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#Heroes Reborn 1
thasorns · 1 year
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The amount of times this dude appears in kdramas I watch. He just pops up out of nowhere
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chaztalk · 6 days
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loz-hero-reborn · 1 year
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HERO REBORN
Chapter 1 - The Boy's Left Hand
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Chapter 1 - The Boy's Left Hand
A branch lightly taps against glass with every sway of the breeze. It repeatedly clicks against a window, sunlight obnoxiously highlighting this motion as it pours indoors.
The brightness falls on the face of a boy in rabbit-themed pajamas, lying only half-under a blanket with one arm hanging off his bed entirely. He cringes, taking in a deep inhale as he tries to resist the temptation to open his eyes.
..
The teen caves, however, lifting his head and drowsily peering out the window. He reaches up, annoyed, promptly shutting the curtains before sloppily flopping back to bed.
..
A moment later, he slightly shifts… Immediately followed by him darting up. He does a double-take, rushing to reopen the curtain. He stares blankly, his expression dropping.
"...The sun's out already–" The boy murmurs aloud.
He tosses his blanket to the floor, scrambling back into a stand and nearly slipping on it in the process, "Impa's gonna kill me!" Running to a chest full of clothes, he gathers everything he'll need for the day and races to get changed. He stumbles to the door as he struggles to pull his boots on without bothering with the laces, "I can't believe I did it again… 'When am I gonna learn?' I didn't even go to bed late!"
The jumbled kid trips from his movement, having to quickly catch himself with a hand on a desk. He spares a glance to the desk, swiping a pair of gloves off its surface before running out into the town.
. . .
Sooner or later, he reaches his destination: The grand North Palace of Hyrule. It's an extravagant structure on a hill, its walls housing the innermost area of the central village andthe home of the King of Hyrule himself. It's already bustling with fellow castle workers moving about and knights supervising the area. However, there's still an ironic... Lack of energy. The boy is certain there is something he is forgetting, but he just can't put his finger on it. As he moves in towards the main palace's entry doors, he spots a familiar attendant; one of his co-workers.
The attendant is a woman slightly older than him, wearing a thin orange dress. She is busy transporting a small wooden box when the teen arrives, temporarily freeing an arm to stop him, "Look who's late again."
He lowers his head in shame, rubbing the back of it with his left hand, "...I know, I know– I'm sorry, really. Need help with that, Rosa?"
"Rosalie." She corrects him and shifts the box out of his reach, "It's quite alright, I've got it. I just stopped you since I figured you haven't had the time to check what day it is." That was the nicest way she could think of saying he still looks half asleep.
"If you're sure…" He is about walk right past her, but backtracks and glances at her again, "...Wait, huh?"
Rosalie looks to the passerby around them before lowering her voice, "(It's the Fourteenth, Link. You know how the King tends to get… Short… today. This same day, every year, no exceptions)."
It sets in almost as soon as she says the day. His expression shifts, a sort of guilt paining his gut, "Right... I understand. I'll help try and keep things easygoing today."
Rosalie nods, resuming her previous path– but takes one last pause. She turns her head back, "...Oh- And don't bother looking for Impa today, Link. I heard she won't be coming in. …But she requested you go handle duties with the King and see what he needs from you. ...You better hurry, all that in mind."
If the realization that he was late wasn't enough of a brick to the head on its own, that information definitely was... Crap. "Got it. Thanks–" He gives one last wave to Rosalie, then hurrying inside.
The Entrance Hall of the palace is a wide room, carefully carved pillars holding up the roof. However, there is absolutely no time to admire any further details! Link skids across the expensive carpet, taking the straight path attached to the room to reach the Throne Room. Once he reaches it, of course, he slows his pace and tries to pretend he has been professional this entire time.
The Royal Guards at the entrance of the Throne Room stop him nonetheless, only letting him in as an imposing voice from inside commands them to do so. Although Link has been working here for quite a while now, the guards tend to be cautious. Such is their job, he supposes, but he can't help but worry he's in trouble every time they stop him. Link makes an attempt to shove this to the back of his mind, however, approaching the throne of King Aidan of Hyrule and kneeling.
The King is an older man with fading brown hair that curls to the sides of his face. The crown he wears is one Link recognizes from paintings; it's one passed down the Royal Family according to his "mentor", Impa. The man stares down to Link with narrowed eyes from atop his elevated seat, taking a dreadful moment to even begin speaking, "I take it you're the boy Lady Impa put in charge?" Remaining kneeled, Link nods in reply, "...I have seen you with her before. Link, was it?"
"That's right, Your Majesty."
"...Hm." The King leans back in the throne, seeming to stare off beyond Link. His gaze is dull, but he remains present enough to continue his order, "I have a guest coming from the country beyond Death Mountain: a renowned physician. The mountain is forbidden to traverse, so she's taken a ship. She should be at the docks, and I want some supplies for her stay delivered there for when she arrives. ....Usually Impa would only organize such endeavors, but you're young. I am certain you can take care of it." He absentmindedly motions that Link is permitted to stand. Another attendant– positioned at the King's side– steps forth and hands the boy a leather bag. The observing monarch gives them a second to do so, but soon finishes from where he left off, "Everything is in that satchel. I ask that you're careful with it. …Now try and be punctual. Her journey has been long, and I am expecting to see her soon."
Link gazes down to the satchel. He can't help but wonder why the King would need a physician from outside of Hyrule. It seems like a lot of trouble when there are already physicians here... Could he be ill?
Regardless, the boy has his orders and intends to follow them. He politely bows to the King, before slinging the satchel over his shoulder and heading off to deliver to their highly-esteemed guest. Amidst his exit, however, the attendant who previously gave him the satchel subtly motions their hand to get his attention. Link spots this from the corner of his eye, slightly altering his course to reach them.
"(I advise you take a shortcut. There will be less of a walk going through the sealed wing)." They whisper, but make it evident they're just giving Link directions to not raise suspicion, "(There's an old passageway they used to use to evacuate the palace... You'll find a hidden entry behind a curtain there)."
