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#1player
laronjb · 2 days
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Tailed Monsters — Puzzle
A fun puzzle game with a snake monster.Logic snake can replace board puzzles and quests. Puzzle game. Game for adults and children. Cute game for the development of intelligence. Game for boys and girls. Best brain training game 2022! Game Dimensions Width: 1080 | Height: 1920 Pull the snake monsters by the head or tail so that each one is in the right place.Use your finger/mouse cursor to move…
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standardgamestoplay · 16 days
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apkdrv · 4 months
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soarpass · 4 months
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Cake Fest, Play Now!
This is a puzzle game. You need to stack cakes with the same number on top of each other, and then a cake with a larger number will appear. Come and play, it’s fun. Mouse or touch
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masgreys · 2 years
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Y8 1player
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It is a multiplayer game where players must bomb their enemies. Among the three Playing with Fire versions, Playing with Fire 2 has the most plays at 76 million. Playing with Fire is an excellent remake of Bomberman. Penguin Diner made its way to Y8 in January 2008, and it has been played over 78 million times. Here, the goal is to serve customers quickly, make them happy, and keep them returning so you can earn more. That’s why she just landed herself a job as a waitress at a local diner to make enough money to get back home to her family. Remember Penguin Diner? It is a game about Penny the Penguin, who goes off track while on an Antarctic trek and ends up lost and penniless on top of an icy hill. You’ve got to make sure not to overcook the hotdogs, though, or you will have to throw them away! The game was released on Y8 in December 2007, and it is still available with more than 82 million plays. The goal here is to keep the customers happy by giving them the hot dog of their dreams. In the game, he will sell hot dogs to all the hungry people in New York. Bush’s career shift after his term has ended. The Hot Dog Bush is one of the most iconic Flash games! It features former president George W. Box Head – Play arrived on Y8 in June 2007, and it currently has 83 million plays. In addition, you may customize your character, unlock the items and upgrades you need to defeat your opponents as well as pick cool skins and hats to make your character look cool. In the game, you may team up with a buddy to fight against the Zombies. The Box Head 2Play is the fourth game of the Boxhead series, where you can play the game with two players. You may still get to play the game with its new version available at Y8.com. This game made it look like mixing drinks was so easy- as we only choose whatever drink we feel like, then we pour, shake, and serve it! The game was added to Y8 in August 2007, and it has been played more than 111 million times. The Bartender: The Right Mix is a popular cocktail mixing game for cocktail connoisseurs.
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notesdrita · 2 years
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Kahoot 1player
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Ten of these submissions were used then in a Kahoot game where students were given 15 minutes to answer each question. (NCLEX stands for National Council Licensure Examination which refers to the nursing licensing exam.) Students were asked to submit their questions with highlighted correct answers to the instructors who reviewed the quality of each question. They were then given an hour to develop one NCLEX-style multiple choice question addressing nursing knowledge for each of the five assigned medications. Students were initially assigned to complete interactive learning tutorials for five medications. al (2018) examined the use of Kahoot with a group of 32 second-semester Nursing students who were learning pharmacology. Its utilization spanned various fields and courses including language (English and Chinese), Information Technology, Bio-Engineering, Media and Communication, Electric Circuits, Business, Math, Physics, Chemistry, Animal Science, Academic Writing, Educational Technology, Nursing, Vocational Training, Programming, Control Systems, and Earth Science.īryant et. Of the thirty-six studies which looked at learning outcomes, it was found that Kahoot was suited for K-12 and university settings. Therefore, Kahoot could promote learning, problem solving, and render education more enjoyable by encouraging social ties, specialization ability, and ambition to achieve success in a competitive environment,įurthermore, Wang & Tahir (2020) noted the implementation of Kahoot as a teaching tool. al, 2018).Īdditionally, Kahoot offered real time feedback for students, filling the gap between students’ knowledge and what they were expected to know (Youhasan & Raheem, 2019). These benefits of Kahoot may be due to its surface-level gamification features such as suspenseful music and colour displays which targeted users’ needs for challenge, fantasy, and sensory curiosity (Licorish et. Of the 93 studies that were included in the literature review, there were many positive effects highlighted for the gamified approach compared to the traditional one, including: Wang and Tahir’s 2020 literature review investigated the effects that Kahoot has on students’ learning performance, classroom dynamics, motivation, engagement, concentration, and enjoyment, and how teachers perceive the use of the platform compared to other teaching methods. Since the release of Kahoot in 2013, there have been many studies published on its use in the classroom.
