I think I’d like to note a few more things on Maria’s clothing as well.
She does dress masculine, but it’s not very out of the ordinary. Gratia, Henriette, Eileen, and Yurie all wear traditionally masculine clothes as warriors, and even compared to them, Maria did not appear to be one to entirely bury her feminine traits. She wears her lumenflower brooch, flower chains, a ribbon in her hair, and a feathered hat that resembles the female Cainhurst knight hat alongside a more common hunter’s hat. Compared to the other masculine women of Bloodborne, Maria still has a clear balance between her masculine and feminine attire.
The male Cainhurst knight set is actually traditionally way more feminine-looking already, but Maria turning it into a hunter’s uniform inspired by Gehrman works well because the set already bears more resemblance to traditional hunter wear than the female knight’s garb.
Again, even in the wider world of Soulsborne, Maria is not unusual for being masc in an older time period. What is more relevant is her unique way of approaching a traditionally male dominated field in a Victorian setting, and not burying her feminine traits. Every other female hunter I mentioned dresses entirely masculine, but Maria keeps a balance. She could have given her more elegant Cainhurst fashion, which is undeniably more feminine, but she didn’t. This makes more come off like more of a feminist in her time than the other women that clearly didn’t do the same.
Gehrman dressing the Doll like he did was an interesting choice, but something tells me he didn’t do it out of a malevolent or disturbing reason. We know the Doll clothes reveal the love of their creator, not the desire for female submission or sexual depravity. The answer doesn’t need to be complex when trying to explain why Gehrman’s motives might not have been twisted. The answer is right in the game. It was something that came from love. Why it manifested in that way is up to interpretation.
Oh! I appreciate you expressing your take on the matter here, anon! I just want to correct a little bit! The ribbon Maria ties her hair with appear to be the headpiece of Knight's set that is male version of it, and Henryk is another hunter that uses feathers in his hat!
As for Yurie/Julie, Choir garb in my opinion is not masculine clothing but rather... neutral clothing? It is a robe of a religious group and in my opinion they'd aim for suppression if not erasure of identity! Blindfold cap covers upper part of their faces and whereas it has lore reason (letting the 'stars' show them the world guide them instead + Willem reference), but also from design standpoint it covers the most expressive part of the face - the eyes area. They are also called Choir, I think they would try to appear all identical and interchangeable, anonymous, including obscuring gender presentation rather than being feminine or masculine! (I like to think realistically, anyone with long hair would tuck them under the hat... 🤔) So yeah! I just need to be honest with what we are discussing here.
But you have a rather good core point:
(Screenshots are courtesy of Bloodborne wiki ( x ))
You can see male Knight, Maria and female Knight sets, and... that sets are actually similar. The 'masculine' thing about Maria's version of the set is use of grey ribbon to tie her hair, leaving out puffy sleeves and leaving out the skirt. Which... tells us actually not all that much about her presentation?
No, but really! I would say there is a difference between disposing of flea-like blood-drunk monsters in the comfort of the royal castle and running in dungeons/streets/hamlet full of fish mutants apparently. There might have been a practical reason for leaving the skirt (and slightly longer cape) out. Knights stay in the castle mostly to dispose of Bloodlickers that just jump and suck blood, Maria however, disposes of beasts that could effectively drag a long skirt/longer cape down with their claws! Puffy sleeves of female set are made from lighter and expensive material, but Maria's coat is (reasonably) of thicker and rougher material that might be a hassle to repeat the puffiness even if Maria wanted to! And ribbon could be just an element common in Cainhurst to tie hair, definitely not likely to be banned for women. Maria needed a big hat, not a tiny decorative hat when hunting. Again, 'comfort of the castle' thing, you know?
Clothes are not necessarily masculine, but they ARE practical.
Basically? You are right, there is no need for big essays and elaborate analyses to begin with. Maria is not 'unambiguously masculine', Maria is... Maria. She presents as Maria. Given the setting her preferences are... sooooo up to interpretation, and the only solid thing we have is that Gehrman certainly had no personal interest in feminizing her. (Woulda been odd anyways since he trained her to kick ass to begin with).