Link blinks, taking a hint and lowering his voice as well, "(...I've seen the sealed wing before, but... Isn't it sealed for a reason)?"
"(It will be fine, I assure you. Most of us do it. Given His Majesty's mood... I thought I would let you in on it. We're all better off if everything is done efficiently... So pick up the pace.)"
"(Ahh- right)." The boy turns away to get going, although finding it ironic the person who stopped him told him to hurry it up. He nonchalantly walks past the guards to the East Hall, approaching the abandoned doors to the sealed wing. They only seem to realize he's passed after the fact, but proceed to do absolutely nothing to stop him.
Sealed wing... Such a misleading name, considering the huge doors lowly creak open the instant Link even nudges them. Huh. He chooses to accept this despite his internal questioning, daring to squeeze through the small opening he made for himself. His hands have to carefully stop the doors before they can thud shut, as he's convinced the convenience thus far has been a stroke of insane luck.
The wing of the castle before him collects dust as if it were a relic on display... To be left untouched for years until someone came finally broke in to search for its secrets. It almost feels wrong to be in here. An eerie chill rolls down his spine, as if he's entered a gravesite. Compared to the rest of the North Palace, it seems so... Neglected. There is an attempt to ignore such thoughts, Link knowing well that he needs to stay focused. So, rather than dwell on the overall creepiness of the place, he keeps an eye out for a curtain that could be hiding a passageway.
It's rather hard to see in the old place, only some cracks between the boards over the windows let in just enough light to make out some vague shape of his sureoundings. His gaze catches one curtain in particular that has become so loose that it touches the floor, on the verge of collapsing from the pole it has been set on. It certainly stands out, so he decides it's worth investigating. The trespasser approaches the curtain, pulling it out of the way– unexpectedly met with darkness as it slips from its last grip on the pole and tumble right on top of him. Link grunts. He fumbles to get the heavy, faded curtain off of his face, but in the action of doing so can hear it brush against something else that was on the wall behind it. A faint thump sounds soon after. In a short panic, Link shoots his head in that direction to be sure it wasn't enough of a mess to get him into trouble.
Fortunately for him, it was only an old painting. At least, he hopes that's fortunate. No one was bothering to look at the artwork, after all, if it's been rotting behind a curtain for who knows how long. Even so, a minor guilt nags at him; just enough for Link to crouch down, set the satchel he was given aside, and pick the painting up. He should at least hang it back up. But then he has to hury! It's only one job! Be punctual. He'd humiliate himself to the King of all people if he screwed up something so simple.
...Yet, despite this train of thought, he finds his focus going to the painting now that he holds it to the wall before him. He doesn't quite recognize the people portrayed. There's four figures in elegant attire: The Great King of Hyrule– the only one he does recognize– and two children. Of course, being of his... status... Link isn't very informed on Hyrulean history or lineage. He has no idea when the Great King was ruling, but he assumes the children are his own. It's odd he's never seen them before, in all the time he has worked in the palace. Then again, he had no idea people could sneak through this area for all that time.
The painting is surprisingly lively, for an image of royalty; especially one of the Great King. He is typically shown as this wise and powerful ruler, a man with all of the composure in the world. Impa has mentioned the truth in it, once or twice... Here, however, he almost appears to be concealing a smile. His right hand is on the shoulder of one child, his left on the other's. The girl on the right has no issue grinning, and the artist responsible for the piece had no hesitation to replicate that. She holds on to her brother's arm like a hug, and he seems much less than thrilled. It's sort of funny to Link; although the paint seems to be chipping. Some of the canvas curls on the right corner, torn. Although... A pale glint comes from beneath the rip as the dim sunlight peers into it. This glaringly snags his attention away from his task further, Link having to resist the urge to see what may be hidden beneath. Perhaps he could be imagining something there? His left hand had reached to pull the tear back further, but he decides against it. Rather, he brushes the dust off the artwork's surface.
...And that's when another glint pierces his vision. The boy blinks, now strangely fixated on the back of his raised hand. There is a marking now seared across it. Not a mere smidge of dirt, either. It's a perfectly aligned triangle made up of three smaller ones; a symbol synonymous with the kingdom of Hyrule. Convinced he's having a difficult time adjusting his eyes to the lighting, Link yanks his hand back and puts it directly under the rays coming between the boards. All it does is make the image clearer to him. With widened eyes, Link outright tries to rub the symbol off with his other hand. What did he just do? Why won't it disappear? The startled teen tries everything he can think of, shaking his hand as if it will just flutter off. None of these futile methods have any affect, much to his own dismay.
Quite disturbed at this point, he lifts his hand up and stares at it with a blankly shocked expression. After a little while, he finally mutters aloud to himself under the assumption he can make sense of this, "(...When did that get there? Why does it look like–)" Halfway through, he stops and snaps his gaze around. If he isn't alone, he'd rather know before he starts talking to himself like a crazy person. He luckily remains the only invader to the deteriorating hall. Either way, he determines he's still better off not speaking to a wall. Instead, he pats his person in search of a solution. Reaching into the pockets he had cut into his pants, he pulls out a single glove. There is a moment of his own dumbfoundedness.
"(...Huh? What happened to the other one?)" Here he goes, mumbling to no one again. Link searches for the right glove, assuming he dropped it at some point, but is without success. He lets out a frustrated huff, just slipping on the only glove he has over the peculiar addition to his hand. "(...Oh, nevermind! I got work to do!)" Finally, he needs his own advice. After sparing the painting a final glance, Link shakes his head and picks up the satchel again. From there, he rushes himself to find the right curtain that hides the passage.
. . .
Finding the right way was unsurprisingly time-consuming, but Link had eventually spotted a curtain that wasn't covered in as much dust. Obviously, it had been used more than the others... And he wishes he would have just noticed that in the first place. But wasted time aside, he had no problem traveling through the damp passageway to reach the docks. With the passage having been lit by torchlight, Link is quite relieved to feel natural sunlight land upon his face when he returns to the surface. He may... dislike it when it pressures him to wake up, though. The day has already begun, so it's not so much of a problem now.
