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luxtallis · 24 days
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Merry Christmas Everyone!!
I've been pretty quiet on here, but that doesn't mean I've stopped simming! First up I'd like to say thanks (and sorry!) to all the lovely people who've sent me messages :) I'm gonna try my best to reply to everyone asap!
For christmas I wanted to share something special - so here is the public release of the first version of my Decorating Tools mod (or S3DT)
Quick Description - This mod adds hotkeys to the game to allow you to move objects up/down, left/right and rotate in all directions, similar to T.O.O.L for TS4 PDF Guide included below!
To my wonderful patrons - thank you for your support <3 I feel bad that real life has gotten in the way of me delivering more content to you all, so I'll likely be closing it soon! If it's possible, I'll also refund the last couple of months due to my inactivity. Anyone who wants to can still donate to my Ko-Fi
MOD INSTRUCTIONS AND DOWNLOAD BELOW THE CUT
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This version is compatible with icarusallsorts' Transmogrifier Mod, and until I can figure out how to script it better, my mod actually REQUIRES it in order for them to be compatible together.
If you would like a version that does not require the Transmogrifier (but is therefore incompatible) send me a message!
FUTURE PLANS: - Adapting movement depending on camera direction - Adding a UI interface for interactions and manual rotations etc. - Scaling interactions with hotkeys
Don't be afraid to reply to this post, send me an ask or a private message if you have any questions or problems. I'm also in the Creator's Cave discord, so feel free to @ me there too :) And please tag me or use the tag #S3DT if you come up with any cool ways to use this mod!
DOWNLOAD S3DecoratorTools.V1
VIEW PDF GUIDE
Thank you to @greenplumbboblover for her help with pesky matrix44's, granthes and Misukisu for laying the groundwork for this mod, and @puddingface1902 for his super helpful videos!
@pis3update
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luxtallis · 1 month
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Sims 3 Rabbit Hole Rugs and Doors Complete Collection
Sims 3 Rabbit Hole Rugs and Doors Complete Collection
👍 PetsFixed
👍 patched to 1.63., 1.67., 1.69.
👍 Re-categorizated correctly
👍 добавлен перевод на Русский язык! Russian translation added.
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💓 This great mod allows you build your own custom Rabbit Holes! Just make a separate room in your building on a Community lot with a minimum size of 5x5, install a Rug or a Door in it – and the building will work like a Rabbit Hole!
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Non-Default Replacement! Now you have 3 options for each Rabbit Hole – the buildings by EA, the Rug and the Door! You can use them all at the same time or choose any of them! Just put the selected files in Mods/Packages.
Don’t forget that you can rename any Rabbit Hole using s3pe, or directly in the game using NRaas DebugEnabler.
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Originally this mod was made in 2010 by cazarupt in the galaxy far, far away… Than remade by Jynx, than remade and updated to Late Night by Raven Shadow, MTS… Than partly updated for University Life by Margaret Pendragon and others… than… than… Than lost in sands of time.
Well, here we go.
In attached file you will find the Complete Collection of Rabbit Hole Rugs and Doors, PetFixed, patched to 1.67. Russian translation added. Re-categorization made.
👉 You will find Rabbit Hole Rugs in Community / Rugs and Community / Rabbit Holes sections.
👉 You will find Rabbit Hole Doors in Community / Doors section.
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DOWNLOAD
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Sims 3 Rabbit Hole Rugs and Doors Complete Collection
Все двери и коврики для “кроличьих нор” из всех аддонов Sims 3 – собраны вместе!
👍 добавлен PetsFix - патч для игры с аддоном The Sims 3 Pets.
👍 обновлены для версий игры 1.63., 1.67., 1.69.
👍 и переведены на Русский язык!
