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#But it feels wonderful to have no filter
hel1anthus-annuus · 6 months
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Love this bitch for having multiple gender filters on. He’s transmasc, he’s a woman who’s a man, she’s nothing at all
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fishyfishyfishtimes · 3 months
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Daily fish fact #685
Lampreys!
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While some lampreys turn to a parasitic lifestyle as adults, drilling into the sides of bigger animals to feed on their flesh and blood, lamprey larvae, ammocoetes, are actually filter feeders! The lamprey larva life stage can last up to a decade, and they spend their time being half-buried in sandy substrate, consuming whatever tiny organic particles float to them. Ammocoetes' feeding rate is the slowest of any suspension-feeding animal, and due to this they require a habitat very rich in nutrients.
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You are literally one of the only reasons I'm still partially in the WH fandom /pos
🫡 just doin' my duty sir
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alukaforyou · 7 months
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every time i go out, i see SO MANY PPL w this exact claw clip hairstyle!!!
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storytellering · 2 months
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if it's okay, would you mind sharing your art process? your style is SO gorgeous dude. keep it up spardacest nation!!!
Thank you so much anon, and of course! I kinda posted about it on twitter a while ago, but for anyone not also on there, here's a paraphrasing of what I said there! (under a cut bc it's gonna get a bit long)
(speedpaint video from procreate mostly bc like I also said in that post, it's one of the few pieces I've done entirely on procreate and thus entirely recorded kdfjhdk I usually don't do the sketching + painting parts on there but every now and then I get lazy and want to get it all done quick in one program lol! It's not as good as it would look if I were using krita to render (which is what I normally use) but it gets the idea across decently of what it is that I do)
The short version of my process is: sketch, clean up sketch for lineart, then flat colors, then paint over the flats (i make the flats my shadows and paint on the light), then a multiply layer for skin details (like lips, eyebags, etc), then an overlay layer for skin transparency details (red over the ears/nose/fingertips etc), then i do hair over the lineart, then a multiply layer with the contact shadows in a light beige/grey/neutral tone on top of everything else, and then i unify layers, paint over the details, and color correct the HELL out of it The longer version is: SO, first of all, I will say, my entire process for a finished/fully redered piece is pretty scattered and uses a lot of different apps, because after many years of trying out different drawing apps I found that I just worked better when I could incorporate the parts I liked best from each individual one rather than having to adapt to another app entirely! In total, what I use is: autodesk sketchbook and procreate for the first half I do on my ipad, then krita and photoshop on my computer when I'm actually rendering (but any photo editing app instead of ps will do, I'm just used to photoshop bc that's what I learned as my first drawing app WAAAY back in the day lol), and then meitu on my phone for color filters (also any phone editing app with filters in it will do), AND also optional just for references: blender and daz3d on computer + magicposer on my phone The actual step by step of what I do: First of all, if I want to do a detailed, well rendered piece I will start by getting my references ready. That means either just grabbing a screenshot from the game if it's like, a simple portrait, or a photo reference, taking a picture of myself in the right pose/lighting, and if it's something more complex I will recreate the scene in Daz3D to simulate a realistic lighting, OR even just blender (i have the game models for the dmc characters downloaded, so I can just pop them in, pose them and change the lighting to get a realistic idea of what shadows their faces will cast in that specific angle/lighting.) Note: references are pretty essential to me, and there's nothing to be ashamed about for using them! Personally I don't struggle a lot with the drawing/sketching part of art, but my tiny little pea brain cannot fathom how to make an object 3D in my mind, and how to visualize shadows realistically... thus the reliance on 3D programs to do that for me, and then all I have to do is draw what I'm seeing lol. My art improved significantly ever since I started making 3D refs so I could get /exactly/ what I needed - there's still a lot of leeway you need to learn though, because as realistic as the lighting will be in a rendering program, you'll never really get a fully natural looking image, as far as stuff like the body stretching/squishing/pulling when it's in movement, facial expressions, folds in clothing/fabric, etc... so really it's more a guide than something meant to be followed 1:1.