A much shorter walk later, the ships have come into view. It looks like the passengers of the closest boat have already exited with their things. Link's shoulders slump slightly. He probably could have beaten it, if he didn't let himself get so distracted... But perhaps there's still time! They may not have been let off too long ago. He makes his way towards the crowds, keeping a firm grip on the satchel he must deliver so it isn't lost. Like his right glove, apparently. Who even loses something that's stuck in a pair?
The boy shakes his head again. He needs to quit wandering back to that. Besides, there's... More interesting things to think about than his concern over the hand. Yeah. The docks, for instance!
All of those ships... They've been to places he couldn't even imagine. He's been tied down to Hyrule Town for as long as he can remember. If he could just afford a trip like the one the physician he searches for has taken... That would be an adventure I'm itself. Perhaps then he'd have more to do than go back and forth as a delivery boy at best. Helping in the little ways is nice and all, of course... Yet just seeing the vast horizon wants to convince him otherwise. He is able to push through this longing, for now, taking the time to ask around to find where the physician should be preparing to depart to the castle from. Sooner or later, he does get a lead; finding physician near the railing overlooking the beach itself. It looks like some Hylian soldiers have already arrived to serve as her escorts... Probably due to him falling behind.
Holding back his embarrassment, Link clears his throat. The woman peers back, "Ah... I was told someone should be heading this way. You are the King's messenger, yes?"
"Something like that, ma'am." He simply offers the satchel of supplies to her, "This package contains some gifts from the King for your stay."
"Thank you, boy. I already have my escorts, so I shall be going. Should I be needed when I am not present in the palace, I'll be residing in Hyrule Town." The physician then simply goes on her way, the soldiers following her. Link politely nods to her as she departs, but lets out a low sigh once he's more or less alone in the crowd.
...All that work for a ten-second interaction. Oh, well.
Link rubs his gloved hand with his right, once more observing the busy environment. Not for too long, though, as he soon gets moving to return to work. After what happened before, he's going to take the usual route through town instead. The bustling voices and doorsteps of the docks fade as he moves on.
. . .
Once he nears the town of the North Palace, Link expects the buzz of activity to rebuild. Instead, he is met with the contrary. Being the new "capital" of Hyrule, formed by a young queen of Hyrule a couple of centuries before (or something like that), there's never a shortage of visitors... it's quieter today than most. He should have anticipated such, he supposes, but he still doesn't entirely understand it. The whole day thus far has been puzzling in general! The boy can't help but wonder if the world has just decided to go off-kilter for a day.
...
And, almost as if it read his mind, he catches a slight glow trying to peek out from beneath his glove. Of course, his hand needed to remind him of the unexplained appearance from before. Link must restrain himself from crumbling in defeat, as he had hoped to just forget what happened at all and realize later that he had imagined it for some reason. Slightly annoyed with whatever it is, Link fiddles with the base of the glove; he contemplates taking it off. Just as he lifts the base with his thumb, the light escapes enough to flash right in his eyes.
"Gh– Come on!" Now his own hand is inconveniencing him! Link rubs his eyes with his normal hand, hesitantly opening them again once a minute or so has passed. Thankfully, no people are out this far from the village's center to see whatever is going on at this rate... But a little orb of light is.
This is the point where Link isn't so sure what he's making up. For some time, his pupils fixate on the glow in a confused awe. Even so, he instinctively tries to reach for it and question its arrival. The words are stolen from him as the light zips away in a completely random direction. Its sudden motion alarms the boy, for certain, but the debate within him rules that he should follow on a mere whim.
It twists through the outskirts of town, somehow able to tactfully avoid the sights of villagefolk. It is to such an extent that Link cannot tell if it is intentional or not... Surely, a literal ball of light has no sense of direction. Then again, how would he know?! This kind of thing isn't normal at all! He follows it, nonetheless, and by the time he considers leaving it be it has already halted.
The orb has stopped in front of the door to a vaguely familiar home, but it certainly is not his own. This leaves him a bit frazzled, to be frank. Why lead him here?
"(...You're kidding, right?)" Link whisper-shouts over to it. If he really is seeing things, he's going to have a lot of excuses to make for lurking around. By all means, he wants to turn around! But with his words, the light has just... Stopped. Somehow, this feels like it is staring at him. Judging him for not trusting it.
Begrudgingly, Link approaches the front door to the house. The light politely moves out of the way like a person holding the door open for another, and that alone is freakish to him. Swallowing his persistent hesitation, he obliges to the likely-illusionary guide's wishes... And knocks. The instant his hand maks contact with the door, the little light swirls back into his glove.
Initially, the only response is the boy's own instant regret. An unnerving silence follows... Until a voice he knows speaks up from the other side of the door.
"...Who is it? I thought I made it clear I won't be seeing anyone today." An older voice; one collected and dignified.
It sinks in faster than a boulder a river. He knows whose home this is now... But he'd be in deeper trouble if he turned away now.
"...It's– It's Link."
..
"...I see. ...Come in." The voice didn't seem entirely sure about allowing him to enter, but they've permitted it nonetheless.
Link inhales and slowly accepts his fate. He turns the knob on the door and enters in the most stiff manner possible. To his clashing senses of both shock and expectation, it the light has led him to the home of the only person he's ever been close to.
It's led him to Impa, sitting beside a window with a unprecedented perfect view of the North Palace.
End of Chapter 1.
Notes:
This is a little long for a first chapter, my bad. Anyway, you may have already noticed differences and/or additions in the story. Asks are always open and will be answered! I also take drawing requests.
Previous Chapter: Prologue
About:
"The Adventure of Link: Hero Reborn" is a loose interpretation of the second LoZ game for the Nintendo Entertainment System. The game itself was made in a time where story elements weren't entirely front and center, and the developers were testing the waters with new game mechanics. This serves as a way to tell the story in the light of later installments in the franchise as inspiration, but in no way is directly tied to canon. It is merely my headcanons and just having some fun!
