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#Fps Games
fpsprotag-poll · 7 months
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FINAL ROUND
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crionic-dubs · 7 months
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Some tweets by @tredlocity from August that I still think about
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groovyhana · 3 months
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they literally took a good handful of song offa tiktok so i had to hit em with the tortimer theme 😔💔
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teegaken · 3 months
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The all knowing Vortigaunt
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zachfett · 7 months
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E.Y.E.: Divine Cybermancy (2011, Streum On Studio)
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thecaywild · 5 months
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Do you have the proper cheat codes?
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guaxifilho0 · 5 months
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Before the mission
König from Call of Duty
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prozdvoices · 2 years
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dialogue in multiplayer FPS games
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skyllion-uwu · 7 months
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You should buy Ultrakill if you don't have it already. It's on sale.
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hookshot18 · 1 year
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Was playing Half-Life last night
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scoutingout5 · 27 days
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My name's Calvin/ScOuT. I'm an edgy 14 year old skinhead/metalhead dude interested in video games, music, and true crime.
Proudly jewish, nazis fuck off.
161, ACAB, SHARP.
My favorite video games are story based or FPS. I like The Stanley Parable, Picos School, Cry of Fear, Fallout, Bioshock, Overwatch, Doom, andddddd POSTAL!!!
Postal 2 and brain damaged are probably my favorite, but I love all of the postal games. I really just play those and doom all day.
Fight Club, Natural Born Killers, and Zero-Day are my #1 movies. I like horror shit, specifically psychological and body horror. Saw and Silence of the Lambs are my favorite horror movies. Favorite romcom is How to Lose a Guy in 10 Days. I'm a dude who likes romcoms, cry about it. I also like Donnie Darko, Requiem for a Dream, Pulp Fiction, and Reservoir Dogs.
I love all music. Ive yet to find a genre i dislike. always open to recommendations. I like musicals and emo music a lot since I grew up with the two. My favorite genres are probably any metal, grunge, ska, pop punk/emo, and jazz. Top 3 bands: Queen, KMFDM, and Nirvana. Top 3 metal genres: Black, Death, and Industrial.
My favorite TC fellas are Andrew Blaze, Adam Lanza, Igor and Viktor, Dzhokhar, the unabomber, and obviously ReB and VoDkA, since I take so much inspiration from those retards. I've been into true crime since I was like 7. Adam was my favorite since i was conscious enough to learn about it, but nowadays Andrew fills that hole in my heart.
Uhhhh thats about it, follow me if you want and you get pissed off by me/dont like the tcc or tc then I dont care, the block button was made for a reason.
Remember tumblr I have infinite emails and no matter how many times you try to rid this app of my presence I AM TOO STUBBORN TO EVER LEAVE!!! YOU WILL NOT BEAT ME!!
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thetruejerrycan · 3 months
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Sniper is pretty overpowered for a few reasons, main one being that he can instantly kill any class from an indefinite distance without much counterplay, but I think huntsman Sniper is pretty damn well-balanced.