Then, once I'm confident I know exactly what I'm gonna draw/have the idea in my head, I start sketching it in sketchbook. Not really getting very in depth, just blocking out rough shapes - I like sketchbook and to be on my ipad for that because it feels very reminiscent of traditional sketching on paper to me, which while I'm not super confident on my traditional art abilities, I do get the most natural/fluid/non-stiff figures out that way. Then when I think I have the general idea ready, I export the sketch layer as a png and import it into procreate - which is where I kinda start picking at the sketch and polishing it like i'm carving it out haha. Lots of liquify tool, flipping the canvas to check if it's even, blending out some of the lineart to help out with the rendering later, and then polishing up what was once the sketch into serviceable lineart. I usually reimport it back into sketchbook at this stage - while I like procreate for drawing I don't love the brushes I can use for lineart there, and so I usually only draw the "base" naked figure in there - when I'm in sketchbook I use a hard pencil to refine the details, then on a separate layer add all the things "on top" like hair, clothing, etc - usually I can get it pretty easily in one go, and once I'm satisfied I erase the naked body under the clothes and unify the lineart layers. Then I will just do the flats with a hard brush, turning the lineart layer into an overlay layer and coloring things in with the shadow colors. At this point, I export the file as a psd and import it on my computer - I give it a once over in photoshop first to see if there needs to be any adjusting (like whether any layer that has an effect needs to have a different effect, if all the colors look right since the ipad screen isn't the most faithful, if i wanna change the background color, etc), and once I think it's ready enough, I open it up in krita, where I do the actual bulk of the painting/rendering (as to why specifically krita: it's because I've gotten very comfortable with the brush/painting brush dynamics there and cannot seem to get as good results anywhere else, it's just the goldilocks spot of a brush for me haha.) If anyone's curious, here's the brushes I usually use for painting:
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The one in the middle is my go to painting brush, left one for tinier/more refined details, right one for blending out soft shadows (though I learned the hard way to not overuse it, or it will look like I went ham with an airbrush tool lol). (I don't change any of the settings on these brushes, so if you wanna try out the exact ones I use! Just fresh off how they come out the app haha) I paint on the lights on top of the shadows, and just focus on that for the time being - once I'm done with the basic painting, I'll make a separate multiply layer for details like lip color, eye waterlines, makeup if there is any, eyebags, etc, and then adjust the opacity until it feels right - then I'll make an overlay layer with skin translucency details (like, when you hold your hands in front of a light and see the tips of your fingers become bright orange - many parts of your body are always a bit translucent to the blood underneath, specifically parts where the skin is thin like noses, cheeks, joints, knuckles, etc, and I found it makes the character look a lot more alive to add that subtle coloring in) - then usually I do hair on a separate layer on top of the lineart (because that way I can add small flyaways, more details, etc, and just use the lineart as a guide) After that, I'll usually make a multiply layer on top of everything where I'll add contact shadows in a neutral color (usually pretty pale, it'll be darker anyway since it's multiply), and once I feel like I've rendered everything out properly, I save the psd and re-open it on photoshop.
In photoshop, I'll mess around with the layers a little bit more (changing hue/saturation, opacity, etc), fuck around with the background to make it look pleasing, and once I'm happy with it, I'll unify the layers and start color correcting - usually by duplicating the unified layer and messing with the curve/hsl of the image and then changing the opacity of that edited layer until it's as strong or muted as I want it to be - then I also edit the RGB curves individually and adjust the opacity of that also (because I just really like how it ends up looking if I give a bit of a red/warm tint to the shadows lol), and at that point often I will reimport the finished image into procreate for some finalizing touches! Like, blending out shadows that came out too harshly, painting over anything that came out not the way I wanted it, redefining the lineart if it got messy during painting, and adding any extra small detail that might have gotten lost like catchlights, hair shines, hair flyaways, tears, etc. I also do one last round of flipping the canvas and liquify if needed! At this point, I export the finished image both to my computer and my phone - on my phone I open it up on the photo editing app, and add a bunch of different color filters - I don't hesitate from going completely balls to the walls here, and just kinda applying as many filters as will make an image look pleasing to my eye. Once I think it looks good, I'll export the edited image to my computer - and then open both the version without filters and the one with them on photoshop, and use the filtered version as an opacity layer, and adjust it until it doesn't look as crazy anymore lol. One last step I recently started incorporating was also changing the image to grayscale after I'm done, and doing one last round of curves in greyscale to make sure the values look right, and nothing is getting too lost because the values are too similar (because i know i get a bit swept up in getting repulsed by harsh contrasting lighting and can end up washing out all of rendering if I don't check myself kjdfgk) AND that's it! Yes it's a pretty long and chaotic process, but it's coming from years of trial and error and realizing I can just let myself fo whatever makes me happier with the results, and I don't have to stay constrained to one program if I don't like every tool it has to offer/don't have to accept the final image fresh off the painting app as the "finished" image with no adjustments allowed after, lol. I don't find it takes a lot more time than if I didn't do it this way, but YMMV. Hope this was helpful and sorry for taking so long to explain! I just wanted to give a thorough explanation dfhdkhkx
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solcarow · 3 months
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orv adaption announcements …………..
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#good goddddddd im gonna be Such a hater about them i can feel it in my bones o(~<#i could handle a shitty live action bc im sure thats what han sooyoung would have wanted but . a Shitty Animated Show ?#i dont think my heart could take it …..#but i really really hope that wont b the case bc they can do some great stuff with it#IVE SAID THIS BEFORE BUT !!!! IMAGINE THE SOUNDTRACK ………. YOU COULD GO CRAZY WITH LEITMOTIFS… ..#imo orv isnt a story that needs visuals but it could work so well with audio ……….#translating the image of bleeding stories into whispers oughhghhgh#i wonder how adaptions could approach the ambiguity between lines spoken by kim dokja and the 4th wall ……….#it’s something that’s pretty hard to convey with audio so maybe they’ll keep it silent in the audiovisual adaptions#maybe with keyboard sounds …….. oooh thatd be so cool#but i feel like the voice the reader gives the 4th wall adds another layer to it does that make sense#pretty tricky to figure out how to translate the 4th wall outside of a medium with just text#solar-talks#god i hope they do something interesting with the starstream filter on dokja bc ill b honest i didnt like how when the webtoon got to#jihye’s scene in dark castle they just smacked sparkles on him and left it at that#ok i reread it in case i got it wrong but unfortunately . yeah . those arent eyebags you gotta make him look NORMALLER fuck offff !!!!!!!!!#i know they would never do this but it would be so fucking sick if they just moved around the features of kdj’s face ever so slightly to#give him some uncanny valley vibes#i want it so bad for the live action but i know they dont see my vision orz#they dont have to end up being Exactly how i’d imagine them im just begging the adaptions to make the best use of a different medium#put some Thought into it even ..
