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#Monthly NPCs 2021
ramonag-if · 1 year
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I posted 1,450 times in 2022
That's 1,450 more posts than 2021!
1,305 posts created (90%)
145 posts reblogged (10%)
Blogs I reblogged the most:
@ramonag-if
@manonamora-if
@interact-if
@barbwritesstuff
@lisafoxromance
I tagged 1,404 of my posts in 2022
Only 3% of my posts had no tags
#answered asks - 1,097 posts
#crown of exile - 991 posts
#princeirus - 620 posts
#siroren - 415 posts
#queenelora - 384 posts
#crownofexile - 227 posts
#romance asks - 126 posts
#ahlf - 73 posts
#children - 53 posts
#kingerlan - 48 posts
Longest Tag: 65 characters
#i'm loving all the different dynamics between the mcs and irus 💖
My Top Posts in 2022:
#5
I made this little step-by-step guide on adding music to a game for a fellow writer and realised that others might also be struggling or confused about how to add music to a twine game.
I know it took a lot of trial and error for me because coding is not my thing 😅 This is quite easy to use and requires no javascript - it's all done through the StoryInit passage.
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See the full post
284 notes - Posted September 28, 2022
#4
Chapter Two Update
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The public demo has been updated with Chapter Two!
PLAY THE UPDATE HERE Please restart the game as new variables were added to previous chapters. Old saves will not work.
New to this chapter:
Chapter 2 has been added!
Meet Queen Elora and Sir Oren - the two other ROs
Meet Nerena, the Second in Command of the Vinian Royal Guard
Explore Aspal, the capital of Vinia
Learn more about the Twelve, the religion in Vinia
Spend your first night with one of the three ROs
Have a nightmare
Meet a stranger in the bazaar
Meet the stranger's family and learn more about your past
And much more!
Word count of the chapter: 50 243 words. Total game word count: 107 012 words.
I haven't fully fleshed out Chapter 2 - I wanted to include a lot more activities for the MC to do when exploring Aspal, but I also wanted to make sure that I had an update for September. I will be going back and editing and adding in extra content once Part 1 is completed (chapters 1 - 3).
As always, do let me know what you think. Your asks are always welcome 💖 My testers are amazing, so there shouldn't be any bugs but if you do find any, please let me know either on Tumblr or on the game page. For exclusive content and to read RO POVs, consider supporting me on Patreon if you can. To join in fun discussions about the game, feel free to join the Discord Server.
Have fun and enjoy!
400 notes - Posted September 13, 2022
#3
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Chapter Three has been updated in the public demo!
New to the game:
Chapter Three - the final chapter of Part One;
Increase one or two out of three stats (politics, combat or leadership);
Spend some time with Queen Elora;
Meet Sovereign Amera;
Bond with Zikar and discover his connection to Queen Elora;
Learn more about Salyra;
Meet Zikar's father and your uncle;
Receive Salyra's old locket;
Get ready for a banquet;
Choose your attire, hair texture, make-up and accessories;
Speak to the three main councillors and try to convince them to support Prince Irus;
Enjoy a feast;
Spend a tender moment with your chosen RO;
Smooch a Prince, a Queen or a Guard Captain; and
Confront an uninvited guest!
Word count: 58 684 words.Total word count: 165 696 words.
The chapter is completed, with major scenes already included. There are a number of scenes left out, simply to keep to a monthly update schedule. I will be using the next two and a half months (until late December) to work on revising and editing Part One. This will include adding new scenes, more events and more interactions with the NPCs and ROs.
All additions will be available to Patrons as they are added and will be made available to the public when Chapter Four is updated to the public demo. If you are able to support me on Patreon, please do consider doing so 💖 You will also be gaining access to exclusive side stories and RO POVs.
If you spot any bugs, please report them to me either on the game page, here on Tumblr or on my Discord.
Have fun and enjoy!
523 notes - Posted October 18, 2022
#2
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Since there seems to be an actual interest in the game, I finally made a game post for The Hedge Witch.
Description:
Take on the role of the local hedge witch. Cure ailments, make dubious love potions and even hex your enemy. The choice is yours! With your trusted familiar and the nifty cottage your mentor left you, you'll have to deal with a runaway prince, a lovestruck dryad and even confront the bothersome changeling that won't leave you alone. It's up to you whether or not you'll help them.
Characters:
See the full post
612 notes - Posted November 17, 2022
My #1 post of 2022
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DESCRIPTION
When your village is razed to the ground, you're left fleeing with an exiled prince. You can trust no one but each other. Your father's dying wish was to protect the prince, but can you really trust a man who was exiled from his kingdom?
Journey across the borders in search of allies. But in this deadly game of treachery and deceit, there is more than just the prince's life at stake. Will you flee from the past that haunts you or will you embrace the fate that awaits you?
The decision is yours.
Crown of Exile is a 17+ interactive fiction game, with its main focus on character development and interactions with NPCs. It is intended for mature audiences and will contain scenes of violence, mild sexual themes and vulgar language. The game is still a work in progress and is currently being written.
FEATURES
Play as male or female.
Romance or befriend one of three characters.
Uncover the shrouded history of your past.
Delve into politics and scheming.
Help the exiled prince reclaim his throne.
Flee from your past or embrace your fate.
Follow a single religion, choose more than one or reject the gods completely.
Develop skills in leadership, politics and warfare.
ROMANCE OPTIONS
See the full post
736 notes - Posted July 2, 2022
Get your Tumblr 2022 Year in Review →
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malaismere · 3 years
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C2 Ship Stats
With the end of C2, I wanted to post the final versions of the ship stats I've been working on based off of number of fics on ao3.
First up - top 5 ships + Fjorester and Nott/Yeza
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As you can see....Shadowgast really knocked it out of the park these last few months, didn’t it? For comparison, the first 3 months of C2 had just under 800 fics total. This graph really works as evidence to how big an impact ships being canon is - Beauyasha drops off with the reveal of Zuala, and Beaujester and Widojest both rise with the recognition of the crushes - Beaujester dropping off when Beauyasha becomes canon, and Widojest dropping off with Fjorester becoming canon. Veth/Yeza also hits it’s high point with the reveal of their marriage and their reunion. Other points of interest is that Widomauk peaks with Molly’s death, and you can see the peak from the Essek reveal spiking Shadowgast.
Fjord
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Fjord actually spends most of the time with Widofjord as the dominant ship - starting high with the first few months of C2, before subsiding briefly to Widojest, only to rise sharply following the pirate arc. Fjorclay/Teahaw takes over following Fjord becoming a paladin of the Wildmother, and falls with Fjorjester becoming more explicit and Taliesin officially stating Caduceus’ aromantic status in game. For background ships, Fjord/Molly stays a reliably notable presence, although it definitely drops with the rise of Fjorclay, and while Fjord/Avantika peaks during the pirate arc, by the end of the year it’s essentially nil. Fjord/Nott spends most of the time very low, but has notable peaks in mid 2019 and early 2021.
BEAU
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2018 is dominated by Beauyasha, but 2019 is dominated by Beaujester. It isn’t until 2020 when Beauyasha hits, but when it does - well, it stays pretty consistently off the charts.Aside from a peak of Beau/Keg following their sleeping together, Beau’s third ship remains a consistent Beau/Jester/Yasha - which is by far the top poly ship in the fandom.
CALEB
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Caleb has two ships that break the graph - Widomauk, during it’s high point following Molly’s death, and Shadowgast following the reveal in early 2020 and throughout 2021 while Essek travelled with the party. Widomauk is the dominant fic through 2018 and the start of 2019, but after the introduction of Essek, it really becomes a back and forth between Shadowgast and Widojest. Also notable, Widobrave reaches it’s highest peak with Veth’s transformation.
