down or helping Ace and Deuce when they have a problem.
Eventually, Trey starts to take care of you too. On days he can tell you’re homesick, he bakes you some of his tarts to make you feel a bit better.
Trey tells you that he came to the mansion because he couldn’t leave Riddle alone, knowing that his childhood friend wouldn’t have anyone to calm him down and keep him from getting too strict with the rules he tries to get everyone to follow.
You suspect there’s more to his story, judging by the times he leaves the mansion without explanation, but you want to wait until Trey tells you it himself.
Noting his closeness with Cater and lack of interest in blood, you would’ve mistaken Trey for a human as well, had you not noticed his fangs peeking out when he smiles at you.
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boxturret · 6 months
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Cosmic Archive Label
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A while ago I got a Famicom disc, really just as reference for ultimately modelling one, but then I noticed that there were two labels on it. I got really curious so I peeled the first one off. They were for two completely different games. I've since found that some Famicom games came with what look like spare stickers, so that may have been what happened here, rather than some factory mishap.
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But in any case, I had removed two of the stickers, and they both came off really easily and in one piece, so I thought why not, I'm half way there, and there's so many things to make from scratch for the Pikmin 2 treasures, why take the needlessly hard way for no reason. So I got all the stickers off(I'll keep them, I still have the original label for the Hanafuda cards), then yesterday I started work on the proper labels for Nazo-no-Murasame-jou.
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(Should I start watermarking this sort of thing as a reproduction when I post them? I'd assume bootleggers would just scan an actual sticker rather than go to some obscure blog.)
Looking on ebay real discs are about twice what I paid for this random one, so there was some savings, but I just now realised that I never once thought of just buying one. I wanted to make up in some way for the first attempt, which was responsible for all my Pikmin models getting larger and larger.
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See, I thought I was so smart using an old floppy disc I had lying around from like 2001. Never did it even occur to me that a real Famicom disc would be a different size. I also just assumed the front and back labels would be identical, for some reason, just swap out the A for a B.
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Took a bit to find this, I couldn't locate the final image because there wasn't one, this was made back when my only tools were MS Paint and MS Word, so I did the basic graphics in Paint and used the transparency feature of word to composite it all together. I was quite close to becoming this guy.
But basically the size of Olimar and the Pikmin, thus everything else, were all made to fit this creation, which lead to everything becoming way too big, as you can see with the comparison to my original Hocotate Ship:
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Another Treasure completed, and an old wrong righted. A good day's work.
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superthatguy62 · 3 months
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Things Final Fantasy III does not tell you about Final Fantasy III.
When it comes to RPGs, information that the player has is far from a guarantee. Some games will tell players practically everything about their systems and leave it to the player to use that information. Others will leave some mechanics in the background, quietly applying them without the player's knowledge. The Final Fantasy III remake falls into the latter category, as there are some mechanics that the player may not realize even exist unless they look outside of the game. Here are seven of them.
This is based on the French Press Official Strategy Guide. As far as SGs go, it seems pretty close to the Japanese SE guide (baring at least one case).
Party Member Levels (Life of the Party)
While temporary party aren't directly controllable, they seem to have their own levels and stats. Interestingly the French Press strategy guide states that they also have stats. Though I should clarify: At this time, I have yet to find these in the Japanese strategy guide, so I am not entirely sure that these are accurate. However, the FP guide in general is close to the Japanese guide in terms of technical information, so I am willing to accept that risk.
These are:
Sara: Lv 5 (Str/Vit/Agi/Min: 6, Int: 7)
Cid: Lv 3 (Str/Agi: 5, Vit/Int/Min: 8)
Desch: Lv 10 (Str: 15, Vit: 10, Agi: 14, Int: 7, Min: 6
Aria: Lv 25 (All: 25)
Alus: Lv 30 (All: 35)
Doga/Unei: Lv 50 (All: 45)
Some observations:
The guide notes that the characters stats are usually significantly higher than the main characters' at the same levels. This is especially noticeable with Alus (The party's base stats, by compare, will be: Str/Agi: 24, Vit/Min/Int: 20)
Cid is the only party member to be weaker than the character before him (Sara), presumably due to how little time the party spends with him. He does have an impressively strong hammer, though.
Despite being portrayed as a White Mage, Sara's Int (7) is slightly higher than her Min (6).
It seems that after Desch, the devs kinda gave up with making varied stats, so Aria, Alus, Doga and Unei have the same number for all their stats.
Coincidence or otherwise, Aria's stat number also matches her level.
