Requires University. Wall-mounted whiteboards. Functions identically. Cover an entire wall or build from a corner using the tileable versions. One preset, two recolorable parts. Non-shiftable. Object disappears when wall is down. Tileables packaged together.
Tileables not recommended for diagonal placement. The edges do not line up. :(
Standalone Single (92KB)
Tileable Set (274KB)
Hello!! I just found your blog today and ahh I love your art style!! It’s very simple and cute and the colors are very cohesive, which I really admire. Do you have any advise on choosing colors that go well together? Or, say adjusting skin tones to match outfit colors. I was looking at your Disney fairy redraw and was blown away on how, even though it’s a rainbow of colors, none of them looked bad together or clashed! Thank you, and I hope you have a great day!! 💕
Thank you so much!
I keep a couple of things in mind while coloring in order to try to get cohesive color schemes, though I do also use color adjustments ALL the time and I’m not usually happy with the colors until the very end. It’s a process!
1. Local Color refers to the color of the lighting in a setting. Example: the light source in the painting on the left is yellow, so all the brighter elements are on the warm end of the spectrum, and the shadows are more green/cool. Whereas the painting on the right actually has a green light source and warm brown shadows. I usually apply the real colors of objects (such as the potion vials in the right painting) on another layer, set the layer to Color Mode and lower the opacity to as low as 20% so that the object(s) are recognizable without breaking the color scheme
2. Analogous Colors are groups of colors that are close to each other on the color wheel. Technically Analogous refers to three colors, but the same concept works with more. I use this approach most often with coloring characters in groups, since it’s a way to make their color schemes look unified in the same piece while not sacrificing anyone’s specific color. As an example let’s use Tinkerbell and friends. Tinkerbell’s main colors are actually analogous on their own, being lime green, yellow, and her skintone which I made a slightly yellow beige. I color everyone else with analogous palettes, ex: Vidia’s main colors are purple, magenta, and her warm skin tone.
3. Washes (digitally speaking) are when you apply a swath of color on a new layer, set that layer to Overlay, Color, etc, and lower the opacity significantly. In a multi-person piece like this fairy one, I need to unify all of the fairies with Tinkerbell since she’s the main character and in the middle of the composition. I filled a new layer (above all other layers) with Tinkerbell’s yellow, set it to Overlay, and reduced the opacity. This mostly affects colors that are furthest from yellow on the color wheel, such as the blue in Silvermist’s hair and dress. You can still tell that they’re the most blue things in the piece, but less saturated than the warmer colors.
Towards the very end of the video below, I reduced the yellow overlay, and added a rainbow wash layer (I chose the position of the colors so that they matched each character) to empasize that the characters are a rainbow of colors, even though they’re unified by yellow.
I hope my ramblings are at least a little helpful, and free to ask me further questions!