Obligatory Disclaimers:
I, quite obviously, don't own LoZ II: The Adventure of Link. This is simply a fanstory that serves as a loose narrative adaptation of the game, which has little storyline beyond the backstory given by the manual. It is meant to function similarly to the LoZ mangas (which you should read at the next opportunity) and doesn't entirely operate within canon. I wanted to tell a story from one of my favorite games in light of newer installments. You will find a lot of differences between the comic and the game itself, but also similarities for obvious reasons. For instance, this Link is a reincarnation of the Hero of Hyrule, rather than the same boy. But this is all just for fun and isn't meant to be taken too seriously. I highly recommend you play the original game, too! It was my first LoZ game and holds a special place in my obsessions. :)
(#loz hero reborn)
Also check out (#loz untold myths) or my main account at @nocturnalfandomartist!
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Great kdrama scenes in 2022 👑
Weak Hero Class 1
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Anna
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Little Women
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Twenty Five Twenty One
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Under The Queen's Umbrella
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Extraordinary Attorney Woo
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Eve
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Reborn Rich
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The entire series, a masterpiece- Tomorrow
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Every single fight scene and more- Alchemy of Souls
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shujubeelamoglia · 2 years
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Ryan Guzman
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AMERICANA INCARNATE -- TRIPLE FLAGSHIP CHARACTERS OF THE MIGHTY MARVEL UNIVERSE.
PIC(S) INFO: Spotlight on published & textless Heroes Reborn/Avengers Variant cover art to "The Mighty Thor" Vol. 2 #703. March, 2018. Marvel Comics. Artwork by Rob Liefeld (and major props to RL for bringing his A-game on this cover).
Resolution from largest to smallest: 1750x4175, 1005x1525, & 827x1207.
Sources: http://leoarts.blogspot.com/2018/02/the-mighty-thor-703-marvel-colors.html & www.previewsworld.com/SiteImage/MainImage/STL069936
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Drama Teasers of the Week
We've got delayed revenge, scrambling managers, an American Psycho remake, and much more headed to our screens, #kdrama fans! What will you be watching? #RebornRich #BehindEveryStar #Somebody
We’ve got delayed revenge, scrambling managers, an American Psycho remake, and much more headed to our screens, drama fans! What will you be watching? (more…)
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hybridreviews · 7 months
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ANIME DISCOVERY - Time of the Season Summer 2023 Wrap-up
Summer's over.... finally!
Man, these last 3 months were something. I talked about there being a writer’s strike earlier in June and now we have both WGA and SAG-AFTRA striking and hopefully they might get a deal where both writers, actors and crew benefit considering the studios do need their asses. Then there’s people scabbing and of course, some of them do regret doing it. There are also more people exposed for their…
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ultrabrite-dl · 2 years
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There's only 4 ways to represent Sun Wukong:
1) "Huh, yeah, that's a monkey alright"
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2) Cute Gremlin
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3) Furry Bait
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4) "Wait a minute! That's not a monkey! That's a hot dude!"
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We should make a diagram about it
Sources (in order):
-Journey to the West, Legends of the Monkey King (1999)
-Le Roi Singe, Chaiko (comics) (2019-2020)
-Lego Monkie Kid (2020- )
-Legends Summarized: The Journey to the West (Part VIII), by Red/Overly Sarcastic Productions on youtube.
-Monkey King: Hero Is Back (2015)
-Monkey King: Reborn (2021)
-The New Legends of Monkey (2018)
-A Korean Odyssey (2017)
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mistystepmoonbeam · 2 months
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Reborn in Baldur's Gate 3: Chapter 1
Plot: You’ve been reincarnated.  It’s the realization you come to when the tiefling offering you a health potion introduces himself as Tav.  You died and your soul revived in Baldur's Gate 3, at the beginning of the game no less.  But you only have the memories of your past life on Earth, and none of your current one.  
Tav invites you to join him on his journey, despite your lack of abilities or maybe because of it.  You might as well go along with it; where else would you go with no memory of who you currently are, or knowledge of anything that lies outside of the narrative?
There is much to discover about your life in Baldur's Gate, and what transpires relies on the tiefling leading your group as Tav.
Word Count: 2.5K
A/N: This is very self-indulgent so there will by a lot of Gale and Astarion.
-------------------
“I’m Tav.”
He’s a tiefling, you recall.  Tall and bulky with curled horns.  The dark gray skin tells you he’s descended from Mephistopheles, and his simple leather gear tells you he’s a barbarian.  Huh.  Yeah, that makes sense, he’s Tav, the hero of the game!  Or…the villain?  Your head pounds as memories flood back to you—tieflings, bards, goblins, vampires—you, sitting at a computer debating which choice would garner you the most favour with your companions in…
“Baldur’s Gate,” you mumble.  You slap a hand over your mouth, staying on your knees as you blink at the tiefling.  At Tav.  He arches his brows and kneels beside you, offering you a small vial of red liquid.
“You’re from Baldur’s Gate, too?” he asks.  “Drink this, it’ll make you feel better.”
Without much thought you take the already opened vial from him and swallow it down in one small gulp.  With a deep breath the pounding in your head subsides and you can think a little clearer.  Maybe not clear enough to fully comprehend that you’re currently in a video game, or that there’s a small wriggling behind your left eye which means…
More images come to you, a mind flayer holding a worm with too many teeth to your eye,  a githyanki—Lae’zel—pointing a sword at you, and then falling from the ship.  The nautiloid.  Tav’s memories of the ship.
Tav winces as the visions fade.  “Guess you got one of those, too.”
A chill runs down your spine, through each and every bone of your body until the squirming thing behind your eye stops movement all together.  
“I uh…”  You look around at the crash area, taking in the rocks and splotches of fire dotting the land on one side and water on your left, until you meet the gaze of a raven-haired half-elf.  
