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harukaemberfall 19 days
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Just got back into gear with working on the Itsohkahaya base. Here's a video of the outfits and props made so far. The basic functionality of the avatar is complete, and all there is to do is finish the remainder of the props, outfits, and masks.
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harukaemberfall 1 month
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Second outfit for the Itsohkahaya done!
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harukaemberfall 2 months
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Hey there! I've been working on an update to my Enochian avatar base for the past few weeks that fixes some issues and polishes up existing features to bring it to my intended grade of quality. I just released the update this morning.
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harukaemberfall 2 months
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Finished an avatar edit commission for a friend of his character, William. He's literally the wolf of wall street.
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harukaemberfall 2 months
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Being commissioned to make a personalized version of my itsohkahaya base for a friend. Got the mesh for the outfit finished so far.
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harukaemberfall 2 months
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I've been a little absent while catching up on friends and video games. Just recently got back into the swing of working on Blender stuff, and I've got an update to my Enochian avatar base mostly finished up, as well as some commission work that I'll share soon.
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harukaemberfall 3 months
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Progress has been pretty slow on the Itsohkahaya base. I've been catching up on youtube, games, and friends. I got one of the props finished though; A thrust centric sword with a mini shield guard called a Diijiipoc, as well as a gesture controlled sword orientation system.
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harukaemberfall 3 months
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Usually, I avoid pointless gab about myself out of modesty, but this time I'm gonna take the opportunity to throw something up on my desolate blog because it was (by chance) solicited.
1. I don't watch TV shows or movies at all. - or at least, not unless I'm coerced into doing it. Short explanation, they just don't entertain me. There are a million reasons why; I cannot suspend my disbelief for over the top spectacles, I'm too critical of pedantic minutia to enjoy artistic liberty, there is no interaction with a picture on a screen, anime frustrates me uniquely, and most importantly, the faithful depiction of the things that interest me do not generate as much profit as big explosions and scantily clad women, therefore my interests are not appreciated by the big screen. How do I pass the time then? I'll give you a hint: The accumulation and application of institutional knowledge is far more stimulating for my brain than whatever hollywood is churning out these days... Also, I play video games, but the ones I enjoy the most also run parallel with my enthusiasm for intellectual stimulation. (I'm aware this probably gives off the optic that I'm a total drag, and that would be correct, but I also don't want to make anyone feel bad for liking shows and movies. I just can't enjoy stuff.)
2. I like Karaoke. A lot.
3. My catchphrase is "The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is, - whichever is greater - it obtains a difference, or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the misile from a position where it is, to a position where it isn't, arriving at a position where it wasn't, it now is. Consequently, the position that it is in is now the position that it wasn't, and it follows that where it was, it now isnt. In the event that the position it is in is not the position that it wasn't, the system has acquired a variation, the variation being the difference between the position that it is and the position that it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA, however, the missile must also know where it was. The missile guidance computer scenario works as follows: Because a variation has modified some of the information the missile has obtained, it is not sure just where it is. However, it is sure where it isn't, within reason, and it knows where it was. It now subtracts where it should be from where it wasn't, or vice versa, and by differentiating this from the algebraic sum of where it shouldn't be, and where it was, it is able to obtain the deviation, and it's variation, which is called error."
Don't have any notifications handy, so I'll just tag the first 7 people I see on my timeline that I follow.
@friberchi @rediron89 @thepinkywarband @tinkerclaw @tinymoonmoth @ahrikima @guildwuff2
if you get this, answer w/ three random facts about yourself and send it to the last seven blogs in your notifs. anon or not, doesn鈥檛 matter, let鈥檚 get to know the person behind the blog !
I was born with an extra set of ribs :D
Green is my favourite colour
And
I have a very unhealthy obsession with dragons (which somehow didn鈥檛 bleed into this blog )
@very-evil-bubbles @smelgor @the-ghost-of-a-spirit @thejokig23 @chasmwilt @inwayovermyhead and @ anyone else who wants to join in! (You don鈥檛 need to answer if you don鈥檛 want to!)
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harukaemberfall 3 months
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Getting some work done on the first outfit for the Itsohkahaya!
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harukaemberfall 4 months
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Took some random footage of my Enochianimatronic avatar because the lighting in this world made all my other avatars look funny.
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harukaemberfall 4 months
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Got some textures going and finished the visemes. All that's left to finish the basic functionality is to make expression shapekeys, customization shapekeys, and tail/ear animations!
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harukaemberfall 4 months
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Hey
All my VRChat products are free now
Merry Christmas and have a happy new year
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harukaemberfall 4 months
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Finished up the male version of the model. Here's both of them side by side.
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harukaemberfall 4 months
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Started doing some setup in Unity, and initial testing in VRChat. Got the proportions finalized, and the character material set up, ready to put some designs on it. I'm hoping to complete this one a mite faster than the Enochians lol
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harukaemberfall 4 months
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Fur floccule UV mapping, before and after.
Looking at it now, I probably could have made the islands a bit shapelier, but at least it's better than what Blender does automatically. It's like a geometry puzzle. XD
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harukaemberfall 4 months
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Rigging has been an ongoing ordeal amidst continuing to touch up the model, but after finishing the teeth, I think the mesh is just about complete, so I can finally finish rigging it up, and move on to texturing!
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harukaemberfall 4 months
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Set up the materials for the Mass Driver, however, there is still a TON of texturing to do. I have to draw a bunch of nodes and links for the logic I showed previously. I made some stencils for the nodes in Gimp, so it shouldn't be too big a pain.
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