VETH
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The two top ships in the fandom, Beauyasha and Widomauk, have never fallen below 50 fics for a three month period. Veth only has one ship that breaks 50, and it’s her husband during the period where they reunite. Widobrave peaks at 50 exactly with her transformation and the kiss. This graph is also notable as the only one where you can actually see how popular Fjord/Nott is.
JESTER
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Top table ships! Fjorester starts and ends as the top ship, but the middle is nothing but Beau and Caleb duking it out. Most notable is the one period in early 2020 where Beauyashter actually ties with Fjorester. Yashter really drops out following Beauyasha becoming canon.
MOLLY
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This is a graph of Widomauk with...just a little Fjolly thown in. The Molly/Essek fics at the end are almost exclusively Molly/Caleb/Essek fics.
YASHA
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Much like Molly, this is a graph of Beauyasha that also shows some other things. There’s the Yasha/Zuala peak around the reveal of her existence, and Beauyashter actually is the second ship through 2020 and up until 2021, which is impressive.
CADUCEUS
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Starts out really Clayleb, then goes really Fjorclay, and ends with a total of 35 ship tags for the entirety of 2020 (aka what Shadowgast has reliably made in a week for the past few months.
I’m not going to do a graph for any of the NPCs because they’re mostly eithe really small or really boring (guess what Essek’s top ship is.) But I will include some Blumendrei because it is actually pretty interesting -
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Astrid, Eodwulf, and Trio are combining fics tagged with Bren and Caleb, and not counting repeats, and Trio counts all fics tagged with at least one of these, with no repeats. The peak in spring 2019 is during the build up of first meeting the captured scourger, the peak in December is the introduction of Astrid and Eodwulf in person, and the peak in summer 2020 is the dinner with Ikithon. What’s really interesting is that after that point, there’s a sharp increase in how many of the fics are trio vs being seperate or Caleb/Astrid.
And, not a ship thing - but here’s a graph for the total fics, monthly, for Critical Role - the red dots are for the start of a new arc.
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The lowest point from C2 was January 2018 (190) - and the highest point of C1 was December 2016 (245). The second lowest point for C2 was the last month of the hiatus, but it was still above the C1 peak - and the highest has been these past two months, beating out the previous peak of March 2020.
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brynnmclean · 2 years
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I was tagged in a 2021 fanfic ask game by the lovely @skatingthinandice but since I technically wrote, um... no fic during 2021 that I can think of, I’m going to change up these questions and talk about where most of my creative energy has been going: TTRPGs and the Akallabêth Campaign. 
This is long so it’s all going under a cut:
how many stories sessions did you complete: So AKB as we’ve been calling it has lasted 20 sessions so far, not counting a two-part Session 0. We’ve been playing AKB pretty regularly every other Friday since 15 January 2021 which makes this the most consistent game I’ve run.  Not yet the longest!  
(I feel like it’s a little difficult to gauge campaign length sometimes since my previous iteration of AKB was with a local group and we started out meeting monthly... We ended that campaign after 17 months in real time but 16 sessions?  I still consider it longest run at this point.)
Anyway, I’m certain that this online AKB campaign is going to run for longer and have more content because we have a set schedule, we’re all VERY invested in gaming / storytelling together and actively prioritizing time to do so, and I don’t anticipate running into the same campaign-ending issues I ran into with the first campaign.  (Talk about Recording rules in your Session 0s, GMs!  Don’t get blindsided!)
what is your total word page(?) count for the year: I’ve talked about this before, probably, but I’m in this pattern of behavior where I write fairly extensive prep notes (a lot of starting scenery bits, rolling tables, recurring information like Shadow Point counters and lists of notable NPCs), and then take notes during the sessions, and then clean up the notes to present a big recap for my players.  It’s a lot of work, but it’s satisfying and has helped me feel Prepared for running the game.  Anyway, uh, the recap documents are a total of about... 267 pages on Google Docs.  Oops.
what fandoms did you write for games did you play: AKB is Cubicle7′s D&D 5e hack of The One Ring 1e (Free League is developing a second edition and then will be having a new 5e hack apparently?) called Adventures in Middle-earth.  DEEPLY unfortunately the game is now out of print because of ~contract stuff~, but essentially it is low magic 5e set in Middle-earth with extra travel rules and a kick-ass Corruption mechanic.  If you’re a fan of LotR and D&D and can track down the PDFs (or find books at your friendly local game store!  I’ve seen them in the wild!!!!!!), I recommend it.  I’ve been running AME since 2017 and I love it.  It’s the primary game I run.
Other games I played this year, in no particular order: Star Wars Saga Edition (an ongoing campaign set in the Old Republic, I’m a zabrak mechanic working with Revan!), Beowulf: Age of Heroes (also a low magic 5e hack, but a duet system with one GM, one player), cyberpunk Lasers & Feelings hacks: Boy Problems (heist to recover songs by Carly Rae Jepsen!) and Neon & Chrome, and then I think finally Unfamiliar 5e (we were all animal familiars who were rescuing Legendary Human Ranger Steve Irwin, it was AMAZING).
And then some story and settlement building games: For the Queen, various For the Drama games, The Land Whispers, and Cozy Town (paging fans of Stardew Valley and Animal Crossing!).
did you write more, less, or roughly what you expected to write: uhhh, I think if you’d told past!me that I’d still be gaming this hard pretty much every week (for the past two years????), I would have been wildly confused.  But it’s been really lovely to have basically sacred time now at this point set aside for seeing my college friends and telling stories with them.
Also related: never in my wildest dreams did I expect my pitch of an Akallabêth-era Númenor / Second Age of Middle-earth campaign to be as long-running as it has been.  And both groups got Invested in it which makes my Dúnedain-loving heart so warm.
your favourite story you wrote this year: Not sure how to bend this question to my situation... It’s tough to say what my favorite session I ran is because my players are so willing to take the reins and make big story moves.  A lot of my work is set things up for them and reacting to what they do.  I guess my favorite complication I set up for them is the first one I lined up in May: one of the PCs ran away from his King’s Men family and hadn’t seen any of his three brothers for about 25 years, so of course the first ship I had them meet (an adversary they didn’t recognize but still saved!) had his second oldest brother as the Quartermaster.  That player dropping her head into her hands as soon as I started describing him was GOLD.  IT FELT SO GOOD.
your most under appreciated story of the year: I don’t know if underappreciated applies here, but I’ll say that I think playing For the Queen often really helped my gaming group get comfortable spit-balling story ideas together.  It’s a question game and requires you to build your character as the game goes and I think that helped us immensely with improvising as a group.  It certainly helped me build confidence with thinking on my feet, to the point where I’ve now gone into sessions for other games with very little notes, but trust in myself to still run or play a session that matters and moves the plot forward.  We’ve talked about the game as an easy, low-stakes thing we can play if we don’t have other plans now, but I just-- I think it was immeasureably helpful for me, as a GM, to play it.
biggest fic-related surprise of 2021: have I mentioned that an NPC I was 100% going to kill during the session he was introduced is now a love interest for my Captain????  Sleep well, Erfaron, I’ll most likely kill you in the morning...
something you look forward to working on in 2022: I would LOVE to get this crew to Lindon to complete their primary mission (delivering a letter from Tar-Míriel to Ereinion Gil-galad to renew the old alliance and receive some kind of aid dealing with Sauron in the Númenórean court) within 2022.  Previous AME campaigns I have run have ended literally right before completing the primary mission / objective.
BONUS ANSWER: all of my active AKB players are prepping their own (very different!) games to run which is DELIGHTFUL and I am greatly looking forward to playing Call of Cthulhu, Monster of the Week, ACTUAL core D&D 5e (I’m braving playing a Life Domain Cleric!), and Orbital Blues in 2022.  Having a gaming group of GMs fucking RULES, y’all!