We appear to have entered the problem of 'western fandoms can only analyze any media through the lense of 21th century american values regardless of context, setting, country of the production or even basic common sense'. Woman seems masculine? Then she MUST be masculine for the same reasons why an american woman would be in 21st century would be masculine, by logic of such people. It is just something I absolutely cannot connect with, because I engage with fiction to escape the struggles and visions of reality, not to carry them with me. And I love media from overseas, coming from different cultures or set in a very different setting because it gives me perspective varied from what I already see all the time. Hence why I personally never had much hype for passing her as butch/egg/etc, or for projecting issues with creepy men on Gehrman. Because:
There are plenty of fictional universes that do touch themes of feminism and queer presentation as it is in many 1st world countries of our century, are made by westerners and for (mostly) westerners, there are many indie creators or just artists that have many characters like this and explore these themes - in plain way, without having to force it in! Bloodborne just feels like a whole different thing that is good for what it is, not for what it could be.
I also always had impression that when FromSoft games want to say something regarding characterisation - they SAY it. I think Elden Ring cemented this for me with the "Dolores fashioned herself as a man" or... idk, Entire Personality of Seluvis. They are very coy with lore and world-building and timelines, indeed, but not with presenting something. Does it mean that interpretations are now bad and banned? Of course not. But it is mindset like 'Maria is masculine she is the gnc icon everyone who thinks otherwise is just a cowardly incel whose pp shrinks at the sight of a masculine woman why do you want to take away our ONLY representation under guise of loving the lore and truth?!' that does inspire me to go in the trenches to defend Gehrman's honor dfsjhdfsdsf
Meanwhile Gratia and Henriett leave the chat:
I've talked a lot but I see what you are saying, anon. It is more about 'people who have eyes WILL see naturally, without any essays or analyses' and like... I guess so...? I just have it basically coded in my brain to ramble about my interests and read lectures to the classroom with like 2 people in it, hahaha. Maybe there should be fandomry class in the schools since we can't escape the internet and media anymore, and I will work as a teacher. xD /j
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this game gave me all the illness
Hundreds of thoughts abt the last two chapters of yakuza 0 over here you've been warned I'm going full essay post bc I just can't fit everything only in 30 tags:
I've just wanted to stress just how good I think this game is, genuinely. There are few things that irked me in the end but they are so irrelevant I can't mind all that much. The dialogue in this game is just wonderful, script goes out there a lot but the serious/emotional scenes just felt all so real to me. I feel like it's so hard doing real dialogue without it sounding predictable but they did it. Maybe it's because the story itself isn't all that predictable but just UGH WONDERFUL. so good. Anyway to story bits.
just to start where I left I have to say. proof of love? the damn chapter of all time. if you told me we would be here
when I first started play this game I would be very skeptical but I really loved the directiong they took with him. and specially with her. I just loved makoto at first sight and I hoped so bad she would continue to be a plot point from there on and to have her face all of dojima clan head on and survive is just. so damn cool. she is my most special girl.
and it makes her so realistic too to that final scene before credits. the way she stands up to those guys and everything about her development is just really perfect and insanely well done for like a side character, specially when we have so many of them in this game. she is wonderful. I adore her to bits.
plus as a side-story for majima slowly breaking away from that cold facade from the beginning is just REALLY nice. he starts this chapter makind expressions he has never once done before and ends like
CAN YOU HEAR ME? they are my everything. going from makoto saying "I'm sorry, I can't do anything for myself" right when majima had that talk with seda about not doing things by himself. I love this plot point of him and kiryu being so damn powerful but how shaping them for something greater they needed others. not in a way that they lack something but in such there-are-thing-not-even-you-can-scape kind of way. this brings me to THIS:
BECAUSE THEY MAKE ME SO UNWELL. I feel sick. every time I have favorites I expect the worst to happen to them (because it always happens lol) but having nishiki and makoto being pillars for kiryu's and majima's resolve until the very end is SUCH a treat.
one moment you think they are all dying and the other you get this:
and it changes you for life I guess.
