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#T-Minus
errrrkkk · 8 months
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mymusicbias · 8 months
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rappersinthestu · 1 year
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J. Cole and T-Minus in the studio (2018)
J. Cole and T-Minus in the studio (2018)
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bricedavismedia · 18 days
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J. Cole - 7 Minute Drill Explained by Producer T-Minus
J. Cole responded to Kendrick Lamar's "Like That" diss with the release of "7 Minute Drill", featured on his "Might Delete Later" project. The Producer of the song "T-Minus" explains the in-studio experience and meaning behind the record "7 Minute Drill".
YouTube: https://www.youtube.com/bricedavis
Website: https://www.TheBriceDavis.com
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an-american-crisis · 1 month
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we’re pregaming the ides of march again I love you tumblr dot com
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ruubesz-draws · 5 months
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It's Minus's first day at Kaiju School! What ever could go wrong???
Everything...
I headcanon MV Godzilla being a big bro to Minus cos I said so
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fishfingersandscarves · 2 months
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the reticent vampire of the 9th arrondissement
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unbidden-yidden · 3 months
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I'm gonna be honest here: one of the more exhausting parts of the online discourse is how much of a tightrope I am always on, that those of us who care about human rights for all human beings are always on, because any statement made in favor of the "other" side is ripe for tokenism.
I, as a Jew, care about the safety and human rights of Palestinians and Arab Israelis. You will never convince me that there is an ethical way to kill civilians, especially children. You will never convince me that police brutality against citizens marching for their civil rights is necessary. You just can't. And yet I have to be so careful when/where I say that and how I say that, because too often this simple acknowledgement that all people are created in the image of Hashem and should be treated accordingly is ripped out of context and placed between a deluge of other posts denying my people that very same acknowledgement. The number of times I have said these things, only to go into the reblogs and see my words surrounded on all sides with violent antisemitism? I've lost count.
And guess what? It's made me less effective as an advocate, it has actively silenced me from speaking up sometimes, because I refuse to be your "good Jew," your token, somebody whose words can be misconstrued to kasher your vile hatred of my people. And to be very clear: Jewish Israelis are my people just as much as fellow diaspora yidden are, and they deserve better from both goyim and diaspora Jews alike.
And I've seen this go the other way, too: I've seen Palestinian activists and journalists who are trying very hard to balance the values of respecting other people (including Israelis and/or Jews writ large) as fellow human beings with the pain that their people are currently suffering. And I've seen their words ripped out of context and used to excuse more violence against them and their people.
And then there are lots of other people - genuinely well-intentioned people who are trying to learn from me - who keep treating me like I'm some paragon of nuance. I'm trying, truly, but I'm Just Some Guy. You know what I do? It's extremely simple and I promise you can do it too, any of you, if you slow down long enough to think before putting anything out there: "Would I say this about my brother? My mom? My daughter? My people? Would I be happy if the person I loved most on this earth was living under these circumstances and being talked about in whatever way I'm about to speak? Would it feel victim-blaming? Would it feel disrespectful of their struggle or dishonest? Does it ignore their history or trauma? Is it actually helping?" These are the types of questions I try very hard to ask myself every time I post about the conflict, about both sides. I try to talk about this as if the people on both sides were my family. Because truthfully? They are. Am Yisrael is a family, before anything else. Palestinians are our closest cousins. This war is a bloodbath and a tragedy, and everyone is suffering. For those of us who are not living there, please remember this and have some respect.
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You'll never meet another me / I'll never meet another you
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kyle16 · 2 years
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Going to see the wizard movie tonight. But first I'm gonna play with some magic in a public space. It's my treat to myself for working so hard all the time, -and for getting all my errands done today in three hours flat. Besides that, I even picked up a quick early burger dinner to eat before really kickstarting my mystickyl eve ;]
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pigdemonart · 3 months
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☆ Jam Session ☆
Had this sketch of Sweet T making tunes with her synthesizer for a long time and just wanted to fill it with colors
Patreon | Ko-Fi
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devsgames · 8 months
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As a dev who didn't really follow Baldur's Gate 3's development I was incredibly surprised at the number of people who have been making really sweeping and baseless claims about its success: stuff like "the game is made well by people who are passionate", or claim that other devs "just have to make good games", or that it's successful "because it doesn't have microtransactions". It's not that surprising I guess since Gamers tend to say these things about any product they happen to like and agree with, but I guess it was surprising to me how much people were saying it about this game specifically.
I'm sure the devs were passionate and I've sort of been enjoying my time with it, but frankly the success of BG3 absolutely does not feel like a design or development thing to me, but it's an obvious marketing and business one.
Having a good game obviously very much helps, but the fact of the matter is that rhetoric like this intentionally overlooks or downplays the real industry success factors: that BG3 is the third game in an already-popular and established legacy CRPG series that is built on an engine and mechanics by a studio which already made two other (unrelated) financially successful games on of the same genre, with all of it built on a back of a TTRPG franchise that has for the past few years been undergoing a huge resurgence in popularity and in no doubt funded through that partnership and licensing deals. Franchises like safe bets to make a profit, and this feels like the safest of bets. It really isn't successful because the game isn't adopting user-hostile monetization or because it's approach is radically different from any other game's development, it's successful because all these business factors.
To that end, whenever someone implies that other devs should just make games the same way...it's really funny! Like, the stars have aligned to make this product a hit and this doesn't implicitly make it a bastion or model for equitable game development just because it sold well and doesn't adopt hostile monetization schemes.
The fact of the matter is there's lots of games that are well-made by passionate devs and don't feature microtransactions or hostile monetization schemes, and they don't implicitly do well because of these design decisions alone; usually it's because they failed at marketing or didn't have the AAA budget to promote themselves like BG3. I'm also willing to bet that like every AAA studio, the devs at Larian likely weren't equitably compensated for this success, since most productions on a game of such a massive scale like this only really turn a profit because they undercut those working on it - huge profit and equitable compensation aren't often compatible concepts in game development. It's not like that would be any different here, so the "other devs should look to this game on how it should be made ethically" is a strange pull to me as well.
Basically this is all to say I think it's incredibly reductive to hold a product up on a pedestal by virtue of sales figures and choosing not to enact hostile monetization schemes. After all, I'm severely doubtful a product like BG3 would have done poorly assuming it had microtransactions in the first place. There's just way too many other factors that guided it alonge.
Do we need big budget games to move away from predatory business models that attempt to exploit the most vulnerable players? Absolutely yes I think we do, but I think people would also value from staying aware of real factors at play that define success in these sorts of situations, and not reduce development to "why don't developers simply make GOOD video games!" which I think is fairly baseless and confirmation-bias-y in its own way.
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finnitesimal · 8 months
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new members means new introductions meaning philza minecraft you have the power to Kill Me Dead
maskless v.
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weaver-z · 2 years
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Me watching Buckingham Palace cancel the Changing of the Guard for tomorrow with "no explanation"
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longelk · 1 year
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pushing the boulder up the hill
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snapscube · 4 months
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Hi Penny!! Have you ever played The Outer Worlds?
Yes!! I loved it!! It took me a couple years to really sink my teeth into it and click w it but once it did I became OBSESSED with it for at least a couple weeks. I honestly was like “This will tide me over until Starfield” at the time, and not only did I end up loving it noticeably more than most people seem to but now after playing both I actually think The Outer Worlds is the more appealing game of the two LOL, so I guess I’m waiting for The Outer Worlds 2 more than anything 🙃 I would love for there to be a game that has the same world building and writing quality of The Outer Worlds but with like… maybe a QUARTER of the scope of Starfield, just really focused into a few planets without the weird procedural generation of interest points.
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