Doga and Unei share the same levels and stats as each other, a distinction no other party member has. For extra fun, Xande is also level 50, although his actual stats are unfortunately but understandably different.
Alus, a 10 year old boy is somehow twice as strong as Desch, a grown man.
Mognet Details (Stampin' N Stompin')
Most of Mognet's discussion usually begins and ends with it being connected to the sidequests. Because of this, there are a few features of Mognet that go undernoticed.
One particular aspect is the cards: For meeting the Legendary Smith with a mastered job and defeating the Iron Giant, the party can get cards signifying their mastery.
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(I have yet to defeat the Iron Giant. I apologize for being a fraud).
In the PSP and Steam versions, these cards are mostly just rewards. In the DS version, however, they can be used as stamps for Mognet. And while the Iron Giant is purely to flaunt your superiority over the beast, the job mastery cards actually allow players to help out other players: If a player holding a signed letter runs into the Legendary Smith, she will give the player the respective job mastery item without having a level 99 job. While it doesn't break the game, due to how late it is before you can encounter the Smith, it does cut down on the grind you'd need if you wanted those items.
Encounter Frequency (Fights in the A.M. P.M. F.M.)
In Octopath Traveler, a later game by Team Asano, entering a new location will usually show you a danger level, giving you a general idea of how strong the enemies in that area are. While the mechanic is visible in OT, it was actually deployed discreetly in Final Fantasy III: Each area has a level that the guides recommend the player be at. However, the game itself uses a more subtle method: If your party is below the recommended level, the encounter rate will be higher than usual. By contrast, the further above the recommended level that the party is (up to six levels), the lower the encounter rate will be.
For example: The Nepto Shrine has a Danger Level of 10. If the party made it to the Shrine at level 7, then they will likely encounter more enemies than they would at level 10. By contrast, at level 16, they will have a chance at encountering the least amount of enemies.
Attack Types (SMASH! SLASH! STAB!)
In Final Fantasy III, elemental weaknesses are clear and easily implied by the fact that Mages have themed spells. However, the game also has a second, subtle weakness system: Attack Types, the physical counterpart.
The four attack types are
Unhanded: Despite the name, Claws are also included
Blow: Weapons that focus on slamming or bludgeoning the foe
Cut: Weapons that actually cut the foe, like Swords
Stab: Weapons that stab or have a stab-like effect, like Arrows
Interestingly, some weapons aren't mutually exclusive: Axes count for both blows and cuts, Knives count for both stabs and cuts and Unarmed counts for both Unhanded and Blow.
Hands (The Hands of Fate)
The Hand stat is a secret stat that the game silently keeps track of for each character. The hand stat represents how many times a physical attack has been made with a particular hand, the hand getting 3 XP for each use. Much like job levels only one hand level can be gained per battle, regardless of how many points are racked up. Theoretically, if you can have hands of different levels, although given how much III encourages dual-wielding, it's unlikely.
The FP guide recommends using the Ranger's barrage if you want to build up the hand stat, as that is a multi-hit attack that nonetheless counts each hit for the hand.
Weight (The Weight of the World)
Weight is not a new mechanic to Final Fantasy. Final Fantasy V, in particular has the stat help to determine who quickly a character acts (i.e. how fast the ATB bar fills up). However, V is the rare game where the game will actively inform the player of its existence. Other games in the series have it, including III (at least, in the remake).
Weight, along with Agility, determines how soon a character will act during the turn, as well as how many hits a character does (alongside the aforementioned Hand stat). This is why a Warrior with an axe will generally hit less than a Warrior with a sword, despite having higher attack. Interestingly magic also has weight to it with spells having a specific weight/cast time to it.
Boss Scripts (Script Write)
Bosses changing strategy mid-fight has been a Final Fantasy staple since at least Final Fantasy IV (Zeromus, for example, only starts to spam Meteo when he's close to dying), so the FF3 remake isn't particularly new or original for using this. Still, it's something to be aware of in case you make a particular fight harder than it needs to be.
A likely candidate for this is actually the final boss: While the Cloud of Darkness uses Particle Beam (and spams it during the last phase), it actually doesn't use the move until it's down to 80% of its HP, using the less threatening standard attack instead. This means that a player willing to take some turns to lower the danger can focus on the tentacles, which are the more immediate threat.