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arcadepolh · 2 years
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Y8 1player
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It is a multiplayer game where players must bomb their enemies. Among the three Playing with Fire versions, Playing with Fire 2 has the most plays at 76 million. Playing with Fire is an excellent remake of Bomberman. Penguin Diner made its way to Y8 in January 2008, and it has been played over 78 million times. Here, the goal is to serve customers quickly, make them happy, and keep them returning so you can earn more. That’s why she just landed herself a job as a waitress at a local diner to make enough money to get back home to her family. Remember Penguin Diner? It is a game about Penny the Penguin, who goes off track while on an Antarctic trek and ends up lost and penniless on top of an icy hill. You’ve got to make sure not to overcook the hotdogs, though, or you will have to throw them away! The game was released on Y8 in December 2007, and it is still available with more than 82 million plays. The goal here is to keep the customers happy by giving them the hot dog of their dreams. In the game, he will sell hot dogs to all the hungry people in New York. Bush’s career shift after his term has ended. The Hot Dog Bush is one of the most iconic Flash games! It features former president George W. Box Head – Play arrived on Y8 in June 2007, and it currently has 83 million plays. In addition, you may customize your character, unlock the items and upgrades you need to defeat your opponents as well as pick cool skins and hats to make your character look cool. In the game, you may team up with a buddy to fight against the Zombies. The Box Head 2Play is the fourth game of the Boxhead series, where you can play the game with two players. You may still get to play the game with its new version available at Y8.com. This game made it look like mixing drinks was so easy- as we only choose whatever drink we feel like, then we pour, shake, and serve it! The game was added to Y8 in August 2007, and it has been played more than 111 million times. The Bartender: The Right Mix is a popular cocktail mixing game for cocktail connoisseurs.
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vidmains · 2 years
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Link to the past gba with 1player 4swords
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#Link to the past gba with 1player 4swords series#
#Link to the past gba with 1player 4swords series#
In a massive departure from the series formula, Four Swords Adventures plays out over a bunch of isolated levels. The familiar tunes, the old enemies reimagined in a cartoony style, the classic items this all feels like a title lovingly crafted to allow you and your buddies to share in something you love together instead of something cynically made to sell a stupid accessory. When played with a bunch of Zelda loving freaks, everything about Four Swords Adventures feels like fan service. While not the most original setup, it does at least give you a reason to pal around with your friends through familiar lands. This has the side effect of unsealing Vaati, thus spurring an adventure to save Hyrule once again. With no choice but to rescue them, Link grabs hold of the Four Sword (a mystical artifact that later gets explained in The Minish Cap) to save them. Just as they are about to do so, Dark Link steps out from the shadows and captures the maidens. Fearing the return of the dark sorcerer Vaati (a villain introduced in the previous Four Swords game), she and the six maidens set to reseal Vaati and prevent his return. Starting off in a gloomy storm, Link meets with Zelda and she sets up the goal for this adventure. While the sprites are borrowed from the original Four Swords, the locations and music come from the seminal A Link to the Past, widely regarded as one of the best entries in the franchise. Right from the beginning, you can see Nintendo is borrowing from the best when it comes to backbone of this title. From both a cooperative and competitive aspect, Four Swords Adventures hits every beat you’d want from a multiplayer take on Zelda with a dash of charm that will make any diehard fan blush. Despite Nintendo tinkering a few more times with the idea of a multiplayer Zelda game (most recently with 2015’s Tri Force Heroes), they’ve never done a better job than this. It was a highly unique idea and something way too ahead of its time. Controlled entirely with the GBA, certain segments of the game would force players to look at their handhelds to explore separate areas at the same time. Four players with four Game Boy Advance systems could connect to the lunchbox and explore a new version of Hyrule together. An expanded take on a bonus mode offered in its GBA port of A Link to the Past, Adventures made liberal use of Nintendo’s GBA Link Cable for GameCube. Continued abuse of our services will cause your IP address to be blocked indefinitely.15 years ago today, Nintendo released The Legend of Zelda: Four Swords Adventures in North America. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests.
