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rawliverandcigarettes · 16 hours
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sign brendan saw last night
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I. I do miss Shlee and Anetha quite a lot, it turns out. ;;
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happy -130th birthday, babe
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Get attacked!! ✨🌈SEND THIS TO OTHER BLOGGERS YOU THINK ARE WONDERFUL. KEEP THE GAME GOING🌈✨
<33
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y’all played mass effect?
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Replaying Mass Effect 1's intro because I'm doing a technical analysis of how the original Jenkins/Chakwas dialogue is constructed for an example in a Branching Dialogue class, and damn Bioware is *so* efficient during this introduction, it's quite remarkable.
Not only does it introduce two whole NPCs, the immediate intrigue and offer up information about the world and dynamics of power within this world (okay it does veer towards "as you know, [stuff everybody knows about]" territory, but given the density of that world and the fact that it's optional information the player has to voluntarily seek, I think it's as fine as they could get away with honestly), but it introduces Shepard as a player-character and a concept pretty wonderfully too. It's a great tutorial for how the conversation system works, what is Renegade and Paragon behavior and how NPCs will react to that, how choices will be recorded and reacted to (aka: Jenkins reacting to your background, AND you're given a chance to personalize your Shepard's reaction to the public perception of your life events), and on top of that, your role as a commander.
I know Jenkins is a joke character, but he does a very efficient job as a tutorial for the way NPCs will look up to you, how you might influence them, and how you are responsible for them --foreshadowing more complicated moments later down the line with Wrex, Ash, Kaidan and even Garrus for example.
This dialogue takes between 1'30 to 4' tops if you explore every option, and it demands the player to engage actively with the system almost the entire time. The efficiency on display is seriously impressive. It's deceivingly simple-looking too, while actually hiding a non-negligeable number of little checks under the hood for what appears to be very straightforward conversation.
Anyway. Some long overdue Mass Effect Appreciation moment! The writers/system designers sure knew what they were doing here.
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👀 Based on GBTQ by @sigmalied
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Constant mistakes (which I always practice because apparently I like to make my life more difficult): 1) do not work on the subject, separating it from the background and global illumination 2) work out the detail of the linear drawing as much as possible, respecting proportions and perspective (otherwise you will suffer)
Estimated process time - 8 hours 22 minutes
Music: League of Legends, Cailin Russo, Chrissy Costanza — Phoenix (Instrumental)
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The Undateables™
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Ok gang!!!
It's been a while, and I think it's time to come clear about a plan I used to have, and how I am very unsure about whether or not it's worth doing.
I technically have the first chapter of The Empire of Preys ready to go. I have basically only that. I did plan to release it on the birthday of Halfway Home's last released chapter, but the truth is: it's happening smack in the middle of an incredibly busy time for me, so I have basically nothing ready as far as promotional material goes.
Also, and it was my plan for a little while, I don't think I can sustain the one chapter per week release schedule I once had with Halfway Home --and I had to come to terms with the fact that I do not have it in me to polish that story nearly as much as I did Halfway Home. I still love it, I still want it out... but I think I'll take it much slower and at a more regular "fanfic" pace for me than what I did with HH. The story of TEoP is not completed yet. I am not completely sure on how to go about certain PoV characters. But, I feel like I can't wait for a "perfect" version like I did with HH, or I will never release this story.
So, while I'm not sure whether or not I'll actually post the first chapter on the 20th of April, I will try to begin posting it relatively soon, and make no promises on when the next one will come out.
I have, however, character portraits in the work! It's coming!! At some point!! Maybe this week if I can finish my work by then!!
Anyway, I hope you are all doing fine, and stuff is doing good, and all of the things. <3
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1 hour (+10 min.......) painting study of Altaaya, my favorite unlandable planet in Mass Effect. Reference screenshot on the right with codex included. Wonder what happened to her... She's so mysterious.
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new phone who
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Boss is asleep, cannot stop me from frogposting
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NYMPHIA WIND ☆ Japanese Butoh
Photography by Eric Magnussen
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If this poll gets a hundred thousand votes before the voting period is up I'll write a short-form tabletop RPG where you play as members of a former-girls-in-boxes support group.
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