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#Safety Card
air-safety · 1 year
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Alaska Airlines // McDonnell Douglas MD-80
01/1992 Revision
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kawaiichibiart · 2 months
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Hello, yes, I need more cards where the characters interact with their younger selves.
I want more of this please:
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deeva-arud · 2 months
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Ohh Playful Land Deeva save me
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psyduckz · 4 months
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guillermo can’t fuck his boss! the coffin isn’t osha compliant
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watercolourcritters · 9 months
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I've been thinking about this one for the past week, after there was a violent hate-motivated attack in my community that has affected a lot of people I know. I'm still struggling to come up with words to respond - but this felt important to say.
You deserve safety - in your body, in your home, in your school or work, in your community, in your country, and in the world. Safety to be who you are. Safety to teach, and learn, and walk through this world without fear. To all the folks in my community who've found their safety shattered: I see you, and I love you. You're not alone.
[ID: marker art of a red fox curled up to sleep with it's nose tucked under it's tail. Handwritten text underneath it reads "you deserve safety." The background is plain white, and the artist's signature reads @ watercolourcritters. End ID.]
Instagram | Etsy
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robo-milky · 11 months
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This was drawn right after I did a parasitic worm dissection lab for Bio <3 Mans would not make it if he showed up to our class like this
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theresattrpgforthat · 8 months
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I saw in the tags of a recent post you mentioned wanting to talk about safety tools—would love to hear your thoughts, especially re: learning and teaching them!
Hello friend!
Oh my gosh, where to start. I love safety tools and I think they can really enhance the game experience, especially when you are trying out tabletop games with a group of people you don't know very well. While it's great if you have a solid group of friends that are all interested in playing games together, a lot of tabletop gamers have to find a group first, and then make new friends along the way.
Entering a new environment is already scary, and entering an environment where you are expected to pretend to be somebody else is even scarier. You're showing a group of strangers a little bit of who you are - and they're doing the same thing. Not only that, improvising a narrative as you go has the potential to visit a wide range of topics - many of which might accidentally trigger a traumatic memory or an innate fear. (I might be preaching to the choir, but best to lay some ground work.)
So, safety tools. I usually layer a number of them into my games, because each tool serves a different use. I usually begin a new game or Session 0 with a quick review of each safety tool, including the X-Card by John Stavropoulos, Lines and Veils by Ron Edwards, The Open Door Policy as introduced by The Gauntlet, and something we call Check-Ins, which are a combination of tools found in Thirsty Sword Lesbians, as well as the Script Change safety tool by Beau Jágr Sheldon. Check-Ins work as follows: if a player is unsure about whether or not the thing they want to try is ok with the group, they can check in. The group then has a chance to rewind, alter play, or give the player a go-ahead. In return for checking in, the player who asked the group is rewarded with a point of XP. For our group, we have decided to edit the Lines and Veils to include Lures as well, Lures being elements that the players are excited to see in the game.
If the group is a group that has played with me before, or if we are playing multiple sessions in a campaign, I'll ask the members of the group to tell us about a safety tool that we use. Sometimes players will even bring forward a safety tool that we haven't used before! Each player who can tell us something about the safety tools we use at the table is rewarded with a point of XP, or something else useful to use in play. We also try to provide examples of what using a safety tool might look like for folks who aren't familiar with the concept.
Not every safety tool works with every group. I would love to use the Support Flower, for example, but I mostly run games online, and haven't found a good way to implement it. But there's many more options than just the ones I provided! If you would like to see a comprehensive list of possible safety tools, I recommend the curated list as provided by TheGiftofGabes on Itch.io.
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rumielle1 · 7 months
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Replaying Card City Nights 2
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odinsblog · 5 months
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🗣️AMERICA HAS A SERIOUS GUN PROBLEM
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Robert Card, an Army reservist with a history of mental health issues, is suspected of killing at least 18 people at multiple locations in Maine on Wednesday.
Hours before the rampage, the Senate voted 53-45 to adopt an amendment making it easier for veterans with mental disabilities to get guns. The Department of Veteran Affairs is currently required to send the names of veterans who need assistance managing their benefits to the FBI's National Instant Criminal Background Check System.
The amendment adopted on Wednesday, introduced by Sen. John Kennedy (R-La.), overturns this requirement. “My amendment would prevent government workers from unduly stripping veterans of their right to bear arms,” Kennedy said. “Every veteran who bravely serves our country has earned VA benefits, and it's wrong for the government to punish veterans who get a helping hand to manage those resources.”
Five senators who caucus with Democrats - three Democrats and two Independents, all up for reelection in 2024 - voted with Republicans to adopt the amendment.
(continue reading)
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missparamelontea · 28 days
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Could Ollie be Boogie Bot?
I think this type of theory can't be too far off.
