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hanakogames · 4 hours
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Tomáš Malík
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hanakogames · 8 hours
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雲をイメージした子です。
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hanakogames · 16 hours
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Commission for Zandravandra of her character Lou, from "Her Majesty The Prince"
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hanakogames · 18 hours
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I remember that I made this one art 2 years ago. After that, in 2 day me and my family were forced to go abroad - our city was bombed every single day. For one year I have not seen my dad and my home.
I'm happy that I returned, but still emotionally drained and depressed cuz I can't feel safety at home this days. All I have is hope
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hanakogames · 18 hours
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Still thinking about this idea in the back of my mind (a scifi animation where an autistic girl and an alien go on adventures and stuff…)
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hanakogames · 18 hours
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Quiet corners 🐈‍⬛
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hanakogames · 19 hours
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hanakogames · 1 day
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Tumblr Tuesday: Women Loving Women in Art
It's Lesbian Visibility Week, an excellent time to be celebrating women who love women. Give it up for the sapphics, their muses, and the gorgeous art that honors them.
@greenfinchg:
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@ripleylarue:
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@femmegrey:
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@mimimar:
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@onzze:
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@yinza:
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@emiuli:
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@flora-valleyy:
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@karlovycross:
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@circusbutch:
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@jaxalope:
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@drizzledrawings:
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@suwisuwii:
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@gibbarts:
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@bearybutch:
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hanakogames · 2 days
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Strawberry Panic redraw
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hanakogames · 2 days
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This is Mercy, Violence's patron/parole officer who very much means well but who is very much an out-of-touch overworked non-profit employee. She and Vi are connected via fine magical golden chains.
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hanakogames · 2 days
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I thought I'd share some of the NPC headshots and environment artwork from the D&D game I'm currently running~
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hanakogames · 2 days
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Eclipse
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hanakogames · 3 days
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girl help I'm getting they/them'd by well-meaning people who don't know what a tomboy is
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hanakogames · 3 days
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Do you like a bit of mystery with your yuri?
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Get brand-new House of Chavez together with Black Closet for 40%* off!
House of Chavez: Inherit an old house in Spain and travel there to investigate its secrets
Black Closet: Run a secret student council that solves mysteries in an exclusive all-girls private school
Both games contain f/f romance and a number of spooky surprises!
(* - depending on what page I'm looking at it says 41% or 43% or probably something else, bundle numbers get a little hazy because of currency differences)
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hanakogames · 3 days
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follow-up note: while I was not familiar with Alexis Adams, and while child-me had no idea about Veronika Megler's involvement with the Hobbit text adventure, child-me absolutely was aware of Roberta Williams, Christy Marx, Lori Cole, etc. I received the Sierra magazine!
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(this is not my scan this is from online I'm sure mine are long-since trashed, but yes I did actually get these, and read them too!)
While her husband’s name was the only one on the box—the company crafted a mystique around Scott as a solo adventure-making genius—Alexis contributed to many of the titles Adventure International produced. Some games credit her as co-creator on their title screens, if nowhere else, and one gives her sole billing there: 1979’s Voodoo Castle. A few other women designers had published games by that year, including Carol Shaw at Atari, but Alexis was among the first to receive a visible credit. In a contemporary interview, Scott noted that she built the game “95% on her own” after learning how to use his database system; this also might make her the first nonprogrammer in history to use a domain-specific tool to make a digital game. She dedicated Voodoo Castle “to all moms!” and it featured multiple female characters, including “Medium Maegen,” a hint-dispensing spiritualist named after her daughter—maybe the first woman with dialogue in a video game.
from 50 Years of Text games, discussing Alexis Adams, wife of Scott Adams
I've never played a Scott Adams game. Honestly, I was mostly only familiar with him as an offhand reference, almost a joke, from the old text adventure community.
Back in the time period when I was involved with the yearly IFComp, most games were made with either Inform or TADS (my preference as it was closer to programming languages I was familiar with). There were always a few people who insisted on building their own awkward homebrew engines which lacked the features of the more mature toolsets, and would often be described as "Scott Adams-like", using simple prose and accepting parser commands of only two words at a time, no fluff. At least a few games claimed to be deliberately emulating that style.
Unfamiliar with the name and history, I misunderstood the context and assumed that Scott Adams was some sort of mad auteur, "giftedly bad", deliberately retro or wildly indie, cheerfully releasing games that lacked 'standard' polish and not caring about it because it was fun. I absolutely did not comprehend how old these first games were, nor how important in the history of home computer game sales. And I certainly never heard Alexis' name. Sadly, she's no longer with us.
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hanakogames · 3 days
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A strange alien doctor stands near the unconscious body of Padme Amidala. “It appears she has lost the will to live.” A older man with a limp hobbles closer with the aid of a cane. “That’s the dumbest thing I’ve ever heard,” says Dr. Gregory House.
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hanakogames · 3 days
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The other day I saw someone trying to debunk the common criticisms of "calories in calories out" as a reasonable assessment of metabolism using fucking thermodynamics and I am being SO BRAVE for not pointing out that poop also contains calories and that the extent to which an individual bothers to extract metabolic resources depends heavily on their existing energetic state... very much unlike FIRE
the growth is that I'm not bothering to hunt down the references this morning, I have puppy class this morning to scramble to and relatively little time to spend digging through my zotero. But KNOW THAT I WAS PEEVED
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