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lovely-maryj · 3 months
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so like i have a new obsession. it's an otome/rpg/gacha mobile game
it's called love and deepspace
and it's so great like i am very intrigued by the storyline and it also helps that the three love interests are so attractive hehe
i wouldn't say i have an absolute favorite as of yet but in terms of physical appearance only, it would be zayne but again, i don't have a fave
and i'm so lucky??? i've never been lucky before like ever??
like in hsr, i tried pulling for blade and i lost the 50/50 to himeko. i spent everything too :(
and don't even get me started on genshin impact
maybe i have better luck in otome/gacha games cuz my luck in tears of themis isn't as bad lol
but still, it's great that my luck has finally came in like:
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the rafayel: your fragrance came home in my first 10 pull on the standard banner like??? and then the blossoms card also came home in my first 10 pull in the event banner??
i know xavier is the one actually featured in the event banner but shhh
i made my sister jealous because it took her 4 accounts to get the your fragrance card to come home and rafayel came home to me so willingly and twice???
i told her it was because rafayel liked me better than her and she hit me lol
(i have a feeling if i chose rafayel instead of zayne on that one banner with the discount, he would've come home in my first 10 pull too cuz i had to actually hit hard pity for zayne)
i think it's because i said that he seemed like a dick the first time mc met him cuz like he left without hearing what she had to say. rafayel definitely didn't like that so he's been resorting to slowly condition me to like him by being around more lol
it's working but don't let my sister know so again, hushhh she's been trying to gatekeep him from me lmao
i'm not expecting the same luck in the future lol but this has been so nice like i finally know the feeling of having great luck
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Text
Safeshiptember Day 2: Masquerade
Title: The night the Deer wished for a kiss from the Sun
Characters: Claude von Riegan, Helios (S/I)
Words: 1.9k
AO3 link: hehe I'm the link
Summary:
The mission was simple: if your possible future enemies invited you to a masquerade, you shall not go alone and only try your best at making it a useful night. War would start at any moment, that was a fact the monastery had witnessed already. So with perfect masks and Claude's plan, both Helios and him would play the nobles' game to try get some secret cards for the Golder Deer.
Without, of course, getting too caught up in intense feelings, right...?
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“Are you sure you don’t want to choose someone else for this?” Helios asked, a bit hesitant to follow the plan. Yes, maybe wearing a suit was a rare yet gratifying sight but, to a masquerade full of nobles in disguise? That certainly sounded a bit too out of reach for someone who had grown up in the forests of Ordelia territory. Still, as they always did with their mischievous leader, they trusted his decisions. And they really wanted to continue doing so, but seeing Claude approaching them with a special mask made for the occasion… Oh, feeling out of place never seemed so probable. “Lorenz knows more about ballroom dancing, doesn’t he?”
“Do you want me to risk being scolded during the whole masquerade?” Claude joked and chuckled at his own words. He was wearing a gold deer mask already, its prominent horns reminding Helios of the strongest trees. “You are my greatest option, trust me. Plus, it’ll be fun,” he winked under his elegant disguise. “Let me help you with this.”
Helios only nodded. They had noticed the yellow mask Claude was holding so they waited in silence for him to do as he planned. When he got close enough, his fingers hid Helios’ long bangs behind their ears, right where the pink part of their darkish short hair started. And he gifted himself some time there; fixing some hairs that didn’t need to be fixed, quietly putting the mask in its place as if the littlest bit of rush could make the object break apart. It’s not like Helios noticed how he used it as an excuse to stand closer either way: they were too absorbed analyzing Claude’s clothing to even consider it.
Compared to their suit, Claude’s formal attire didn’t even seem from Fódlan. Did he secretly change it and didn’t wish for Lorenz to go because of that? The differences between their jackets, his thicker belt around his waist…
Well, it’s not like Helios knew much about nobility etiquette and stuff like that. Perhaps what they would call gracious would be a crime against fashion in Hilda’s eyes. With that thought in mind, they refrained from speaking a word about it and only then noticed the weight of the mask covering their features.
“How is it?” As soon as Helios asked, Caude’s hands went back to himself in a swift movement. “To be honest, I didn’t even check what the mask is of.”
Claude gladly answered with a gesture. He held their shoulders to turn Helios around, who had to blink twice at the new view. Out of the blue, only a deer and a sun existed in that room of light candles. Night was already embracing them, yet the sun design of Helios’ mask looked as bright as the star itself. Especially in Claude’s eyes.
Helios’ mouth opened in surprise. Maybe it was then, seeing their reflections on that mirror, that they realized Claude really wanted them for this mission. And Helios would do anything for their leader’s decisions.
“See? It’s perfect for you,” he spoke, his warm hands still holding Helios. However, their eyes went somewhere else for a second. They couldn’t afford to fluster when they needed to focus on the plan ahead. 