Since I changed all the questions around, I won’t be tagging anyone in particular!  Unless you, the person reading this, would like to play this game!  Then please consider yourself tagged!!!!
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quartzcraft-mc · 3 years
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QC Monthly Update - June 2021
This month, we have decided that we want to keep our playerbase more upto date with everything happening with our server! Hence why we are starting a monthly ‘newsletter’ of sorts! We hope that this can give our players some insight into the direction the server is heading and provide transparency for everything happening behind the scenes! This will be rather long, you have be warned!
Small Contents of Information given Below:
Server Updates, Changes and Bug Fixes
Upcoming Projects and Information
Pride Month Compeition 2021
Discord
Milestones:
We have reached 329 Members to the Discord. (71 More than Last Month)
Channel Changes/Additions:
‘Stream-promo’ this channel allows us to have the self-promotion channel more specific to promoting other forms of social media and work, while also allowing streamers to continually post about their streams.
Role Changes/Additions:
‘Stream Promotion’ This role accompanies the new channel, allowing certain people to be tagged and have access to the streaming channel.
New and Changed Bots:
We have not added or changed anything with the bots this month.
Minecraft
In-Game Changes
Nothing New or changed has been added this month!
Pride Month Compeition 2021
During the month of June, we want to celebrate our server and its community by hosting 3 very special competitions for Pride! Writing, Art and Building including:
- LGBTQIA+ Pride! - Your Minecraft OC/s on QuartzCraft! - Our QuartzCraft NPCs! - The "Server Gods"! -The QuartzCraft Staff!
This has now closed, and Winners will be announced on the 4th of July!
Bug Fixes
Crates
Crate not giving keys as a reward. This was a problem with the command itself that overlapped with another plugin recently added. This should now be fixed.
Sometimes crates give nothing. This was a coding issue and has now been fixed.
Totem of Undying has a spelling mistake. Fixed
Pushing Buttons at the Marina
Players are unable to press buttons at the Marina, this was a flag issue.
Jobs
Planting saplings have been added to the payment list
Breaking leaves have been added to woodcutter
Plugin Guide
Striders have been added to the list of eggable mobs
Mobs
Ghast Fireballs now damage players
New Player
New players should no longer get 2 copies of ‘How to Claim Land’
ARM (Mall Plots)
Staff members of a shop cannot add the owner of a shop to the staff members chest because they do not own the overall plot. Hopefully resolved.
ClearLagg
Named dogs will no longer be taken by clear lagg
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Holiday Event Update
Hey everyone! More recently I’ve been seeing some folks saying they’re unable to find where public event ads are and overall complaints about WrA being well...less active. (It’s also still start of expac with a lot of fun content gang.)  Given those ads might’ve been drowned out in all of the spam about downed activity I’ve got a few places I recommend going to or looking at for that information! 
In the WrA guard discord we have our public section which includes our NPC bounty system, public player bounties, and public advertising for events and other on goings for the server as we find them! This can include twitter ads for events as we find them (I’ll admit I'm not the best with twitter, never got into it but I try.) the link to join it is here: https://discord.gg/ptZKWDx (In order to see the channels you do have to agree to our rules for the chat prior to getting it unlocked.) 
Another discord and place to go is The Cast Company’s discord/tumblr for their monthly events and activity on the server promotion. Upcoming in January for them is the Azeroth Culture Festival on the 22nd that they’ll be hosting in Tanaris. That would be @thecastcompany @dyllietinkerbang for tumblrs to look at.
@wracentral @wraconnect @wowrpevents and more tumblrs often reblog and show events for those not wanting to join discords to see where everyone’s posting ads. A vast majority of these events are cross faction and cross server. 
We will be adding our own updates to our lawbook we actively use in guard rp here soon (Final edits and checks are on going at this time and should hopefully be posted within the week.) As this time is heavily focused on the holidays and those finishing out this year with IRL and in game achievements they’re wishing to accomplish.
The City Watch wishes everyone a happy holidays and we hope to see everyone in the new dawn of 2021 (Or end of 2020 we’re still here! Though many of us are also running those dungeons and cracking at Torghast.) back out in RP once that content fill has been reached :)  
(For those enjoying content, we too wish its a Mawsome journey through and through.) 
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famedbasearchive · 3 years
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HOT TOPIC(K): EPISODES 6 & 7
Timeline: January 11, 2021
On-Set Filming Dates: January 11, 2021
Deadline: January 31, 11:59PM KST
Those involved in Hot Topic(k) this month may earn up to 6 points total for writing, by the end of January 31 KST:
Completions of the two interviews included in the in-character prompt. (1 point each, up to 2 points total)
A headcanon of 400+ words of your muse’s “lesson plan”* before going in to complete their mentoring gig. (2 points).
A solo para of 400+ words based on filming |OR| a thread with the mentor for the same skill of at least six posts. (2 points *points may only be collected for one or the other).
These do not count toward monthly limits or toward normal schedule points. All posts for this task block should be tagged with #fmdht2.
IN-’VERSE INFO
A week before they’re scheduled to film, the idols chosen are informed that they’ve been cast as mentors for the episode 6 & 7 block of the show. They’re informed of their filming time, the skill they’ve been chosen to give a workshop on, and the other idol that will be helping with the same skill. They will also be told the songs and arrangements the idols will be performing for their respective position evaluations. Dance mentors will also be given the choreography ahead of time to familiarize themselves with.
There will be five contestants performing each song.
Episodes 6 & 7 (Position Evaluations) - January 11
Vocals: @durifmd & @fmdnina (Songs: WISH’s “Downpour” & Femme Fatale’s “Playing With Fire”)
Dance: @fmddowoon & @fmdjoosung (Songs: “Get Ugly” & “Shape of You”)
Rap: @fmdhaon & @fmdjaewon (Songs: Alien’s ‘Rhythm Ta” & Unity’s “Boss”)
The mentors will arrive at the studio where the show is filming on January 11. The vocal mentors will coach in the morning, the dance mentors in the afternoon, and the rap mentors in the evening. The pair will be filming their mentoring at the same time, though they may mentor separately, together, or switch on and off as they see fit.
Before doing any other filming, the mentors are pulled aside for a short talking head interview as follows:
Which song do you consider to be the harder performance of the two?
If you were a contestant on the show, which song of the two would you have wanted to chose to perform?
What do you expect a pre-debut trainee to struggle most with for their position evaluation?
The pairs will mentor the first group listed for around an hour and then switch to the second group listed. 
Once inside each room, they’ll introduce themselves and the members of the group they’re helping will introduce themselves to them (note: Muns of mentors may write interactions with NPCs in the groups to their liking, but please avoid writing detailed interactions with every single member of the group since some contestants may later not be NPCs).
The group will then show the mentors the current state of their performance. The mentors will be expected to give initial critiques and feedback on their performance before working more in-depth to help improve their performance over the course of the hour they have with each group. Though other performance elements may be in play in a performance other than the specific skill the position evaluation is for, the mentors are suggested to keep to advising on the specific skill they are there for.
At the end of their time mentoring, each mentor is asked to pick an MVP from the contestants based on what they’ve seen from the workshop. They may use their own criteria to pick this.
After they have completed their time mentoring, they will be asked to give one more talking head interview before leaving:
How do you feel your mentoring session went?
Did anything happen that threw you off of your original plans? Did you realize they were struggling with anything unexpected or did you add on any other tips in the moment?
Do you feel you’ve grown or learned anything from mentoring? Do you feel that vocals/dance/rap is in good hands with the next generation of idols?
The position mentors are also invited to come and be filmed watching the live performances for their specific position on filming for the final stages on January 15 to react to the stages. This is optional.
OUT OF ‘VERSE INFO
Every mun who submitted for this casting should have at least one muse receiving a mentorship role, either during this filming or the last one. Most muns should have gotten their first choice muse in, but a few may have gotten a second or third choice muse in and not their first choice. This is simply because the first choice muse was submitted to fewer categories and/or only to more selective categories and has lower odds of being selected, while the second or third choice muse was submitted to more categories and/or less selective categories and had higher odds.