“This one doesn’t seem to be all there,” she says.  Her voice is as smooth and condescending as you remember, and you find it endearing despite the insult.
“Give them a moment,” Tav responds over his shoulder.  “It’s a lot to take in.”
Yes, especially because this is most definitely a dream.  A very vivid, painful, exciting, insane dream.
“What’s your name?” 
You fear all you can do is blink.  You tell them your name, voice as shaky as your body.  There’s a tremble in your hands that you can’t control, even with a hard grip on the now empty vial.  “And thank you…for the potion.”
Tav lifts, holding a large sharp-nailed hand out to you.  “Can you stand?”
You nod, taking his hand and letting him lift you to your feet. You let your hand drop to dust off your clothes, nothing that you remember wearing.  The last thing you recall was going to bed in a tank top and shorts but you’re now wearing a dark blue overcoat atop loose fitting pants and a fitted shirt.  The borders of the coat are stitched with gold swirls, and based on the softness of everything you wear it has to be expensive.  Somehow, after everything (whatever the Hells that involved) you are quite clean.  Not to mention the bag that hangs at your hip beneath your coat is quite heavy, and another bag that wraps around your waist and sits at your back has the contents clinking together when you move.
You look like a caster of some kind, but you can’t tell which.  You can’t feel anything that would indicate your abilities, but some cold sensation at the back of your mind tells you you can do something.  Like another limb sits in your mind, waiting to be moved.
“We don’t have time for stragglers,” Shadowheart says.
“Yet I helped you,” Tav counters.  There’s a playfulness to his tone that doesn’t match his furrowed brow.  
Shadowheart concedes.  “Fair enough.  You’re welcome to join us in our search for a healer.”
You nod.  Yes, a healer!  They’ll be able to—pain strikes your temples as another memory clouds your mind.  
A truck careening at you, horn blaring—a sharp hit of adrenaline and then…here.
“Oh my God I’ve been isekaied.”  Your revelation earns you quizzical looks from Tav and Shadowheart.  Reincarnated.  Just like those cheesy but addicting books about a girl being reincarnated as a villainess in some cheesy addicting romance novel.  You press your hands to your face, feeling familiar features but still wary.  “Quick, what do I look like?”
“A lunatic,” Shadowheart answers.
Tav hesitates, but describes you.  You.  Not some other face, not a character you recall from the game but you.  Regular human you. You sigh, relief flooding over you.
“As…interesting as this conversation is, we should get moving,” Tav says.
“Agreed.”  Shadowheart doesn’t move until Tav heads to the only direction you can go, near part of the crashed ship.  
“We need to find Lae’zel,” Tav adds.
“Less agreeable,” Shadowheart says.  “She’s probably long gone by now, if not dead.”
“Well we should still keep an eye out.”
You follow the two into the still burning wreckage where they suddenly stop and draw their weapons—Tav a large axe, and Shadowheart her mace and shield.  
“Intellect devourers,” you conclude.  Three sit at the far end of the ship, scurrying towards you at a frightening speed.  With one slash of his axe Tav takes out two of them before they can get close to you, and Shadowheart smacks the other one down.  All defeated in what?  Three seconds? 
The three brains bleed out and flop to their sides, clawed limbs twitching.
“Vile creatures,” Tav says, holstering his axe.  You expect the two to keep moving and check the nearby bodies for gold and supplies, just as you do in the game, but they don’t.  They walk right past the dead man without rifling through his pockets and as you step by you feel your stomach lurch.  To see a bloody disfigured body in reality felt very different from the game. The vacant eyes staring upward, pieces of flesh torn from his stomach…It isn’t until a hand covers your eyes and directs you forward do you realize you’d stopped.  
“Just keep moving,” Tav says, keeping his hand by the side of your head so you can’t see the body.  When his hand falls you keep your eyes on his swinging tail, and follow after him as he turns and moves into the sun.
Barrels and a broken down cart let you know what’s coming next—who’s coming next.  
Your excitement strikes you then, still shaky and confused but awake.  You’re in Baldur’s Gate 3, with Tav and Shadowheart, and hopefully all the others.  
Your eyes scan the water nearby, debris scattered everywhere until you spot a dagger on the dock.  Tav and Shadowheart watch you dart over and pick it up.
“I thought you would be one to attack with words, not knives,” Shadowheart says coolly.
You stash the dagger in a boot, smiling at Shadowheart.  Gods. She was pretty as pixels but seeing her in the flesh, she was something else.  “Well, words aren’t always the best weapons.”
“Can I get some help?”
You recognize the voice without needing to see the speaker.  Astarion is just up the hill waiting to ambush Tav and…kill him depending on how he answers.  
Based on how Tav darted ahead at the sound of someone in trouble (albeit fake trouble) you figured it wouldn’t turn out too terribly.  So they had skipped over robbing the dead, and didn’t explore every corner of the map looking for treasure chests…that didn’t mean things would be different with each companion intro, right?  There’s a plot here, and it has to be followed to a certain degree…right?  There were no screen pop ups to decide dialogue and you all appeared to have free will, which was good.
Right?
Your thoughts did little to comfort you as you climbed the hill to find Astarion already pointing his blade at Tav who was apparently perceptive enough to dodge rolling around in the ground with the vampire.  You stopped next to Shadowheart, at ease just watching the situation unfold.
Both men twitch and writhe as their parasites connect.  When their visions fade Astarion questions it, and Tav answers honestly about being in the mind flayer ship and what the worms can do.
You study Astarion’s face as he realizes that he’s somewhat free, but there’s a time limit to the incubation period.  Tav offers for him to join your trio, and just like you remember, he agrees.
“Splendid,” Astarion says.  “Lead on.”
At that the vampire meets your eyes.  Icicles dance up your spine until they pierce the back of your head, making you wince and hold a hand against the spot.  
You grunt at the sudden pain, the sound quiet but drawing attention all the same.  You wave the eyes away from you with your free hand.  “Sorry.  Head still hurts a bit from…having a tadpole put inside it.”