To start: Neither Boogie Bot or Ollie are shown with a active appearance within the game. We only know of Boogie Bot because of his Chapter 2 cutout. Ollie also doesn't have a active appearance physically but uses the phone to communicate with the Player.
And a confirmation:
Ollie is NOT Hoppy.
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Hoppy has a more lighter green while Ollie has a dark, vibrant green. Like a neon green.
When I first saw this difference, I looked up what other toys that were green that could be acceptable as a candidate to being Ollie.
And that can be Boogie Bot.
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Boogie Bot has that vibrant green as his main color palette, Ollie's color is similar to that.
And think about how Ollie is able to be trusted yet never showing what he looks like or even how he is able to give keys to the Player throughout Chapter 3.
Machinery. Robot work.
You couldn't say the Prototype is Ollie because 1: We don't have its official identity color for subtitles, 2: Poppy wouldn't even want to be in contact with the Prototype (yeah she could be double-crossing but she sounds genuine a bit about Kissy being attacked) nor trust it due to the factory massacre, and 3: Prototype could most likely be someone else like Elliot Ludwig.
Also, from the cutout, Boogie Bot says: "Am I a real boy?" It could mean that a child was used and inner conflicting with what they truly are.
My best guess is that Ollie was a successful child experiment Poppy knew about that was assigned to Boogie Bot and can now easily access to all machines and devices to be a guide for the Player.
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air-safety · 1 year
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US Airways Express // De Havilland Canada Dash 8-100
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rimeiii · 3 months
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I hate beating up a dead horse (and in fear of incurring the wrath of the fandom once more) but the way WHB handles content warnings is just...
Where are the detailed content warnings? Not just for the angels, but for everything? Because honestly, I think the game would've garnered less backlash for having them - a "this game is made for mature audiences, viewer discretion is advised" screen before logging in would be the bare minimum honestly.
Say what you want about the angel cards including dub/non-con content and the cards themselves veering towards that sort of territory but at least give a fucking warning about it? I've always criticized the devs for not having 18+ rating all across the board when clearly mature games like Limbus Company get the 18+ rating. If WHB is NSFW because of the sex and kinky stuff, Limbus is NSFW because of the immense amount of gore and dark content.
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"But they have content warnings-" ONLY FOR SEX. AND PAIRED WITH 16+.
It would be perfectly reasonable to assume that, for people who played this game without following any of the pre-release contents, with this combination THERE WON'T BE ANY DETAILED DUB/NON-CON.
This is in Indonesia's Google Play Store, and if it's different in other regions, then it also begs the question - why the FUCK is it not just rated 18+ across the board?!
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Limbus Company, the closest comparison I can think of being with their devs (Project Moon) also being a Korean indie company that created a gacha with mature content that has a staff team the size of a high school class (in fact I wager Limbus has less staff working on the game because around half of their staff works almost exclusively at their merch café), only had warnings for extreme violence and strong language, but at least they had the decency to put more warnings in their earliest trailers and the game website - and it's always common courtesy in the fandom to warn potential players with one particular image I'll show down below, containing a list of the game's content warnings.
Oh, and they're rated 18+ across the board, including a Mature Content Description on Steam.
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And sure, you can make the argument of "well you know what you're getting into upon looking at the card art", but therein lies the issue of not warning at the very start of the game - nobody knew for sure what triggers would be in the game upon startup.
Whatever way you slice it, dub/non-con is a genuine trigger for other people despite it also being a kink (I personally don't get it and it's a no-no for me even in fiction, but you do you). Adding clear content warnings would literally harm no one and helps people avoid things they know they don't want to consume. Yes, despite the in-game context clues providing hints, a clear indicator is still preferable.
Take, for example, the Lobelia summer skin controversy in Granblue Fantasy. People already know Lobelia as the twisted Evoker who not only murdered his own parents but recorded their dying screams of pain in his conch shells, doing the same thing to his countless victims afterwards. All of this is mentioned during the Fate Episodes to recruit him. You want to know the problem with his summer skin, Danger Beckons by the Shore, though?
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There's a home screen voiceline where he offers one of his conch shells for the player to listen to, wherein you will hear the pained and tortured screams of one of his victims as she's attacked and later on eaten alive by a shark. Keep in mind, this sort of voiceline wasn't even in his base art, and while his Fate Episodes had tortured screams it wasn't even half as bad as this particular voiceline.
It's even given a content warning in the wiki.
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For a rather significant amount of players who bought the skin, the inclusion of this voiceline despite the subtle warning in the skin blurb (which, fyi, is only accessible AFTER you bought the skin) hampers their enjoyment of the skin when they put it on their home screens then tap Lobelia - which many people who get character skins do. Mostly because there wasn't any clear indicator of the scream and a lot of people never appreciated the sudden jumpscare scream. The fact that Lobelia is a psychopath and doing this shit is in character for him should also be able to stand together with the fact that including a scream out of nowhere is pretty scummy and not a good time. Especially for non-JP speaking players, who essentially got jumpscared by a scream out of nowhere, as they never understood the fact that Lobelia was offering one of his conch shells.