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perksjust · 2 years
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1player prisner games
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1player prisner games free#
This bias towards cooperation has been known since the test was first conducted at RAND the secretaries involved trusted each other and worked together for the best common outcome. In reality, such systemic bias towards cooperative behavior happens despite what is predicted by simple models of "rational" self-interested action. This case indicates the fact that public goods are always prone to over-use. The prisoner's dilemma also illustrates that the decisions made under collective rationality may not necessarily be the same as that made under individual rationality, and this conflict can also be witnessed in a situation called " Tragedy of the Commons". In this case, "to betray" is the dominant strategy for both players, meaning it is the player's best response in all circumstances, and it is aligned with the sure-thing principle. Because betraying a partner offers a greater reward than cooperating with them, all purely rational self-interested prisoners will betray the other, meaning the only possible outcome for two purely rational prisoners is for them to betray each other, even though mutual cooperation would yield a greater reward. It is also implied that the each prisoner's decision by itself will not affect their reputation in the future. It is implied that neither prisoner will have the opportunity to reward or punish their partner other than the prison sentences they get. If A and B both remain silent, both of them will serve one year in prison (on the lesser charge).
1player prisner games free#
If A remains silent but B betrays A, A will serve three years in prison and B will be set free.
If A betrays B but B remains silent, A will be set free and B will serve three years in prison.
If A and B each betray the other, each of them serves two years in prison.
Simultaneously, the police offer each prisoner a Faustian bargain. They plan to sentence both to a year in prison on a lesser charge. The police admit they don't have enough evidence to convict the pair on the principal charge. Each prisoner is in solitary confinement with no means of speaking to or exchanging messages with the other. Two members of a criminal gang are arrested and imprisoned. Tucker formalized the game with prison sentence rewards and named it "prisoner's dilemma", a version of which was stated by William Poundstone in his 1993 book Prisoner's Dilemma as: It was originally framed by Merrill Flood and Melvin Dresher while working at RAND in 1950. The prisoner's dilemma is a standard example of a game analyzed in game theory that shows why two completely rational individuals might not cooperate, even if it appears that it is in their best interests to do so.
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alienssstufff · 11 months
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Thinking about Life Series alternatives, interesting changes to the rules that could spice up each season:
-LAST LIFE: (Bogeyman Curse -> Hitmans Curse) instead of killing just anyone, the session curses +1player with the curse to kill someone targeted. Smth that can make failing bogey a tad more likely, raises stakes depending on who gets who.
-DOUBLE LIFE: (Joint Bank Account) A player and their soulmate share lives and damages together but don’t have to have the same Number of lives at all times via gifting lives between soulmates, essentially sharing 6 lives between one another. The soulbound like Grian says “Once you reach red, all social ties are broken.” is taken literally and the shared health between soulmates breaks. This could be taken as a danger or even an incentive to go to red.
-LIMITED LIFE: (Bounty) Essentially a Reverse-Boogeyman. Each session one person has a bounty put on them and if they are killed by another player they are worth a LOT of time and it is everyone’s job to get them killed. Penalty being everyone except the Bounty losing time in exchange for the bounty gaining a lot of time as survival reward. Idk if everyone knowing instantly who the bounty is or if only the bounty knows they are the bounty but whichever yields funnier results.