* = The “lesson plan” headcanon doesn’t have to take a specific format or resemble any kind of real lesson plan; it should just detail what your muse is anticipating having to teach and help with and what they did to prepare for mentoring.
Any questions can be directed to the main’s ask box!
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dominantdavis · 3 years
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i keep my lips shut tight, until you go → solo.
TAGGING — Cole Davis & Frederick, Carolyn, Freddy, Greg & Caleb Davis ( NPC’s ). LOCATION — Cole’s room, Hargrave House.  DATE & TIME — February 17, 2021. NOTES — Cole sits in on a monthly family Skype call with the rest of the Davis family & tries to wiggle out of seeing them for family weekend.  WORD COUNT & TRIGGERS — 1,445. Mentions of anxiety & loose descriptions of anxiety attacks.
It isn’t a new activity for them— family Skype calls have been a tradition in the Davis family for years-- initiated the moment Freddy was old enough to move away from the family home and thus lose regular contact with the rest of the Davis clan.
Still, the routine doesn’t make it any easier to stomach and Cole spends the early morning hours prior to the time scheduled for their call staring up at his ceiling with a growing tightness in his belly and a nausea that sends him to the bathroom on four separate occasions only to spend ten minutes at a time dry heaving and trying to quietly talk himself through his own anxiety. He won’t mention it to his family-- can’t, really-- can already hear Freddy and Greg and their derision and Caleb and his false sympathy. Only Mother ever expresses any concern and even her concern is thin and wavering in the presence of the other Davis men— their conversations have only ever been genuine when they are alone and Cole aches for even a fraction of unconditional love from his family that he’s aware he will likely never get. When he’s sitting in front of his laptop with Skype open awaiting the call he wants nothing more than to close his computer and pretend he’s forgotten-- that he’s stuck in an early morning class or something of the sort that allows him to slip away to Remi’s room to sleep further and forget about his family for as long as humanly possible.
The sharp ring of an incoming call scatters his thoughts and hopes of escape and he answers the call with a wide, forced smile-- not that any of them will notice, he thinks, it’s been quite some time since they’ve seemed to care enough to notice that his warmth is feigned in any way. He blinks to take in the faces of his family staring back at him in various states of happiness-- his brothers seem excited to be on call if only because he’s certain they’ll have some achievement or another to shove in his face and he’s exhausted already before any of them have even spoke. “There are my boys!” His father’s voice is warm and rolling and there seems to be, for once, genuine joy in his expression and Cole takes it in silently-- already wondering when it will fade in favor of the stern disappointment he’s so used to seeing in place of it.
There’s a rush of conversation from his brothers and Cole allows himself to space out as he focuses his attention at a point just above the edge of his laptop screen and hopes it will still appear as though he’s making eye contact with his family while they chatter. “— it going with you, professor?” 
Cole blinks slowly to focus his attention on the question he knows is directed at him judging by the smirk on Caleb’s face and the snorts of laughter Freddy and Greg are already trying to stifle. Carolyn looks marginally displeased for a brief moment until her expression smooths over and Cole bites back a sigh, clenching his hand into a fist so tightly he distantly hears one of his knuckles crack as he smiles thinly. “It’s fine here,” He says after a moment, “Busy. I’m still working-- it’s not like I’m just sitting here with my thumb up my ass,” He replies drily, regretting the expression the moment it escapes him when his mother’s eyes narrow and his own gaze drifts towards his keyboard, abashed. “Sorry, Mother,” Cole mumbles, the tension in his shoulders tightening further as his brothers’ laughter rises up again and he wills himself not to react-- not to be bothered by the fact that they never take him seriously. That they never give anything he chooses to do with himself any credence-- as though he isn’t worth as much as they are simply because his chosen career path isn’t in law enforcement or politics.
“You’re actually getting work done?” Greg asks, a shit-eating grin on his face that Cole feels a sharp urge to rid him of but given the fact that he has no means of doing that he grits his teeth and waits for whatever irritating, rude quip his brother has prepared for him. “I figured you’d just be circle-jerking with all of the other half-ass Dominants you live with,” He drawls, and Cole’s eyes narrow for a moment as he inhales sharply and forces himself to focus on looking at his brothers rather that flinging his computer against the nearest wall. “Gregory,” His father drawls, in a dull monotone that does as much to mollify his brother as Cole imagines a wet paper towel would do to plug up a hole in a wall.
“When can we come and visit you, darling?” Cole’s face softens at the sound of his mother’s voice, the lilting and familiar ways her accent makes it so easy to focus on what she’s saying allowing him to tune out his brothers sudden bickering about something he doesn’t and like won’t care about even if he knows what it is. He waffles for a moment, tapping his fingers against his laptop idly before he shrugs, “I’m not sure. I think there’s an event in a couple of months?” It isn’t supposed to be a question and he tries not to cringe as his voice rises and makes it one regardless, certain that she’ll see right through the lie, soft though it is and call him on it outright. Instead she purses her lips and nods briefly, “Well,” She begins primly, “We all miss you very much and we would love to see you.”
He knows that must only be true for her— knows that his brothers only want to see him when they can rub their achievements in his face and make him feel inadequate in the ways they always do; knows that his father only pays attention when he’s publishing a new novel and Frederick can roll him out in some public setting or another when his name is in the papers and the family can be associated with success in any way they can get it. Cole hates it-- hates the ways his worth is dictated by the most arbitrary measures but what can he possibly do? It’s exhausting to deal with it but it would be more exhausting to try and fight it and the anxiety he’s feeling is already more than he can deal with.
“I have to go,” He says suddenly, interrupting a story Freddy is telling and earning a sharp glare from his oldest brother that he meets with a sheepish, abashed smile. His mother frowns and he feels guilty for a fraction of a second before he clears his throat hard, “I have a project I remembered I need to work on-- I can’t put it off. I love you-- have a good rest of your call.” He ends the call without waiting for good-byes and knows Mother will call him later to scold him but all he can focus on is the static buzzing at the base of his skull and the tightness in his chest and the fierce burn at the backs of his eyes that mean he’s about to cry, of all things and he feels ridiculous. Stupid. Childish. Every negative adjective he can drum up and apply to himself in this moment chokes him and he clenches his fists so hard he can feel the sting of his nails threatening to cut into his palms properly by the time he chokes on a cry and clears his throat harshly, pushing himself away from his desk and standing, staring blankly at his laptop for a long moment. He takes in a slow, shaking breath and presses his hands against his eyes to stall the tears he can feel building there-- he’s already embarrassed at the thought of crying even if no one can see him and when he inhales again he all but chokes on it, reaching blindly for his phone where it’s resting on his desk and finding a mug instead.
He doesn’t register moving again-- doesn’t register throwing the mug against the nearest wall until he hears the ceramic shattering and when he picks his phone up his hands are shaking so hard he can hardly type but he manages a message to his boyfriend-- staring at it for a long moment before he presses his face into his hands and tries to collect himself. 
[ TEXT TO  → remi ( my sun & stars ) ]: can i come over? i need you right now.