💓 Этот потрясающий мод заменяет огромные и не всегда уместные здания «кроличьих нор» на двери и компактные коврики. С ним Вы можете построить собственное здание для любой карьеры! Не забудьте сделать в нем особую комнатку (желательно без окон, размером не меньше чем 5х5), разместить в ней коврик или дверь (стрелками наружу!) соответствующей «норы» – и  Ваша постройка будет работать как обычная «кроличья нора»! И даже лучше – ведь свое здание Вы можете не только построить в Вашем собственном стиле, но и оборудовать его удобствами, предметами для навыков, отдыха или развлечений, чтобы симы могли перевести дух после рабочего дня.  
Non-Default Replacement! Мод не заменяет здания «кроличьих нор» из игры, а добавляет свои!
С ним на каждую «кроличью нору» у Вас будет 3 варианта: здание из игры, Rabbit Hole Rug (коврик) и Rabbit Hole Door (дверь). Можете установить любые из них – или все разом! И не забудьте, что вы можете переименовать любую кроличью нору, используя Sims 3 Package Editor, либо прямо в игре, используя NRaas DebugEnabler.
Этот мод полезен не только для «строителей», но и для обычных игроков – ведь многие авторы использовали этот мод при создании своих зданий и миров, а значит, Вы должны иметь этот мод в папке /Mods/Packages, чтобы чужая постройка в Вашей игре работала корректно.
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Увы.
Этот мод делали и дорабатывали разные авторы в разное время, сейчас найти актуальную версию почти невозможно.
Единст��енное надежное «хранилище модов» – это MTS, но там только версия Raven Shadow, которая была заброшена в 2011 году и не имеет очень важного обновления под патч Pets.
Поэтому – вот полный архив!
Все моды собраны вместе, обновлены для версии 1.63-1.67 и переведены на Русский язык!
👉 Коврики лежат в секциях Общественные / Строительство / Кроличьи норы и в   Общественные / Покупка / Украшения / Ковры
👉 Двери лежат в секции Общественные / Строительство / Двери
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luxtallis · 2 months
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Pictorial: Setting Up The Lifestyles Mod
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Published: 9-23-2023 | Updated: 11-21-2023
SUMMARY The Lifestyles Mod (alongside earlier versions of the religions mod on which it is based) can be tedious/annoying to install and set up – but I promise its worth it! Here is a quick walkthrough for setting up the mod. If you’re skeptical, generate a new ‘Neighborhoods’ folder in your game and use it to test the mod first. Before we get started, make sure you’ve downloaded the Lifestyles Mod (Simmons, 2023) and gameplay PDF. Finally, re-read the info related to compatibility, load order(s), and troubleshooting. DOWNLOAD THIS PICTORIAL (PDF) INSTALLATION 1. When starting a new save, setup this mod BEFORE adding The Globe/Global Overrides (Meduza, 2023; Hatch, 2017-2019) if you also use that mod. 2. Place all package files in a folder and move that folder to your Sims 2 ‘Downloads’ folder. 3. Load them AFTER The Globe/Global Overrides (Hatch – excluding Home YAs), Taxi/Vehicles Cost Money (Dhurt). *If you receive errors try loading this mod (and any add-ons for the Lifestyles/original religions mods) BEFORE them instead. 4. Load them BEFORE Annoying Games Suite (Simlogical/Inge Jones), Baby Personality (Episims, 2020), Fight Club (Pescado), Inteen/Inteenimator, Less Belching/Farting (TwoJeffs), Mood Swings/Midlife Crisis (Piqiwi, 2018 – see the additional notes on this under Troubleshooting and Conflict With), Single Slap Only (Squinge), Zombie Apocalypse (Pescado). ADDING THE FIRST LIFESTYLE(S) TO YOUR SAVE 1. Testing Cheats ON Please! While in the neighborhood screen and BEFORE entering a residential lot, turn testing cheats ON (do this manually because Start-Up cheats don’t always kick in). If you have conflicts/issues they will pop up as error messages here. If your lot won’t load but you can hear it running, the game is paused on an error message – that you won’t be able to see if testing cheats aren’t turned on. See the Troubleshooting section of the gameplay PDF for solutions.