Nobody questions that, though you know it was something else.  Every time your eyes even flit in Astarion’s direction you can feel a push at the back of your head, that phantom limb clenching as if trying to stretch and release itself.  You wish you could say it was the tadpole, but it feels nothing like when you connected with Tav.  
“Well let’s just try to keep our worms separate,” Astarion says, seemingly at you.  “I don’t need to see what’s in your head anymore than you do mine.”
His eyes linger a moment on Tav.  You nod your agreement though he isn’t looking at you now.
“I saw some footprints along another path,” Tav announces.  “There could be other survivors.”
There doesn’t seem to be any question as to who is in charge.  Shadowheart insists on searching for a healer but with a quick convincing from Tav you’re all headed towards a strange looking purple sigil.  
“Looks unstable,” Shadowheart says.
“Best left alone,” Tav agrees.  It was just like a friend's first play through that thought the sigil would kill them, so they never had Gale join their party.  It wasn’t a totally unfounded theory—swirling, sparking voids did seem like something that shouldn’t be touched but everything in this world had a purpose.  Anything out of place or, well, glowing, was important to the story.
But then the group is walking toward the bodies of three goblins discussing supplies.  
They’ll steal from goblins but not humans?  Seems odd but maybe you’re the weird one being so willing to pillage the dead, no matter their race.  You frown, looking back at the sigil and knowing who is inside.  “You sure you don’t want to see why it’s like that?”
Astarion is observing his nails while Tav loots the goblin bodies.  Shadowheart kicks one of the bodies out of her way once fully plundered and looks back at you.  “Be my guest.  But if you get sucked in don’t expect me to come looking for you.”
“I’ll come look for you,” Tav states with a cheeky grin, hands inside a dead goblins pockets. It makes you smile back, so…kind and disarming.  You recall barbarians didn’t have high charisma, but Tav seemed to have it in spades.  Or perhaps your recent head injury was clouding your judgement—after all your reaction to being reincarnated, to being dead, was quite tame. 
“Ah, a true hero.”  Astarion looks between you and Tav, eyes narrowing as if trying to solve a puzzle.
You turn your attention back to the sigil, taking a small step towards it when an arm pops out. 
“A hand?” a voice calls.  “Anybody?”
You slap the waxing hand immediately without a thought.
“Perhaps I should have been more specific,” Gale says.  “A helping hand please?”
“Oh, right!”  You quickly take his hand in yours and tug to no avail.  
“Keep trying!”
You pull harder, wondering if you were going to end up holding a severed arm in your hand as the sigil sparks brighter and buzzes with energy.  You choose to ignore those thoughts and keep trying to free the wizard. 
With one final pull the person connected to the arm comes tumbling out of the sigil.  If it had been Tav to pull Gale free you’re certain it would have been a smooth experience, and he would have stepped back and dodged getting shoved to the ground by the sudden lack of resistance.  But it wasn’t Tav, it was you, and instead of dodging the wizard your feet tangled with each other and you both went down. 
The wind is knocked from your lungs with Gale atop you, his forehead connecting with your sternum and leaving you gasping for air.  Strands of his hair fall onto your lips, soft and smelling of something spicy while his left arm is wrapped around your middle, the other braced against the ground.  You realize he’d been trying to protect you on the way down, but wasn’t quick enough to cover the back of your head, which now throbs from the fresh battering.  
“Ouch,” you croak, voice barely making it out of your throat.  Footsteps approach until Tav, Shadowheart, and Astarion are hovering over you, each with a small smile.  Well…Astarion’s is more of a smirk…
Gale pushes himself off of you and before he can say anything Tav has his hands beneath your underarms and is pulling you up.  His hands slide to your back until you’re steady enough to stand on your own and thank him, rubbing at the back of your head again. 
Throbbing is better than stabbing, you suppose.
“Apologies,” Gale says as he smooths his hair back, “I’m usually much better at this.”
You continue to rub the back of your head as he and Tav exchange dialogue, much of it going in one ear and out the other as you focus on the pain radiating in your skull.  You squeeze your eyes shut and let your hands fall to your sides, giving in to the fact you can’t rub away whatever sensation is there.
“And you my friend.”  Gale is in front of you, drawing your gaze to meet his.  “I am truly sorry for landing on you, but extremely grateful for the help.”
You can’t stop your smile at him anymore than you could with Tav.  “Happy to help.”
His eyes stay on you a moment longer than appropriate, but when they drape down your body you think he’s almost sizing you up.  For a fight, or romance, or maybe to steal your coat you aren’t sure.
You look to Tav for direction, waiting for the leader to…well, lead.  Lae’zel should be next, but that’s when you notice you have an extra member.  With you there it makes five travellers, but nobody has been sent to camp yet.  Wherever that is.  While you’d like a moment to sit and organize your thoughts, the idea of heading somewhere on your own was terrifying. 
“I hear voices over that ridge,” Astarion announces.  Everyone turns towards where he’s looking, just a few feet ahead where the path winds up and you know you’ll find two tieflings looking at Lae’zel.  But you can’t hear them yet.
“Let’s check it out.”  Tav is already moving before anyone can object.  And like ducklings you follow him with Astarion, Gale, and Shadowheart.
Taglist:
@half-poison-and-half-hope
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lattescribble · 7 days
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Happy Birthday, Fuuta! (~600 word yap session about T3 Fuuta predictions + phoenix symbolism under the cut because I am incredibly excited for his birthday TL and have English this semester.)
To establish some background, Fuuta is described as “good-hearted” on the wiki page, and in the past he has stated he cares for Haruka, but usually when we see him he’s just being an asshole (or “caring” in strange ways like… offering Mahiru a tomato on her birthday???)
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But in the TL since his 2023 TL with Amane and her preaching to him, we have actually seen Fuuta being OVERTLY caring. Although he may have always been good-hearted deep down, he’s always been a pretty big asshole on the surface so it’s still a massive change for him.
