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#1 day 1 astolfo
astraltrickster · 2 years
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I guess I'm on a Somewhat Serious Internet And Fandom Culture Things kick today but
Fandom really, really needs to get better at sitting with the fact that sometimes people don't neatly fit into specific queer labels and that's okay - people in general need to get better at this, really, but this post is specifically about fandom.
There is a bi/gay cusp (I'm on it, hi), there is an allo/gray-ace/ace cusp, the pan/ace overlap is more significant than a lot of people think ("and when everyone is attractive, no one will be"), the GNC/nonbinary/trans cusp is something that has been examined in depth through queer history (please read Stone Butch Blues), while not all intersex people consider ourselves inherently queer our existence very much highlights the inherent problems of framing any and all of these concepts in such rigid binary-based terms, the list of gray areas goes on and on and they even blur into each other -
But I'm not here to talk about that, exactly; I'm here to talk about how a lot of fandom is...superficially okay with this fact in theory, but show just how superficial that awareness and acceptance is when it comes to fictional characters.
If a character is confirmed to be queer, it's not "queerbaiting" to not put a specific label to it. It is not "being wishy-washy and cowardly and refusing to commit," nor is it inherently "making a joke of it". Telling an unlabeled but explicitly queer story does count as representation. It is capable of letting people - out, closeted, or somewhere in between - see themselves reflected with no caveats; people who cannot or do not want to neatly label themselves deserve that as much as anyone else. It is capable of showing people who don't share that experience that, yeah, this is just how some people are - which, some of you are clearly the ones who need to hear it.
Sometimes definitely-not-cishet-but-otherwise-unlabeled is a temporary state. Sometimes it isn't. Headcanoning it as a temporary state in a specific character is one thing - that's perfectly okay! That's 100% fine! Using such characters for self-reflection and self-exploration, well, that's a major part of why fiction exists in the first place! Saying that their queerness doesn't count until they say your specific label out loud, or attacking other fans for not sharing your specific headcanon, on the other hand, is an entirely different beast and very much not okay. It's hardly different from calling an endgame same-gender romance "not real" because it wasn't your OTP.
Your already-confirmed-queer blorbo does not need to be confirmed as [insert specific label here] to "own the queerphobes". The fact that shitty people ignore and erase unlabeled or cusp cases (or mspec people or nonbinary people, for that matter) does not make it right for you to join them in doing so.
#fandom#gender#serious tag#may or may not be vaguing some astolfo discourse i saw offsite lmao#nah on a 100% serious note this IS a very general complaint but also like they ARE a good example of this#they CANONICALLY *use* he/they and *dont object* to she/her#they CANONICALLY - in the text and in side materials#confirm that gender is not a factor in their attraction#they CANONICALLY refuse to be left out of things on the basis of gender#this is CANONICALLY a queer character#period#end of#and while it would be very nice for someone on the team to shut up the dudebros by coming out and saying#''yeah nah its not just a meme or joke thats part of a real identity and experience some people are just like that''#he's not ''cishet and just a shitty joke until they say (gay/bi/pan/trans woman/genderfluid/agender/whatever) out loud in english''#he's already queer and always has been#that has been canon since day 1#using a specific label will NOT make it more so#''some labels are inherently More Queer than others'' is an exclusionist belief#''any label is inherently More Queer than expressing a definitively queer experience without a label'' is just another flavor of it#and yes that standard applies to fictional characters too#i get being pessimistic about mainstream representation - i usually am too#and in fact i also fell into some really shitty beliefs about it when i was younger because of it#but you have to be careful about what you imply to and about real people because of that skepticism#theres a difference between having your character say ''oh i dont like labels'' to AVOID confirming their queerness#and just not labeling them while having them BE unapologetically queer on screen all the time
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End of December Goal for my Models
Okay I got about 29 days to make these... I have no chance of doing all 40 Models so I'm reducing it to a hand full I aim to make
1.) Twilight Sparkle (MLP)
2.) Eve Taurus
3.) Ilulu (Dragon Maid)
4.) Venti (Genshin Impact)
5.) Astolfo (Fate Series)
6.) Louise (Familar of Zero)
7.) Ann Greene (Beacon's Stealth & Security Teacher)
8.) Xanthe Rumpole (Shade's History Teacher)
I doubt I'll manage all eight of them but I'd be content with just getting half done
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retracexcviii · 10 months
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Chasseur Trinity Timeline
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Hello there, I'm back with my timelines because I need everything to be in order XD
Since this time I didn't wrote a lot of things in the timeline, I will explain my points below (anyways, if after reading it you have some question, don't doubt and tell me):
First of all, we know that in present day Olivier is 27 y.o and Roland is 26 y.o thanks an old Omake (I don't have it rn, sorry).
1) Roland and Olivier met:
I don't know if they are around 8, 10, 12 or more so I used a big period of time in which they could have started meeting.
2) Roland and Olivier arrived Paris:
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This is when they started they training as Chasseurs and we got some information:
Olivier hairstyle was different.
They were late teens or young adults here.
Roland was covered in bandages (for training or a mision).
Side note: importance of Roland's scars.
Roland's scars were what I used to organise the events between they met and when Astolfo lost his family:
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As a kid, he didn't have any scar so we know this is something he got as a Chasseur.
(image from 46.5 of Roland covered in bandages)
When he started training he was covered in bandages so we can't tell if he got his scars here or not. But anyways, this is the nearest event to him and Olivier meeting because it's when they started the training XD
(image of Roland and Misha in memoire 47. Roland has right arm broken and is fully covered in bandages again)
When he met Misha after a nearly death experience, Roland was totally covered again + and eye patch (here is when I think he got the injuries that become his scars).
This event can be near to when they started training, but it can't be near the time Astolfo met Roland because in that moment Roland and Olivier were full recovered.
+ I don't think this happened after rescuing Astolfo because basically, taking care of Astolfo became 24/7 Roland's job.
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And finally here we are able to see his scars. It's near to when they rescued Astolfo so that's other point to think he got all of that before Roland and Astolfo met.
(imagine is yellow) 3) When Olivier planned to leave the Chasseurs a.k.a. When Roland met Misha:
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Back to the timeline, as I explained with Roland's scars, this has to be before rescuing Astolfo.
And again, this event can be near to when they started training, but it can't be near to when they rescued Astolfo because both Roland and Olivier had their arms broken. And depending what it's broken you need around 2 months or more to use it normally again (maybe the Chasseurs have drugs to make it shorter, but I will ignore that).