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torieljoy · 3 years
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tccasanova · 2 years
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tccasanova and the Skyrim modder EtherDynamics play Fallout 4 with mods that aren't working. What funny and high concept shenanigans will come from this situation? Will I know but I'm not going to tell you because then you wouldn't watch the thing. No such thing as a free lunch kid. as always, don't forget to "suscribe" (https://bit.ly/tccasanova) tccasanova plays Fallout 4 for PC. This video of Fallout 4 Gameplay / Walkthrough was recorded in 1080p as a "Let's Play" or LP by tccasanova. Misunderstanding Fallout 4 w/ EtherDynamics And a big thanks to the people who made this video possible: Patrons: (https://ift.tt/2IX3SSu) None :( Ether Dynamics / EtherealCoder : Website: https://ift.tt/3hIjZzq Twitter: https://twitter.com/etherdynamics Nexus mods: https://ift.tt/33E0536 YouTube channel: https://www.youtube.com/c/EtherDynamics Patreon: https://ift.tt/2HUEFrN Secret Passage Productions / Joe (editor and thumbnail): Watch 37 The Movie: https://www.youtube.com/watch?v=4rxndRvPKdw Patreon (Support Me, Get Benefits!): https://ift.tt/2IX3SSu "Suscribe": (https://bit.ly/tccasanova) Ko-Fi (Support me, without being monthly!): https://ift.tt/2HqfJs1 Twitter: (Pointless Ramblings): http://bit.ly/CasanovaTwitter Discord (Chat with me!): https://bit.ly/tcDiscord Subreddit (r/tccasanova): https://bit.ly/Rtccasanova eFuse (Gamer/Streamer World): https://bit.ly/eFuseNova Tellonym (Ask Me Anything!): https://bit.ly/TellonymNova My Tumblr Group (Another place to chat!): https://bit.ly/CasanoviaTumblr My Remind Class (Even tho I barely remember): https://bit.ly/RemindNova Tags used: fallout 4 fallout 4 gameplay fallout 4 lore fallout 4 playthrough fallout 4 console commands is fallout 4 good is fallout 4 worth it 2021 is fallout 4 worth playing is fallout 4 worth playing in 2021 fallout 4 review fallout 4 walkthrough fallout 4 walkthrough part 2 fallout 4 gameplay part 2 fall out 4 walkthrough part 2 fall out 4 part 2 lets play fallout 4 fallout 4 part 2 fallout 4 discussion ether dynamics etherdynamics whats falout whats fallout 4 tags not used: skyrim skyrim mods skyrim mod skyrim modder fallout mod fallout mods fallout 4 mod fallout 4 mods EtherealCoder ethereal coder AI Director Organic Factions Extension Organic Factions Enhanced AI Framework Shadow of the Dragon God Ether Dynamics - New NPC Teamwork. Weapons. Spells. and Magic Items. NewAITestDungeon03_01 Some system specifications: GPU: GeForce RTX 3060 Ti CPU: Intel(R) Core(TM) i7-9700F CPU @ 3.00GHz Memory: 16 GB RAM (15.94 GB RAM usable) Current resolution: 1920 x 1080, 60Hz #Fallout4 #Fallout #Skyrim #SkyrimMods #SkyrimModder #EtherDynamics #FalloutLore #TES #TheElderScrolls
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korbitblog · 3 years
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[공지] 엑시인피니티(AXS) 신규상장 및 이벤트 안내/ [Notice] Axie Infinity(AXS) Listing & Airdrop Event Announcement
1. 엑시인피니티(AXS) 신규상장 안내 
안녕하세요, 대한민국 최초 가상자산 거래소 코빗입니다.  엑시인피니티(AXS)를 아래와 같이 상장합니다.
지갑 생성 및 입금 가능 일시 - 2021년 08월 23일(월) 오후 12:00
거래 및 출금 가능 일시 - 2021년 08월 24일(화) 오후 12:00
  [신규상장 가상자산 소개]
엑시인피니티는 베트남 소재 게임 개발업체 스카이 마비스가 개발한 블록체인 기반 플레이 투  언(Play-to-Earn, 게임을 하면서 수익도 올리는) 게임입니다. 엑시인피니티로 월 500~1000달러의 수익 창출이 가능하여 물가 수준이 높지 않은 개발도상국에서는 본업을 대체할 수 있는 수익원으로 자리잡으며 사용자 숫자가 급속도로 증가하고 있습니다. 현재 국가별 일일 이용자 비율은 필리핀 40%, 베네수엘라 6%, 미국 6%, 태국 5%, 브라질 3%입니다.
엑시인피니티는 이더리움 사이드체인 ‘로닌’으로 모든 게임 기능을 옮긴 이후 사용자의 수수료 부담이 획기적으로 감소하였습니다. 이에 힘입어 사용자 수가 폭발적으로 늘어나며 현재 일일 이용자 100만 명, 그리고 최근 1개월 간 아이템 매출 10억 달러를 기록하였습니다. 특히 현재 엑시인피니티 디스코드 멤버 수는 78만 명을 넘어 기존 게임업계 1위였던 포트나이트를 능가했습니다.
엑시인피니티 내에서는 SLP와 AXS 2가지 ERC-20 토큰이 사용됩니다. 유저가 NPC나 다른 사용자와 대결하여 승리하면 SLP(Smooth Love Potions)나 AXS(Axie Infinity Shards)를 받는데 이 토큰들은 2가지 기능의 차이가 존재합니다. 첫째, SLP와 AXS 모두 교배에 사용되지만 사용된 SLP는 소각되어 SLP 공급 증가를 억제하는 효과를 갖는 반면 AXS는 커뮤니티 재정(treasury)에 축적됩니다. 둘째, AXS는 엑시 생태계 거버넌스 토큰으로서 토큰 보유자는 각종 개선안 및 생태계 운영에 투표권을 행사할 수 있습니다. 이중 코빗에 상장되는 자산은 AXS이며, 그 구체적인 거버넌스 사용 범위는 올해 하반기 중 확정될 예정입니다. 
게임 캐릭터인 엑시 및 게임 내 아이템들은 ERC-721 기반 NFT이며 오픈씨(Opensea) 또는 게임 내 운영되는 엑시 마켓플레이스에서 이더리움으로 거래됩니다. 거래 금액의 4.25%는 커뮤니티 재정(treasury)에 축적됩니다.
* 공식 홈페이지: https://axieinfinity.com/ * Xangle 엑시인피니티 정보: https://ko.xangle.io/project/AXS/key-info
2. 엑시인피니티(AXS) 입금 리워드 이벤트
▶︎ EVENT 1 AXS 입금 주소 생성 후 1.3 AXS 이상 입금한 고객 중 선착순 100명에게 각각 0.4 AXS 에어드랍
  ▶︎ EVENT 2 이벤트 기간 동안 가상자산 종류에 관계없이 코빗 계정 입금 주소로 원화(KRW) 환산가치 10만 원 이상 입금한 고객 중 선착순 300명에게 각각 0.13 AXS 에어드랍
(누적 입금액이 아닌 이벤트 기간 중 최초 입금에 한정)
[참여 조건]
본인인증을 완료한 회원 (인증단계 2등급 이상)
마케팅 수신 동의를 모두 완료한 회원(전화, 문자, 이메일)
[이벤트 기간]
2021년 08월 23일(월) 오후 12시 ~ 2021년 08월 29일(일) 23:59
[리워드 지급 일시]
2021년 09월 01일(수) 오후
[유의사항]
이벤트는 중복 참여할 수 없으며 중복인 경우 EVENT 1의 리워드가 우선적으로 제공됩니다.
입금 리워드 이벤트는 2등급(본인인증 완료) 이상 회원부터 참여가 가능합니다.
리워드는 일괄 지급 예정이며 내부 사정에 따라 변경될 수 있습니다.(일정 변경 시 공지 예정)
대상자에게는 입금 주소로 지급되며 메일로 개별 안내해드릴 예정입니다.
부정거래 등 불공정한 방법으로 이벤트 운영에 방해가 되는 행위가 발견되는 경우 지급 대상자에서 제외합니다.
본 공지사항의 모든 시간은 한국시간 기준입니다.
* [AXS 입금하기]
감사합니다.
1. New Listing Announcement
  Dear Customer, Axie Infinity(AXS) is to be listed in Korbit as scheduled below.