For starters, it promotes players not to camp. Camping is a perfectly valid way to play an FPS especially if you want to win but it's not fun to play against at all. Unfortunately, a lot of maps in TF2 have some really potent sniper sightlines where if you exist in that space, you are dead faster than you can say "fuck", with very little you can do besides switching to Sniper and hoping you're fast enough to headshot him before he can headshot you. With the Huntsman, this problem is significantly reduced thanks to the arrow's having an arc and limited range, and the fact that it's a fast projectile as opposed to hitscan. This means that the most effective huntsman Snipers are the ones who stick and move and overall play more aggressively, without necessarily negating the class's more defensive and calculated tactics. Sniper is a pick class after all
Coming back to the Huntsman's range, this fixes a problem with the way Sniper is designed. TF2 is a game where every classes' most effective ranges are not very far in front of them. They pretty much have to clearly see their enemies in order to score a kill. And then there's Sniper who can kill you from anywhere on the map, which creates that aforementioned imbalance where most classes' counterplay is to simply not engage with the Sniper. But the Huntsman is a weapon that's most consistent in those same ranges that everyone else has to play in but also doesn't remove Sniper's long range capabilities. The Huntsman still maintains Sniper's unique ability to headshot from any distance. And this is another point in favor of the huntsman, getting those long-ranged kills is still entirely possible but more difficult thanks to the physics of the Huntsman's arrows. This means Sniper has to get a lot more creative than simply picking a different spot to stand in where nobody can reach him, which means that everybody has fun instead of just Sniper
The Huntsman also has a unique learning curve. Now aiming is very difficult and I'm not going to downplay the ability to do so (I fucking suck at aiming). But the sniper rifles are essentially just scoping in and clicking on peoples' heads. TF2 was designed to have every class be as pick-up-and-play as possible and this had the consequence of the Sniper being very powerful for how low the skill floor to play him is. But with the Huntsman, there's a lot of ways to draw and release an arrow to your advantage depending on the situation. You might be thinking "why not just fully charge all the time since that's how you get the farthest, straightest, and most damaging arrow", and that's because full charging is slow, plus if Sniper holds this position for too long, his hands start to shake and God only knows where the arrow's going to fly from there. It can be really beneficial at close ranges to do a partial charge before releasing or even not charge at all since if you aim at their heads, they're going to die. But because I have to say this and because a lot of huntsman Sniper players only do full charges, that's not obvious at first and you have to learn and practice this mechanic to make the most out of it, which is exactly the thing that makes people like this game and other classes like Soldier and Demoman (The Demoman in general is just a pinnacle of good character and game design but that's a topic I want to learn a lot more about before discussing another day)
Lastly (and tbh, leastly), the Huntsman has WAY better synergy with the SMG than any of the rifles do. I think the intent was to give the Sniper a rifle for long-ranges and when somebody eventually did close the distance, he has an automatic weapon to defend himself without having to risk being in the enemy's face with his melee. The problem is that when you're playing Sniper most optimally, this situation just doesn't really happen since he directly counters almost every other class in the game. Once again, the Huntsman encourages the Sniper to be more involved in fights in the mid range, and this is where the SMG's high rate of fire really complements the slower and more calculated drawing and releasing of the Huntsman's arrows. The Cleaner's Carbine in particular feels a lot more consistent when you're running the Huntsman, whereas with the rifles it can feel like a hindrance since you could be doing a lot more for your team by using the jarate instead
With all that said, obviously the Huntsman is far from perfect, like most of this game. With the sniper rifles, you at least have to scope in to score headshots which can be a legitimate downside when up-close, and with the Huntsman you can just left click one time and instantly kill any class with its only real downside being the time invested to practice doing that, which at this point is not relevant. And of course we can't talk about the Huntsman without talking about this thing's uncanny ability to just magnetize to peoples' heads thanks to the characters' ginormous collision boxes. Plus unlike the sniper rifles, you can instantly kill people without ever seeing them if you just volley arrows into crowded places, i.e. a control point or the chokepoint on Dustbowl last
This weapon has rightfully earned the nickname "the lucksman", but I believe my point still holds water. The Sniper is a far more fine-tuned and nuanced class when using the Huntsman. I know it would never happen but if Valve ever ended up making a Team Fortress 3 and they carried over all of the same classes, I think the Huntsman would make for a perfect base to rebalance Sniper so that we don't end up running into the same fundamental pitfalls that we have in TF2
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hell-cvcker · 1 year
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i dont think people realize the sheer power of the doom soundtrack as study music
that shit is MADE for you to focus and as someone with adhd that weighs on my ability to focus like a fucking elephant laying down on a chickpea, it actually allows me to do my schoolwork
literally. try it. you will get work done quicker trust me
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losulci · 2 days
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mikubilliards · 7 months
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Man seeing all the videos on YouTube with titles like “Titanfall 2 is BACK!” and such makes me so happy. Glad to see so many people are paying attention, even bigger creators like Jackfrags and Asmongold are in on it. I hope it stays as populated as it is right now, we genuinely need it.
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He did it…he finally did it…
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endgaims · 2 years
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he bloosh... 😳
You didn't think I was actually done with drawing him, were you? haha
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