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#Oolacile was an ancient land in dark souls 1. Now it's even more ancient and legendary
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Rosaria's questline is so funny they just copy-paste Anastacia from dark souls 1 but she's a goddess/covenant leader instead of a firekeeper
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vitorofthescaleless · 6 years
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Drangleic: The Forgotten Amalgamate
Some more thoughts on Dark Souls 2 here.
For a time I was perplexed by why so many people are drawn to this mysterious kingdom swathed in Dark, with its talk of Monarchs and flame. But then you remember one important thing-when the Fire fades, time and space itself become warped in strange fashion.
Dark Souls 1 had the least... visible... impact of this, save the Kiln and the strange white void which separated it from the outside world. Yet it was from Lordran that we got that ever so popular phrase ‘time is convoluted’. Further evidenced by the fact that Manus’ rampage, many centuries past to present events, was enough that it disturbed the flow of time so greatly he pulled in travelers from another Age entirely to the Abyss swamped land of Oolacile.
Drangleic itself is no different. Compare it to Lothric and the strange bending lands converging upon the Castle, you see it more apparent there than any other game we’ve been in before because quite literally the world is ending. It’s not a question of the Fire fading; the cycles have run their course, the end has come. It’s not even a question of Light or Dark anymore, but rather, the roots of the world itself have begun to weaken, and time/space are drawing in closer to finality at the Dreg Heap.
Now, what does this have to do with Dark Souls 2? Simple. That’s where we saw it happen first. Lordran was adversely affected, but the overall impact and warping was much more prevalent in the kingdom. Whether due to the faded Flame itself, or the work Vendrick and Aldia themselves did on trying to subvert the Curse, is unknown. But we see it just the same. Undead are drawn to it like they were in DS1, the work of Gwyn still very much burdening humanity, even with him long gone and cindered. 
The most telling thing however, distant they may be, the kingdoms of the other Monarchs are drawn to Drangleic as much as Vindreck’s kingdom houses the heart of the problem itself, but why? It’s simple; the souls which were found in Flame granted power unto Lords, except in this face, they were humans who had seized this authority and command of power. 
What is it that draws them back to the Fire so readily in the first place I can’t rightly say, I haven’t thought that hard about it. But to put it another way, Vendrick and humanity’s meddling with the Fire and Curse gave Drangleic a strange weight which made it comparable to the first fading Age of Fire in Lordran. The power of Lords was indeed at work, and in the same place, an Ancient Dragon was constructed on the backs and souls of Giants. It doesn’t matter if that creature was or wasn’t a true dragon, its power was just the same. 
It was a viable singularity of humanity and the Curse, the weight upon time and space capturing the entire Kingdom into this strange purgatory where Aldia put it best:
“I lost everything, but remained here, patiently. The throne will certainly receive you, but what is it that you want, truly? Light, Dark, or something else entirely?...”
In the depth of this prison of humanity and the Curse, for the first time in the history of the world, a single person found the strength to carry the weight of the Curse. Never truly conquering it, but wearing it upon their never fading form like a crown.
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