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#10 year old mes worldview was shaken in those moments
sagevines · 3 years
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LETS ALL REMEMBER THAT THE EVER AFTER HIGH DARLINGXAPPLE KISS WALKED SO THAT THE CATRADODA KISS COULD RUN
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thekillerssluts · 4 years
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The Story Behind Every Song On Will Butler’s New Album Generations
Will Butler has a lot on his mind. It has, after all, been five years since his solo debut, Policy. A lot can happen in half a decade, and a lot has happened in this past half-decade — much of it quite dire. Butler was in his early 30s when Policy came out, and now he’s closing in on 40. He’s a husband and father. And he’s shaken by the state of the world, the idea of being an artist and a soon-to-be middle-aged man striving to guide his family through the chaos.
At least, that’s how it comes across through much of Generations, his sophomore outing that arrives today. Generations is a big, sprawling title by nature, and the album in turn grapples with all kinds of big picture anxieties. Mass shootings, the overarching darkness and anxiety of our time, trying to reckon with our surroundings but the system overload that occurs all too easily in the wake of it. Then there are more intimate songs, too, tales drawn from personal lives as people plug along just trying to navigate a tumultuous era.
Butler is, of course, no stranger to crafting music that seeks to parse the cultural moment and how it impacts in our daily lives. Ever since Arcade Fire ascended to true arena-rock status on The Suburbs 10 years ago, they have embarked on projects that explicitly try to make sense of our surroundings. (Not that their earlier work was bereft of heavy concepts — far from it — but Reflektor and Everything Now turned more of a specific eye towards contemporary ills and trials.) But as one voice amongst many in Arcade Fire, there is a cinematic scope to whatever Butler’s playing into there.
On Generations, he engages with a lot of similar concerns but all in his own voice — often yelping, desperate, frustrated then just trying to catch a breath. Butler leans on his trusty Korg MS-20 throughout Generations, often giving the album a synth-y indie backdrop that allows him to try on a few different selves. There are a handful of surging choruses, “la-la” refrains batting back against the darkness, slinking grooves maybe allowing someone the idea of brief physical release amidst ongoing strife.
Ahead of Generations’ arrival, Butler sent us some thoughts on the album, running from inspiration between the individual tracks to little details about the arrangement and composition of different songs. Now that you can hear the album for yourself, check it out and read along with Butler’s comments below.
1. “Outta Here”
I think this is the simplest song on the record. Just, like, get me out of here. Get me fucking out of here. I’m so tired of being here. No, I don’t have another answer, and I don’t expect anything to be better anywhere else. But, please, I would like to leave here.
I can play plenty of instruments, and can make interesting sounds on them, but kinda the only instrument I’m good at is a synth called the Korg MS-20. That’s the first sound on the record. It makes most of the bass you hear on the record. It’s a very aggressive, loud, versatile machine, and I wanted to start the record with it cause I’m good at playing it and it makes me happy.
2. “Bethlehem”
This song partly springs from “The Second Coming” by William Butler Yeats:​ “What rough beast, its hour come round at last, slouches towards Bethlehem to be born?” Like a lot of folks, I woke up after the election in 2016 mad and sad and scared and exhausted. This song is born of that emotion.
My bandmates Jenny Shore, Julie Shore, and Sara Dobbs sing the bridge, and it’s a corrective to my (appropriate?) freaking out — this isn’t the apocalypse. You’re misquoting Yeats. Get your fucking head on straight. History has not ruptured — this shit we’re in is contiguous with the shit we’ve been dealing with for a long, long time. But still, we sometimes do need an apocalyptic vision to make change. Even if it’s technically wrong. I dunno. It’s an ongoing conversation.
There’s a lot of interplay with backing vocals on this record — sometimes the narrator is the asshole, sometimes the backing vocals are the asshole. Sometimes they’re just trying their best to figure out the world. This song starts that conversation.
3. “Close My Eyes”
I tried to make these lyrics a straightforward and honest description of an emotion I feel often: “I’m tired of waiting for a better day. But I’m scared and I’m lazy and nothing’s gonna change.” Kind of a sad song. Trying to tap into some Smokey Robinson/Motown feeling — “I’ve got to dance to keep from crying.”