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Putting these two TLs side by side, we can also see his tone has visibly changed - he’s referring to Mahiru by name (I don’t think he’s ever done so before in any TL 😭), and he’s a lot more hesitant, soft spoken, and thoughtful.
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I think his mannerisms stem partly from Amane’s influence, but also from the remnants of his desire to act as a “hero”. With those combined, Fuuta is likely letting his kinder side show more often as a means for “salvation” - namely being forgiven, essentially “repenting for his sins”. 
Now, what happens now that he IS forgiven? Fuuta’s primary symbol is fire, which can be likened to his strong beliefs. In T2 this “fire” in him is slowly withering out, yet also being replaced by… whatever this new “salvation” thing is. The purpose of the voting in Trial 1 and 2 is to affirm/deny the prisoner’s beliefs, so this new fire - his new beliefs - are being metaphorically reignited.
That’s where the phoenix symbolism comes in. We also see him literally burning to ashes in Backdraft, potentially representing the death of his former self.
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And what rises from the ashes? The phoenix, obviously! Phoenixes are known to resurrect themselves after death, in some interpretations dying by their own fire, bearing similarities to Fuuta being burnt by his own “fire” in Backdraft. With his forgiven vote, a new kind of fire may be ignited within him hence the rebirth of the phoenix.
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This is a stretch, but fun fact: the Chinese phoenix, mostly used in Eastern mythology, is denoted by the characters 鳳凰 (Fènghuáng) with etymology related to the character for wind… which happens to be in the Kanji for Fuuta’s name (風汰 or Fēngtài in Chinese pinyin).
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Phoenixes are also like angels but with fire. This isn’t a well-researched point, it’s just that Amane has angel symbolism/wings in Magic and wings combined with Fuuta’s fire symbolism is just a phoenix. Yeah.
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With all that being said… Happy birthday, Fuuta. Today is certainly a good day to be reborn.
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callmebrycelee · 1 month
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MAN CRUSH MONDAY
RYAN GUZMAN
Ryan Anthony Guzman was born September 21, 1987 in Abilene, Texas. The 36-year-old actor and former model is best known for portraying firefighter Edmundo "Eddie" Diaz in the ABC procedural drama 9-1-1. His other roles include Sean Asa in Step Up Revolution and Step Up: All In; Noah Sandborn in The Boy Next Door; Jake in Pretty Little Liars; Carlos Gutierrez in Heroes Reborn; and Ryan Mills in Notorious. Ryan is 6 feet tall.
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bitchy-craft · 3 months
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What Mythological Creature Are You | Pick A Pile
Hello and welcome to this Pick A Pile! In here you'll find out what mythological creature you are and what is associated with said creature. I hope you guys enjoy and find this useful. Do make sure to leave comments down below on your experience! I do want to remind you all that this is a General Pick A Pile which means this is for a lot of people; therefore keep what resonates and leave what doesn't.
Masterpost > Questions > Paid Readings
Pick A Pile!
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Pile 1:
The Phoenix is a legendary bird from Greek and Egyptian mythology. It is said to be a magnificent creature with colorful plumage and the ability to regenerate itself. According to the Greek myth, the Phoenix lives for centuries before igniting itself in flames and being reborn from its ashes. This cycle of death and rebirth symbolizes immortality and the eternal nature of life.
The Phoenix is often associated with themes of renewal, transformation, and resurrection. It represents the concept of rising above challenges and emerging stronger from adversity. The Phoenix's ability to rise from the ashes serves as a metaphor for personal growth, spiritual transcendence, and the cyclic nature of existence.
Pile 2:
Kitsune is a mythical creature from Japanese folklore, often depicted as a fox with magical abilities. These shapeshifting creatures possess intelligence and possess anywhere from one to nine tails, with each additional tail indicating greater power and wisdom. Kitsune are known for their mischievous nature and their ability to assume human form.
In Japanese mythology, Kitsune represents both positive and negative aspects. On one hand, they are associated with wisdom, cunning, and the protection of their chosen human companions. On the other hand, they are known for their trickery and illusions. Kitsune symbolize the complexities of human nature, the power of transformation, and the blurred line between reality and illusion.
Pile 3:
A pegasus is a winged horse from Greek mythology. According to the myth, Pegasus was born from the decapitated neck of the Gorgon Medusa when the hero Perseus slew her. Pegasus is often depicted as a majestic white horse with wings, capable of flying freely through the skies. It became the trusted mount of the hero Bellerophon, who rode Pegasus during his battles against various monsters.
Pegasus symbolize freedom, inspiration, and the power of the imagination. The ability to soar through the heavens represents the pursuit of higher knowledge, transcending earthly limitations, and reaching new heights. Pegasus is associated with artistic and creative endeavors, as well as the exploration of the divine realm.
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Best acting 2022 kdrama
Kim Tae Ri- Twenty Five Twenty One
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Suzy- Anna
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Park Eun Bin- Extraordinary Attorney Woo
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Kim Hye Soo- Under The Queen's Umbrella
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Lee Sung Min- Reborn Rich
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Kim Go Eun- Little Women
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Cast of Weak Hero Class 1
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Nam Joo Hyuk- Twenty Five Twenty One
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Lee Jung Suk- Big Mouth
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Rowoon- Tomorrow
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that-sweet-jester · 1 year
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The BenchTrio pt.1
I've been inspired yet again, background below, enjoy my ramblings
excuse my english, it's been some time since i wrote anything in it
-TOMMY-
Full Name: Tommy Innit (not yet Craft) but in the stage of becoming so. Voluntarliy. But not really. As always, the Syndicate trio looked at this child and said mine now. Tommy had to comply.