Back to the rating issue, though. Why not rate WHB as 18+ if you're going to include content that could very much be considered controversial, like non-con? Like, say, Limbus Company (which I hate bringing up again bc fuck kjh)? Which not only has the warnings in the app store but plastered in the earliest trailers (still viewable on Steam and Project Moon's YouTube channel but not on the Google Play Store) and the official game website?
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And sure. Some of these trigger warnings sound silly (reference to traffic accidents is more or less Charon driving Mephi like a maniac iirc based on the content we already have in the game). But I did genuinely appreciate the warning because let's talk about the first three Cantos after the prologue, hmm?
Canto 1 already includes cannibalism, war, torture, and body modifications, among other things! Canto 2 has references to alcohol and gambling, as well as mentions of homicide - despite being a lighter Canto overall! And in Canto 3, we experienced discriminatory violence, more body modifications, enforced ideologies and/or actions, and religious torture and violence among other things!
I can stomach gore easier compared to non-con and even I appreciate the warning, particularly with regards to Canto 3. Kromer's fascination with everything pure (i.e. no body modifications), all stemming from seeing...something...in the basement of Sinclair's old mansion, the cult behaviour that led to mass murder and torture by the faction she leads (up to and including brainwashing as detailed by Kleinhammer Heathcliff's Identity story) Kromer's obssession with Sinclair and him standing beside her as an ally...it's all genuinely so unnerving, and are story beats the game handles really well despite how disturbing it all really is when you stop and think about it.
"But you should've known considering the game's aesthetics-"
Maybe, especially considering one of Gregor's launch cards is literally this, and most if not all Uptie II arts are gory at the very least.
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However, again, I have to underline the importance of content warnings - this time with an irl example.
I have a friend who was interested in Limbus Company. I've talked extensively about Gregor and how much I love him, and it started because I have a drawing I made of him in the back of my phone case and Liu Gregor's Uptie II art as my phone background at the time. They said they were interested, then I had to explain the sorts of contents she would encounter in my native language, Indonesian.
"Blood and gore, violence, a lot of mental health issues - Gregor has PTSD and his chapter depicted it pretty well, human experimentation, homicide, so Nagel und Hammer is basically the Inquisition and kills people to 'purify' them, oh yeah cannibalism is also a thing-"
"Stop, stop, I'm not playing if that's the content I'm going to see. I don't think I can handle it."
This same friend was also interested in playing If On a Winter's Night, Four Travelers - a free point-and-click adventure game that deals with themes like depression, homophobia, racism, and suicide. She was willing to try that game out because it wasn't as gory as Limbus Company. For context, the Mature Content Description for this game on Steam:
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In both cases, I had to personally explain the content warnings in Indonesian since my friend isn't the most fluent in English and she has a far lower limit for dark content compared to me, but I did send that image of content warnings for Limbus Company and urged people to read the Mature Content Descriptions on Steam for anyone who wanted to try any of the two games and is fluent in English. Why?
Because it's basic human decency to try and keep people informed of any potential triggers and content they might not be comfortable seeing.
Either way, main takeaway from this issue:
Dub/non-con might be your kink, but it might not be for others - it might be uncomfortable or downright triggering as all hell for others, in fact. So, clear content warnings (in particular for any and all triggering content) harm nobody, especially as it helps people avoid story beats where their turn-offs and, more importantly, their triggers.
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dirtytransmasc · 7 months
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after all the times Rhaenyra lied through teeth, she never got any better at it.
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rpgnatalie · 1 year
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Four years ago I wrote a compilation of support tools for roleplay; I haven't updated the archive in many years, but the thoughts contained within and the tools in the collection are still just as valuable I think. Most of them are widely used in the ttrpg sphere, some are specific to larp, some are things I wrote myself based on my experience working with young people.
If there are any tools you've seen recently and think are missing from the document, please let me know! It is meant to be a living thing.
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gibbearish · 1 month
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love getting youtube ads saying "oppose the durban marshal credit card bill, it lets credit card companies STEAL you data!!!" with a big "PAID FOR BY ELECTRONIC PAYMENTS COALITION" along the bottom and then googling the bill and finding out it aims to lower credit card fees and lessen visa and mastercard's monopoly over the credit card world. and just thinking "did they for real. call their lobbying group 'electronic payments coalition' and then think it wouldnt be obvious thats what it is? or that they have ulterior motives in opposing this bill?" like. you couldn't even call it like, the data safety coalition or something to try and make the lie look believable?
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mckitterick · 17 hours
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Today in "Things that change your life"
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upon discovering what had happened to their misrouted Valentine card, they dropped the class, left college, moved to a cave in the wilderness, and lived among bears for the next thirty years
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