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2. Setup Dialogue: Enter any residential lot and wait ~10 sim-minutes for a set up dialogue. Choose between 1 and 5 initial lifestyle groups – the first FIVE will be townie-enabled and sims can be manually/randomly added to these. Any additional lifestyles (the sixth one created and so on) are “exclusive” – you must manually add sims to these with the Lifestyle Manager. We’ll get to that part…keep reading You can add/edit (but not delete) groups later using the Lifestyle Manager object (a fairy statue formerly called the Heaven & Hell Fairy). Find it in Misc > Misc.
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3. Background NPCs: Choose the gender of the NPC character that will act as a controller for each group. They will generate off-screen and remain permanently out of sight during gameplay. If you want to include them in your gameplay, they are safe NPCs and can join playable households - but try not to let them die in-game
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4. Name the Lifestyle: You’ll be prompted to “enter a name for this person…” (“person” = lifestyle for the purposes of this mod). Using proper nouns, enter a name for the individual, place, or idea that defines each lifestyle (18 characters max, including spaces). Names can be generic (i.e. Happiness, Power, Science, Law & Order – great for the general population) or more specific (i.e. The Grim Reaper, Fate, The Wiz, The Watcher) I like to think of sims i’m not invested in and likely will never play as part of a “general population.” Since all playable households must have a lifestyle group assignment, I usually make two “general population” groups for playables (or for sims whose lifestyles I haven’t figure out yet).
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-Law & Order: Generally nice, law-abiding people who don’t steal, fight, etc.
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-Fate: They retain free will – the equivalent of how sims would behave without this mod in-game. This is for villains, fight-club members, General Buzz Grunt, the Beakers, most of the Landgraabs, and other butt-headed sims 5. Allow/Ban Behaviors: Sims express their lifestyle via behavior and social interactions. Customize each lifestyle by banning or allowing behavior in the following categories. You can only ban or allow whole categories.
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Wrath = routing failure tantrums are replaced by a calm notification to the player.
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Theft = newspapers, gnomes, and hotel towels Violence = poke, slap, shove, attack, red hands, punch game, cops/robbers game
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Indiscretion = belch, gossip, tell secrets, gross out, brag Disrespect = nag, annoy, insult. New behavior categories aren’t possible but new interactions can be added to existing categories with mods such as: G-Rated Religion Expansions and Side Mods (Almighty Hat, 2016). Instructions for adding even more behaviors are available with this mod. In my testing, non-violent sims would never defend themselves when violent sims attacked them. They would just cry or take the beat down (and then cry again). Whenever this got too annoying, I would just move the violent sim to a non-violent lifestyle group. Keep this in mind if you play with fight club mods which prolong fights or making fighting/attacking others fun for meaner sims. This is also a good reason to have meeting spots (explained below). Sometimes your sims needs to be among friends…*sings* where everbooody knows their naaaame! *takes bow**exits stage left
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MANAGING YOUR LIFESTYLES
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1. After Initial Setup: Sims can only be in one lifestyle group at a time. At unassigned households and households which recently gained/lost members, you’ll be prompted to choose a lifestyle for sims living there after ~10 sim-minutes. Townies and some NPCs are randomly assigned by default. You can assign members of the same household to different groups using the Lifestyle Manager but this will impact behaviors, relationships, and more importantly - group devotion and zeal.
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2. Lifestyle Manager: Use this object to view, change, or randomize lifestyle assignments and check neighborhood statistics. Playables/townies can be randomized into the first five groups with this object. 3. Playing 6 or more Lifestyles: You can create more than five lifestyles but remember: 1) townies can only join the first five groups, 2) sims can only be randomized into the first five groups, and 3) only the first five groups get a separate line on the census – the rest will be totaled together under “Lifestyle > 5.”
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To assign groups 6 and up, go to a playable residence. For each sim:
-Select "Change lifestyle to..." on the lifestyle statue. Only the first five will show at first, choose any of these. -Re-select "Change lifestyle to.." again. Groups 6 and up should be available in all appropriate menus now. -Save your game. The census should reflect these changes when you enter the next lot.