There’s a lot of Mellotron on this record, and a lot of MS-20. This song has a bunch of Mellotron strings/choirs processed through the MS-20. It’s a trick I started doing on the Arcade Fire song “Sprawl II,” and I love how it sounds and I try to do it on every song if I can.
4. “I Don’t Know What I Don’t Know”
This makes a pair with “Close My Eyes” — shit is obviously fucked, but “I don’t know what I don’t know what I don’t know what I can do.” I’m not a proponent of the attitude! Just trying to describe it, as I often feel it. In my head, I know some things that I can do — my wife Jenny, for instance, works really hard to get state legislatures out of Republican control. Cause it’s all these weirdo state legislative chambers that have enormous power over law enforcement, and civil rights, and Medicaid, and everything.
The image in the last verse was drawn from the protests in Ferguson in 2015: “Watch the bullets and the beaters as they move through the streets — grab your sister’s kids — hide next to the fire station…” It’s been horrifically disheartening to see the police riot across America as their power has been challenged. I’ve got a little seed of hope that we might change things, but, man, dark times.
More MS-20 bass on this one, chained to the drum machine. This one is supposed to be insanely bass heavy — if it comes on in a car, the windows should be rattling, and you should be asking, “What the heck is going on here?” Trying for a contemporary hip-hop bass sound but in a way less spare context. First song with woodwinds — rhythmic stuff and freaky squeals by Stuart Bogie and Matt Bauder.
5. “Surrender”
This song is masquerading as a love song, but it’s more about friendship. About the confusion that comes as people change: Didn’t you use to have a different ideal? Didn’t we have the same ideal at some point? Which of us changed? How did the world change? Relationships that we sometimes wish we could let go of, but that are stuck within us forever.
It’s also about trying to break from the first-person view of the world. “What can I do? What difference can I make?” It’s not about some singular effort — you have to give yourself over to another power. Give over to people who have gone before who’ve already built something — you don’t have to build something new! The world doesn’t always need a new idea, it doesn’t always need a new personality. What can you do with whatever power and money you’ve got? Surrender it over to something that’s already made. And then the song ends with an apology: I’m sorry I’ve been talking all night. Just talk talk talking, all night. Shut up, Will.
Going for “wall of sound” on this one — bass guitar and bass synth and double tracked piano bass plus another piano plus Mellotron piano. The “orchestra” is about a dozen different synth and Mellotron tracks individually detuned. And then run through additional processing.
6. “Hide It Away”
This song is about secrets. Both on an intimate, heartbreaking level — friends’ miscarriages, friends’ immigration status, shitty affairs coming to light — and on a grand, horrible level: New York lifting the statute of limitations on child abuse prosecutions, all the #MeToo reporting. There’s nothing you can do when your secret is revealed. Like, what can you do? You just have to let the response wash over you. If you’ve done something horrible, god-willing, you’ll have to pay for it in some way. If it’s something not horrible, but people will hate you anyway, goddammit, I wish there were some way to protect you.
This song has the least poetic line on the record, a real clunker: “It’s just money and power, money and power might set them free.” But it’s a clunky, shitty concept — the most surefire protection is being rich and knowing powerful people. But even then, shit just might come out. Even after you’re long dead.
Came from a 30-second guitar sample I recorded while messing around at the end of trying to track a different song. I liked the chords, looped them to make a demo. And the song was born from there. This is the one song I play drums on. Snare is chained to the MS-20, trying to play every frequency the ear can hear at the same time on some of those big hits.
7. “Hard Times”
[Laughs] I sat down and tried to write a Spotify charting electro-hit, and this is what came out: “Kill the rich, salt the earth.” Oh well. Written way before COVID-19, but my 8-year-old son turned to me this spring and asked, “Did you write the song ‘Hard Times’ about now, because we’re living through hard times?” No, I didn’t.
In Dostoevsky’s Notes From Underground, the narrator is a real son-of-a-bitch—contrarian, useless. Mad at the strong confident people who think they’ve got it figured out. And they don’t! And neither does the narrator — but he knows he doesn’t, and he at times yearns for some higher answer, and he’s funny, and too clever, but still knows he’s a piece of shit. I read Notes From Underground in high school and kinda forgot how it shaped my worldview until I sat down with it a couple years ago. The bridge on this song is basically smushed up quotes from Notes From Underground.