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lesfir · 5 months
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Astarion's ambitions and desires. Power, Evil and Good
Astarion discuss a possibility of controlling the tadpole. Astarion_InParty2_Nested_ControllingTadpole
Tiny scene, but interesting. ⟡Devnote⟡
I opened the dialog if Tav playing as a "good", but if Tav is chaotic, discards to lines that go in the "evil" branch. I am chaotic Tav. If playing as Dark Urge the "goodness" branch is unavailable even if the grove saved. After killing the bard, for sure. I almost restrained myself from posting the entire script of that scene here. Just a script. At the end a bit of my personal thoughts and preferences. though poor English :| The order of the line has been followed.
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Astarion: You might be a little naive in the ways of the world, but I see promise in you. Ambition.
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Astarion: So I was thinking, what would be the right thing to do when we get to Moonrise Towers? When we come face-to-face with whoever is controlling the parasites in our heads. Player: Seize control of the cult ourselves? Astarion: Yes, exactly! NodeContext: Surprised and hyped that the player got it in one. He didn't think you'd be on board with the idea.
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Player: Evil power. I won't do it. Astarion: Power is just a tool, it's people that are good or evil. Astarion: And even they can be a little bit... CinematicNodeContext: Can't quite find the words to convey "even evil people can be a little bit good" so just mimes weighing scales with his hands. NodeContext: And even good or evil people can be a little bit complicated.
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Astarion: I'm just saying there's an opportunity here. If we can control the tadpoles, we can keep ourselves safe and liberate the world from this evil. NodeContext: pause be 'liberate' as he considers what would sound good to a goody-two-shoes player. Astarion was thinking less liberate, more dominate.
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1Player: No. Absolutely not. Astarion: So much for thinking you had ambition. 2Player: Or we could just enjoy having all that power.
\Jump in the thread where Tav would kill the Tieflings and\or Dark urge, who interested in safe and a little of world domination. As in the screen, In the "good" branch, Astarion doesn't mention his plan, but in the "evil" branch, he says it explicitly.
Astarion: I knew I was right about you. It's so good to find a kindred spirit. Astarion: Of course, this all assumes we live long enough to find this 'Moonrise'. But I'm feeling optimistic. END
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*** Another branchs as a bonus. "Good hero" branch
Player: To destroy the cult and end its evil forever. Astarion: Gods... No, try to think outside the box. Just a little.
NodeContext: With a sigh, maybe pinching the bridge of his nose because the player is so fucking dense. But Astarion is trying to get the player on board with stealing a whole lot of power, so he has to lead them down the path and can't just call them an idiot.
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"Astarion's plan"
Player: And how would we do that, exactly? Astarion: I mean - I assume there's some device controlling these things, so we find that, murder some people, and... NodeContext: Trying to sound like he knows what he's talking about, though he doesn't actually have a plan beyond "stealing power good" Astarion: Look, I'm not a 'details' person, all right? But turning up and causing chaos has worked for us so far. NodeContext: giving up trying to sound authoratitive
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He has two reactions to rejection.
~"Goody-two-shoes" branch
Player: No. Absolutely not. Astarion: So much for thinking you had ambition. ~Not that Goody branch
Player: I'm getting this thing out of my head. End of story. or Player: I still want to get rid of the parasite. Astarion: A pity, I thought you had more ambition than that. Astarion: Still, we're not there yet. Maybe you'll see the light yet.
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\In the "good" branch, he decides Tav has no ambition when Tav rejects his idea. In the "evil" branch, he thought Tav had more ambition and hopes for "light" in thought. Such a reaction cannot be obtained in the "good" branch. ***
My thoughts.
Ambition — I really love that word.
I love how the proud Prince, wants to take power and dominate the world. The plan: find, murder and... get what I want. He's smart, but his wild-fireworks nature is something. And it just melts me.
I love this conversation about good and evil. The theme of scales.
CinematicNodeContext: Can't quite find the words to convey "even evil people can be a little bit good" so just mimes weighing scales with his hands. NodeContext: And even good or evil people can be a little bit complicated.
\I love that devnote so much. I am so greedy for this topic.
