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#Oddworld: Soulstorm
bowlerhatwearer · 2 months
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I really hope we will get more Oddworld games after Soulstorm.
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fancypantsrecords · 1 year
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Josh Gabriel - Oddworld: Soulstorm | Black Screen Records | 2022 | Orange Translucent with Black Swirl
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mable-stitchpunk · 9 months
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Fanfiction Link: https://www.fanfiction.net/s/13892650/23/Within-Reach
Hiding out after their close call escaping Vykker's Labs, the little group of mismatched miscreants attempt to get to know each other a little better. Though these efforts go downhill when Abe makes a startling realization about what he saw back at the labs.
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ohfugecannada · 1 year
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I was watching some gameplay of Toby’s Escape and noticed Alf and Toby use Mud like how some people use Man in certain sentences. (I.e. aw mud…)
And yes, I remember that the glukkons in Abe’s Exoddus did something similar. With Aslik referring to Dripik and Phleg as “Gentleglukks”.
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What’s funny is that we actually have heard “Man” used in other Oddworld games like Strangers Wrath. I’m not pointing that out in a “this is a plot hole” kind of way, just that maybe it’s some kind of regional thing between eastern mudos and western mudos. Maybe some societies in Oddworld (glukkons and Mudokons) use their species name as slag while others (outlaws, Grubbs, Klakkers etc) use their gender as one(?)
Either way, people who write/draw Stranger interacting with Abe and the other mudokons should take this into account because the results would be comedy gold.
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ida-of-oddworld · 1 year
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neverfearforiamhere · 2 years
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As y’all probably could tell, a bit ago I went through another Oddworld spree. Abey Baby and Bat Boy!!
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Just… soak in the perspective, PLEASE!!
And yes, this was posted so late out of sheer laziness. I love how it turned out though!
This is drawn for Mable’s Within Reach series.
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I finished Oddworld: Soulstorm without 5 of the very last mudokons saved because of what I will very generously call a game design dick move.
Probably the best way I can describe how I feel about this game is what I said to my dad, who watched me play/helped solved puzzles/provided emotional breakdown support: "I really want to like this game, but it's trying VERY hard to convince me not to"
We both loved the original Abe games on the PS1, and I love Abe and the mudokons and the general aesthetic of Oddworld and the IDEAS in this game, but Soulstorm is a mess of glitches and bad, incredibly tedious game design that has no respect for a player's time or patience.
I'm . . . glad I played it. I guess. For the story, which I enjoyed despite a damp squib of an ending, and those rare parts of the game where the difficulty was pure clever puzzle and solving it was fun and interesting. But the end game level select can go screw itself because there's no way I'm ever playing it again :')
Some of its cardinal sins include:
Constantly mistaking bad game design and the tedium of redoing shit for 'difficult' and 'challenge'
Bad checkpoint placement and mechanics/no manual save, forcing you to repeat tedious shit like crafting and looting over and over again when you die. Would have been easily solved by putting checkpoints AFTER loot containers and before a challenge, or allowing us to manually reactivate a checkpoint ourselves, but noooo. Some areas have checkpoints every 2 seconds, some have 1 either end of 10 potential causes of death. There's no consistency and it sucks
No saves means that if you fuck up a level (or the game fucks it up for you with glitches, which I experienced multiple times on the PS4), you have to restart it from scratch. What fun.
"but the levels are designed to be replayed-" SHUT UP SHUT UP, nobody wants to play cheap, cruel, tedious sections of gameplay over and over again
Sluggish, unresponsive controls paired with challenges that require very rapid, precise actions
Slow, janky animation lock-ins that make everything take soooo long to do. Looting a locker, healing a mudokon, the pauses and delays you have to acccount for when you get up from a ledge or jump onto a ladder or turn a wheel or get up from a crouch because you can't just jump straight from a crouch or URGHHHHHHH everything just takes SO FUCKING LONG. Even all the quirky characters in the cutscenes, while charming in that Oddworld way, talk SO SLOWLY arghhhh
Erratic enemy and mudokon AI. This entire game is an escort mission, and you gave the escorts bad AI. That says it all! At least the Lemmings were predictable. They'd do what I told them to do. Half the time, I’m not sure the mudokons even WANT to live, quite frankly.