I was asking Shiftee, who mixed the record, if there are any vocal plug-ins I should be playing around with. He pointed me toward Little AlterBoy, which is basically a digital recreation of the kind of pedal the Knife use, for instance, on their vocal sound. It can shift the timbre/character of a voice without changing the pitch. Or change pitch without changing character. Very fun! Very much all over this track. Tried to make the bridge sound like a Sylvester song.
8. “Promised”
Another friend song masquerading as a love song. I’ve met a handful of extraordinary people in my life, who stopped doing extraordinary work because life is hard and it sucks. People who — I mean, it’s a lottery and random and who cares — could be great writers or artists, who kind of just disappeared. And it’s heartbreaking and frustrating. I don’t blame them. Maybe they weren’t made for this world. Maybe it’s just random. Maybe they’ll do amazing work in their 60s!
We tracked this song before it was written. Julie and Miles came over and we made up a structure and did a bunch of takes, found a groove. Which I then hacked up into what it is now! The bed tracks are lovely and loose. Maybe I’ll put out a jammier version of this song at some point. The other big synth on this record is the Oberheim OB-8, and that’s the bass on this one (triple tracked along with some MS-20).
9. “Not Gonna Die”
This song is about terrorism, and the response to terrorism. I wrote it a couple weeks after the Bataclan shooting in Paris in 2015. For some reason, a couple weeks after the shooting, I was in midtown Manhattan. I must have been Christmas shopping. I had to pop into the Sephora on 5th Avenue to pick up something specific — I think for my wife or her sister. I don’t remember. But I remember walking in, and the store was really crowded, and for just a split second I got really scared about what would happen if someone brought out a gun and started shooting up the crowd. And then I got so fucking mad at the people that made me feel that emotion. Like, I’m not gonna fucking die in the midtown Sephora, you fucking pieces of shit. Thanks for putting that thought in my head.
BUT ALSO, fuck all the fucking pieces of shit who are like, “We can’t accept refugees — what if they’re terrorists?” FUCK OFF. Some fucking terrified family driven from their home by a war isn’t going to kill me. Or anyone. Fuck off. Some woman from Central America fleeing from her husband who threatened to kill her isn’t going to fucking bomb Times Square. You fucking pieces of shit.
In November/December 2015, the Republican primary had already started — Trump had announced in June. And every single one of those pieces of shit running for president were talking about securing our borders, and keeping poor people out, and trying to justify it by security talk. FUCK OFF. You pieces of shit. Fuck right off. Anyway. Sorry for cursing.
I kind of think of the outro of this song as an angry “Everyday People.” Everyday people aren’t going to kill me. Lots of great saxes on this track from Matt Bauder and Stuart Bogie.
The intro of the song we recorded loud, full band, which I then ran through the MS-20 and filtered down till it was just a bass heart-pulse, and re-recorded solo piano and voice over that.
10. “Fine”
I kind of think that “Outta Here” to “Not Gonna Die” comprise the record, and “Fine” operates as the afterword and the prologue rolled into one. An author’s note, maybe. It was kind of inspired by high-period Kanye: I wanted to talk about something important in a profane, sometimes horribly stupid way, but have it be honest and ultimately transcendent.
In the song, I talk semi-accurately about where I come from. My mom’s dad was a guitar player who led bands throughout the ’30s and ’40s. In post-war LA, he had a band with Charles Mingus as the bass player. Charles Mingus! One of the greatest geniuses in all of American history. But this was the ’40s, and in order to travel with the band, to go in the same entrances, to eat dinner at the same table, he had to wear a Hawaiian shirt and everybody had to pretend he was Hawaiian. Because nobody was sure how racist they were supposed to be against Hawaiians.
Part of the reason I’m a musician is that my great-grandfather was a musician, and his kids were musicians, and their kids were musicians, and their kids are musicians. Part of the reason is vast generations of people working to make their kids’ lives better, down to my life. Part of the reason is that neither government nor mob has decided to destroy my family’s lives, wealth, and property for the last couple hundred years. I tried to write a song about that?