4) Olivier and Astolfo met:
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We can't really know if this was the first time they see each other or even if this 2 panels are from the same day, but there are 2 important things to note:
Olivier wasn't a Paladin yet.
Astolfo already know the vampire.
5) The doomed day:
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Between the previous event to this one there shouldn't be much time and, since Astolfo wears the exact same suit, I could even tell it was that same night. But kids can use the same clothes in different days so it can be more time between these events.
Side note 2: UwU I killed.
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Since Astolfo wasn't a Paladin here and he is really similar to the present day, I think this happened around a year ago because Astolfo became Paladin at 15 and he is still 15 y.o.
6) Present day:
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It's still 1888 because Astolfo's birthday is 6th January (basically, first day of 1889) and since he still 15, they are probably at the end of 1888.
Here both Roland and Astolfo are Paladins, but Astolfo ascended time before Roland.
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And that's all, thanks for reading my mucho texto.
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our Four Heavenly Kings of Head have been chosen!
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Loser's Bracket will now begin (whenever I get that set up). They will be 1-day polls leading up to a 7-day poll quarterfinal match against these 4 champions. If your fav has been knocked out these past few weeks, it's not too late for them to win it all!
Bracket A (Astolfo's bracket) vs. Bracket B (Scathach's bracket)
Bracket C (Medb's bracket) vs. Bracket D (Kama's bracket)
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best-type-moon-couple · 5 months
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Hello everyone following this blog!
Sorry for not updating you all sooner, there were things in my personal life that are keeping me from fully starting the tournament right now (including some preparation I still need to finish) and I feel terrible for not letting you all know the situation of this tournament.
However, as compensation for making you wait, I will now announce our competition during this tournament!
Meet the 32 couples that I chose from your submissions:
1. Gilgamesh x Enkidu (Fate)
2. Nero Claudius x Hakuno Kishinami (Fate/Extra)
3. Shiki Ryougi x Mikiya Kokutou (Kara no Kyoukai)
4. Medea x Souichirou Kuzuki (Fate/Stay Night)
5. Kirei Kotomine x Claudia Hortensia (Fate/Stay Night)
6. Akiha Tohno x Kohaku (Tsukihime)
7. Sakamoto Ryouma x Oryou (Fate)
8. Arthur Pendragon x Ayaka Sajyou (Fate/Prototype)
9. Tamamo-no-Mae x Hakuno Kishinami (Fate/Extra)
10. Yu Mei-ren x Xiang Yu (Fate)
11. Leonardo da Vinci x Romani Archaman (Fate/Grand Order)
12. Sion Eltnam Atlasia x Riesbyfe Stridberg (Melty Blood)
13. Hakuno Kishinami x BB (Fate/Extra CCC)
14. Ozymandias x Neferati (Fate)
15. Saber x Miyamoto Iori (Fate/Samurai Remnant)
16. Rama x Sita (Fate)
17. Artemis x Orion (Fate)
18. Brynhildr x Sigurd (Fate)
19. Ritsuka Fujimaru x Mash Kyrielight (Fate/Grand Order)
20. Iskander x Waver Velvet/Lord El-Melloi II (Fate/Zero and Case Files)
21. Rin Tohsaka x Artoria Pendragon (Fate/Stay Night)
22. Kirei Kotomine x Gilgamesh (Fate/Stay Night)
23. Shinji Matou x Shirou Emiya (Fate/Stay Night)
24. Sieg x Astolfo (Fate/Apocrypha)
25. Gilgamesh x Hakuno Kishinami (Fate/Extra CCC)
26. Shirou Emiya x Sakura Matou (Fate/Stay Night)
27. Ayaka Sajyou x Richard the Lionheart (Fate/Strange Fake)
28. Kadoc Zemlupus x Anastasia Nikolaevna Romanova (Fate/Grand Order)
29. Solomon x Queen of Sheba (Fate)
30. Canaan x Maria Oosawa (Canaan)
31. Mash Kyrielight x Morgan (Fate/Grand Order)
32. Ritsuka Fujimaru x Jeanne d’Arc Alter (Fate/Grand Order)
I’m sorry if your pick didn’t make it in, I unfortunately couldn’t choose all of them with the amount there were and some pairs had to be cut for reasons.
I can’t say when the tournament will be ready to start, but I’ll give a heads-up the day before.
Finally, I leave you all with the current tournament layout right now (any complaints about the background color will be directed at my sister who helped set this up):
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That’s all for now. Currently the plan is to start this sometime soon, but I’ll let you know if this changes. Just keep your eyes out for any updates!
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fefuckability · 6 months
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The Binding Blade bracket qualifier! Starts November 4th at 3pm EDT!
Here’s how it’s going to work:
There are going to be nine qualifying polls (six for the men, three for the women)
Pick your most bangable favorite from each poll
Polls will run for one week (I’d prefer 3 days but alas Tumblr doesn’t offer the option yet)
The top 32 male characters and the top 16 female characters will qualify for the men’s and women’s brackets
Polls:**
Qualifier 1 (Marcus, Alen, Lance, Bors, Merlinus, Dieck, Wade, Lot)
Qualifier 2 (Rutger, Saul, Zelot, Trec, Noah, Astolfo, Barthe, Ogier, Sin)
Qualifier 3 (Gonzalez, Geese, Klein, Elffin, Bartre, Perceval, Garret, Hugh, Zeiss)
Qualifier 4 (Douglas, Dayan, Yoder, Karel, Narcian, Galle, DILF Hector, DILF Eliwood, Murdock)
Qualifier 5 (Zephiel, Mordred, Jahn, Flaer, Arcard, Roartz, Damas, Rude)
Qualifier 6 (Slater, Dory, Devias, Zinc, Scouran, Ain, Gel)
Qualifier 7 (Elen, Shanna, Dorothy, Sue, Gwendolyn, Fir)
Qualifier 8 (Thea, Larum, Echidna, Cath, Melady, Cecilia, Igrene)
Qualifier 9 (Niime, Juno, Brunnya, Guinivere, Idunn, Sigune)
I am also adding a Google Form to submit characters for an enby bracket so Limstella, Kyza, and Bramimond don’t get left out. These can be characters from any game as long as there is canon basis for them being nonbinary.