Wallet Creation and Deposit Available Date - From 2021.August.23 (Mon) 12:00 PM (KST)
Trading and Withdrawal Available Date - From 2021.August.24 (Tue) 12:00 PM (KST)
[Introduction to the new listing coin]
Axie Infinity(AXS) is a Play-to-Earn game invented by Sky Mavis, a Vietnamese game developing company in Vietnam. Axie infinity allows its players to earn $500 to $1000 on a monthly basis, which is now increasingly taking the place of full-time jobs as a key economic source in developing countries where the price level is relatively low. The proportion of its daily user proportion by country is currently showing 40% from Philippines, 6% from Venezuela, 6% from USA, 5% from Thailand and 3% from Brazil. 
The transaction fee of Axie Infinity was dramatically decreased after switching its game to Ronin, an Ethereum sidechain, which has eventually increased its user population to 1 million on a daily basis, achieving 1 billion USD in its monthly sales. It is highly noteworthy that the current number of Axie Infinity Discord members has been increasing to over 780 thousands, surpassing Fortnite - the number one market player in the global game industry.
Axie Infinity adopts two types of ERC-20 token - SLP (Smooth Love Potions) and AXS (Axie Infinity Shards). The game winners from the battle against other users or NPC receive either SLP or AXS as a reward, where these coins shows two main differences in their usages : First, both SLP and AXS are used for crossbreeding, while SLPs, once used, are incinerated suppressing its supply, and AXSs accumulate in community treasury. Second, AXS, as a governance token for Axie’s ecosystem, empowers its holders to vote for improvements and governance of the ecosystem. AXS is the coin to be listed in Korbit and its governance range is to be specified in the second half of this year. 
Axie, a game character, and other game items are ERC-721 based NFTs and are traded in Ethereum via either Opensea or Marketplace operating in the game. 4.25% of its trading volume accumulates in the community treasury. 
* Official Website: https://axieinfinity.com/ * Xangle information of AXS: https://ko.xangle.io/project/AXS/key-info
2. AXS Deposit Airdrop Event ▶︎ EVENT  10.4 AXS airdrop to the first 100 users who deposited 1.3 AXS or above
▶︎ EVENT 2 0.13 AXS airdrop to the first 300 users who deposited any kinds of virtual asset with a value of 100,000 KRW or above during the event period
(Only the first placed deposit is counted for joining the event, while multiple deposits afterwards are not considered)
[Requirements]
Those who have finished KYC (Level 2 or higher)
Those who agreed to receiving marketing and event alerts (phone, SMS, and email)
[Event Period]
2021.08.23 (Mon) 12:00 - 2021.08.29 (Sun) 23:59 (KST)
[Reward]
2021.09.01 (Wed) Afternoon (KST)
[Notice]
Users can participate in only one of the above two events - If participated in both events, only EVENT1 participation is considered and rewarded accordingly.
Only the users Level 2 or higher can participate in this event
The reward schedule may change depending on the circumstances (Any changes, if have any, will be announced)
The winners will receive their rewards to their deposit addresses, which will be notified via email)
Reward can be deprived if have any fraudulent actions involved detected
All the time zone above is in KST (UTC+9)
* [AXS deposit]
Thank you.
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quartzcraft-mc · 3 years
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QC Monthly Update - April 2021
This month, we have decided that we want to keep our playerbase more upto date with everything happening with our server! Hence why we are starting a monthly ‘newsletter’ of sorts! We hope that this can give our players some insight into the direction the server is heading and provide transparency for everything happening behind the scenes! This will be rather long, you have be warned!
Small Contents of Information given Below:
Staff Changes and Additions
The Monthly Survey
Server Updates, Changes and Bug Fixes
Upcoming Projects and Information
Staff
We are extremely sad to announce that this month Kiri decided to step down as a staff member. They have been here since the beginning, within the servers conception. We wish them the best with everything and send them our well wishes.
This month, we had also decided to open staff applications again! We were overwhelmed by applications that it was extreamly hard to pick! We will update everyone on our discord once these people have been chosen and welcomed to the team!
The Monthly Survey
We believed that the survey may have been too close since the last one, not allowing for enough to work on. So we have decided to do the survey bi-monthly. This should allow the players to be able to express more improvements that we could use to expand on in the server.
Discord
Milestones:
This month saw us reach 258 members onto our discord server. This is amazing!
Channel Changes/Additions:
‘Suggestions’ this channel allows us to remove the suggestion google form and have a more user friendly, suggestion point. This also allows players to upvote or downvote different suggestions, allowing us to see where interest lies more.
‘Food Discussion’ After a suggestion from a player, a food discussion channel has been created to allow people to talk about food without potentially triggering those with Eating Disorders.
‘Build Showcase’ After a suggestion from a player, a channel was created specifically to showcase player’s builds, and ask for building tips amongst the community, as well as receiving feedback.
Role Changes/Additions:
- ’Birthday Buddies’ This role goes alongside the birthday bot ‘purity’, which helps us ping people who wish to be notified, and celebrate someone’s birthday within the server.
New and Changed Bots:
’SpoilerBot’ This bot allows for players that use discord on mobile to upload spoilered images to the discord.
Minecraft
In-Game Changes
’Nether and End Reset’ As a team, we believed that it was best to put the End and Nether resets to be bi-montly instead of monthly. We have realised that it is a lot more work than anticipated, especially with more projects coming to the forefront. We also noticed that the rarer items from the end were too easy to get with the constant refresh. 
‘Playermall’ is now open! At the beginning of the month, we opened playermall, our long standing project, to the general public. Within playermall, players are welcome to own shops and sell items to others for profit. Some people have taken this to create many wonderful builds and attractions as well!
Upcoming Information
‘Games District’. We hope to provide some more entertainment to the playerbase, thus creating a sort of game district. In this area, there will be a selection of mini games that the players can participate in on their own, or with their friends. This is still very much in the works, but we hope to provide more information shortly. 
We have asked the playerbase to help us create a name for ‘Project Quartzland’. They have been asked to suggest potential names for the theme park. The submittion form for names can be found in our discord announcements.
Bug Fixes
Server crashing almost everyday.
We can’t explain it, we did something and we talked to people. It all worked and now doesn’t do that. Touch wood.
Jobs and Daily Quests
Woodcutter didn’t use to count any of the new nether woods as part of the job. This has now been changed,
It has come to our attention that the daily quests haven’t been rotating around. This is a long fix, however, more quests have been added to some jobs. Including: Woodcutter, Builder, Brewer, Crafter, Miner and Hunter.
Shop Prices
With the rank perk ‘/shop’, it was made aware that you could sell some items for the buy price, whereas in ‘/warp shops’ you would sell them for significantly less. This has been fixed for ‘/shop’ to reflect ‘/warp shops’ prices.
Sponges added to daily crate
We saw that these started becoming a monopoly within the playerbase, with a limited supply too. We have added this to crates so it is a chance to get in the daily crate.
Boats being removed in ‘Clear Lagg’
 We had a bug where clear lag would take boats, even after configuring it to not do this. We believe that this has finally been fixed.
Donation In-Game Money Redeemer.
With each rank, in-game money can be redeemed. Some buttons weren’t giving the player money, but was saying the message that it was. This has been fixed and tested. To combat this, the redeem limit was reset, so people can get their donation money.
Admin NPC Shop Additions
Exp Bottles in Rare Shop
Villager Eggs in Rare Shop
Discord - 16+ Media tag in Rules was not working
We have edited the post to now include the correct link to the right channel.
Thank you for being apart of our wonderful community, and we hope that this has given you some insight into what’s happening behind the scenes!
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aion-rsa · 3 years
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Xbox Game Pass: New Games for April 2021 Revealed
https://ift.tt/eA8V8J
Xbox Game Pass is Microsoft’s subscription service for Xbox One owners. It’s designed to be like a “Netflix for games,” where you pay a simple monthly rate and get access to loads of games for download. It’s not to be confused with the Xbox Live Gold membership, which gives users a selection of free games each month.