Generations is out now via Merge. Purchase it here.
https://www.stereogum.com/2098946/will-butler-generations-song-meanings/franchises/interview/footnotes-interview/
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lost-in-zembla · 4 years
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Disco Elysium or: How I learned to Stop Wallowing and Love the Game
I will now review a videogame. No real spoilers. Just very vague descriptions below.
My writing this is uncharacteristic of me. I find most writing surrounding the video game industry to be repugnant. The industry (including the media surrounding that industry) relies upon the subsumption of subcultures on the fringe into the very center of the infernal machine where the dedicated and nostalgic nature of its fanbase can be exploited for capital. It’s the same process that produces Iron Man Funko Pops. Call me a jaded and pretentious pseudointellectual poseur, but in the case of Marvel the idea that this fucking billion dollar franchise with the biggest actors in the world somehow retains this guise of this ‘geek’ subculture is disturbing to me.
(If you have played the game Disco Elysium, then you can probably already see part of why I enjoy it so goddamn much.)
I don’t mean we should gatekeep. My point is the media attached to these quote-geek-unquote industries wants to milk the same cash cow (e.g. 10 AWESOME THINGS IN THE LAST OF US 2!) Coming from an academic environment of criticism, I crave at least the appearance of an honest and thorough critique of art. In my experience, you really need to go past the surface to find any reliable ‘takes’ on contemporary videogames. That being said, there’s a lot of good work being done in the form of video essays.
In any case, I play videogames relatively often. Competitive shooters, mostly. But I suffer no story in videogames. Why would I? I read the most *genius* pieces of literature in the English language. I’m too *good* for that. So when I heard all the buzz about Disco Elysium last fall, it fell on deaf ears. Detectives? Disco? Isometry? Story-heavy. Ugh. I’m interested in none of that. But about a week ago, a friend of mine bought the game. Unlike me, he is a real adult with a real job so it was just a whim on his part, I believe. I looked at the game and, with Steam’s lax refund policy in mind, I bought it. In the past week I have put approximately thirty hours into this game. This review is a way for me to explore my own thoughts surrounding the game, thoughts that I didn’t include in my steam review (See below.)
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So it was devastating, sure. And this devastation was somehow positive. One thing that I would like to make clear about me talking about this game is that it is fucking useless. Disco Elysium possesses that quality that exists in all great art; it is irreducible. When I try to explain this game to my friends, I find that my words fail to describe what’s so great about the game. Let me give you the elevator review I’ve come up with. *This game has allowed me to explore the breadth of human experience*. It’s an absolutely insane thing to say about a game. The writing, the art style, the story, the world, the RPG gameplay, they all work together to create a kind of experience that I have never encountered in a piece of art before aside from those few, fleeting moments when you feel as though you truly *get* an encyclopedic novel you’re reading (and in my case I usually don’t get it.)
I will not delve too deeply into the mechanics of the game. There are probably plenty of articles and videos that describe the game already. Put simply, the game is about choices. You can choose to solve the murder however you want. You can say absolutely batshit things to people. You can say mildly bemusing things. You can speak apocalyptic prophesies, espouse communism, conservatism, Moralism. race science.. There are moments when you genuinely *feel* like you can say anything, which is quite a feat when you really only have a few dialogue options at any given moment.
As you’ve noticed, this is not a review of the videogame. Playing this game after a tough breakup was sort of earth-shattering. I mean, not only am I navigating through a strange virtual world with its own history and culture and cosmological makeup, I’m diegetically grieving over being left by my *divinely* beautiful ex while I, the player, undergo a similar process and find similar coping mechanisms. Playing this game was like knowing the funniest clown in the world, a clown so funny that you thank him when he occasionally punches you in the chest to make you *feel things*.
The plan wasn’t to make a character whose qualities reflected my own. I just wanted to play the game. I wanted to win. It just so happened that because *I* was the one playing the game, the character essentially turned into me. It doesn’t help that I, too, have had my issues with alcohol, drugs, commitment, and mental health (in no particular order). The character ended up becoming *me* in a way that I’d never experienced before. I faced ethical dilemmas. My ideology was shaken. This game achieves unbelievable mimesis.