Extra notes under the cut
Characters who are excluded from voting:
Anyone who obviously both looks and acts like a literal child. Some characters are borderline so discretion may be used*
Roy, Lilina, Raigh, and Lugh because they're all Confirmed Babies(TM)
Generics and palette swaps (e.g. Scott and Gelero)
Anyone who lacks either a portrait or a unique name in this game (e.g. Athos)
Elimine. She's a weird one because she doesn't have a portrait in this game, but she was given a unique look in later spinoff content (e.g. FEH). I'm excluding her from this bracket and putting her in with Blazing Blade instead. I think it makes more sense to run her and Athos at the same time
*I have not actually played Binding Blade. I know, I know, it's on my list. I'm doing my best here. If there's a character on here who you think should be excluded just shoot me an ask or something with your reasoning and we can DQ them if necessary
**I'm using the localized names because I think after 6 years of FEH they're the more commonly known ones now? Idk. The old games are gonna get weird like that, strap in
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theneonflower · 2 years
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Agartha, in my au, is not a story of man vs woman.
Instead, it's a story of man vs beast. A war has broken out among 3 kingdoms on the surface of the Singularity's world, and the weak and sickly have found this underground paradise to escape to. Women, children, and the elderly are trying to establish a society in Agartha, but the strong magical beasts that live here constantly attack these people. These aren't beasts that Chaldea has seen before in previous Singularities, these are creatures that have long since been considered extinct or lost to the Age of Man, yet they exist in this world.
With Sieg, who is half-man, half-beast due to the blood of fafnir within his body, faces challenge after challenge. The people of Agartha are full of fear and tragedy, seeing a man who can turn himself into one of these monsters terrifies them.
The 3 kingdoms, dubbed the Jungle Kingdom, the Sea Kingdom, and the Darkened Kingdom are protected by 3 leading servants. The Jungle Kingdom is lead by Berserker [Penth], the Sea Kingdom lead by a Rider calling herself Dahut despite her appearance as Francis Drake, and the Darkened Kingdom is lead by Caster [Wu]. Though there exists a 4th, smaller established Kingdom that Sieg, Astolfo, and Fergus find called Shangri-La. Protected by a Rider servant claiming to have amnesia, wounded soldiers from the surface come here to heal. Then, there's the mysterious caped Caster that was seen with Wu. Even though Chaldea detected her as a servant, she does not fight.
Fergus, in the appearance as his younger self, does not know why he was summoned here, but learns through the people around Agartha that the kings on the surface betrayed their trust. He learns from Sieg and Astolfo that there's more to being a king than riches and royalty. Chevalier D'Eon, a guard that was seen summoned to the sea kingdom to protect it from the water serpents, joins the trio when the sea kingdom is flooded and destroyed. Helena is found along the way to the Darkened Kingdom, who joins in their mission to figure out this Singularity and where the Demon Pillar may lie. Though her sudden appearance in the group has the Rider of Shangri-La anxious, as if they had met before but the meeting turned south.
Then, there's Megalos. A servant who's only focus is to destroy the beasts that roam Agartha. However, he can only be active for 1 day and sleep for 3 days, due to the amount of magical energy he uses. He can only detect beasts, so Sieg becomes a huge target, constantly attracting him to their location because of how strong Sieg is as a dragon.
In the end, after all the servants are gone except the group and as a fake castle in the sky, Laputa formed, this turns out to be all a story; concocted by the same cloaked Caster seen before. The pain she suffered in her own story against a mad king for 1001 nights caused this Singularity to form as the demon pillar Phenex connected to her. The allegory of the beasts constantly attacking the people was similar to how she had to deal with a monster of a man for so long. She did not fight because she feared death. Scheherazade wanted to bring Laputa to life, to prove to the real world that magic was real and the need for Heroic Spirits were no more. If Heroic Spirits didn't exist then Goetia's 3000 year old plan could move forward, as by then, Chaldea would have no soldiers to fight.
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good7luck · 7 months
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Some personal rants related to the latest VNC manga chapters (~60)
(more under the cut)
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It's chapter 55(.5) when Vanitas and Noe officially made up with each other, where the anime ended.
Astolfo's backstory was handled in ch 58 & 59.
The latest chapter was the 60th.
It's been only like 5 chapters or so since ch 55(.5), and most of them were pretty short.
We're JUST moving on from the Amusement Park arc NOW, and the new arc barely started. It's still the beginning part, with some old & new characters (re)appearing.
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I do remember that some people expected chasseurs to show up in the Amusement Park; to join the ongoing fights (which did not happen in the end), or to investigate the remaining mess after the whole fights ended. (Both are fine guesses, obviously)
But now I see some arguments that MJ-sensei made an "awkward" writing choice to "suddenly" talk about chasseurs... I don't know what to feel, even if they might not be the same people XD
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Both chasseur AND bourreau were already brought up in the chapter 1. Jeanne was a bourreau, and MJ-sensei has showed quite a lot of what bourreau is like, especially in the Gévaudan arc. Maybe MJ-sensei thinks it's time to expand chasseur more now - through Astolfo, Roland, Olivier, Gano, etc. Not to mention the main protagonist Vanitas used to be in chasseur himself.
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There're 12 captains of the chasseurs, almost the half are still unknown to us XD You're of course free to be not interested in chasseurs or even dislike them, but it's NOT like MJ-sensei pulled them "out of the blue (uwu)".
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When ch 58 / 59 was out, mainly covering Astolfo and Roland - some people got (genuinely) angry and insisted that MJ-sensei is avoiding Noe / Domi / Jeanne / Vani interactions, not caring about her main characters, not able to handle her own plot anymore, etc. (Actually, even before ch 58...) And then ch 60 showed the 4 forming some sweet bonds lol They really couldn't wait...for a few chapters...
In fact, 1) some still complain why the chasseurs' backstory had to happen before the 4 interactions. Or, 2) some find the current plot "problematic" because things are going too good and well for the 4 now, NOT doomed / tragic enough asdfghjkl
For the former 1) - the story is NOT only about the 4 and chasseurs. Shapeless One and the Archiviste girl are related to the protagonist Noe each, and they'll get involved in this arc, too. I believe that's why MJ-sensei "mixed" everything and everyone together; letting the two introduce chasseurs' backstory, while also showing some traits and situations of them (ex. something is not right with Shapeless One / the girl is indeed an Archiviste).