I should also add how much I love lao gui as majima's last boss for this game vs kiryu and shibusawa. they really delivered perfectly the whole "this is what you can become if you follow through with it" and it just makes. sense. and makes me stupid ig. I like them a normal amount and also I like how nishiki and makoto (even not there) are the ones that remind them of who they want to become. it's different from where they are now but it's different from the person lying under them as well and I just feel SO NORMAL about that.
for the ending I gotta say, majima's left a bad taste in my mouth at first, maybe because I just hated sagawa so bad lmao but I think I'm coming around it a lot more the more I think of it. and welp ig sagawa is dead so I that's a good way as any to convince me.
after makoto was gone I kind expected him to never talk with her again, but just to add, it feels better than I overall was hoping. I thought she would either die or move away from japan and they would never see it other again. Don't get me wrong I have no expectations for her to show up again, but just by her being there, I feel like it gives him a lot of peace of mind tbh. dojima clan won't follow here anymore and he can make sure of that. sounds good to me. bUT DID YOU HAVE TO GIVE ME THIS?
SEDA COWARDS. I was partially hoping he would keep it but this is better. ye. I just ADORE this so much. It is such pain that she doesn't know his name but also I just feel so relieved when she was just. walking around. being normal. I love her I love her she deserves the entire world I'm so happy at this moment.
now you know what made me insane? going from this
to THIS
and then I went to download the next one and you know what fck you seda I HATE THIS SO MUCH.
WHAT DOES THIS MEAN.
I mean I think I know but I REALLY thought I was free from tragic brothers. what about ranking up together..... what of their promise? what about "until death do us apart" was THAT A LIE? I'm gonna be honest with you all. I was excited to continue today but after seeing the opening for kiwami I REALLY don't want to. but. whatever.
from what I'm certain and I know it to be true besides mine own speculation:
I like...... this game. I like how kiryu kept his idea of choosing his path by whether he loved-or-hated it. I love how he steadily grows so much over the game and how you can't really notice until he has to make a choice and you see he's still thinks the same but acts just so more maturely. I like how he let his relationships influence him, how it isn't seem as a bad thing ever, how he is always being rewarded for it.
I like how this reflects on loyalty and brotherhod by everybody that is around him, specially nishiki. damn if I know wtf is happening on the next game but the "95 was a dark year, while kiryu serves time in jail, nishikiyama becomes a changed man" just proves that. I like how they try to be away from one another but when nishiki said they are invincible together, he was right. They don't have to be invincible all the time, but it must feel good to. and them choosing to accept the other changing in that ending scene at serena and nothing changing between them UP UNTIL they are separeted in 95' just feels right.
and, all that being said, I like how it all changed made majima into whatever is that guy by the end of yakuza 0. I somehow felt like he needed one more cutscene, specially bc the next games are really focused on kiryu, but even then, it all just fits well. his acceptance now isn't like the one in chapter 15, when he just comppels in being a pawn for sagawa or whatever. it genuinely speaks to the very first time we see him, how he knows nothing but yakuza, how it's his life, and now WELL IT ISN'T THE PERFECT ENDING but it's such a well-written one for someone such as him. he get's to keep doing what he knows, but being just so much cooler and confident about it. IT JUST FEELS. DAMN COOL.
Just overall. The story is so good, the gameplay is so good. I have a handful of poorly done mechanics/writting to point out but the good outweights the bad so hard that I just doesn't feel like it matter at all. The combat is so fun, the mini-games are intuitive and the side-stories are just gold. Having the switch between the two of them made the game just so fun, there is a bunch of stuff I didn't finish but I also didn't felt bored not even for a second. It's honestly such rewarding gaming experience and I love those a lot.
so yeah, I'll stop rambling now or whatever but just. yeah. yakuza 0 good. play it. pls. and talk to me about it. pls. ty.
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