Here’s the wild thing: this game has changed me. I feel like a thirteen-year-old white boy who just watched The Boondock Saints and got a pretty okay over-the-pants handjob at the same time. I’m thinking about my life in terms of choices. The game enforces a kind of perspective of the world that highlights its contingency and the permanence of choices. You can, of course, save your progress in the game and reload whenever, but I found myself just sort of riding out the bad choices I made unless they were game-ruiningly catastrophic. (E.g. I had a “thought” equipped that made me fail every unrepeatable *red* check during a pivotal firefight; it was a hilarious disaster. We were essentially mowed down.) I stood by most of my bad choices. After all, I made the choice using the information I had at the time.
I am not good at this game. I absolutely bungled the investigation. I was just a pawn for forces far greater than myself. Seven people died, and I know that I could’ve saved a few of those people, if not all of them. I think about it sometimes. I think about what I could have done, how I could have gone deeper to find out what’s *really* going on, how I could take control of the investigation rather than be taken control of. Maybe I’ll play the game through again, but the first playthrough is kind of magical if you know absolutely nothing about the game like I did. If not for an absolute deus ex machina at the end, I would have been taken to the madhouse. It would have been an unbelievable failure.
During that deus ex machina moment, by the way, a goddamn tear rolled down my cheek. Yeah, I’m in a rough place, personally. But I don’t *cry* over characters in art. They’re not real. But damn if that changed.  I tell you it’s changed *me*. I care more for characters. I know they’re not real but they represent something that I can relate to, no matter who they are. This game has made me think about empathy more. Maybe it’s because I dumped all my points in the emotional skills. Maybe I’d be more violent if I rolled with the physical skills. Maybe I’d feel like a superstar if that’s what I chose to pursue in the game. Disco Elysium feels open-ended enough that if you sign up for the story, the aesthetic, and the investigation itself, then you can get whatever you want out of the experience. The game, again, achieves incredible mimesis.
The mimesis is so convincing in Disco Elysium that it feels as open-ended as reality, with one caveat: you *know* it's a game. You, as a player, know that the experience of Disco Elysium is a designed one, that it was created as a sort of origami structure, that there is narrative and, god help us, *meaning*. What this game-knowledge afforded me during my playthrough was the constant sensation of synchronicity. I found myself saying “I don’t know how this element will fold into the grand structure of the game, and it almost seems impossible that it should become part of the investigation narrative.” But because I know it’s a game, I am graced with the confidence of the highly religious. Everything will come together in the end.
This is not a review for a videogame. This is a confession. I am deeply flawed and I want to change that. My worldview has been shaken because of a videogame. I don’t want to be that kind of animal anymore.
I’m trying to empower myself, to become more aware that my choices do indeed matter, have always mattered. I’m trying to be more pragmatic, to consider the things I want to do in terms of their result rather than the momentary pleasure I will derive from doing them. Now *that’s* a change for me. 
I’m trying to be more empathetic, more willing to imagine the perspectives of others. 
I am trying to give the world around me the benefit of the doubt. It is easy for me to think of the world as a random coincidence of matter, but if you look at the world with totality in mind everything seems to take on this Spinozan glow of divinity. The human mind is a meaning-making machine, I think. If I look at the world as fundamentally devoid of meaning, then that is still meaning. It is nihil-ism. It’s still an -ism. But if I ascribe to the world a kind of glowing potential, as though meaning were to be found in every speck of matter, then I feel invited to participate in this massive dance that we’re all a part of. 
I’m trying to be more adventurous, because beneath the surface of things there seems to be a vast network of relationships, causation, possibility and, god help me, *story*. Or maybe it’s not beneath the surface of things, maybe there is no Deleuzian schizophrenic depth beneath the surface, perhaps the world is a homogenous and ever-developing surface upon which I constellate meaning and, thereby, create it. I’m trying to create a story for myself that will hold a candle to my experience playing Disco Elysium. I didn’t ask for this; it was just what I needed. It was, in a word, unforgettable.
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