To add more (angst uwu), chasseurs might try to come after Vanitas and/or Noe for the entire mess caused by Misha and Shapeless One: the attacked victims and the ruined amusement park :'))) (Vani/Noe fight did destroy the park, too, yeah, but Misha caused their fight as well) Jeanne explicitly told Domi to be careful for a while, even if Domi was just Misha's victim and did nothing wrong :')))))
For the latter 2) - again, it's been like only 5 (mostly short) chapters since the Amusement Park arc got wrapped up... Not even 1 day has passed since Misha left on the rooftop in VNC current timeline, plz XDD Also, why do they carelessly assume things will stay happy and lucky for the 4?? :'))) (even putting "whether things are truly good" aside, oops XD) For example, like above, chasseurs might bring some new chaotic hell to the 4 in the upcoming arc :'))))) Anyway, ch 60 is in the 11th volume (of 25 or so in total), the story won't end anytime soon, I promise XD
In addition, I'm pretty sure VNC has never been 100% only unhappy hopeless despair torture 24/7? I wonder if they got mad, too, when both Chloe and JJ survived AND talked things out AND got cured AND ran away together quite "successfully" at the end of the Gévaudan arc lol While I'm surely happy both have managed to not get caught so far...I'm still aware that nothing guarantees a forever happy ending for the two, oops :'))) So, I really don't understand why those people cannot stand SOME positive MOMENTS for the 4 in 1 chapter or so that much XD even judging the author for it asdfghjkl as if it's utter impossible for the 4 to go any wrong from now on, ooops! :')))))
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IDK I feel some people should seriously try to read the manga volume by volume (at least, multiple chapters at once) - NOT chapter by chapter. So that they could take the flow better and actually enjoy the story as it is. Rather than feeling "betrayed" by the "bits" and making (false) accusations against MJ-sensei all the time. They need to chill a little in general and maybe have a good sleep asap XD
To be fair, I do know the breaks have been so long, while the recent chapters have been quite slow and short... All this might've played some part for them to be more sensitive and impatient, perhaps ^^;;
I sure hope we'd get a new chapter this month, hopefully a long one!
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Thanks for reading my incoherent personal rants!! Sorry about some negativity OTL
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lemonadehtwooh · 17 days
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Big Post for my For Funsies AU stuff
Hopefully I will remember to Update this every once in a while (>v<)b
Putting a cut for Length Reasons! Also we love how I procrastinated on making this for over a year :P
Before anything, feel free to ask me anything about my AU, as well as feel free to make drawing requests about my AU as well! I am also down to just draw Fate Grand/Order characters too! :3
Ao3 Account For Future For Funsies! AU Writing Stuff: lemonadehtwooh
(Note: This will be updated the same time I post the writing on Tumblr as well)
Writing for the For Funsies AU that's on Tumblr :3
Sorry I haven't posted any writing for the AU yet ):
Celebration post that contains Old Sketches of the AU/Beginning Stages of the AU
The Very First Post I Ever Made on Tumblr About The For Funsies AU Lmao
Romeo Angelo and Company:
Romeo's Design
More Sketches of Romeo's Design
Romeo Backstory Stuff
Roasting Romeo
Gabriel Utterson Old Design
Gabriel Utterson CURRENT Design
Alexander-Paris of Troy Design
Answer of a question about Hektor, Paris/Apollo, Penth, and Astolfo
Question about Odysseus and Hektor
Utterson skill and NP stuff
Santa Utterson Design
Silly Scolding HC
Sketches of Utterson's Gun and Monocle
Fun Facts about Utterson and the Creation of Him!
Dunky Donut. Because Ur Epic
Backless Suit Utterson
Very Old Hektor Design Sketches
Maple Von Roth and The Theater Cast
Maple Design
Maple's Tits
Old Sketch of Maple handing the viewer an L
Maple's True Form Concept Sketches
Jekyll/Hyde NP Rewrite concept
Jekyll/Hyde NP Rewrite Sketches!
Jekyll/Hyde Redesign
Old Opera Phantom Doodle That I Like
Opera Phantom and Maple Sketches
Old Rama Redesign Sketches + Info
Maple Design Sketches YIPPEE
Old Sketches of The Phantom of The Opera
Doctor Ishaan and His Trio
"I Am Losing My Sense of Humanity"
My Favorite Sketches of Enkidu
Enkidu Being Protective of a Sleeping Ishaan HC
Silly Mini Comic of Enkidu Forcing Gil to Carry Them
Doctor Ishaan and Doctor Mary Design Sketches and Notes Plus Angst Art of Child Ishaan
Doctor Mary and The Dream Team
Billy joking and Accidentally Making Jack Cry
Chance Finnick and The Chaos Squad
Sorry I got nothing to show here yet, one day I will actually draw out and post Chance's stuff ):
Unnamed Master 1 and The Magic of Friendship Gang
Angst Animation of Arjuna and Karna
Animation of Lanyon
Doctor Lanyon Design
Old Lanyon Sketches
The Beast of Calamity and Moriarty
How It All Started
The Beast/Apocalypse Design
Moriarty Sketches
Utterson X Sherlock Stuff
HC on How They Meet
Goofy X Catholic Guilt
"Why Does Sherlock Call You Babygirl?" (Old Ver., will be remade soon)
These Are Literally So Funny, I Love These Doodles, Why Did They Only Get One (1) Note
Silly Halloween Vampire Sketches
One of My Fave. Drawings of These Two Nerds
Hektor X Romeo Stuff
OC X Canon Week Pt. 1
OC X Canon Week Pt. 2
OC X Canon Week Pt. 3
OC X Canon Week Pt. 4
Misc.
Holmes Caffeine Addiction
Fruit Cake
Tiamat Drawing Ask <3
Gabriel Gay Lol
A Mutual's Fgo OC interacting With My OC <3
Baseball Batting Moriarty's Back Ask
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estoult · 2 years
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Lancer Argalia fanservant info
I've been working on a fanservant concept for a while, the basic concept is that it's Argalia and Angelica from Orlando innamorato/Orlando Furioso fused together into a single servant. Full details (skills, bio, my room lines) below the readmore!
[SKILLS]
Class Skills:
Magic Resistance A
Riding B
Presence Concealment C+
Personal Skills:
Cancellation of Magic A
Enchanted Armor B
Looks of Loveliness A
Noble Phantasms:
Trap of Argalia D
Angelica Cathay C
[BIO]
Default: The prince of Cathay, a deceptive knight who disguised himself as Uberto de Leon to try and kidnap the Paladins of Charlemagne. He died while protecting his sister from the knight Ferrau, losing both his armor and lance in the process.
