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#Curses
teaandspite · 18 days
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placeboelysium · 1 month
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The yaoi of all time
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prokopetz · 18 days
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May the only Let's Play on YouTube of the game you're currently obsessed with be a guy with extremely poor pattern recognition who repeatedly commits the exact same basic blunder and shouts loudly in surprise and dismay every single time it fails to work.
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skinnycookie · 2 months
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Which bitch put a weight gain spell on me???
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marisashorror · 2 months
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Night Market
2020
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389 · 1 year
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Curses, Inc. and Other Stories Vivian Vande Velde
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limbobilbo · 6 months
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I’ve started declaring people are incorrect with a single word, followed by a curse or malevolent spell.
So I’ll go “false! Swarm of bees.” Or “Wrong! Wilting grain.”
I find it fun.
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creature-wizard · 7 months
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For whoever needs to hear it: If doctors can't seem to find any cause for your strange and alarming symptoms, assume that your doctors are incompetent before jumping to the conclusion that you've been cursed by a witch or something. The odds that the problem is on the doctor's end is much, much higher than many people realize.
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Text: My roommate lends me two eyeliner pens for our night out, one white, one black. “This one to see ghosts. This one to see curses.”
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arrowheadedbitch · 1 month
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Stop talking about the Peter Parker Dad Curse, it's old news, we all know about it, and START talking about the Tim Drake Best Friend Curse.
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flightyquinn · 23 days
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thinking about how cursed objects work in most fantasy RPGs.
typically, they wind up just kind of being a big middle finger from the game master - a kind of "whelp, you should have been more paranoid, so now you get hosed" sort of deal. which includes the somewhat game-y trope of objects that you can't get rid of. it's kind of an un-fun mechanic, when you think about it, which is why in most games I've been a part of cursed items often don't see much play, unless it's as a "punishment", or part of a story arc.
...which naturally leads me to think about how to do it better. in the past, I've tried using a curse as a kind of limiter. restrictions or drawbacks to a mostly functional item that is still worth using despite being "cursed". that's good, but it doesn't let you draw on truly nasty curses, because the item needs to be worth using, but also still needs to be balanced.
so, I'm drawing from a lot of sources here, like the cursed shield in Final Fantasy VI, and especially the comics by @foldingfittedsheets, where curses exist to (literally) teach the recipient a lesson
MEAT OF THE POST STARTS HERE:
what about cursed items that have a way to overcome their curse?
it's actually a fairly common trope in classical literature / fairy tales. every curse has a way to be broken. yet in D&D and Pathfinder, most often the only way to break a curse is to find someone with the specific curse-breaking spell.
so, give each cursed item a condition. perhaps a weapon that fuels a person's rage and causes them to fly into a blind rage in battle waits for them to sincerely forgive a hated enemy. perhaps boots that slow the wearer are actually making them heavy with the weight of past transgressions and a sufficient act of atonement will free them. maybe the perpetually bloody doll that gives its bearer horrible nightmares simply waits for someone to be motivated to action by them, either to right some past wrong, or generally bring a certain number of murderers to proper justice.
...maybe a Bag of Devouring. which is technically actually a creature, not a cursed item (but usually classified with them), can be befriended by figuring out a treat it likes, and will not only carry things for the player if fed and cared for, but even cough up a few things that previous bearers had stuffed inside.
the specifics aren't too important, but the idea is that any item with a curse on it has a reason for that curse, and a way to break it. the players can drop the item at any time, sell it off, give it to someone they hate, whatever, but if they put in the time and energy to actually breaking the curse, it becomes better than it was before, sometimes simply losing a drawback, or sometimes gaining new powers.
for an example, let's look at how that doll idea from earlier could work in D&D 5e;
while the party has the doll in their possession, they will all be afflicted by horrible nightmares, seeing themselves as children being attacked by a group of eight bandits with indistinct features. the details of the dreams change each night, and the players awaken before learning their ultimate fate, but the general gist is always that they are completely helpless, and subjected to harm.
after a long rest, have them roll a Wisdom or Charisma save (challenging DC, but not too difficult), or take a small amount of psychic damage.
if the players bring murderers to justice - meaning deliver them to the proper authorities and see them punished for their crimes - the content of the dreams starts to change. one bandit gets caught or killed by the end of the dream for each real world criminal successfully punished, possibly hinting to the players what they need to do. once eight murderers in total have had their sentences enacted, the next morning the doll will be in pristine condition with a serene expression, emitting a faint glow. thereafter, any player may attune to the doll to gain the ability to cast the Guidance cantrip without components (as thought the doll's ability to project what it wants the players to do into their mind was turned to their benefit.
