I CAN'T SHOW MY CAPAIGN THIS YET CAUSE IT WAS PLANNED BETWEEN ME AND ANOTHER PERSON BUT IM SO HYPE FOR THIS PICTURE, SO YOU ALL GET TO SUFFER AND LOOK AT IT WITH YOUR SPECIAL EYES
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You know what, while I'm doing hot takes. And this one may be obvious considering I'm actively contributing to hosting the Solarpunk Aesthetic Week event but like.
Dear everyone who's constantly deriding the aesthetic portions of the solarpunk movement/genre; do you just not understand that being able to visualize the future you want is immensely important to being able to work towards it? Being able to get other people on board with it?
When I first got interested in Solarpunk, it wasn't for the hot leftist takes about the top ways to dismantle the government for the people, or top tips on how to build your own solar panel apparatuses. What brought me in? Visions of a hopeful future. I learned and began to love the rest as I dove deeper into solarpunk circles, but there is no denying that my first intro to it--and likely many people's first intro to it--was via the art and aesthetic spheres. The term 'solarpunk' was literally coined to refer to the aesthetic movement, and we've been building up from there ever since.
'When are people going to realize the aesthetic parts don't matter and what really matters is praxis--' dude, the aesthetic parts do matter. Inspiring people does matter. Showing people visions of a hopeful future is immensely important, it's why so many people join this movement. We see glimpses of what a hopeful future could look like, through beautiful art or riveting stories, we're inspired by things like stained glass and organic designs and statues and fashion concepts--and then we think to ourselves 'how can we help make this future happen?' And we learn the praxis and we work towards the goals and we share it with others because that's just how we work.
Seeing isn't always believing, but sometimes in order to believe in something with your whole heart, it helps to be able to visualize what you want. For yourself and for others.
So yes. The aesthetic parts of solarpunk do matter. Thank you for coming to my TEDTalk.
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BARBENHEIMER - July 21, 2023
The most ambitious crossover event in history
(artists cited under the cut!)
I hyperlinked the original posts to the artist handle wherever possible so go show the artists some love!!
ROW 1:
@JohnBeLucky on Reddit
@anglespizza on Twitter (they made this for a class-iconic)
@whovianrad on Twitter
@shadowknightdk on Twitter
@BossLogic on Twitter
ROW 2:
@rahalarts on Instagram
@justralphy on Instagram
@GrungiestBunny on Instagram, available as a poster here
@envelopandkissme on Tumblr (I think? idk this one was hard to find)
@shirtsthtgohard on Twitter, available for purchase here
ROW 3:
@omarg294 on Twitter (possibly not the original source)
@raichu.copper on Instagram/@raichucopper on Twitter
@galactic_psychedelia Instagram, available on Redbubble here
@thesenatortheatre on Instagram (possibly not the original source)
@nannymcghee on Tik Tok
ROW 4:
Retro Travel Design on Redbubble
@rahalarts on Instagram
@stevereevesart on Instagram
@jonattfieldart on Instagram
@gringgieespons on Tik Tok
ROW 5:
@BossLogic on Instagram/@BossLogic on Twitter
@rahalarts on Instagram
@nolanlounds Tik Tok
@seanlongmore Instagram
@Cornettogod on Twitter
ROW 6:
@readfulthings on Instagram (aka Adam Perocchi)
I cannot find this artist but you can buy the shirt here and here
@moviemantis on Instagram (possibly not the original source, idk)
Jason P on LinkedIn (ok career barbie!!)
and finally, you can buy the shirt here
huge love to all the incredibly talented artists that put their work on the internet for free for all of us to look at, we love you!! (please sign/watermark your works though, the amount of art theft I found while looking these up made me sad for you)
anti-shoutouts: to google for nerfing their reverse image search with google lens (seriously-CHANGE IT BACK), to twitter for making it almost impossible to use the website after I deleted my account, and to basically no one on tik tok (or any other social media site for that matter) for crediting artists because that made tracking down the original posts so much harder than it needs to be :')
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Splatoon 3: Side Order is good, but not great. I still highly recommend it, but if you care about the story, you're going to be disappointed. Quick review: spoilers ahead.
Side Order was the devs experimenting with Splatoon's gameplay loop. The campaign is a rogue-like, and it works amazingly well. Super fun, super challenging, building my deck and fighting through challenges with the stakes of resetting really scratched an itch in my brain. They did a great job with it.
Unfortunately, I feel like priority went to game design rather than story. Much of the mysterious artwork we saw in the first teaser trailer was completely unused; turns out, all of that was just concept art that never made it into the final product. Side Order failed to make me care about what was happening. I don't know why the protagonist had to be Agent 8; it could've been anyone else and the story would've worked the same.
Octo Expansion was the absolute peak of meshing story and gameplay. The campaign's hook is insanely strong; we immediately empathize with Agent 8 because we know from previous lore that octolings like her have been trapped underground for all their lives. We care about her fight to the surface because it's a fundamentally ideological fight for freedom. The plot stuff about Tartar and the Thangs is just nice set dressing; 8's fight for freedom is the real story.
There's none of that in Side Order. I don't particularly care about Marina's metaverse, even if it's tied to Octo Expansion's story. I don't know why Acht is there other than backstory stuff. It really feels like 8 is just told to do something and she does it because she's the protagonist; she has zero personal stakes or motivations in the conflict. This is a story blunder the devs did in Splatoon 3's default campaign––forgetting to give the protagonist a personal reason to fight––that I hoped would be fixed here, but alas.
What makes it worse is that the gameplay and story progression are completely out of sync. I beat the entire game on my third run in 4 hours. With each run, you get up to two keys to potentially unlock bits of story. That means you'll get about one piece of the story every two runs. There are twelve pieces of the story; I got the first and then beat the whole damn game. Now I have to go back and grind to see the remaining story when I've already beaten the final boss and resolved the conflict. I missed the entire story because I never had to reset because I blazed through the gameplay! It's just a real shame that I experienced everything without knowing... why it's happening. The final boss had me asking myself what the hell is going on because I don't know the backstory at all.
Again, I still really recommend. The devs did a great job, but Side Order remains in the shadow of Octo Expansion's incredible success. Like the default singleplayer campaign, there's just a lot of lost story potential here that, while not necessary, would have really elevated this DLC into something amazing.
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