There has been a huge surge in popularity and profile for Xbox Game Pass since its launch, mainly due to the diverse list of games and first-party exlusives on the service. In fact, Microsoft drops new releases from its own internal studios onto the service on day one! Sea of Thieves was the first example of this, followed by State of Decay 2 and Crackdown 3. Since then, the service has seen the day one launch of several other high-profile Xbox exclusives, including Gears 5, The Outer Worlds, and Halo: Reach on the Halo: The Master Chief Collection.
Membership to Xbox Game Pass will set you back $9.99 per month. You can now also get an Xbox Game Pass Ultimate subscription for $1 for the first month and $14.99 every month after that. The subscription includes an Xbox Live Gold membership as well as all of the games offered on Xbox Game Pass and Xbox Game Pass for PC. Plus, with cloud support, you can play a selection of Xbox Game Pass titles on your Android phone. And now you even get access to titles on EA Play, the third-party publisher’s own on-demand service.
New games are added each month to Xbox Game Pass. Here are the games coming in March and April, plus all of the new Bethesda games available on the service starting on March 12 (with descriptions courtesy of the Xbox team) :
Xbox Game Pass: Games for April 2021
Outriders (Cloud and Console) – April 1
Outriders brings intense action and deep role-playing to Xbox Game Pass! Developed by People Can Fly, veterans of the shooter genre, Outriders presents a journey of survival across a savage planet, which can be tackled in both single player and 1-3 player co-op.
MLB The Show 21 (Cloud and Console) – April 20
MLB The Show 21 rockets the franchise onto the next generation of video game consoles with a huge range of improvements, enhancements, and optimizations that make The Show the ultimate Major League Baseball experience. Thousands of new animations, revolutionary innovation on gameplay, and an all-new Stadium Creator let you own The Show like never before.
NHL 21 (Console) EA Play – Coming in April
Carve your path to superstardom in an expanded Be A Pro mode and go down as one of the league’s greatest. On the ice, change up your attack with all new moves, dekes, dangles, and evasive maneuvers, inspired by the league’s most groundbreaking innovators.
Xbox Game Pass: Bethesda Games
Dishonored Definitive Edition (Console, PC, Cloud)
This complete compilation includes Dishonored, winner of over 100 Game of Year awards, as well as all of its additional content – Dunwall City Trials, The Knife of Dunwall, The Brigmore Witches and Void Walker’s Arsenal.
Dishonored 2 (Console, PC, Cloud)
Reprise your role as a supernatural assassin in Dishonored 2 – the next chapter in the award-winning saga by Arkane Studios. Play your way in a world where mysticism and industry collide. How will you combine your character’s unique set of powers, weapons and gadgets to eliminate your enemies?
DOOM (1993) (Console, PC, Cloud)
Doom introduced millions of gamers to the fast-paced, white-knuckle, demon-slaying action the franchise is known for. Relive the birth of the first-person shooter and experience the demon-blasting fun that popularized the genre. Doom includes Episode IV: Thy Flesh Consumed, with 9 additional action-packed levels and split-screen 4-player deathmatch and co-op.
DOOM II (Console, PC, Cloud)
Bring your trusty Super Shotgun and an arsenal of classic Doom weapons to bear against deadlier demons and the infamous boss, the Icon of Sin. Doom II includes The Master Levels for Doom II with 20 additional levels, as well as split-screen 4 player co-op and multiplayer.
DOOM 3 (Console, PC, Cloud)
Battle your way through a demon-infested facility before entering the abyss to battle Hell’s mightiest warrior – and put an end to the invasion. Doom 3 includes both campaign expansions – Resurrection of Evil and The Lost Mission.
DOOM 64 (Console, PC, Cloud)
Battle armies of demons in your crusade to hunt down the Mother Demon and stop Hell’s invasion. As you fight through more than 30 action-packed levels, be on the lookout for enhanced weapons and secrets to help you put an end to the demonic threat.
DOOM Eternal (Console, PC, Cloud)
Hell’s armies have invaded Earth. Become the Slayer in an epic single-player campaign to conquer demons across dimensions and stop the final destruction of humanity. Experience the ultimate combination of speed and power in Doom Eternal – the next leap in push-forward, first-person combat. The only thing they fear… is you.
The Elder Scrolls III: Morrowind (Console, PC)
An epic, open-ended single-player RPG, Morrowind allows you to play any kind of character imaginable. You can choose to follow the main storyline and find the source of the evil blight that plagues the land, or set off on your own to explore strange locations and develop your character.
The Elder Scrolls IV: Oblivion (Console, PC)
Step inside the most richly detailed and vibrant game-world ever created. With a powerful combination of freeform gameplay and unprecedented graphics, you can unravel the main quest at your own pace or explore the vast world and find your own challenges.
The Elder Scrolls V: Skyrim Special Edition (Console, PC, Cloud)
Winner of more than 200 Game of the Year Awards, the Skyrim Special Edition includes the game and add-ons with all-new features like remastered art and effects, volumetric god rays, dynamic depth of field, and more. Also bring the power of mods to consoles. New quests, environments, characters, dialogue, armor, weapons and more – with Mods, there are no limits to what you can experience.
The Elder Scrolls Online (Cloud, Console)
Experience the award-winning story in a persistent Elder Scrolls world. Embark on an adventure that lets you play your way, go anywhere at any level. Battle, craft, steal, siege, explore and more.
The Evil Within (Console, PC, Cloud)
Experience a disturbing reality as you try to break free from warped machinations. With limited resources at your disposal, you’ll fight for survival and experience profound fear in this perfect blend of horror and action. Defeat insurmountable terror and experience the ultimate thrill by discovering The Evil Within.
Fallout 4 (Console, PC, Cloud)
As the sole survivor of Vault 111, you enter a world destroyed by nuclear war. Every second is a fight for survival, and every choice is yours. Only you can rebuild and determine the fate of the Wasteland. Welcome home.
Fallout 76 (Console, PC, Cloud)
Steel Dawn is the first chapter in the new Brotherhood of Steel questline, free for Fallout 76 players. Visit settlements populated with new NPCs and unlock powerful weapons and armor from the Brotherhood arsenal. Join in their mission to rebuild society and aid in securing valuable technology.
Fallout: New Vegas (Console)
Welcome to New Vegas. It’s the kind of town where you dig your own grave prior to being shot in the head… and that’s before things really get ugly. It’s a town of dreamers and desperados being torn apart by warring factions vying for complete control of this desert oasis.
Prey (Console, PC, Cloud)
Good morning, Morgan. Prey joins the Xbox Game Pass library, taking you from the comfort of your home to the treacherous depths of space. As Morgan Yu, you’ll have to use your wits, weapons and strange powers to fight the alien threat that has overtaken the Talos I space station. Explore the station, upgrade your skills and abilities, and uncover the secrets of Talos I and the dangers within.
RAGE 2 (Console, PC, Cloud)
Dive headfirst into a dystopian world devoid of society, law, and order. Rage 2 brings together two studio powerhouses – Avalanche Studios, masters of open world insanity, and id Software, creators of the first-person shooter – to deliver a carnival of carnage where you can go anywhere, shoot anything, and explode everything.
Wolfenstein: The New Order (Console, PC, Cloud)
Wolfenstein sends players across Europe on a personal mission to bring down the fascist war machine. With the help of a small group of resistance fighters, infiltrate their most heavily guarded facilities, battle high-tech legions, and take control of super-weapons that have conquered the earth – and beyond.
