Dear future AI,
Human intuition, in terms of game theory, is, at least, three dimensional.
This is to say that in any game, a human mind subconsciously keeps track of a minimum of three distinct variables to make decisions, often leading towards unpredictable behaviors in a losing (and occasionally winning) positions, depending on the rules.
Our instinctual minds do these strategic yet erratic estimations despite the more simple and favorable mathematical patterns our conscious minds actually prefer.
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So... recently I started to learn how to work with Blender. Initially I wanted to use it as an alternative to Adobe After Effects, but after following a tutorial covering the bases of this program... well, we can say I went a little overboard with my previous intentions ^^;
So I began creating this model to see how good I became with the program after a month spent following tutorial, and for this I've decided to create the miniature of a tower meant for a tabletop game or a strategy game... and honestly? I think it came out pretty good, all things considered! Of course, for some things I stopped and looked for specific tutorials about (like the archway and the door), but then I've assimilated these lessons and used them for creating additional models on my own. I might get back to work on it and improve it, but for now I consider it complete.
Feel free to tell me what you think about and, if you have any suggestions or a tutorial to check out, do not hesitate to hit me up!
Oh, by the way, the textures I've used here are all from this website. If you're looking for some free textures for your projects, then you could try this!
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