“Aren’t we supposed to hide under these, though? Why did you choose a golden deer mask? That’s quite….”
“Obvious?” he guessed the word, at which Helios hummed in affirmation. “That’s what they’ll also think. And sometimes, my dear Sun, becoming an easy target can be the crucial step to get the information we need.”
The unexpected nickname had an effect on Helios’ heartbeat. No, it was both that and the reflection on the mirror. Claude had gotten closer and closer as he spoke, his head menacing to rest on theirs now. They could follow the silhouette of his curls behind the mask and those green eyes that could shine though any ornament. A sigh escaped from their lips before Claude’s voice filled their heart with determination once more:
“Let’s go, Helios.”
Garreg Mach was as destroyed as ever. That may not have been the most accurate description as it came from someone who had barely spent two months there, but Claude could agree on it. The prediction of an inexorable war was written all over its broken windows and falling walls. Nevertheless, even in the middle of the political and material chaos, nobles had decided to hold a masquerade in the center of Fódlan. As if it were a goodbye letter to peace, a last opportunity to see others before circumstances obliged you to finish them off in the battlefield. Helios would never understand them, but they were smart enough to play along.
When the ballroom opened in front of them, Helios unconsciously straightened their back. By their side, Claude gave a quick look to everyone around them before deciding where to head first. There were quite a lot of guests, yet very few of them had chosen to leave their guards down and enjoy the music in what could be considered the dance floor. Helios followed Claude’s fast steps towards one of the tables. The food displayed on it seemed to have caught his attention, but just a moment later he was found analyzing the space again. There were masks Helios couldn’t decipher, just like Claude’s intentions.
They nudged him and Claude couldn’t help but smile when he saw the arm he was being offered.
“What? Want me all for yourself?” he whispered, his lips teasing in a smirk.
“I just don’t want you to disappear on me.”
“Even in the rare situation that something were to happen, I’m strong to get through it, you know?”
“Yeah, and we were asked to come unarmed while witnessing the start of a war with strangers whose skirts can hide plenty of dagues,” Helios replied, gazing upon the small groups of two or three people around the room. Everyone avoided being alone. “I have my reasons to worry, Deer.”
That sole argument seemed to have been enough: Claude’s mouth was shut once more. However, right when the musicians started to play a new song, he pulled his companion’s arm to bring them to the dance floor. 
“Those blue and grey masks,” he pointed out in a whisper, declaring the action had just started.
The person behind the grey mask was taller than their dance partner.  Although both face masks looked pretty bland, the blue one had some splashes of paint that could try to simulate explosions. Their sudden presence on the dance floor could have been a warning. When Claude held Helios’ hand to guide their steps, they returned the gesture by holding his a bit tighter.
They had talked about this phase before: prying could be considered one of Claude’s strong points while Helios’ main focus would be to maintain safety and not to attract too much attention. An enviable duo, but others would have their own strategies, too. They had barely looked at each other when the targets started to walk towards one of the balconies. 
No words were needed to adapt to this. Helios was suddenly going along with the spins Claude began as they slowly stepped out of the dance floor. While he guided them, Helios kept staring at the floor in an attempt to make sure they wouldn’t mess things up at this point. That’s why they didn’t see it coming when Claude pinned them against a wall.
“Clau–”
“Shh,” he hushed, eyes looking behind them. The access to the balcony was by their left, but he could also see those two dancers through the window by their right. Not Helios, though. Their peripheral vision was blocked by Claude’s arm. He hoped the broken glass of that huge window would help him get the gist of the others’ conversation.
So Helios just stayed there. Quietly, standing as calm as they could with Claude’s arm brushing their cheek and the shadow of his mask’s horns crowning their head.
They swallowed saliva. The mission had not ended yet.
Thus they tried to focus on their security again. That was Helios’ main priority, after all. All their attention went to other people’s gazes and movements, leaving none for whatever the targets were up to. They trusted Claude to take care of that.
Even though the only candelabra lamp light’s didn’t reach them as well in comparison to the rest of the ballroom, two figures suddenly put their attention on them and started to walk their way. Caude’s chin was up as the gears in his brain worked to confirm his hypothesis. Helios had to act quickly and on their own.
Without giving it a second thought, they grabbed Claude by the waist and pulled him towards them with one hand. They heard a low gasp coming from him as they pried over his shoulder. The possible intruders had decided to walk somewhere else and Claude’s warmth was so, so close.
Minutes went by and Helios did not loosen their grip.