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breelandwalker · 9 months
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Friendly reminder to all witches (and especially newer practitioners) that it's a good idea to include the basic mechanics of curses and other baneful magic in your studies.
EVEN IF YOU NEVER INTEND TO USE THEM.
The choice of whether to cast baneful magic is yours and yours alone, but you should still know how it works and what types of spells are out there.
While protection and warding magic are all well and good, certain magical countermeasures like bindings and turning spells may be considered baneful by some practitioners. Despite this, you may need to employ them proactively or reactively as a matter of defense.
The chances are very low that you'll ever find yourself in a situation where someone uses baneful magic on you or someone you know, but if that should happen, you need to know how to recognize it, how to undo it, and how to protect yourself in the future.
If you do not understand the nature of a potential threat, you are not adequately prepared to avoid or combat it.
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prokopetz · 10 months
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Basically, if you're writing a story about a cursed character rules-lawyering their curse, I think the best way to go about it is to imagine that character is in a tabletop RPG and the curse is governed by a human GM who has a good sense of humour and a taste for goofy wordplay, but reacts very poorly to being treated like they're stupid.
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spotsandsocks · 11 days
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Seven (and a few)Sentence Sunday 🏰🌳🌳🛖🌳🌕🌳🌳
Tagged by @daffi-990 @wikiangela @tizniz @diazsdimples @bidisasterbuckdiaz
Not sharing anything new today because I want an excuse to show this off commissioned by the amazingly talented @bucksketch thank you so much it’s beautiful ❤️
Lost Without You 28k 5/5 completed A fairy tale about a cursed prince and the man who tries to save him ❤️💔❤️
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This bit comes right after the picture.
Buck runs a finger over the the two bands he can see on his arm, he really thinks these marks on his skin are the answer, that he now has a way to break the curse.
A contented sigh slips from his lips as he lies in the bed he just spent the night in with Eddie. A future with Eddie and Chris actually seems possible. All he needs to do is explain things to Maddie and his parents and they'll be happy for him, he’s sure of it.
With uncharacteristically optimistic thoughts about his future running through his head he drags himself up and is almost dressed when he hears the raised voices. 
That doesn’t seem right and frowning slightly he quickly buttons up his shirt, pulls on his boots and goes to investigate. 
The sight that greets him as he opens the door freezes his heart.
It takes him a moment to fully process what he sees, but it’s real, there are actually Palace Guards in the street and they have a man surrounded. The man is on his knees, head bowed and hands behind his head. 
To his horror the man is Eddie. 
Tagging people who might like to see the art and for SSS @underwaterninja13 @hoodie-buck @loserdiaz @monsterrae1 @elvensorceress @shipperqueen6 @honestlydarkprincess @hippolotamus @rogerzsteven @caroandcats @exhuastedpigeon @princessfbi @watchyourbuck @wikiangela @thewolvesof1998 @thekristen999 @buffaluff @saybiwithme @bi-buckrights @spaceprincessem @jesuisici33 @father-salmon @fiona-fififi @toughpaperround @eddiebabygirldiaz @loveyouanyway @wildlife4life @weewootruck @bekkachaos @stagefoureddiediaz @bigfootsmom @bewilderedbuckley @rainbow-nerdss @pirrusstuff @giddyupbuck @steadfastsaturnsrings @theplaceyoustillrememberdreaming @fortheloveofbuddie @loserdiaz @loveyouanyway @actualalligator @evanbi-ckley
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shepscapades · 1 month
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THAT'S SO COOL!!! Esra is so cute! That's amazing
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HEHE THANK YOU!!! Esra is both a cute AND silly little guy <3 he’s everything to me, I am wiggling him around like a slinky hehehe
Here are some of my favorite panels so far with the sillay :]
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Kit to Dru
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