Bond 1:
Height/Weight: 158cm,54kg
Origin: Legend of Charlemagne
Region: Western Europe
Alignment: True Neutral
Gender: Male & Female. As Argalia is both himself and his sister at the same time, a precise gender cannot be determined.
Bond 2: Argalia's sister was a princess of Cathay known for her great beauty, which caused nearly every single person she met to become infatuated with her and pursue her. This was incredibly detrimental for her, and she was often forced to flee to escape their advances while making her way home. She encountered many noble knights that helped her during her travels, such as the Paladins Astolfo, Bradamante, and Roland. Once she met the wounded soldier Medoro and fell in love with him, the two of them escaped from the story together and faded away into obscurity away from the reaches of the narrative. It is for this reason that she has chosen not to reveal her name and has given her Spirit Origin to be part of Argalia instead of being summoned on her own.
Bond 3: Although she was often pursued throughout her life, Argalia's sister also once chased after an object of affection. This was the knight Rinaldo, as she found him to be irresistible after drinking from a magical stream of love. Rinaldo however had taken a drink from a magical fountain that Merlin had enchanted, causing him to feel a great distaste towards her until the effects of the water they both drank had worn off. She holds a great deal of resentment for this time, wishing that she had simply gone home instead of foolishly chasing after this man that she would hate as soon as the water's effects wore off.
Bond 4: 『Angelica Cathay』
Rank: C
NP Type: Anti-personnel/Anti-Boundary
Range: 1-10
Maximum Targets: 30
A ring belonging to Argalia's sister. By equipping this ring, the wearer can free themself from any magical effect and become invisible to hide from pursuers. This grants Argalia her Magic Resistance, Cancellation of Magic, and Presence Concealment abilities. When taken off, the ring will create a dispelling effect that removes any magical effects within range. This cannot be targeted, so Argalia must be careful not to catch any helpful magic in its radius. The Paladin Bradamante also holds a copy of this ring, having taken it after Argalia's sister lost it in the past. Thankfully, the ring made its way back into her hands through a mistake by the knight Ruggiero.
Bond 5: 『Trap of Argalia』
Rank: D
NP Type: Anti-Unit
Range: 2-4
Maximum Targets: 1
A magical lance that Argalia used to cheat at jousting tournaments to try and defeat the Paladins of Charlemagne. It possesses no special killing power, but instead causes the target to "fall down" whenever they are struck. It was stolen by the Paladin Astolfo while Argalia fled from Ferrau, but Argalia says she personally doesn't mind much as long as it's Astolfo using it.
Enchanted Armor: B Argalia's magical armor that grants him complete invulnerability whenever it is struck. However, unlike the Diamond Body skill possessed by Roland and Ferrau, he has multiple weakpoints where the armor does not completely cover him.
Once Argalia had died, Ferrau took his helmet and swore to return it in four days. When Ferrau had lost the helmet in a stream and thus could not return it, Argalia's ghost showed up to reprimand him (which somehow turned into Ferrau swearing to only wear Roland's helmet from then on.)
[MY ROOM]
Bond 1: Why hello there, Master~ I must say, you truly are a genius with your commands out in the field. This will be the start of a great partnership, so be sure to treat me with care~
Bond 2: Say, Master, have I ever told you how truly exceptional you are? With our bonds deepening, I'm sure that you feel the same way about me. Since everything is going well thanks to your excellent guidance, I'm sure you could give me a bit of vacation time, right~?
Bond 3: Ah, Angelica… I never knew you held this much pain. If only I could have protected you from them. ...I didn’t see you there, Master. Don't you dare speak a word of this to anyone else.
Bond 4: Thank you for your kindness and consideration towards me, Master. I’m placing my trust in you, so please don’t break it.
Bond 5: I will be honest with you, Master. I thought at first that you were just another of those fiends that only wanted to use me, but now I can see that you're more principled than that. I have not been entirely honest with you in the past, but... I would like to change that.
Dialogue 1: Master, have you ever tried jousting? If anyone challenges you to a jousting match, use my lance. …That would be cheating, you say? Yes, that's the point.
Dialogue 2: Master~ Have you seen my helmet anywhere? No? Ah, well... Keep an eye out. I want to make sure that the thief is properly dealt with.
Dialogue 3: Do you ever remember someone and realize that you’ll never see him again? Well, there’s always a chance… but considering the nature of my summoning, it’s unlikely he’d show up. That’s probably for the best, even if it means I miss him.
If Charlemagne has been summoned: Ah, Charlemagne. I would have gotten away with my plans if it wasn’t for that damnable Ferrau getting in the way. Just you wait, I’ll find a way to end you and your court.
If Roland (Saber) has been summoned: Oh Roland, are you done with that? Good boy, now run along and do the rest of your tasks. Remember, I’ll give you a kiss once you’re done with everything~
If Astolfo (Rider) or Astolfo (Saber) has been summoned: Astolfo, hello! Finally a friendly face, it’s so good to see you again! I absolutely love your outfit, would you like to stay in here and talk for a bit?
If Bradamante has been summoned: Ah, Bradamante! Come and have some tea, it has been too long since we last met! ...What's that? You're still looking for that Ruggiero of yours? I'll give you a word of advice, then. Make sure that your beloved stays far away from me.
If Cú Alter has been summoned: Ahhh! There’s a sea monster here! Sorry Master, but this ring can only hide one person and I’m saving myself.
If any summer servant has been summoned: I see other Heroic Spirits around that speak about fun at the beach. I simply can’t understand why… Tell me, do the beachside sea monsters still exist in this age?
Something you like: Things that I like… I love fountains, they help me calm me down. That, and the soothing noise from the white noise generator in my ear. Say, Master~ Would you care to take me to a fountain sometime?
Something you dislike: What do I dislike? I cannot stand anyone who either can’t take no for an answer. What's even worse are the cowards who don't even let the other person disagree. I hope they all burn.
About the Holy Grail: If I had the Holy Grail? I would use it to completely destroy everyone who dared to pursue and hurt me before they even had the chance to try. The fact that this includes that loathsome Ferrau is just a bonus on top.
Birthday: Happy birthday, Master. I know you have responsibilities now, but I pray that you will have the opportunity to live a long, uneventful life someday. Until then, let’s celebrate the life you have now.
Below is some dialogue related to other fanservants.
