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#Mundus
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King of Worms under the starry sky of Tamriel
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does time exist here?
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dmbakura · 1 year
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fallen
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istehlurvz · 2 years
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5 times Vergil got a hug and it was mildly traumatizing
+ the 1 time he gave one and it wasn't so bad
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naidleen · 25 days
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Mundus & Dante (Devil May Cry)
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a3kim3a · 1 year
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Trust me, this is how it was, hehe😏
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car-goes-brrr · 1 month
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Back on my yap because I’ve wanted to mention this for a while
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From the way I see it, Mundus must’ve been obsessed with the Sparda twins, especially Vergil.
Firstly we know that Mundus is kind of a mad-scientist type because of him constantly making demons (all of dmc1 demons were made by him). Most importantly, Nightmare, he literally took a bunch of demons, slapped them into one and realised he created a monstrosity that could even kill him. So that proves the whole Mad Scientist thing.
Then, because Vergil wasn’t concealing his identity, unlike Dante, Mundus literally stalked this young boy, collected data on him and how he fights and created a clone of him (Gilver) who he then sent to attack Dante. Knowing that Mundus stalked Vergil for who knows how long, he definitely caught onto Vergil wanting to reach Sparda’s level of power. He’s definitely seen what Vergils true intentions are (to never feel the pain and weakness he did the night Mundus killed his mother), and realised how weak mentally Vergil was in that state. Maybe he knew that Vergil was going to make his way to the Underworld one way or another.
This brings on my next point. The Proto-Angelo’s show that Mundus had probably wanted Vergil under his control but needed the perfect armour to do that. I think that maybe he ordered Machiavelli to do that, since we know he created the armours. Going along with the Mad Scientist and Mundus’ obsession with God-likeness, he was probably a perfectionist and needed the armour to be exactly perfect to keep Vergil trapped within.
Quick mention: I know that the 2005 DMC1 comics aren’t canon. But it really intrigued me how in those comics, Mundus “adopts” Nelo-Angelo. Going as far as to call him son. Ofc Mundus is a villain, very manipulative and deceptive. But it took me by surprise for him to not only brainwash Vergil, but to also use his admiration towards his father against him and make him think Mundus is his father. Once again, the comics aren’t canon but maybe this part could be.
Long story short: Mundus is an obsessive creep but super interesting as a villain (like what do you mean the world was covered in snow when he was born????) and I wish we got to see more of him
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skelesass · 1 year
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mother, a monster is wearing my brother's skin
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Twitter | Ko-fi
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sebby-jellygrace · 1 year
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A modern setting for Mundus, the story is set in 1960-70, he's a charming billionaire and Vergil is working for him🥴🥴🥴
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moevergil · 3 months
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2000 years ago
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chaoticnutcase · 6 months
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by Deborah Smolinske
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stayatsam · 8 months
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Lab
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cavaliereangelosystem · 8 months
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i love how in Trish's first appearance she says something going like "i'm not your enemy"(unsure how it went) and then she hit Dante with a motorcycle
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mossdoesartshit · 3 months
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"born from blood, born for blood, born of blood my life started from the end of your hands, yet now, i understand; your cursed hands held me from birth beheld me from birth, marked me from birth i was to be your pawn, and your hand moving my chess piece so cruelly"
DMC lore goes WAY TOO HARD and i do not have the brain capacity to ever explain it ever in a cohesive way but just know im FUCKING INSANE ABOUT VERGIL KIOJDFNPOGJIND
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bitterlycursedstars · 3 months
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How can you say Vergil is your favorite DMC character if you don't despise Mundus?
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songoftrillium · 2 months
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You seem uniquely qualified to answer this question, how do you feel about Fera?
I think they're dumb personally (I just don't like shape shifters being non-mammalian predators) but like the narrative purpose they serve of showing how pigheaded and misguided the garou are
How about you?
I'll open this up by noting that 'dumb' is a slur referring to people with a speech impediment, and I'd like to discourage its usage.
To answer regarding the fera however:
I love the changing breeds, with some caveats. When I began Storytelling, I had to set boundaries with players because there are some incredibly good fera out there, but also ones that can straight up break the game or are extremely incompatible with the Garou or chronicle. This isn't an issue when running an exclusively all-fera game, but it's not common that I or other STs typically run an all-fera game. The second point on compatibility is where one should audit a changing breed for use in their game:
Does this changing breed demographically make sense to be here?
Does their presence serve a narrative purpose?
Do their mechanics mesh well with Garou? Can they be made to mesh well?
Do they have the agency to cooperate with the Garou and vice versa?
If the answer to all four questions is 'yes,' then the fera can absolutely work, and work well in your setting (with caveats.) W:tE features many fera such as the Balam, which on the surface wouldn't fit in the Pacific Northwest. However, there are many large Latine populations that can be found here, both in terms of those living close to cities permanently and migrant workers. Where things concern those populations, then it makes total sense for there to be the occasional two-heart among them alongside their culture, Kin and Killi alike.
For reasons like the above, you're gonna find several Fera in Werewolf: the Essentials from the get-go, forming part of the Dawn Tribes representing all of the Indigenous shapeshifters that persisted in the Americas since the Impergium:
Balam
Corax
Gurahl
Mokolé
Nuwisha
Pumonca
Qualmi
There are some game elements I'm not fond of that are changing. For simplicity, cases of fera are gonna be represented as singular entities. There's just one kind of Gurahl, one kind of Mokolé, and the Bastet are represented singularly now. They are basically placed hierarchically as extensions of Dawn Tribe culture, in which they see each other as all spirit cousins under Gaia. Historical precedent has forced them to work with each other for the first time since the War of Rage and find themselves better protected by each other than on their own. This goes as far as to alter the game language, adopting the term 'Killi' from the Bastet book to refer to (all shapeshifters), rather than merely 'Fera', which speaks of the changing breeds as an entity separate from (or less than) the Garou.
I did away with the second War of Rage because it narratively makes very little sense (and the elements that can be considered critical can just be rolled into the first.) The handling of gifts is more generalized now through implementing spirit affinities, and grouping gifts under the spirits that teach them. This significantly reduces page count (no more than 9 different kinds of Hare's Leap.) Renown tracks are being made more fluid on the character sheet so you can play any changing breed on the same sheet, and other small world changes can be made that create a narratively compelling reason for multiple Killi to exist in the game.
In short, they can work, but it takes nuance to do well. And I encourage just that; write your chronicles with nuance. The Changing breeds, if used smartly, can add a ton of narrative color to a Chronicle and are worth exploring, particularly when representing cultural diversity in a setting.
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car-goes-brrr · 18 days
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Mundus and Urizen as Tati and James Charles because Capcom is too much of a coward to make them meet
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