We finished our "Delusions Run" of I Was a Teenage Exocolonist last Friday, so for tomorrow's stream we're going to be chatting with the game's Head Writer Lindsay Ishihiro about all things Narrative Design. Tune in on Twitch Friday February 10th at 3pm PT/ 6pm ET
Come join us on Twitch, and be sure to give us a follow!
Lindsay is also the writer behind the wonderful webcomics How to Baby and Motherlover, following the parenting journeys of two queer mothers who (eventually) fall in love.
If you have any questions for Lindsay or about I Was a Teenage Exocolonist, be sure to join the chat or send them our way
The year is 1919. After the barn he was living in burns down, Twigs the cat takes up residence in a wet log near an abandoned graveyard. When the owl from the next hill over starts demanding rent, Twigs must find a way to make ends meet, and things just get more complicated from there.
Release date (Nintendo Switch, PS4, PS5, Windows, Mac OS, Steam)
English: August 25th, 2022
"Growing up in humanity’s first extrasolar space colony means navigating a new world full of wonder, danger, and beauty. Explore the wilderness, study, fall in love, discover strange creatures, and deal with the consequences of your actions. Your choices will directly affect the lives of your friends and the fate of the colony. What kind of world will you help make? Will you survive to enjoy it? Why do you remember doing this before?
You have your whole life ahead of you. Will you spend it studying in school, or diving into the intriguing flora and fauna of this new world? Will you introduce space-age technology, or live in harmony with nature? Will you battle massive beasts, or nurture future generations? Realized in brilliant watercolor, the world of Vertumna is yours to explore."
This is a visual novel by Finji which features other gameplay elements such as stat-raising, adventuring, and deck-building with strategic card battles / puzzles. There are 10 dateable characters.
You can buy it from itch.io here, from Steam here, from the Nintendo Store here, or from the Playstation Store here!
A fun announcement during this week's stream. Once we wrap this run of I Was A Teenage Exocolonist, Lucas will be joined by the game's writer, Lindsay Ishihiro (Motherlover, How Baby).
Follow us on Twitch to make sure you don't miss out
The first game from the worker owned co-op Glory Society, featuring Scott Benson and Bethany Hockenberry (“Night in the Woods”), just dropped its first trailer and it looks GORGEOUS
Language is a critically important part of the world-building and puzzle design ethos of Tunic, where information is clearly present, but not always available from the perspective of the player. The constructed alphabet and language of Tunic is not always used exclusively, with certain aspects of vital information like location or item names given to the player in full, and others requiring context clues to decipher, or the necessary understanding that some information will remain hidden. This is even present in the in-game manual, making it as much part of this unique linguistic experience as the rest of it.