DEVOTION, ZEAL & INTERACTIONS (aka ‘how this mod changes the social scene in your game’)
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1. Devotion: Devotion refers to a sims’ commitment to their lifestyle (out of 100). Sims with high devotion will observe their group’s values but defy them if devotion falls below 30-ish. 2. Zeal: Sims with high zeal (out of 100) may be judgmental towards others. Sims with high zeal and low devotion may even become hypocrites. They’ll scold or hit others for defying values they themselves are no longer observing. Worry not, these behaviors improve as their devotion increases.
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3. Ask About Lifestyle: Sims can ask others about their lifestyles and receive a range of replies. This social, along with talking, chatting, and hanging out with fellow group members will increase devotion/zeal. Devotion/zeal will NOT change attraction/relationships, but relationships with non-group members may decrease devotion/zeal.
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4. Conversions: Repeated interactions between sims with exceptionally high devotion and those who are unassigned or low in devotion to their own group may result in the latter being convinced to join the more committed sim’s lifestyle. CREATING/MANAGING MEETING SPOTS (OPTIONAL)
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1. Meeting Spots: Places of worship are now called meeting spots – they’re not required but make lifestyles even more interesting. Designate any vacant community lot as a meeting spot using the Lifestyle Manager (Misc > Misc). Live mode will activate, and The Friend/Aneeta Friend will appear – ignore this sim and continue setting up the lot. Save and exit when done. Autonomous visitors will be limited to those assigned the corresponding lifestyle. If you send other sims to this lot, their own group devotion and zeal decrease, or they may convert.
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These are the New Peterans of Strangetown (test hood) and they hang out at a church/community kitchen on the weekends. Devotion/Zeal improve faster at meeting spots for appropriate members (and has the opposite effect on non-members – but non-members won’t show up unless you manually send them there). Meeting spots are especially handy if you want to play a private social group with exclusive membership. You don’t want the general population/authorities to know about certain groups, right? Good thing they’re only vaguely referenced in the census as “Lifestyle > 5.
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2. The Friend: An NPC named Aneeta Friend will visit community lots, including designated meeting spots. Talking/Hanging Out with her will boost devotion and zeal regardless of group membership. She’ll generate with default looks, but her name and appearance can be altered with mods. Do NOT add her to playable households or age her down. The Lifestyle Manager can summon Aneeta Friend at any time. Selecting the object from the catalog on an empty lot will always summon this sim. If you click the statue by accident, you can ignore her – she only appears in case you want to designate a meeting spot. It is safe to save/exit the lot 3. Renaming Lifestyles: To rename a lifestyle, shift-click and use the “Spawn” option OR use another mod to teleport the Background NPCto a residential lot andrename them. If you can’t remember which NPC this is, select “Learn About the Ways of…” on the Lifestyle Manager and choose the group you want to rename. When the dialogue pops up in the corner of your screen, hover over the NPC’s photo to see their name. This is the NPC you should summon UNINSTALLING/UPDATING THIS MOD 1. Uninstalling: To safely uninstall, 1) place, then shift-click, the Lifestyle Manager on a residential lot. 2) Use the available options to remove the mod data. This will remove the NPC number from the Background NPCs and move them to the orphan townie pool. 3) Afterwards, delete the package file(s) from your downloads folder from your downloads folder – but leave the NPC file for Aneeta Friend in your downloads folder (“simmons-ah-cjh-lifestyles-thefriendNPC”). 4) You do not need to include the friend file in new saves (i.e. for completely new “Sims 2/Neighborhoods” folder) 2. Updating: If you haven’t removed the NPC file or renamed any files from this mod, you should be able to replace the main file for updates without having to remove/reset data. This has been tested several times, but your game setup may function differently. DOWNLOAD THIS PICTORIAL (PDF) CREDITS Thanks: ChocolateCitySim for testing. Sources: Beyno (Korn via BBFonts), EA/Maxis, Offuturistic Infographic (Freepik).