“Claude? Did you find out anything useful?” they softly whispered, still in place. No answer was heard. They waited a bit in case the targets’ conversation was still going. “Claude…?” they repeated after a moment of silence, lowering even more the volume of their voice.
Still no answer. So Helios decided to move back a little, the little they could in that position between the wall and their leader's body. When they looked up at Claude, they found his green eyes staring back at them. He quickly looked back to the balcony, yet Helios stared a bit longer with confusion on their face. Both golden deers’ cheeks were getting warmer.
“Yes, uhm,” Claude rushed to speak again. “I don’t think the Kingdom will refuse to cooperate with us. Sounds like I can make a good use of some of their interests to convince them to work towards a common goal.”
“Good.” Interpreting those words as the mission ending, their hand left Claude’s waist and their shoulders relaxed a bit. However, he did not move an inch. He actually complained on the spot.
“Don’t–”, his voice went down when he continued. “Don’t let go just yet…”
“Huh?” the sound left Helios’ mouth in a breathe. And their hand, guided more by their heart than by their brain, slowly went its way up to Claude’s waist once more. They started to doubt if they had heard correctly. Was it, for some reason, another decision for the greater good of the whole masquerade plan? Or was it something he longed for behind the mission’s facade?
The feeling of Claude’s head on theirs dissipated Helios’ questions. The Sun bearer heard him sigh as his body melted a little on top of theirs. His big mask seemed to be no obstacle when he wanted to rest like that so badly.
“Are… Are you feeling alright?” they genuinely asked, trying their best to contain the fluttering feeling that refused to go away.
“Yes, I am.” Claude could feel words piling up in his throat until none of them could get out of that cave. Just as if there was no space for all those feelings inside of him, because they could not escape from his head and much less from his mouth. Music was still playing but his thoughts couldn’t dance to it right now. There was only one sentence his labyrinth of a heart managed to get out: “I’ve never been better.”
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jimthejadeplant · 1 year
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A Dracula Board Game!
As a board game fiend and Dracula lover, let me introduce you to Fury of Dracula, an interesting adaptation/sequel (?) of the novel! Below are spoilers for the end of the novel, so be warned!
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Fury of Dracula is set after the events of the novel in 1898. The rulebook begins with a letter from Mina to her son Quincey, explaining that she has sensed Count Dracula's return and has left to join with Dr. Seward, Lord Godalming, and Van Helsing to try and stop him for good. Jonathan is staying behind to protect young Quincey, and Mina is going on the hunt because of her psychic bond with the Count.
In the game one player controls Dracula, and the other players control Mina, John, Arthur, and Van Helsing. The board is a map of Europe, with cities connected by roads, railways, and seas. I have the fourth edition, which I think is quite pretty. (photo credit: tabletopgaming.co.uk)
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Dracula has to secretly move from neighboring city to neighboring city across the map. When the hunters enter a city Dracula has been in, he must reveal that the city was on his trail.
Dracula's goals are to mature new vampires, defeat the hunters, and/or run down the clock. The hunters' goal is to stop new vampires from being created, find Dracula, and defeat him in combat before he gets too powerful or time runs out.
Some details I love:
Lord Godalming (Art!) has the special abilities of Wealth and Privilege, which allow him to draw twice as many items and train tickets.
Most characters can withstand one bite from a vampire, except for Mina (who was bitten once already) and Van Helsing (who can take two bites and still be okay).
One of Mina's special abilities, Psychic Bond, lets her figure out if Dracula is in her region, but she can only use it if she's in the same city as another hunter (a nod to hypnosis).
Dracula can turn into a wolf using a special power card and can turn into a bat or into mist during combat to try and escape.
Dracula can mess with the hunters in many ways, some of which include: mob of thugs, rats, wolves, fog, and storms
You can play the dogs card to stop the rats!
Sometimes you can consecrate ground to prevent Dracula from going there.
Dracula cannot use trains to get places, and he takes a bit of damage if he travels by sea.
Other characters might show up on event cards, such as Sister Agatha, Rufus Smith, Dracula's Brides, and Jonathan Harker.
You can get holy bullets to use with a gun in combat, or a garlic wreath to protect your neck.
The "Punch" card in combat features art of Mina punching a vampire in the face.
This game can be pretty long (often 3-4 hours) and is a bit complex to first learn, but my friends and I have a lot of fun with it! There's plenty of deduction and cooperative strategy to do, and it has good atmosphere and nods to the book. And the best part is that it's a different story every time! Sometimes Dracula will keep cleverly evading the hunters and win, and sometimes the hunters will corner him and the killing blow might be a punch to the face.
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