Prolific use of bad faith game design dick moves that all but force you to replay the entire level if you want to get 100% - like:  - making secret areas invisible until you've already gone past them and can't go back!  - Hiding sick mudokons behind foreground scenery but the only way to find them is to stand still for a few seconds on the right spot waiting for the 'heal' command to pop up!  - Teaching the player how to play the game through consistent patterns of behaviour and level scenarios, and then breaking those patterns when you feel like being a game dev dick! For example, NOT putting a directional indicator on an elevator to show it can go backwards as well as forwards, when every other elevator before has done this! Or requiring the player to save resources to open a door on the very last section of the very last level to save the last 5 secret mudokons, when this has NEVER BEEN REQUIRED BEFORE IN THE ENTIRETY OF THE GAME - fuck you fuck you fuck you I ALMOST had 100%!
You're telling me that "final battle" was actually playtested by real human beings, and nobody who tested it said "this is really fucking boring"? Seriously?
Who am I kidding lol, nobody playtested this game. It’s just not possible.
Literally zero accessibility options on the controls. You can't even remap them, let alone do basic things like set a sustained action to toggle instead of a button hold. That should be a frickin' crime in this day and age. It left me feeling extra grumpy thanks to the hand pain after some sections of the game where I had to hold stealth down for a long period of time
I can see there are meant to be more games. Nooot honestly sure if I would touch them with a ten-foot bargepole, though. Sorry, Abe :(
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miketendo-64 · 2 years
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Oddworld Soulstorm: Oddtimized Edition Announced For Switch
Oddworld Soulstorm: Oddtimized Edition Announced For Switch
After news was floating around that Oddworld: Soulstorm was rated for Nintendo Switch, Microids and Oddworld Inhabitants has officially announced that the game will indeed be getting a physical release on the console. The game is dubbed as the Oddtimized Editionamd that there will be both a limited and collector’s “oddition” that will be available to pre-order from select retailers like Amazon,…
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savingcontent · 2 years
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Oddworld: Soulstorm Enhanced Edition has finally arrived on Steam after Epic Games Store exclusivity ends, with all updates since launch
Oddworld: Soulstorm Enhanced Edition has finally arrived on Steam after Epic Games Store exclusivity ends, with all updates since launch
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gen-toon · 2 months
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litanumb · 8 months
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My Instagram account
Sligs study
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wiredalienvampire · 2 months
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i made this as a silly goofy post for valentines day but i think it awakened something in me..
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mable-stitchpunk · 1 year
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Is there any chance that Chiromors are being experimented on in Vykker’s Labs…?
Chiromors hadn't been experimented on, but their complacency into a relatively 'safe' species content to buy, trade, and settle into their cocoon of luxury has been encouraged and profited off of by the Vykkers. Though it is clear from that relationship currently that things weren't always like this. Something led to this over hundreds of years, but what that is? Someday we might uncover.
For now, Chiromors are only test subjects when Vykker's Labs mistakenly send subpar goods. And I say mistakenly because one bad run of shampoo can lead to a stock drop nobody's prepared for.
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ohfugecannada · 2 years
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Just so everyone knows, the Steam port for Oddworld: Soulstorm is gonna come out on June 21st, and there’s a playable demo. If you have steam and are interested in supporting the game and Oddworld Inhabitants, you should definitely consider adding it to your steam wish list and downloading the demo!
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ida-of-oddworld · 1 year
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neverfearforiamhere · 2 years
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Okay, okay, I’m sorry!! Just… take them. Take their beautiful faces!
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Another Within Reach sketch, written by @mable-stitchpunk !! (Technically, I was thinking of Within Reach during the Abe and Toby sketches, but nothing specifically made them from Within Reach)
I’m in love with the gradients I managed to pull off! Augh I love them all so much!
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