If Roland (Assassin) has been summoned: They call you Roland, but to me you are wholly unfamiliar. What's that? You say you've also known an Argalia who looked completely different? "The Blue Sicko"? No, I've never heard the name before.
If Ruggiero has been summoned: There’s that bastard Ruggiero. Master, I’m going to give her a thrashing, so stand out of the way. …What do you mean I shouldn’t do that in here?! You can worry about collateral damage later!
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grailfinders · 1 year
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Fate and Phantasms #297: Caster of Limbo
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today on Fate and Phantasms, we’re making the challenger to Astolfo’s “enby that makes everyone feel a little funny” throne, caster of limbo! they’re mostly a Necromancy Wizard to take control of the living dead (i.e. servants), make extra bodies, and curse the bajeepers out of people, but we’ll also pop into the Rune Knight Fighter a touch to turn into a giant ghost and stick some neat tricks into those cards they like to throw.
check out their build breakdown here, or their character sheet below the cut!
next up: coconut head
Race and Background
limbo was a human, but they shoved a bunch of gods in there and now it’s all funky. that’s a Custom Lineage if ever I heard one, so you’ll get +2 Intelligence, proficiency in Arcana for those funky curses, and the Tough feat for an extra 2 HP every level. you spend most of them in wizard, you’re going to need every point you can get.
for your background, limbo left society for a good bit and came back with a new, evil perspective, so that’s a Hermit, which gives you proficiency in Medicine and Religion. but evil religion.
Ability Scores
we need Intelligence as high as possible for the most spells and to make it harder for the heroic spirit swordmasters to break your control. yeah, most high-level summons can make saves against helping you. it’s not great, but we’ll do what we can. after that comes Strength. that thing’s got abs for days, and they can rip people apart with their bare hands. admittedly every servant can do that, but I think they could do it before ascending? hardcore. third up is Constitution. it’s not particularly notable, but it’s gotta be high to make up for Being a Wizard. if you die, you’ll probably just come back anyway. so that means your Dexterity isn’t great, even though you fight shirtless. fun. we’ll also lower your Wisdom a bit since you left the monking behind in your backstory, and finally we dump Charisma. being hot and being charismatic are separate things, as limbo proves. I mean he did persuade Arjuna Alter, but… it’s Arjuna Alter. that’s not saying much.
Class Levels
1. Fighter 1: we’re starting off as a Fighter, mostly for the extra HP again and the proficiency in Constitution saves. most players won’t get far enough for a concentration-free curse, so it’s a good idea to make those saves as good as we can. you’re also proficient in Strength saves, and you can use your Insight to target a person’s weaknesses to exploit, and your Intimidation to hide out in their rafters.
you also get a Fighting Style, and if you’re going to tear people in two, you’ll need the unarmed fighting style. you can punch people for a d6 of damage or a d8 with both hands free, and you’ll deal some bonus damage while grappling people. you’ll also need your hands free for spells, so that all works out pretty dang well if I say so myself.
you can also use a Second Wind as a bonus action for a little extra healing. your boss fight didn’t give you self-healing, but there’s nothing wrong with an upgrade here or there.
2. Fighter 2: I admit we’re mostly here for levels 1 and 3, but Action Surge is nothing to sneeze at either. This gives you a no-strings-attached extra action once a short rest. You can attack twice, or even pump out two leveled spells no worries. er, you’ll be able to do that after we get spells. speaking of which…
3. Wizard 1: okay now you can cast Spells, using your Intelligence to cast and prepare them from your spellbook. you recharge spell slots each long rest, unless you’re using your Arcane Recovery once a day, letting you pick up a couple spell slots when you take a short rest instead! that’ll be verry useful later on, but for now let’s just talk spells!
wizards get a lotta spells, but instead of spending all day talking about all of them, we’re just going over the important ones here. the full list is in his character sheet, and the bold ones are important to the character. the rest are like “he is a caster”.
he is a caster though, so first we gotta get mage armor and magic missile for fighting shirtless and with paper things. you could use daggers as thrown weapons for this, but we’re not getting any extra attacks here, so you probably shouldn’t. you also get the cantrips chill touch for some ghostly spookiness from the get-go, and infestation and poison spray for quick and easy poisonings. finally, grab silvery barbs. it ends up on a lot of builds because it’s really good, especially here. we’ll get into why we need it in this build when it pops up, but making someone re-roll a save or attack is never a bad move.
4. Wizard 2: at level 2 of wizardry you become a Necromancer, which also makes you a Necromancy Savant for half the time and gold spent copying necromantic spells. I’ve said it before, but it’s weird how your very first ability dissuades you from picking spells you’d think you’d want to focus on.
why would you want to focus on them? because of your Grim Harvest. once a turn, you can turn a spell that finishes off an enemy into sweet sweet HP, up to 2x the spell’s level, or 3x if it’s a necromancy spell. this doesn’t work on constructs or undead though, so get out there and butcher some civilians!
5. Wizard 3: third level wizards get second level spells like Spider Climb to help you climb up your master’s rafters. yes that’s a vital part of the build, keep up. since we aren’t really buffing your charisma that much, you should also pick up either Gift of Gab for a verbal backspace or Enhance Ability to really help you trick a god into smiting your enemies. or your friends. really smiting is it’s own reward, when you think about it.
6. Wizard 4: now that you finally get your first Ability Score Improvement, round up your Intelligence for stronger spells, and your Constitution to hold onto them long. and for the extra HP, I guess. it’s a retroactive boost, so now you have 6 more HP, not just one.
7. Wizard 5: at fifth level this build really gets off the ground with the combination of Bestow Curse and Animate Undead. curses are limbo’s thing, and the zombies and skeletons will be your first foray into controlling servants. it’s a start, at least.
8. Wizard 6: of course a necromancer’s Undead Thralls are a little better than most people’s. you can create an extra zombie (or skeleton) with animate dead, and that creature has extra hp and deals extra damage with each hit. those bonuses work for any undead you create with a necromancy spell, so feel free to get creative! even if green isn’t a creative color…
and speaking of undead, let’s grab some ghostly goodies with Blink and Spirit Shroud. the former lets you blink out of existence when your turn is over. mostly. and the latter gives all your attacks a ghostly flair of extra damage, slows enemies, and prevents them from healing. just like the real limbo bossfight! we’re a long way away from turning into a giant ghost, but it’s important to get some practice in- you only die once, after all.