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luxtallis · 3 months
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Hey Tumblr Vamily, would you all like to read Eva's backstory?
Yes, this is Eva's actual canon backstory, from Josephine McAdam herself. She gave me permission to share it.
Part 1
Part 3
(Part 2 of 3)
TL:DR
Katya and Eva got in trouble for Eva's embrace.
Katya sneaked books and information to Eva against the Chantry's wishes. Eva learned about Golconda.
The Chantry found out about this. Strauss tortured Katya and sent her away. Eva thought she had been killed.
Kindred Life 1969-1975 A few weeks after being embraced, Katya finally brought Evangeline back to the Chantry, where there was a very rude awakening of learning what being a Tremere kindred would really entail. Evangeline was almost set to be executed after Katya had embraced her without permission. But her aptitude and passion for magic stood out as a useful tool to the other members of House Tremere. Katya was required to implement strict and rigorous training for Evangeline, and was required to check in more often than most. Evangeline constantly complained and fought back against the rules and voiced that to Katya, who would do her best to keep it from others ears. After about 2-3 years of incessant asking, Katya finally gave in to Evangeline’s wishes to learn more than just what the Regent decreed was suitable. She would find Evangeline more books and information that she was looking for, all in secret from the Chantry. This was how Evangeline first found mention of the Salubri and became enamored by the idea of Golconda - something she found hope and meaning in, during her unwanted life as a Tremere. She found purpose in wanting to atone for the sins of the Tremere against the Salubri, and in the idea that she could still retain her humanity and ascend to an enlightened state even as the monster she was. Her day to day activities entailed walking in the footsteps and playing the good Tremere Apprentice, but then coming together with Katya at the end of the night to whisper sweet nothings and secrets to one another until sleep would find them. In 1975, Evangeline is finally discovered when she lets slip some knowledge in conversation with others at the Chantry, of something that she by no means, should have knowledge on at this point. One of the other Apprentices brings this information to a Magistrate who, knowing the circumstances of Evangeline’s odd acceptance into the Chantry in the first place, calls upon Strauss to come rule on it. After days of questioning and learning of Eva’s true intentions in her hate of the Tremere and their history and her seeking knowledge outside of the curriculum, Strauss takes it upon himself to pass judgment on the one who let it all happen: her sire. In true cruelty, Evangeline has to witness days of torture inflicted upon Katya - flaying, burning, cutting of limbs, so forth and finishes by finally shipping Katya off to Vienna, where it is presumed she is executed, not allowing for them to say goodbye to one another in any way.
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luxtallis · 6 months
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My custom pollination technicians
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luxtallis · 7 months
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Bigger Font Size by SuddenRain
"The tiny texts in sims3 always keep torturing me, I can't believe there is zero mod to upscale the font size, i mean you guys didn't find it really annoying? Anyway, I made this mod to upscale the font size in sims3 becasue I don't know how to upscale the UI size???? So I made three versions, version1 works fine with laptop, version2 is moderate, version3 is the largest. I have tested more versions, however, if the font size get bigger, many texts will collapse and get super messy, so I only keep these three versions. Anyway, you can download them all and try to find out your favorite one. How to use: unzip and put it into your mods folder, overrider or package, and always choose only one : ) I have tested with both 1.67 and 1.70, they all work fine, and obviously this mod will only conflict with mods that change text-style.
...continued on MTS (+ more preview images)"
More Info + Download @MTS.
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luxtallis · 7 months
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Alien skin default
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I edited color of @xiasimla's cartoon skinblends aliens to be a bit less "minty", and blended in colors from Lilith's alien default. Sorry for crappy previews, my game refuses to cooperate atm.
Google Drive | Mediafire (I'll add it a bit later)
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luxtallis · 7 months
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🖤
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Plutonian Shore Version 2.0
Now on the Twine engine, it features two different memory paths, two different endings, sound effects, and has been extended beyond just Angela's room.