Alias: Just as with Siren, I didn't really wanna go with the most popular choice and come up with something myself, but after some searching I settled on Theseus anyway. LOOK. Tommy always wanted to be a hero, the good guy who can really change stuff and help the others. That's why he settled on the name of one of the greek's most popular heroes. He was the BIG GUY, THE BESTEST OF THE BEST, THE ONLY MAN EVER. However, the real reason was, that because of his powers, he was mostly confined to the healing quarters, he couldn't really prove himself on the field. The name was supposed to lift his spirit, pretend that if he could get a chance he could live up to it. THINGS CHANGED, when one day he was exceptionally let on a mission and stumbled upon a hurt Syndicate member (cough cliché cough) Perses(Techno). In the myth, Asclepius was the god of medicine, he was such a good healer, he started bringing people back to life. Now, the gods didn't like that, mostly because people were supposed to die and to not change their nature, but we'll ignore that and implement my story. The Commission wanted the villains gone and suddenly some guy is helping and healing them?? Nope. That's why they wanted the guy who was the cause gone. Just like in the myth Aeslepius was killed for his actions, so The Commission declared Tommy their enemy after they found out it's him. THEY KILLED HIS HERO STATUS. But he was reborn into a vigilante Asclepius, just like Asclepius in the myth was ressurected and became a god. Of course it was the Syndicate that came up with the name. 💥💥💥💥
Powers: I also thought about different powers, but after I came up with the stuff above, it all just fell into place.
So in my incomplete lore, when Tommy somehow meets Siren for the first time, when he's still a hero, they start fighting. Normally Wilbur would just start using his voice, BUT Tommy is quicker and more agile and manages to touch Wilbur.
One of his powers is emotion manipulation, he touches someone, he can alter what they feel. So when he puts his hand on Wil, he's able to do just that. (warning - my half-assed attempt at writing a fanfiction snippet)
Wilbur suddenly falls on his knees, hands shooting up to clutch his face which morphs into a horror filled expression. Trembling, unable to use his own powers, he looks up to Tommy.
"W-what did you do?!"
Tommy, shocked himself, stands still hovering over Siren. Looking at the image of the powerful villain crumbling before him, he slowly comes to his senses and starts to grab his compromised opponent. Yet, as he's about to do just that, in the last effort of self perseverance Siren lashes out at him, knocking him over, then while still trembling, runs away. When Tommy's able to pick himself up from the sudden attack, the villain is gone.
When he's part of the BenchTrio and an unofficial Syndicate member, he helps Wilbur and Techno with their emotions, that come with their powers. Wil, with his emotional stability, because let's be real, if you could command people to do whatever you want you could go a lil crazy with the power, and Techno, with his bloodlust state and sensory overload that the voices cause.
I think healing powers are kinda self explanatory. Touch, wound go brr and disappears. The bigger the damage the more energy it takes.
Additional info: His suit is not as proffesional as the others, because he has not yet been fully involved with The Syndicate. Therefore it's mostly scraps from his old costume and homemade parts. The others have proffesional gear made by The Syndicate.
-TUBBO-
Full Name: Tubbo Underscore
Alias: Atom, due his powers, no real story here. He was deemed by The Commission as too dangerous, his power too unstable and cast away to "retirement". He didn't want to fully join The Syndicate, but decided to work with them and became a vigilante. He was named Hephaestus.
"As a smithing god, Hephaestus made all the weapons of the gods in Olympus. He served as the blacksmith of the gods, and was worshipped in the manufacturing and industrial centres of Greece, particularly Athens."
Tubbo created weapons for The Syndicate.
Powers: He's able to create nuclear brusts that deal grave damage, but he tries to use this power as rarely as possible as not to destroy too much, opting to small blasts from his hands. However, he must be careful because his power is also linked to his emotions and if angered, distraught or scared he can lash out and burst with energy creating big explosion around him. That was the reason why The Commission feared him and wanted to get rid of him. They also didn't provide any useful ways of dealing with said powers, that's why he was unable to fully control them. HERE COMES TOMMAE with his powers, dudes helping bros.
Enhanced intelligence - my boy's a teenager and can build complex weapons - here's why.
FUN FACT: -that i came up with after coloring the drawing. Tubbo's costume is black and yellow, that's why Tommy calls him Beeboy.
Also, his suit was partily supposed to resemble those yellow hazmat suits (at least the hood).
-RANBOO-
Full Name: Ranboo Beloved
Alias: Due to his powers he was named Spectre. The Commission never fully trusted him, because of his memory problems and thought he might spill their beans. He convinced Tubbo to leave The Commission after him. He was named Lethe. "The shades of the dead were required to drink the waters of the Lethe in order to forget their earthly life. [..] Virgil writes that it is only when the dead have had their memories erased by the Lethe that they may be reincarnated." Ranboo was tasked with convincing and recruiting new members of The Syndicate. In a way he was the threshold between their old and new life.
Powers: Standard teleportation. Enhanced reflexes came form the idea that when Endermen are angered they become really fast :p. Also, the mask he's wearing works as a noctovisor. Where did that idea come from? Endermen canonically see the world in inverted colors which kinda looks like as if you used nightvision. Also he should probably see where he is teleporting.
BENCHTRIO LORE: The name BenchTrio, in this case, was made up as a joke, that all three of them were often benched while still working in The Commission. Tommy, because of healing powers, Tubbo because of his instability and Ranboo because of his memory problems.
If you've made it through the whole text ily <3
damn i love using greek mythology as a reference for this stuff it makes my brain go brrr.
As always I'm listing some of the fics that inspired me the most:
The Oath of Hippocrates by Melatonin_High
tommyinnit’s clinic for supervillains by bonesandthebees (bonesandcacti)
Welcome Home Theseus by SoulfirePhoenix
Give them the love they deserve!!
Now I'm onto finishing a little strip of comic for this universe >:333
Also enjoy my bff's reaction to me writing all that shit to her at 4 am:
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November Teaser Roundup
All the new November #kdramas are here for your viewing pleasure! From fashion wannabes to casino kings, the Hallyu wave has it all covered. What will you be watching? #TheFabulous #Casino #WeakHeroClass1 #Somebody
From romance to bullying to banter among first responders to an old mobster resurrecting his casino days, November has a lot to offer! Which dramas will end up on your screens this month, drama fans? (more…)
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