I turned him into a marketable figurine like I promised. The render looks bad because I had no intention of rendering the model to begin with and did it as an afterthought.
Photos of the three-story set I designed and built for my D&D Curse of Strahd finale session last weekend! At 1" scale, it's just over 18" tall and about 2 feet wide, and features a grid of ~130 WS2812B LEDs under the floor which I used to indicate various environmental effects over the course of the battle.
Props such as the pews and statues as well as the minis were either purchased or downloaded from shapeways or thingiverse, though I did construct the wooden golem made of pews myself and all but a few minis were hand-painted by myself or my partner.
I've spent far, far, too long on this lad, and learned many valuable things about modeling and rendering in Maya (and Arnold, by extension) along the way, but the time has come to set him free into the internet void...
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A GIF of a T-Posing 3D Model of Mikey from Rise of the Teenage Mutant Ninja Turtles' (2018), rapidly spinning in place with a grey background. In the center-right is the artists username, @gremlinscomics.