Unfortunately, not all of the pictures in Angela's diary have been updated, and I just don't have that kind of time or patience at the moment (I want to share it this Halloween, not Halloween 3 years from now), but I will slowly work through and update everything.
CW: Blood, second person POV, music and sound effects.
Read @ ofthedark.org
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luxtallis · 7 months
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Poor Cassandra.
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luxtallis · 7 months
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Traveller’s Rest - A contribution to PBK’s monthly Theme
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You can find all creations at PBK here.
All posts about Traveller’s Rest have been tagged “TR” by me. Check it out. ;)
Or if you are up to the challenge you might want to check the whole thing under the cut.
Keep reading
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luxtallis · 7 months
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To all the hoods I never finished....
Well, I gave up on this project as soon as I started it. But there's lots of hood deco I've converted for it AND 141 walls converted from Sims 4.
The buildings require @criquette-was-here's Better Nightlife or they will pink flash.
Everything around the map (the skyline, the rocks, the fake road, the military base) should be placed in the corner of the map.
There's also some flora included, aside from buildings there's also grass patches and some other shit like 141 exterior walls.
For those who cba be placing it all down, theres a Neighbourhood available as seen on the pictured. Put some clouds there ig??? theres a tiny ass park but thats it lmao
Get it here and if you make a hood out of it, please credit me, Ive spent hours in blender getting it to work, and Id also love to see your work.
This was all for personal use so use at your own caution.
This includes a road & terrain default replacements for the desert hoods. If you download it, it will replace terrain and roads in all your desert hoods.
DOWNLOAD ON PATREON (FREE)
Join 1700+ other Simmers on Simscord!
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luxtallis · 7 months
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A List of Community Lot Ideas by Careers
Thought this list I came up with a while ago could be useful o/ also I just love creative community lots and I hope it may inspire them.
Other peoples’ lists of ideas: 1, 2.
Keep reading
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luxtallis · 9 months
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I love how this Strangtown turned out so much. Also I almost finished the first rotation, only Salamis and Loner householdes left and it took me like a couple of months, lmao.
I guess I'll be playing early Pleasantview when I'm 40. If I don't get distracted with my Midnight Sun -> plasticbox's Elsewhere project again.
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luxtallis · 1 year
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Midnight Hollow Roads&Terrain
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So I made Midnight Hollow roads for TS2 (concrete terrain only) and added terrain default (concrete too).
I know that @alexbgd already made MH roads, but this version isn't for lush terrain and it's compatible with seasons.
However, during summer it looks a bit yellowish around the lot edges.
I originally made it for myself to play around with Midnight Hollow terrain by @welasko and thought I'd share.
I used extracted textures from this post.
Overlays require @lordcrumps roads overlay mesh, get it here and that's it. Previews under cut, links at the bottom.
Edit: fixed links, added link to Mega.
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Hood view
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Lot view summer
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Lot view light snow
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Lot view heavy snow
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luxtallis · 1 year
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Red Desert Terrain Default Replacement (4to2) Strangerville to Strangetown
So I made a thing, it's a terrain default replacement, based on @peppermint-ginger desert terrain replacement and @k-hippie textures for the Sims 4.
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DOWNLOAD (Google Drive)
DOWNLOAD (Mediafire)
DOWNLOAD (Mega)
More pics under the cut.
EDIT: Guys, there's an improved version of Strangerville 4to2 here by SkittlesSims (Patreon), go and check it out, it's amazing!
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This is what lot view looks like.
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This is lot edge.
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Large empty area.
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luxtallis · 2 years
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And that was Mortons!
Those guys were very set on starting a family, almost lost one of their babies and now they get to enjoy having two children!
John's small woodworking business earned rank 1, so that's good too.
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luxtallis · 2 years
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Autonomous family moment. Those guys git extremely lucky with the whole super fast wedding thing, none of them are family sim, but everything just works... for now.
ROS was generous to them too, forbidding them to use npc, but but they're still locked, so it didn't matter, thankfully.
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