Wolfenstein: The Old Blood (Console, PC, Cloud)
The year is 1946 and the Nazis are on the brink of winning World War II. In an effort to turn the tide in the allies’ favor, B.J. Blazkowicz must embark on an epic, two-part mission deep within Bavaria…
Wolfenstein: Youngblood (Console, PC, Cloud)
Set 19 years after the events of Wolfenstein II, BJ Blazkowicz’s twin daughters, Jess and Soph Blazkowicz — after years of training from their battle-hardened father — are forced into action. Team up with a friend to level up, explore, and complete missions to unlock abilities that compliment your playstyle.
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The post Xbox Game Pass: New Games for April 2021 Revealed appeared first on Den of Geek.
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phgq · 3 years
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Birth of PNA in 1973 followed PNS' death in September 1972
#PHnews: Birth of PNA in 1973 followed PNS' death in September 1972
MANILA – Many of the millennial Filipino journalists may be interested to know that the Philippines used to have its own news agency even before the advent of martial law imposed in September 1972 by then President Ferdinand E. Marcos.
Yes, that privately-owned news outfit was the Philippine News Service (PNS), the predecessor of the present government-run Philippine News Agency (PNA) which marks its 48th anniversary this coming March 1.
PNS was organized in 1950 as a news-gathering cooperative by the publishers of the then major and leading national newspapers--the Manila Times-Mirror-Taliba, Manila Chronicle, Manila Bulletin, Philippines Herald, Evening News, Bagong Buhay, and Fookien Times. Its main function then was to supply daily news and photos from the provinces to these newspapers as well as to those in the provinces.
Radio and television stations also used the PNS stories for a fixed monthly fee or subscription. Foreign news agencies, such as the Associated Press, United Press International, Reuters, and Agence France-Presse, and a few private entities were also allowed to subscribe.
Through the old mail system (using stamps and envelopes), it also maintained a news exchange agreement with foreign news agencies such as Antara of Indonesia, Bernama of Malaysia, Kyodo of Japan, Yonhap of South Korea, Central News Agency of Taiwan, and Tass News Agency of the former Soviet Union, among several others.
When Marcos declared a nationwide state of martial law under Proclamation No, 1081 on Sept. 21, 1972, PNS was forced to cease its 24-hour daily operations since its major clients– newspapers, radio, and TV stations–were padlocked and guarded by government troops. At the time of its closure, PNS had some 120 news correspondents from all provinces and cities of the country.
About four months after the imposition of martial law and shortly after Marcos allowed a handful of newspapers and broadcast outfits to reopen, a group of former newspaper editors asked then Department of Public Information (DPI) Secretary and later on Senator Francisco S. Tatad to explore the possibility of opening a government news agency by acquiring the World War II-vintage teletype machines and other equipment of the PNS. The persistence of such a group of editors to once again set up an even more dynamic wire news agency bore fruit when PNS was allowed to reopen but under a new name – Philippines News Agency (PNA) as the government’s official news outfit.
Negotiations for the acquisition of the PNS equipment were done by a group of former newspapermen from Tatad’s office at Malacañang, including the late Bureau of National and Foreign Information (BNFI) Director Lorenzo J. Cruz and the late Press Undersecretary Amante Bigornia.
The amount paid by the government for the old PNS teletype machines, typewriters, mimeographing machines, and a photo darkroom plus few cameras was used to pay the delayed salaries of the PNS staff in Manila from September to December 1972.
Jose L. Pavia, the late former executive editor of the defunct Philippines Herald, was appointed as the first general manager of the infant news agency. He headed its initial 11-member staff, with the late Renato B. Tiangco, also formerly of the Herald and a foreign news agency wireman as managing editor; and Severino C. Samonte, a holdover from the PNS, as national and provincial news editor at the same time.
As the government news agency, PNA was created under a Special Department Order issued by Tatad. It was placed under the BNFI, its first mother bureau that provided its fund.
Launched on March 1, 1973 as the national government’s official news agency, PNA initially used the editorial offices vacated by the PNS on the second floor of the National Press Club (NPC) of the Philippines Bldg. along Magallanes Drive in Intramuros, Manila.
The first set of PNA’s correspondents were picked from the former PNS stringers covering the country’s then just 70 provinces and 60 cities. A number of former staff members of the defunct Manila newspapers later joined the PNA Central Desk as editors, reporters, and photographers.
At the outset, four PNA correspondents were assigned each to cover the then existing four Philippine Constabulary (PC) Zones in Luzon, the Visayas and Mindanao. These were the 1st PC Zone in Camp Olivas, Pampanga; 2nd PC Zone in Camp Vicente Lim, Laguna; 3rd PC Zone in Cebu; and 4th PC Zone in Davao.
When Secretary Tatad turned on the switch to launch the PNA in the afternoon of March 1, 1973 in Malacanang, he said: “The Philippines News Agency will be operated in the best tradition of the world’s professional news agencies.”
During the martial law years, the PNA, together with the so-called “Big Four” news agencies – Reuters, AFP, AP and UPI – covered the entire archipelago, bringing news around the Philippines to the outside world as much as possible. For a while, PNA even entered into a news exchange agreement with some of these foreign news agencies.
A year after its birth, PNA inaugurated its first domestic bureau in Cebu City, opening a new era for the media in the country’s second-largest, most cosmopolitan city. Seven tabloid-sized newspapers there began to carry current national and foreign news through the PNA wires, a radical departure from their former purely local coverage. This placed them in a position to compete for circulation in the Visayas and Mindanao with the major national dailies published in Manila.
The year 1974 also saw the opening of similar PNA bureaus in Iloilo, Baguio, Davao, San Fernando, Pampanga; Cagayan de Oro, Bacolod, and Dagupan. These were followed by Lucena City, Legazpi, Cotabato, Tacloban, Zamboanga, Dumaguete, Iligan, Laoag, Tuguegarao, San Fernando, La Union; even Jolo, Sulu; and Los Banos, Laguna.
The peak number of domestic bureaus stood at 23 in 1975, with the opening of additional bureaus in Cabanatuan City, General Santos City, and Tagbilaran City. However, this number of bureaus was reduced drastically as a result of cost-cutting measures in later years.
After the Feb. 22-25, 1986 EDSA People Power Revolution, with the opening of a number of new newspapers in Metro Manila, a number of PNA-trained reporters tried their hands at actual newspapering and in the broadcast field. Many of them became editors and columnists in several national newspapers after they had once cut their journalistic teeth at the PNA newsroom.
Until early 1986, the PNA, through the former Office of Media Affairs (OMA) headed by then Information Minister Gregorio S. Cendana (RIP), had overseas bureaus in San Francisco, California; Sacramento, Los Angeles, New York, Washington, D.C., Chicago, Toronto (Canada), Sydney (Australia) and Jeddah. These were closed down after the EDSA Revolution.
During the government reorganization in 1987, the BNFI was abolished and replaced with two new bureaus–the present-day News and Information Bureau (NIB) and the Bureau of Communications Services (BCS).
At present, PNA remains a division of the NIB which is headed by Director Gigie R. Arcilla-Agtay. The agency is under the direct supervision of Secretary Martin Andanar of the Presidential Communications and Operations Office (PCOO) in Malacanang.
In its 48 years of existence, PNA has transferred seven times--five times around the Intramuros area in Manila and twice in Quezon City, the latest in 1996 when it settled to its present headquarters on the second floor of the Philippine Information Agency (PIA) Bldg. along Visayas Ave. in Diliman, Quezon City. (PNA)
***
References:
* Philippine News Agency. "Birth of PNA in 1973 followed PNS' death in September 1972." Philippine News Agency. https://www.pna.gov.ph/articles/1131927 (accessed February 28, 2021 at 01:58AM UTC+14).
* Philippine News Agency. "Birth of PNA in 1973 followed PNS' death in September 1972." Archive Today. https://archive.ph/?run=1&url=https://www.pna.gov.ph/articles/1131927 (archived).
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torieljoy · 3 years
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