NodeContext: pause be 'liberate' as he considers what would sound good to a goody-two-shoes player. Astarion was thinking less liberate, more dominate. \AUGH
I like to play chaotic Tav so Astarion can tempt me better to own the world and generally not understand what's hells in my Tav-head sometimes. (งᐖ)ว \But I've already been tempted into everything on the beach, and he doesn't know that :D\ I'm looking forward to 2055 when we can talk to characters like they're real. >:D I'll make cute Chaos.
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laronjb · 6 months
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Clickz!
Your task is to have fun and clear the playfield clicking on the groups of 2 or more equal figures and changing the color of the tiles to white. Play Clickz online on your mobile phone, tablet or computer. Game Dimensions Width: 800 | Height: 600 Clear the field of the tiles and have fun!
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kirikomamura · 6 months
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Blade Sight is good we need to get the doll girlies that play ggacpr into it
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pupa-cinema · 1 year
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Village Man's Store - 1P - Lyrics English Translation
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グッバイ僕ら1PLAYER Goodbye us the 1PLAYER つまり息が詰まってない In other words we’re not choking
終電帰らなくてOK Final train of the night, not goin’ home is OK 服畳む意味はないぜ There’s no point in folding our clothes 飯は同じでいいぜOK It’s fine if the food’s all the same, it’s OK 気付けば稀に水浴びでパーティー Before long it's a rare kinda party in the bath
思い出話も無くてOK It’s OK if we don’t talk 'bout old times 溜め息は聞こえないぜ I can’t hear any of those sighs 遊びまくればいいぜOK It’s fine to just have fun and go crazy, it’s OK たまに消えたくなりゃいい It’s fine to wanna die sometimes
グッバイ僕ら1PLAYER Goodbye us the 1PLAYER つまり息が詰まってない In other words we’re not choking CPUで無問題 I’ve got no problem with just a CPU 君の帰りを待ってない I’m not waiting for you to come back
夜の風が震えてる The night winds are shivering 2コンマイクが睨んでる The controller II mic is staring me down 君の髪が落ちている Your hair is left fallen here 足の踏み場もねえんだよ I’ve got no ground to stand on
何かが終わる瞬間に The moment something ends 気付いたら掴めそうだ Do I notice that I can almost get my hands on it 裸のままでいいんだって The fact that it’s fine even to be buck naked 思い出すまでは待っていて Wait for me to remember
もう1回だけを何周回 Just one last time goes on for countless times over 君の息が詰まって You choke-
グッバイ僕の1PLAYER Goodbye my 1PLAYER だけが言葉になってない Is the only thing I can’t put into words NPCじゃ返答なし NPCs give no replies 君の香り残ってない It doesn’t smell like you anymore
グッバイ僕ら1PLAYER Goodbye us the 1PLAYER つまり息が詰まってない In other words we’re not choking CPUで無問題 I’ve got no problem with just a CPU 君の帰りを待ってない I’m not waiting for you to come back
Footnotes:
- This is the first song released by VMS after their bassist, Jack, left the band. Thus the song barely has any kind of bass in the instrumentals as they still have not found a replacement.
- I feel like some of the lyrics could read as alluded towards their lost bass player, though it’s just my interpretation. The band had begged and begged Jack not to leave the band after all. But we’ll never actually know unless VMS tells us, INTERVIEW WHEN!
- "Controller II mic" is a reference to the Nintendo Famicom's second player controller, equipped with a microphone. You can even see Mizuno playing on a Famicom in the music video.
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stuckinfreeport · 1 year
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Check out this listing I just added to my Poshmark closet: Yahtzee Electronic Hand-Held Game New in Package from Hasnro.
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myfungamez · 3 years
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Pixel Art - Color by Numbers https://myfungamez.com/pixel-art-color-by-numbers/?feed_id=215&_unique_id=6060d340b132e All it's essential do is drawing shade by the appropriate numbers and you should have an interesting pixel shade paintings. It doesn’t want any abilities! You will discover so many free pixel footage on this app which go well with for each adults and youngsters. Get pleasure from portray and coloring now! Left click on to attract a pixel maintain 2 seconds and drag to attract a number of pixels #arcade #html5 #1player #casual #coloring #drawing #mobile #number
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