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marcusagrippa · 2 months
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like. yes. humans are terrible a lot of the time. but holy shit it's so fucking insane that we even exist in the first place, let alone that we've built everything that we've built, let alone that we still have access to as much history as we do, and if i think too hard about stories i feel A Lot because it goes back and back and back and throughout everything that we've been through as a species, stories have always held us together, stories and dreams and poems and it fucks me up sometimes because when i'm studying poetry it's easy to think 'ugh this is so dull' but then you read one tiny line and then you're punched in the gut and you remember that this was written by a person, a person who was alive, once, and that in your hands your hold a tiny little piece of their heart and their hopes and their dreams, and it's sort of necromancy, isn't it, to read what they wrote and feel what they felt, and we're human and we've always been human, and if we've always had stories and words and poetry then they're us, really, and we're them, and i don't understand people who find literature boring because it's just it's the sum of everything that the author's ever known, every experience they've had, every other book they've read which has been the sum of everything another's ever known and there's not really a point to this but we are indistinguishable from our stories, we are our stories and our wars and our love and and and and
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goldensunset · 7 months
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hm. well i was going to maybe start the dlc in violet tonight but instead i listened to the entirety of insaneintherain’s 4 hour compilation of dppt jazz covers while doing who knows what
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siena-sevenwits · 11 months
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Disclaimer: These thoughts are more emotionally than logically expressed, and reflect my own experience and preference.
#I have some beef with Lockwood and I say this as someone who really enjoys both the show and the books.#I've been doing a rewatch to introduce it to my dad (who loves it!) but we just hit Episode 5 and - is it just me but does this episode#plunge rather deeper into the darkness than we see in the previous episodes? It makes sense narratively of course#Complete Fiction has the task of structuring it such that there's a proper midpoint shift in the series and in my own works I increase#the stakes around this point and really let the protagonists struggle. So it's not so much that I have an issue with things getting#more focused dangerous and difficult. I don't know that I have a logical reason for the unease I feel with Episode 5 - there's just somethi#vaguely disturbing to me about it. It may be my own personal sensitivities. The interrogation scene at Winkman's has absolutely nothing#graphic about it and I appreciate the discretion - but it's just so intense - the threats to draw on Lockwood's face with the heated#instrument - the whole electric shocks sequence - I have been told I have a particularly vivid and empathetic imagination so I may just#be filling in too many gaps and feeling the scene more intensely than some would but it genuinely bothered me. More so on rewatch#though I didn't like it the first time either. I wonder too if it's because on rewatch I can compare it to the scene in the book#Gosh - the book scene is *comedic!* 'Let's disguise ourselves as ditzy tourists and while you check the backroom I'll let my coins#fall all over the place and crawl around under the tables loaded with antiques and freak the owners out! And when they get caught#Winkman just lifts them off the ground menacingly and chucks them in the street. The fact that we had to turn this into a midnight#torture scene for TV - I don't know - I don't like it. And just the atmosphere isn't as balanced as in the other episodes. So many flashbac#to grotesque corpse faces which are somehow a lot more disturbing than the CGI ghosts which feel much more Halloweenish#Not much love and light carved out in the darkness. There's some for sure! And even in the torture scene that bugs me I appreciate how it#shows Lockwood's heart and allows us to explore some meaningful territory that the ditzy tourist scene doesn't#I'm just griping and mainly hoping that the rest of the series is more how I remember it from first watch. The warmth of the Portland#Row gang means a lot to me. Stacking this dark feel on top of the discomfort I have with the harsh language rubs me the wrong way#(Thankfully I have online filters so the language isn't an issue for me but it does make me more reluctant to recommend to friends.
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hahahalfwit · 2 years
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i've done this a while ago, an inspired piece based solely on the visuals of portugal. the man's "who's gonna stop me", the only serious project i've seen al be a part of
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whump-queen · 1 year
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filtering ask game responses
I like doing these ask games bc they’re fun, but I get that seeing all the answered asks on your dash could get annoying/feel like spam etc.
so to avoid spamming people’s dashes in the future with these ask game responses, i’m gonna think of a hashtag you can block/filter if you don’t want to see these types of asks.
I realize it’s gotta be blog specific (I don’t think there’s an option to filter a tag on a specific blog?) so im thinking maybe # akia ask game or sm like that
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cookinguptales · 1 year
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nailing my own sleep-deprived tags to my wall and forcing myself to look at them
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