9. Wizard 7: seventh level wizards get fourth level spells, and if you want a god to listen to you there’s no better option than Charm Monster. this is like charm person, but it works for non-humanoids too! it lasts up to an hour if your target fails its wisdom save, or until you inevitably stab them in the back. maybe don’t do that?
10. Wizard 8: it’s time for another ASI, and we have to get the Poisoner feat at some point. this lets you poison a weapon as a bonus action, and you can use your new poisoner’s kit proficiency to make Proficiency Bonus poisons over the course of an hour. so now you do have a reason to use a physical card instead of magic missiles. or maybe not, since you now ignore resistance to poison damage on all your attack rolls, not just the physical ones.
you also get your first taste controlling a heroic spirit swordmaster this level when you take one of the Summon spells. Use Summon Greater Demon for an oni, Summon Elemental for Archer of Inferno, or Summon Construct for a ninja doll. Summon Aberration is more of an endgoal than a spell you should get halfway through the build, but foreigners are in rn, so maybe you’re just following trends.
11. Wizard 9: you get fifth level spells. there’s not really any we need to be a good limbo, but they are fun like, in general.
12. Wizard 10: at tenth level you become Inured to Undeath, giving you resistance to necrotic damage, and your max HP can’t be reduced. your body’s probably a spare anyway, so it won’t have the same biology as a normal human’s. that’s a good excuse, right?
13. Wizard 11: sixth level spells are good though. use Create Undead to make more powerful spirit swordmasters, and Investiture of Wind for extra-powerful ghostliness. for up to ten minutes after casting, ranged attacks will have disadvantage against you, and you get a flying speed of 60’. you can also spend your actions on an aoe attack, a 15’ cube of air that deals bludgeoning damage to creatures that fail their constitution save, also pushing them around if they fail.
14. Wizard 12: knock that Intelligence up as high as it can go, for the best damage and the hardest to beat saves. we’ll need that in just a second.
15. Wizard 13: seventh level spell time! power word pain is definitely on-brand, but we’re mostly here for Planeshift so you can run off with your tail between your legs when that lostbelt king you’ve been manipulating finally figures out what’s going on.
16. Wizard 14: we have finally reached your last goodie from being a necromancer, and it’s why we came all this way in the first place. a curse that will truly turn any heroic spirit into your own mindless killing machine, Command Undead. spend an action force a charisma save on an undead within 60’ of you. if they fail, they’re friendly to you until you use this feature again.
it does come with caveats though. any undead with an 8 or higher has advantage on the save, and any with an intelligence of 12 or higher can make the save again every hour until they break free. once an undead passes their save, you can’t use this on them a second time.
the good news though is there’s a shitload of undead with bad charisma and intelligence scores for you to use and abuse. for example, a Nightwalker is a huge undead of CR 20, but it’s intelligence is a 6 and its charisma is an 8, making it the perfect target to turn into your thrall for a heroic spirit swordmaster. and as long as you don’t try to control two at once, this control lasts forever, or as long as the undead does.
and it’s finally time to bring up Silvery Barbs again! with your maxed out intelligence and a way to kindasorta force disadvantage on a roll, you have your pick of spirits to choose from. (and in cases like that nightwalker, you’re almost guaranteed to succeed against any creature with a negative modifier.)
17. Fighter 3: now we’ve finally almost got Shimousa covered, we just need to turn you into that giant ghost I’ve been promising. and that’s why we’re finally back in Rune Knight for some Giant Might. as a bonus action you can make yourself large for 1 minute, giving you advantage on strength saves and checks, and dealing extra damage with your physical attacks once per turn. you can do this Proficiency times per long rest.
you’re also a Rune Carver, letting you stick some goodies on your cards for a passive benefit, or an invoked benefit you can use once per short rest. grab the Cloud Rune for advantage on Sleight of Hand and Deception checks, plus an invoked reaction to redirect an attack aimed at you or another creature within 30’ of you. now there’s no way Altjuna ignores you! also, grab the Stone Rune for advantage on Insight checks and 120’ of darkvision, plus the ability to stun a creature as a reaction once per short rest for up to 1 minute. it can make a wisdom save to avoid the effect entirely, as well as at the end of each of its turns.
18. Wizard 15: we’re all set for LB 4, but first we’ll grab some eighth level spells just in case. you couldn’t leave home without a Clone or two as a backup body, right? use a bit of your flesh, wait like a month or so, and then you basically have an extra life. You’ll have to pick up all your stuff again, but that’s barely an inconvenience, right?
19. Wizard 16: with our final ASI we can bump up your Strength at long last for some more accurate unarmed and weapon attacks. sorry it took so long, this build’s got a lot in it.
if you’re playing a campaign with another servant player and want them as your lead heroic spirit swordmaster, check out Dominate Monster! force a wisdom save on them, or they’re charmed for up to an hour. while charmed you can talk to them telepathically and give them commands without spending an action. you can even use your action to take them over completely! however, this spell isn’t the best for combat, seeing as they can repeat the save every time they take damage.
20. Wizard 17: ninth level spell slots! yeah, sorry to end on an anticlimax, but that’s really all we’re here for. with these bad boys, you can upcast a Bestow Curse to last indefinitely- very spicy.
Pros and Cons
Pros:
you’re surprisingly beefy for a caster, with a semi-decent amount of HP and ways to heal yourself via murder, you’re tougher to take down than most wizards we’ve seen.
it also helps that you have a lot of bodies on the field thanks to anime dead, create undead, control undead, and a summoning spell of your choice giving you a pretty sizable army of completely loyal minions. you’ll probably stab them in the back anyway, but it’ll be nice to have them in the meantime!
I will say this over and over again, a fighter dip for any caster is a godsend. you have more options when your slots run out, you have a bit of emergency healing, you get proficiency in concentration saves, and most importantly you get Action Surge, letting you cast two spells in one turn, and that’s huge. that’s a boost to your damage, or your utility, or even just your ability to run the hell away if the fight goes south.
Cons:
your AC’s really bad, and you turn into a giant ghost which really just makes you a bigger target. you’re going to have to murderize people left and right if you want to keep your HP up. huh, I wonder if that’s why you’re so backstab-happy…    yeah, probably not.
Poisoner is flavorful (literally), and it’s a nice boost to your poison spells, but if we’re being serious, it’s the weak link of your ASIs. you could’ve gotten more HP with constitution, or AC with dexterity, or even just better concentration with the War Caster feat. Plus you can’t use this feature in conjunction with your zombies or controlled minions, so it’s a lot less useful than you’d think.
the vast majority of your zombie army is at or under CR 3, so Fireballs can chew through your entire brigade pretty damn fast. another reason not to fight Altjuna, as if you needed one.
