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#Naheulbeuk
unpickel · 5 months
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Old naheulbeuk 2018 redraw !
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francoisl-artblog · 2 years
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Here we are, finally ! Sorry for being this late, I had a busy week, with less time to draw. But here's the Six characters I choose from your proposition ! I've been hesitating to draw 9 characters, but I was afraid to ran out of time, so I guess I'll let them for another time. I received a lot of suggestion actually ! It's been harder for me to choose. But I'm really glad of the one that made it. Anyway, as always, super nice to do this challenge ! King K.rool, Davy Jones, Doc Livesey, the Dwarf from Naheulbeuk, Obi-Wan Kenobi, Miles Morales (c) Nintendo, Disney, Kievnauchefilm, John Lang, Lucasfilm, Marvel respectively. Artwork made by me.
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jaffre · 13 days
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j'viens de tomber sur une vod d'antoine daniel qui joue à ghost trick et de un, j'avais pas vu antoine daniel depuis des années, et de deux, j'ai l'impression d'écouter naheulbeuk ça me fait trop kiffer
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beatriceportinari · 10 months
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had the worse fucking dream i was trapped inside a choose your own adventure fantasy book
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ladentdelion · 2 years
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Ryuto : Ça peut se revendre 10 pièces d'or.
Madoka : Mais ça pèse au moins 10 kilos.
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sunnyyy-draws-stuff · 3 months
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Here are the babes as a gift
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splashink-games · 3 months
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5 Strategy RPGs I Think You Should Play
Turn-based tactics, my love.
I play a lot of games, but some of my favourites include games like Final Fantasy Tactics and Fire Emblem. As a kid, those games gave me a lot of freedom in creating my fictional team of supernatural-power-wielding friends. And enough strategic importance that big number isn't always better (though it does plays a part).
Here are 5 strategy RPGs (I don't know how else to categorize them. Tactical RPG? Turn-based tactics?) that I played in the last year that I think y'all should play.
this one's a long one, folks.
Battletech
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Played exactly a year ago today, I had a blast playing Battletech. enough to almost make it into my top 5 of 2023.
This game was my first interaction with lore from this universe and it felt like a pretty good jumping on point. It certainly helped when I played MechWarrior 5 at the end of last year. Narratively, this game kinda rocks. You've got a well-introduced main character and their nemesis and a long hill to push your rock up until you fulfill your goals.
strategically, the game is great. the main campaign quests it throws at you are pretty rad and sometimes does require knowing exactly what to do and with which units (and making sure you've got those units with you on drop).
What I really love about Battletech, and subsequently MechWarrior as a whole, is the mech customization. Unit optimization? Whatever you wanna call it. I liked scavenging for parts to make a mech, then equipping it with my most deadly weapons only to lose those weapons in combat. great times.
Wasteland 3
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I didn't know what to think when I started played Wasteland 3. For me (I'm heavy into fantasy than sci-fi), it was pretty out of genre, setting-wise. it's post-apocalyptic modern and set in America (I really think it's important to point out that it's set in America). and it's not typically what I'm out to read.
what I did read was an incredibly written experience and really awesome narrative decision making along with solid mechanics. it was kinda cool to see my actions have consequences (which I looked up constantly because I knew what kind of game I was playing), like helping out a guy in Act 1 only for them to come back in halfway through Act 2.
and the skill tree was most impressive. for most of the game, it gives your team members well-defined roles, which I appreciated. and having narrative options tied to those, while I think is standard, was pretty nice considering I had to talk to NPCs with multiple characters to get what I wanted.
The Dungeon of Naheulbeuk: The Amulet of Chaos
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If you're more into Dungeons and Dragons rather than guns and mechs (like I am), here be the Dungeon of Naheulbeuk.
This one is more a classic one-to-one to Dungeons and Dragons and functions as a big dungeon crawl with an inn in it. meaning the combat mechanics were fleshed out and familiar for me! so it was pretty simple but the rooms do a bit to keep players on their toes with environmental hazards.
the story is straightfoward: get to the Dungeon Master so they can leave. oh but wait! the stairs aren't working! guess we'll take the long way around~! overall, the dialogue was pretty hit-or-miss (more misses with the comedy for me though).
Fae Tactics
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Fae Tactics was a pretty big surprise in a lot of ways.
as another one of my honourable mentions for games I played last year, Fae Tactics has solid gameplay and story.
I actually really liked how the story plays itself out. you get bits of non-linear progression with every main quest you complete, meaning you can do most of the game in any order you want. I did do everything in my first playthrough, so it was cool to see different parts of the story connect, and the epilogues that I got in the end. and how the story evolves from one goal to another and how it resolves conflicts is pretty interesting!
moreover, I thought the dialogue for this game was pretty aight. it matched the mood of the game as well as the characters. it knew when to be serious and when to try to be funny.
mechanically, this game is less about customizing your team and more about completing combat with what you have, until you reach maximum upgrades (where you've got pretty obvious choices). capturing your own fae during battle is actually really important since it gives you more options moving forward.