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thelreads · 1 year
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Since you are in....some trying times and since it's valentines day thought it would make you feel better if I sent you some obligatory chocolates from the Fate Verse.
You have your choice of...
King Arthur's (default) Crown. Fit for the Ruler of Britannia
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A white cake made by Atilla the Hun, filled with love and strawberries.
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A chocolate mug filled with bourbon Jelly, made by our own Sie Francis Drake.
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A....uh...1-to-1 scale chocolate replica of Emperor Nero Claudius
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And...an....anatomically correct heart from Jack the Ripper
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[I assure you it's not someone's heart dipped in chocolate]
And if chocolate is not your preference we have other gifts such as
A scapegoat plushie. Knitted together and stuffed by Dracula. Yes. That count Dracula. Surprisingly good at absorbing curses
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A 1-to-1 scale replica of Astolfo's hippogriff. [Also knitted and stuffed by Dracula]
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A Persian War-elephant from Darius III's personal army.
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A collection of photos taken by my space son, Voyager.
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And lastly, from the Founder of Rome itself, Romulus, I present a deed which gives you ownership of the
ENTIRE.
CITY.
OF.
ROME.
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Wait shit I forgot today was valentine's day crap fuck fuck fuck-
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noneatnonedotcom · 2 years
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Ancestral Crocea mors
so recently i got the ancestral weapons book for 5e d&d and decided I was gonna try making crocea mors with it. i personally like this book as it really helps the martial classes have more flavor to them and lets them have a bloodline like sorcerers or magical backing like paladins and clerics.
an ancestral weapon is a weapon that has been wielded for generations and has preformed enough legendary feats that magic (or in this case the souls of remnant) imbue it with powers based off the legends told about it. basically since everyone in the world believes the sword has powers they end up giving it powers
for the record i rolled for everything here so it's up to the dice gods as to what it's features are
that said
Crocea mors
Ancestral trait: Honorable, this weapon will only do nonlethal damage to unarmed humanoids
Personality: Violent, when presented with options the sword wants to see the more violent ones come to pass (it’s a sword what do you want from it?)
Generations: 5, this sword was made five generations ago
Feats of legend: 4 (papa arc was slacking)
Feat 1: Roland Arc wielded this sword in far distant lands it is well known just about everywhere because of this.
Feat 2: Astolfo Arc broke this sword and then reforged it, imbuing more power into it’s recreation
Feat 3: Artoria Arc wielded this sword in battle against a demi-god
Feat 4: grandpa Arc used this sword to bring ruin to the capital city of mantal during the great war. It is feared throughout the entire kingdom for this feat and part of the city are still in disrepair to this day.
Craftsmanship: unknown, it’s not human (from any of the 4 kingdoms or their predecessors), godly ,elimental, faunas or fae. No one knows who made it or later remade it but it’s nothing from the world of remnant or even the outer plains.
Handle: oak with leather wrappings that still hold up to this day (so not normal)
Metal used: Electrum 
Identifying feature: the weapon appears to leave a small trail behind it as it moves
Crocea mors will give powers based on how pleased it is with it’s partner, thse powers come in 4 tiers (though more can be gained if a wielder does great things and imbues the weapon with more power)
Tier 1 powers (levels 1 and up): 
Slayer, does extra 2d6 damage to grimm
Enhanced weapon: counts as a +1 sword 
Giant bane: dels an extra d6 damage to targets size large or larger.
Tier 2 new powers (level’s 5 and up):  (you still have previous powers unless stated otherwise but i’ll only mention them when they get an upgrade or get swapped out for something else)
Enhanced weapon 2, counts as a plus 2 weapon
Enguard (fighters only), when attacked use your reaction to either 
Attack the creature that just attacked you regardless of turn
Add +5 ac to self before damage is rolled
Gain advantage against attacking creature until the end of next turn
Replaces giant’s bane
Tier 3 (level ten and up): 
same as the last tier but now your weapon is a +3 and you no longer need to eat drink or sleep while wielding it. 
(the sword wants glory human needs are secondary but it will do it’s best to cover for it’s fleshy partner)
Tier 4 (level 15 +)  
Slayer now does 4d6 instead of 2d6
Have true sight when wielding this weapon 
@weatherman667 @howlingday you two wanna let me know your thoughts on the sword. or better yet wanna make a story for it?
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nasuversepromptweeks · 5 months
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Astolfo gets bound, in two different ways, by two different people, in two different worlds.
Astolfo/Sieg, day 1: bdsm/bondage
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Hey, how in the world is the finals not Kiara vs. Kama? What the hell did you do?
Okay first off, don't get mad at ME lol. I haven't posted the brackets in awhile but here's a short rundown
In bracket B finals, it came down to Kiara vs. Scathach
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It was a close matchup with lots of memes thrown around resulting in more memes being thrown around with Kiara being the only seed 1 character among Astolfo, Medb, and Kama not making it. But Scathach pulled through surprising many and we got stuff like this below
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And then losers bracket started. Bracket D is where the action you care about happened. Kiara bulldozed her way into finals of loser's D where she had to face off against.. Tamamo!
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Kiara lost the 1 day poll lol. Kiara was out for good. Sorry Kiara :(
Then finals happened and everyone got excited in this tournament again. The best of the best voted by you guys have been filtered. It was Kama vs. Tamamo! And..
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In a upset losers to winners comeback story, Tamamo knocked out both Kiara and Kama! (oops you can see my vote for Kama pls ignore) Tamamo faithful seized the day.
In short, it was Scathach and Tamamo that ruined the grand finals that you wanted.
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k1rishiki · 8 months
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also sometimes instead of focusing on daydream me's success i focus on daydream me's works' success. which means figures. which means figure youtubers reacting to wonfest announcements of figures. i watch a lot of figure youtubers and they all LOVVVVE round table mecha's figures even if they've never actually played it bc it's an excessively long series of guro eroge with every content warning under the sun. it's great, freeing even released their first 1/4 scale male bunny who isn't a that-one-trope-every1-accuses-astolfo-of-being character and it's of aggravaine, everyone's fan favorite side character. round table mecha is a real piece of media that exists besides a few tumblr posts i swear. it's 12:30 am rn and you can tell bc if it were any other hour of the day you couldn't waterboard this shit out of me.
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