Symphony of War: The Nephilim Saga
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This was one I've wanted to play but only recently got the chance! One of this year's first games for me, Symphony of War: The Nephilim Saga felt pretty good to play.
outright, the narrative I think needs some work. it's not the best, but it gets the job done. it's easy enough to follow and enough characters to like to get you through the game. surprisingly, or maybe unsurprisingly, I didn't like the main character's arc, though it does make a little sense in hindsight.
the best part about this game was the gameplay, for sure. creating an army and commanding it was so fun. there's so much you can do because of the freedom the game allows you in your units. there are items to change affinities, upgrade stats, give your squads more capacity (that's a big one), and so on. additionally, having a maximum 9 units (on average it's more like 6-8 units) per squad was creatively engaging.
one of the biggest things is the fact you can class promote/demote at will. the resources are only allocated and never go away, and you really notice it when you get the tech upgrades that reduces resource costs. and I think the game made the right choice in setting the strongest unit type (dragons) aside for in-combat stores only.
in battle, the strategy was pretty straightforward. the game often relies on sending reinforcements for increased difficulty. but otherwise, the maps provided pretty interesting problems for players to solve. and by the end game, you're commanding up to 20 squads per turn, which is kind of insane.
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to recap!
Battletech is a great starting point into MechWarrior lore while being an awesome tactical game.
with a wildly different setting from the rest, Wasteland 3 provides the most dynamic narrative of the bunch with solid strategic gameplay to pair along with it!
for D&D lovers, The Dungeon of Naheulbeuk: The Amulet of Chaos is pretty aight, especially if you don't have the funds for newer titles.
Fae Tactics was a surprise hit that strategy/tactical RPG fans will love!
and lastly, Symphony of War: The Nephilim Saga is robust in tactics and will get you thinking about the best army composition.
Here's to more tactical games in the future! in fact I already have more lined up-
As always,
Enjoy gaming!
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geekpopnews · 5 months
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Review - Naheulbeuk's Dungeon Master
🎮 Conheça Naheulbeuk's Dungeon Master, jogo de estratégia que permite que os jogadores criem e personalizem a própria masmorra. 🎮
Naheulbeuk’s Dungeon Master é um jogo de estratégia que permite que os jogadores criem e personalizem a própria masmorra, desenvolvido pela produtora indie Artefacts Studio em parceira com a Dear Villagers. O game traz uma abordagem satírica aos jogos de gerenciamento de masmorras dos anos 90 que fizeram muito sucesso. O jogo oferece uma experiência única ao combinar gerenciamento de equipe com…
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meugamer · 5 months
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Naheulbeuk's Dungeon Master já disponível no Steam e Epic Games
O desenvolvedor independente Artefacts Studio, em parceria com Dear Villagers, lançou hoje o aguardado Naheulbeuk’s Dungeon Master para PC e Mac através de plataformas como Steam, GOG e Epic Games Store, com desconto de lançamento no PC de R$ 73,99 por R$ 66,59 durante uma semana. As versões para consoles PlayStation e Xbox estão programadas para o próximo ano, permitindo que os jogadores…
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savingcontent · 5 months
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Naheulbeuk's Dungeon Master is out today on PC via Steam, GOG, and Epic Games Store
Continue reading Untitled
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nerdybookahs · 9 months
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Steam Next Fest - June 2023 Overview
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madegeeky · 10 months
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Free Games Roundup
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On Epic (29 June 2023, 10am cst)
Experience an atmospheric hunting game like no other in this realistic and visually breathtaking open world. Immerse yourself in the atmospheric single player campaign, or share the ultimate hunting experience with friends.
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On Indiegala (til ???)
Top Burger is an exciting fast food simulation game. You just opened a burger restaurant, let's see if you can put together burgers fast enough to satisfy your ever growing number of customers!
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On GoG (til ???)
Hell Division is a third-person shooter where you pilot lethal drones. Become a pilot of an armed military drone and plunge into adrenaline-fueled action set in a cyberpunk city divided between two ruthless corporations. The confrontation is inevitable, the question is – will you prevail?
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jaffre · 3 months
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on the one hand: new dungeon keeper kind of game in a universe im already familiar with from french developers released november 2023 that seems kinda fun
on the other: its naheulbeuk
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emmanuellececchi · 24 days
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About fanfiction and being a writer.
I've seen enough posts about people arguing if writing fanfiction is real work of art, if it is writing at all. I've even seen people saying it was illegal (copyright infringement) and that people should invent their stories rather than copying... and yada, yada, yada.
I was watching my kids play and here what I heard : one of them was Percy Jackson, the other was Hermione. They were playing sorcerers and they were using words from a videogame (the Dungeon of Naheulbeuk). The game they were playing had dragons and spiders and fishing pole (don't ask)....
And there you're asking me: uh... What's the link with writing?
Imagination. Creation. I am pretty sure telling stories is as old as humanity. Children from every age and place on Earth have used their imagination to create imaginary worlds. What is writing if not putting to paper/computer our own imaginary world, our own creation?
How many of our actual books are retelling of old stories? Grimm's fairy tale? Or any other fairy tale? J.R.R Tolkien inspired himself from mythologies, G.G. Kay writes Historical Fantasy from real moment in history. to name but a few.
When you are using your imagination to write something? Whatever the inspiration behind, you are an author, a creator, a writer.
I am deeply convinced about that.
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indiegamelover · 5 months
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Naheulbeuks Dungeon Master
✰ More New release indie games you may have missed:
IndieGameLover @ Youtube
indiegamelover.com
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ladentdelion · 2 years
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Ryo : Un grand pouvoir implique ?
Gingka : Une grande responsabilité ?
Ryo : De foutre le merdier.
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